Glacia
Contents
Overview
In the Lady Grey task force
Glacia is a NPC ally you can find during the mission Save captured psychics from Lady Grey (CoH and CoV, levels 45 - 50). She is one of the survivors of the legendary Omega Team. She will have been captured by the Rikti and is in need of a rescue when you find her, and must be freed so she can help you.
Once free, she will follow you and will attack any Rikti in her aggro range. She must be escorted to the mission exit and must survive, so be careful.
Once she is free, an ambush consisting of two waves of Rikti will attack her.
During the mission, Glacia has the hit points of a Boss of the level of the mission. Her powers are very effective in slowing and holding the Rikti around. Unlike her sister, she prefers ranged attacks. Still, her survival being one of the mission objectives, it would not be advisable to risk her safety too much.
Some advice would be to not bring her or her sister Infernia to fight Dra'Gon, who has some nasty Area of Effect attacks. Although it is unlikely none of the sisters will be able to gain enough aggro for him to kill them directly, the area attacks can still kill them accidentally.
Glacia is unable to fly, and may have a very hard time trying to get out if she falls down in some of the cliff-style rooms you can find in this mission.
As a final note, you need to free Infernia so Glacia and her captors spawn. Once Glacia is free, Dra'Gon himself will spawn.
In the Mender Ramiel story arc
In Mender Ramiel's story arc, Glacia appears as a Time Echo Archvillain, alongside The Honoree. The reason for this curious misalliance is not directly explained.
In the Who Will Die? Signature Story Arc
Glacia is a hero contact in the Bayside Docks neighborhood of Peregrine Island at coordinates (1569.2, 0.0, -820.2). Her level range is ??-??. She is standing 75 yards southeast of the Ferry. Glacia is the fifth contact in the hero-side Who Will Die Signature Story Arc available on the Paragon Market or free with subscription.
Dialogue
During the mission she will say just a few things, unlike her long-winded(!) sister:
- Combat start:
Rikti soldier: 2nd Infiltrator: Apprehended.
War Chief Soldier: Reveal: Accomplices! Reveal: Plans!
Glacia: Let me put it a way you can understand... Up: Yours!
- Freed:
I'm sure my sister Infernia has talked your ear off.
So I'll keep it simple:
We're with the Omega Team.
We've been on the Rikti world ever since the gateway was sealed.
We snuck into a shipment meant for this place.
We were hunting Dra'Gon, the twisted War Lineage scientist.
So let's get him.
- If lost:
I'd suggest we stick together as an unit.
- If recaptured:
Get your hands away from me or they'll be the first things I freeze off!
- If refound:
...Thank you. I suppose.
- At the mission exit:
We have many things to report.
- Ambush:
Random Rikti: Destroy: Omega Terrorist!
Information
Glacia and her twin sister Infernia spent years battling each other before the Rikti attacked. United for the first time, they fought side-by-side and volunteered for the Omega team together. Like all members of the Omega team, their fate had been a mystery until now. Now they've returned to Earth, and they have some important news to tell.
On November 27, 2009, the Omega team time capsule was opened. Inside, among other artifacts, was the goodbye letter from Glacia.
Powers
During the mission, she will use Ice Blast and Cold Domination powers:
Powers
Ice Bolt Ranged, Minor Damage (Cold/Smashing) Foe -Recharge, -Speed
Ice Bolt quickly pelts an enemy with small icy daggers; their chill Slows a foe's attacks and movement for a time. Fast, but little damage.
Ice Blast Ranged, Moderate Damage (Cold/Smashing) Foe -Recharge, -Speed
Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage.
Frost Breath Close (Cone), Moderate Damage over Time (Cold), Foe -Recharge, -Speed
Unleashes a cone of frosty breath that can Slow your opponents' movement and attacks. Very accurate and very deadly at medium range.
Freeze Ray Ranged, Minor Damage (Cold) Foe Hold
Although this power deals very little damage, the Freeze Ray encases your foe in a block of ice, Holding him helpless in place for a while.
Ice Storm Ranged (Location Area of Effect), Minor Damage over Time (Cold/Lethal), Foe -Recharge, -Speed
Shred your foes with this Ice Storm. This power deals a lot of damage in a large area and can Slow all affected targets movement and attack speed.
Bitter Ice Blast Ranged, Superior Damage (Cold/Smashing) Foe -Recharge, -Speed, -Accuracy
A slower yet more powerful version of Ice Blast, Bitter Ice Blast deals much more damage and can also reduce your enemy's Accuracy. Like other Ice Blast powers, Bitter Ice Blast can Slow a target's movement and attack speed.
Bitter Freeze Ray Ranged, Moderate Damage (Cold), Foe Hold, -Recharge, -Speed
This power can Hold your opponent frozen solid in a block of ice. The victim can be attacked and will remain frozen and helpless. After the ice thaws, the victim emerges chilled and Slowed. Bitter Freeze Ray deals medium damage.
Blizzard Ranged (Location Area of Effect), Extreme Damage over Time (Cold), Foe -To Hit, -Speed, -Recharge, Knockback, Self -Recovery
The massive damage from the Blizzard can Slow the attack rate of all your opponents in a large area, reducing their chance to hit and possibly knocking them back. Activating this power leaves you drained of Endurance and unable to recover any Endurance for a while.
Frostwork Target: +Max Health, +Resistance (Toxic)
Covers an ally in a thick layer of frost. The frost can absorb the impact from enemy attacks, effectively increasing your ally's maximum hit points for a short time. Frostwork also grants your ally resistance to toxic damage.
Heat Loss Ranged (Foe Area of Effect), Foe: -Resistance, -Endurance, Slow; Team +Endurance, +Recovery
Heat Loss drains the heat from your enemies and transfers that energy to your allies in the form of endurance. All foes near the selected target may experience a heat loss, which will drain their endurance, slow them, and reduce their damage resistance. Each enemy target that is successfully drained of heat will expel that energy to all your nearby allies, granting them endurance and a boost to their endurance recovery. Some endurance and recovery will also be transferred directly to you and any allies near you.
Who Will Die Signature Story Arc
Glacia | |
---|---|
Omega Team Survivor | |
Zone | Peregrine Island |
Coordinates | (1564, 0, -817) |
Level Range | ??-?? |
Introduced By | None |
Introduces | None |
Introductions
Contact Introduced By
None; Glacia is introduced by contact popup at the appropriate level.
Information
Omega Team Survivor
Glacia and her twin sister Infernia spent years battling each other before the Rikti attacked. United for the first time, they fought side-by-side and together volunteered to join the Omega team. Like all members of the Omega team, their fate had been a mystery until they were rescued by Lady Grey and a team of super-powered individuals. Glacia is now back in the field, providing support for Back Alley Brawler and the Freedom Phalanx.
Contact Unlocked
+++ Missing Information +++
Prior to Introduction
Missing Prior to Introduction Dialogue
Initial Contact
+++ Missing Information +++
Content Not Purchased
You need to purchase the fifth episode of the first signature story arc, Who Will Die, or be a VIP in order to play Glacia's story arc.