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Difference between revisions of "Melee"

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(Overview: All melee attacks now are 7 feet)
m (fixing formatting on bullets)
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[[Category:Definition]]
 
 
==Overview==
 
==Overview==
 
Melee range: less than 7 feet. Extremely close range combat. Punches, kicks, swords.
 
Melee range: less than 7 feet. Extremely close range combat. Punches, kicks, swords.
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A [[Brute]]'s primary power sets are designed specifically for melee. They are:
 
A [[Brute]]'s primary power sets are designed specifically for melee. They are:
  
    * [[Dark Melee]]
+
* [[Dark Melee]]
    * [[Electrical Melee]]
+
* [[Electrical Melee]]
    * [[Energy Melee]]
+
* [[Energy Melee]]
    * [[Fiery Melee]]
+
* [[Fiery Melee]]
    * [[Stone Melee]]
+
* [[Stone Melee]]
    * [[Super Strength]]  
+
* [[Super Strength]]  
 
A [[Scrapper]]'s primary powersets are designed specifically for melee. They are:
 
A [[Scrapper]]'s primary powersets are designed specifically for melee. They are:
  
    * [[Broad Sword]]
+
* [[Broad Sword]]
    * [[Claws]]
+
* [[Claws]]
    * [[Dark Melee]]
+
* [[Dark Melee]]
    * [[Katana]]
+
* [[Katana]]
    * [[Martial Arts]]
+
* [[Martial Arts]]
    * [[Spines]]
+
* [[Spines]]
 
   
 
   
 
A [[Stalker]]'s primary power sets are designed for melee. They are:
 
A [[Stalker]]'s primary power sets are designed for melee. They are:
  
    * [[Claws]]
+
* [[Claws]]
    * [[Dark Melee]]
+
* [[Dark Melee]]
    * [[Energy Melee]]
+
* [[Energy Melee]]
    * [[Martial Arts]]
+
* [[Martial Arts]]
    * [[Ninja Blade]]
+
* [[Ninja Blade]]
    * [[Spines]]
+
* [[Spines]]
  
 
A [[Tanker]]'s secondary powersets are designed for melee. They are:
 
A [[Tanker]]'s secondary powersets are designed for melee. They are:
  
    * [[Battle Axe]]
+
* [[Battle Axe]]
    * [[Energy Melee]]
+
* [[Energy Melee]]
    * [[Fiery Melee]]
+
* [[Fiery Melee]]
    * [[Ice Melee]]
+
* [[Ice Melee]]
    * [[Stone Melee]]
+
* [[Stone Melee]]
    * [[Super Strength]]
+
* [[Super Strength]]
    * [[War Mace]]
+
* [[War Mace]]
 +
 
 +
[[Category:Definition]]

Revision as of 02:42, 13 January 2009

Overview

Melee range: less than 7 feet. Extremely close range combat. Punches, kicks, swords.

Archetypes with primarily Melee attacks

Brutes, Scrappers, Tanks, and Stalkers are all primarily Melee range combat Archetypes. However Dominators and Blasters have access to some powerful melee attacks as well.

A Brute's primary power sets are designed specifically for melee. They are:

A Scrapper's primary powersets are designed specifically for melee. They are:

A Stalker's primary power sets are designed for melee. They are:

A Tanker's secondary powersets are designed for melee. They are: