Player Guide Notice
|
This article is a Player Guide. Paragon Wiki takes no responsibility for the content within. Questions and concerns should be posed to the authors of the article using the article's talk page.
|
This page is an aid to a badge hunter seeking to focus effort on particular badges that gain favorable effects. It is comprehensive for the badges listed here, but may not be comprehensive for the full set of badges available that have effects. See below for the full category.
Template:Badgenav
Badges with Permanent Bonuses
Born in Battle
- Main Article: Born in Battle Badge
Effects
|
Born in Battle Self: +Max Health, +Max Endurance You've proved yourself as Born in Battle, adding 5% to both your Endurance and Hit Point totals.
|
Requirements
|
Ironman Badge
|
Achievement
|
Receive 1 million damage
|
|
Exterminator Badge
|
Accomplishment
|
Complete mission from Timothy Raymond in Nerva Archipelago
|
|
Triumphant Badge
|
Exploration
|
Warburg (228, 274, 33)
|
|
Pirate Badge
|
Achievement
|
Trap 10 Ghosts in Port Oakes
|
|
Hammer Down Badge
|
Achievement
|
Defeat the Ghost of Scrapyard, a monster that spawns in Sharkhead Isle
|
|
Primal Instinct Badge
|
Exploration
|
Nerva Archipelago (2304, -110, 798)
|
|
Swashbuckler Badge
|
History
|
Visit 4 history plaques:
- Port Oakes (-3113, 207, -1550)
- Bloody Bay (605, 0, -150)
- Siren's Call (-942, -157, 200)
- Nerva Archipelago (3795, 18, 7726)
|
High Pain Threshold
- Main Article: High Pain Threshold Badge
Effects
|
High Pain Threshold +Max HP You've got an incredibly High Pain Threshold, an after effect of which is that your hit points are 10% greater than normal.
|
Requirements
|
Bad Luck Badge
|
Accomplishment
|
Complete the The Unlucky Artifacts mission from Hard Luck
|
|
Relentless Badge
|
Achievement
|
Pay off 200,000 debt.
|
|
Freak of Nature Badge
|
Exploration
|
Sharkhead Isle (1229, 90, -2,183)
|
|
Gangbuster Badge
|
Achievement
|
Defeat 200 Marcone bosses
|
|
Locked and Loaded Badge
|
Exploration
|
Nerva Archipelago (3286, 126, 3645)
|
|
Technofreak Badge
|
History
|
Visit 3 history plaques:
- Cap au Diable (923, 21, -1422)
- Cap au Diable (-2428, 224, -932)
- Cap au Diable (2345, 3, 1544)
|
|
Spider Smasher Badge
|
Achievement
|
Defeat 200 Wolf Spiders (non rogue).
|
Invader
- Main Article: Invader Badge
Effects
|
Invader Self: +Max Health As an Invader, you have been granted a permanent increase to your Max Hit Points by 5%.
|
Requirements
|
Global Threat Badge
|
Exploration
|
Level 5-9 Atlas Park Mayhem Mission (1542.8, 0.0, 660.5)
|
|
King Maker Badge
|
Exploration
|
Level 11-14 Kings Row Mayhem Mission (-252, -42, -2515)
|
|
Road Raged Badge
|
Exploration
|
Level 16-19 Skyway City Mayhem Mission (-646.5, 41.8, -4030.9)
|
|
Steel Worker Badge
|
Exploration
|
Level 21-24 Steel Canyon Mayhem Mission (-4599.9, 0.3, 1497.6)
|
|
Tyrannical Badge
|
Exploration
|
Level 26-29 Independence Port Mayhem Mission (-1211.4, -24.1, -2701.9)
|
|
Talon of Talos Badge
|
Exploration
|
Level 31-34 Talos Island Mayhem Mission (-1438.6, 160.0, 6876.9)
|
|
Brickhouse Badge
|
Exploration
|
Level 36-39 Brickstown Mayhem Mission (-161.4, 0.5, -147.3)
|
|
Anarchist Badge
|
Exploration
|
Level 41-44 Founder's Falls Mayhem Mission (3801.9, 4.3, 2687.2)
|
|
Gate Crasher Badge
|
Exploration
|
Level 45-50 Peregrine Island Mayhem Mission (-1153.7, 0.5, -3079.0)
|
Marshal
- Main Article: Marshal Badge
Effects
|
Marshal Self: +5 Max Endurance You've been awared the title of Marshal For your Service to Arachnos. This has given you a 5% increase to Endurance.
|
Requirements
|
Annihilator Badge
|
Achievement
|
Defeat future Freedom Phalanx during Lord Recluse's Strike Force
|
|
Arachnos Rising Badge
|
History
|
Visit 5 history plaques:
- Sharkhead Isle (762.9, 32, -374)
- St. Martial (457, 34, 1233)
- Warburg (-1038, 99.5, -822)
- Grandville (1729.5, -459, 1514.5)
- Grandville (2766, -340, 793)
|
|
Paragon of Vice Badge
|
Accomplishment
|
Complete mission from Willy Wheeler in Cap au Diable
|
|
The Mongoose Badge
|
Achievement
|
Defeat 50 Snakes
|
|
The Next Big Thing Badge
|
Exploration
|
Mercy Island (-1215, 239, -153)
|
|
Weapon of Mass Destruction Badge
|
Exploration
|
Warburg (-768, 144, 0)
|
Invention Badges with Bonuses
The following badges add 2 to your personal salvage inventory, for a total of 20 extra salvage objects:
|
Scrounger Badge
|
Achievement
|
Sell 50 salvage at the Black Market.
|
|
Despoiler Badge
|
Achievement
|
Craft 2 level 25 and 2 level 30 Common Debuff enhancements (Defense Debuff, To Hit Debuff, Taunt, Confuse).
|
|
Rebuilder Badge
|
Achievement
|
Craft 6 level 25 and 6 level 30 Common Heal enhancements plus one additional level 25 or level 30.
|
|
Protector Badge
|
Achievement
|
Craft 6 level 25 and 6 level 30 Common Mitigation enhancements (Defense Buff, Resist Damage, Intangible).
|
|
Charming Badge
|
Achievement
|
Craft 6 level 25 and 6 level 30 Common Mez enhancements (Sleep, Snare, Hold, Stun, Immobilize, and Fear) plus one additional level 25 or level 30.
|
|
Nuclear Powered Badge
|
Achievement
|
Craft 7 level 25 and 7 level 30 Common Endurance enhancements (Endurance Modification and Endurance Reduction) plus one additional level 25 or level 30.
|
|
Hit-Man Badge
|
Achievement
|
Craft 8 level 25 and 8 level 30 Common Rate of Fire enhancements (Recharge Rate and Interrupt Time) plus one additional level 25 or level 30.
|
|
Colonel Badge
|
Achievement
|
Craft 8 level 25 and 8 level 30 Common Accuracy enhancements (Accuracy and To Hit Buff) plus one additional level 25 or level 30.
|
|
Warhead Badge
|
Achievement
|
Craft 8 level 25 and 8 level 30 Common Damage enhancements (Damage and Knockback) plus one additional level 25 or level 30.
|
|
Wanderer Badge
|
Achievement
|
Craft 8 level 25 and 8 level 30 Common Travel enhancements (Run Speed, Jump, Fly Speed, and Range) plus one additional level 25 or level 30.
|
These badges add 1 space to your personal recipe inventory, for a total of 9 extra recipes:
|
Retrograde Badge
|
Achievement
|
Craft 3 level 45 and 3 level 50 Common Debuff enhancements (Defense Debuff, To Hit Debuff, Taunt, Confuse) plus one additional level 45 or level 50.
|
|
Reanimator Badge
|
Achievement
|
Craft 9 level 45 and 9 level 50 Common Heal enhancements plus one additional level 45 or level 50.
|
|
Defensive Badge
|
Achievement
|
Craft 9 level 45 and 9 level 50 Common Mitigation enhancements (Defense Buff, Resist Damage, Intangible) plus one additional level 45 or level 50.
|
|
Mesmerizer Badge
|
Achievement
|
Craft 11 level 45 and 11 level 50 Common Mez enhancements (Sleep, Snare, Hold, Stun, Immobilize, and Fear) plus one additional level 45 or level 50.
|
|
Perpetual Badge
|
Achievement
|
Craft 12 level 45 and 12 level 50 Common Endurance enhancements (Endurance Modification and Endurance Reduction) plus one additional level 45 or level 50.
|
|
Sharpshooter Badge
|
Achievement
|
Craft 14 level 45 and 14 level 50 Common Rate of Fire enhancements (Recharge Rate and Interrupt Time) plus one additional level 45 or level 50.
|
|
General Badge
|
Achievement
|
Craft 14 level 45 and 14 level 50 Common Accuracy enhancements (Accuracy and To Hit Buff) plus one additional level 45 or level 50.
|
|
Lord of War Badge
|
Achievement
|
Craft 14 level 45 and 14 level 50 Common Damage enhancements (Damage and Knockback plus one additional level 45 or level 50.)
|
|
Nomad Badge
|
Achievement
|
Craft 14 level 45 and 14 level 50 Common Travel enhancements (Run Speed, Jump, Fly Speed, and Range) plus one additional level 45 or level 50.
|
Each badge in this group adds 1 slot at the consignment house, for a total of 5 extra slots:
Badges with Activatable Powers
Demonic
- Main Article: Demonic Badge
Effects
|
Demonic Aura Self: +Resistance(All but Psionics) +Defense(All but Psionics) The spirit of a demon resides within you. Bringing it to the surface of your mind can make you highly resistant to all types of damage for a short time. You mustn't let the demon inside you out for too long, however, or it just may cost you your mortal soul.
|
Requirements
|
Coldhearted Badge
|
Achievement
|
Defeat 100 Circle of Thorns cold demons
|
|
Lorekeeper Badge
|
History
|
Visit 4 history plaques:
- Mercy Island (-902, 96, -378)
- Port Oakes (-1550, 35, 1945)
- Cap au Diable (-1712, 0, -1108)
- Sharkhead Isle (-832, 0, -402)
|
|
Overlord Badge
|
Exploration
|
Grandville (1358, -441, -596.5)
|
|
Soul Taker Badge
|
Accomplishment
|
Complete mission from Archmage Tarixus in Sharkhead Isle
|
|
Forged by Hellfire Badge
|
Exploration
|
Sharkhead Isle (1970, 64, -192)
|
Entrusted with the Secret
- Main Article: Entrusted with the Secret Badge
Effects
|
Ouroboros Portal Summon Portal You can use this power to summon a doorway. It will allow you and your teammates to access the Ouroboros headquarters. It lasts for five minutes each time it is summoned, and has a five minute recharge.
|
Requirements
Field Crafter
- Main Article: Field Crafter Badge
Effects
|
Portable Workbench Special You can use this power to summon a portable worktable. It will allow you and your teammates to craft recipes while 'in the field' instead of needing to return to your base or the university to do so. It can be used once per hour and lasts for 5 minutes every time it is summoned.
|
Requirements
See Gaining the Field Crafter Badge
Force of Nature
- Main Article: Force of Nature Badge
Effects
|
Force of Nature Self: +Recharge, + Recovery, +Accuracy, -Defense You have shown yourself as a true Force of Nature, and been bestowed with the fury of the elements. Like most supernatural gifts, the Force of Nature is both a blessing and a curse. By using it you can greatly increase your recharge speed, Endurance recovery, and Accuracy for 1 minute. However, your Defense will be severely reduced.
|
Requirements
Headline Stealer
- Main Article: Headline Stealer Badge
Effects
|
Stolen Immobilizer Ray Ranged, Moderate DoT(Energy), Foe: Immobilize, -Speed, -Recharge In your crime spree, you have acquired an Immobilizer Ray. You're not sure where it came from, but it sure is useful for stopping foes in their tracks.
|
Requirements
Megalomaniac
- Main Article: Megalomaniac Badge
Effects
|
Megalomaniac Self: +Special You've wanted more control and now you have it. Activating this power increases the power of all of your Sleeps, Holds, Immobilize, and Confuse for 60 seconds. You can only activate it once every 25 minutes.
|
Note: This power increases Disorient and Fear durations as well.
Requirements
Watchman
- Main Article: Watchman Badge
Effects
|
Elusive Mind Self: +Defense (Psionic), +Resistence (Psionic) You have gained the ability to deflect and protect yourself from mental invasions of all sorts. By focusing your mind using this technique, you gain strong defense against Psionic attacks and are moderately resistant to Psionic damage while this power is active. It lasts for 60 seconds per use. Recharge: Very Long
|
Requirements
|
Bomb Specialist Badge
|
Achievement
|
Defeat 25 Rikti UXB's during a Rikti Invasion
|
|
Chief Badge
|
Achievement
|
Defeat 10 Rikti Heavy Assault Suits during a Rikti Invasion
|
|
Sentry Badge
|
Achievement
|
Defeat 100 Rikti during a Rikti Invasion
|
See Also
External Links
- Spreadsheet of requirements to get CoV stat-boosting accolades.