Difference between revisions of "Mr. G (Primal Earth)"
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|introed=[[Mission:Inside Information - Praetoria's Hidden Treasure|Inside Information]] | |introed=[[Mission:Inside Information - Praetoria's Hidden Treasure|Inside Information]] | ||
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− | |enemies={{Enemy Devouring Earth}}{{Enemy The Infested}}{{Enemy Vanguard}}{{Enemy Paragon Police}}{{Enemy The New Praetorians}} | + | |enemies={{Enemy Devouring Earth}}{{Enemy The Infested}}{{Enemy Vanguard}}{{Enemy Paragon Police}}{{Enemy The New Praetorians}}{{Enemy Carnies}}{{Enemy The Family}}{{Enemy Syndicate}}{{Enemy The Awakened}} |
|badges=[[File:Badge i24 StMartial Challenge.png|54px]] {{BadgeLink|Hamidon's Enemy}}<br />[[File:Badge i24 StMartial Arc.png|27px]] {{BadgeLink|War Criminal}}<br />[[File:Badge i24 StMartial Challenge.png|54px]] {{BadgeLink|Honorary Bro}}<br />[[File:Badge i24 StMartial Challenge.png|54px]] {{BadgeLink|Remembers Their Friends}}<br />[[File:Badge i24 StMartial Arc.png|27px]] {{BadgeLink|Villain of the Month}} | |badges=[[File:Badge i24 StMartial Challenge.png|54px]] {{BadgeLink|Hamidon's Enemy}}<br />[[File:Badge i24 StMartial Arc.png|27px]] {{BadgeLink|War Criminal}}<br />[[File:Badge i24 StMartial Challenge.png|54px]] {{BadgeLink|Honorary Bro}}<br />[[File:Badge i24 StMartial Challenge.png|54px]] {{BadgeLink|Remembers Their Friends}}<br />[[File:Badge i24 StMartial Arc.png|27px]] {{BadgeLink|Villain of the Month}} | ||
}} | }} |
Revision as of 00:30, 26 November 2012
Overview
Mr. G | |
---|---|
Advisor | |
Zone | St. Martial |
Coordinates | (-185, -275, 1652) |
Level Range | 30-50 |
Introduced By | Inside Information |
Introduces | None |
Enemy Groups |
Devouring Earth The Infested Vanguard Paragon Police Department The New Praetorians Carnival of Shadows The Family Syndicate The Awakened |
Badges |
Hamidon's Enemy War Criminal Honorary Bro Remembers Their Friends Villain of the Month |
Mr. G is a villain contact in the Black Mariah neighborhood of St. Martial at coordinates (-185, -275, 1652). His level range is 30-50. The door to his warehouse is 200 yards south of the Black Mariah marker, but it is only accessible if you have unlocked him through the Inside Information mission.
For the missions that he gives to Praetorians, see Mr. G.
Contents
Introductions
Contact Introduced By
Inside Information Mission
Contact Introduces
None
Information
Advisor
Mr. G was known to be an enigmatic man within the government of Praetoria. However, the collapse of Praetoria caused the plans within plans that he had to fall apart. His true identity as Doppelganger was revealed, along with his plans to create a clone army.
Now, he is in the Rogue Isles, seeking to help villains with their own plots in the hopes of building back up a base of power in Primal Earth.
Prior to Introduction
None
Initial Contact
From the Inside Information mission
Ah... you have no idea how good it feels to... well... not be dying, yes, not dying.
In my short time back, very short, I've done some digging around, and I do believe I've found some information that can be of use to you. Shall we begin, Character?
- Let's get to work.
Greeting
Let's begin, Character.
Too Busy
Missing Too Busy Dialogue
Too Low Level
None
No More Missions
Missing No More Missions Dialogue
Store
- Inspirations (all)
Story Arc
Criminals of War
Merit Rewards: This activity awards 5 Reward Merits. |
Souvenir
Transmuter's Watch
Transmuter gave you his favorite watch in appreciation for breaking him free of the Vanguard prison. It reminds you of an experience you call...
Criminals of War
You and Mr. G had a plan - free several prisoners of war that Vanguard had captured, then make the prisoners work for you.
You helped a former Vanguard general out of a bind and gained his aid in gaining access to the Vanguard prison.
You then assaulted the Vanguard prison, freeing Transmuter, Splice, Bobcat, and Subjugator 5.
Before you could do anything with them, Wu Yin announced a bounty on your head, knowing that you had freed all of these prisoners.
It would appear Wu Yin desperately wants you put down - you'll just have to show him what you and your new team can actually do.
Criminals of War
I shall lay out the scenario for you, Character. Vanguard has captured several people who are war criminals. There are some very... big names on that list, namely Praetor Duncan and Emperor Cole, very big names. Both will be going on trial for their crimes. It's all very... old fashioned, if you ask me. Now, I would suggest that you do not bother with them; Cole would never work with you, and Duncan is too much of a little manipulator to trust, quite the manipulator.
Instead, I suggest we break out those who would be in your debt and be quite easy to control. I have it on good authority that Bobcat, Transmuter, and Splice were all captured.
Bobcat is a drama queen, but she... can be a good combatant. Transmuter has experience from the Hamidon wars, and if his powers could be returned to him, he would be a valuable ally. Splice is technological mastermind and has the moral compass of a brick, just like a brick.
We would all make quite a good team to aid you, quite a good team.
- Alright. I need a way to recover all of them.
Yes, exactly, I have done some research and have recovered just what you need. Vanguard is keeping these prisoners in one of their secure locations, much more secure than they have previously, due to some... issues with someone breaking out a prisoner. We would need someone on the inside, someone who knows where their prisoners are located.
There is a man, his name is General Alito. He was a member of Vanguard who went rogue during their Rikti operation. He's broken out of their custody and is now on the run in St. Martial. Quite coincidental, almost providential.
If you can assist him, I'm sure you could persuade the man to help you in your plan.
Here is his last known location. There are a few Vanguard who have been ordered to pursue Alito, the others are acting as guards. You'll have to take out the pursuers and ensure that they have nothing that can directly track Alito. I will be available, should you need any more advice.
Recover General K. Alito
Unnecessary Solicitation
Vanguard will have the building he is in surrounded, but I don't believe that will prove to be a problem for you, Character.
Mission Objective(s)
It might be unwise to go against Vanguard, but you could certainly use an entire team working beneath you. The first step is recovering General Alito.
- Recover General K. Alito
- 3 Vanguard Pursuers to defeat
- Access the Vanguard Computer
- 2 Vanguard HVAS to defeat
- Defeat the Vanguard Commander
- Defeat the Vanguard Reinforcements
- Get to the roof to support the General
- Speak to the General
General Alito has agreed to give you assistance!
Enemies
Notable NPCs
- General Alito (Rogue Vanguard Boss)
Briefing
You access Vanguard's remote computer and tap into one of the cameras on the roof. You see General Alito and some of his loyalists are cornered by several Vanguard soldiers and their heavy assault suits.
You could wait until the groups fight each other, then swoop in and clean up the mess, or you could jump in before the fighting begins to aid Alito and his men.
Aiding Alito before the fighting begins will be very difficult, especially if you're going to do it alone.
- (Go up and help Alito)
- (Wait for the fight to be over)
Briefing
Character, I am in your debt for your help. There would've been a day where I would have attacked you, but now my allies are in short supply.
You must want me for something, otherwise you would have just attacked me by now.
- (Explain the situation to Alito)
That is something I could easily help you with. If I know Vanguard, they will have brought the prisoners to one of their sea bases over in the pacific.
It's well guarded from unknown air or submarine access. You'll need to commandeer a Vanguard helicopter in order to get there. If you can get me a helicopter and the codes to pilot it, I can fly you straight to the base. I'll use some old authorization codes to get us a landing permit to the base.
From what I can tell, Vanguard should have a helicopter somewhere in St. Martial; the pursuers who were after me were talking about tracking down some IDF who are holed up in a Rikti base.
- Alright, Alito, you've got a deal.
Steal a Vanguard Helicopter
Unnecessary Solicitation
Ah, stealing a helicopter? Quite brilliant. I would expect nothing less from the leader of the renegade Vanguard.
Mission Objective(s)
You arrive at the area that Alito told you about. You can hear the sound of a Vanguard helicopter nearby, ready to take off at a moment's notice.
- Steal a Vanguard Helicopter
- 4 Vanguard groups to defeat
- Speak with Commander Anders
- Speak with the Vanguard Pilot
You've got the codes for the Vanguard helicopter!
Enemies
Vanguard
Imperial Defense Force
If you previously completed the story arc from Dean MacArthur:
Briefing
You... what is it that you want from me? You're not here with Vanguard to try to bring us in, or else you'd have done it already.
My men and I are just trying to establish a new base here while waiting for orders from the others who escaped.
- I'm not going to bother with words! (Attack!)
- +++ Missing Information +++
- I'm here to make you an offer, to join my team.
- No, Character, I serve Praetoria, I serve Emperor Cole, even in his moment of darkness!
- I would never betray the oath that I have sworn.
- Alright, then we'll do this the hard way! (Attack!)
- +++ Missing Information +++
- Fair enough. I want the Vanguard operative in your custody.
- This selection loops to another branch of this conversation which is already documented.
- I'm here for the Vanguard operative that you have
- We need the operative for leverage, Character. Then again... if you're here, it must mean you've taken out the Vanguard topside. Very well, I'll make you a deal.
- We'll hand the operative over to you on the condition that you help free one of our own, Commander Gerard, from the Vanguard prison he is being held in. I must warn you, however. If you make this deal and break it, we will track you down. Our vengeance will be swift and powerful.
- You can always promise to help the IDF out and just simply not rescue the commander. Perhaps it would even be better. The people in the Isles need to know you're not one to be crossed!
- Alright, I'll recover your commander from the Vanguard.
- Excellent. You can find the operative in the back. Take what you need from him. We'll be expecting Commander Gerard back in our custody soon, Character.
- You have my word.
- No deal, I'm taking the operative! (Attack!)
- +++ Missing Information +++
IDF Support | |
You agreed to help the IDF by rescuing Commander Gerard from Vanguard custody. You could always go back on your word, but it would mean dealing with the IDF down the line. |
Briefing
You use your unique abilities to extract the codes that General Alito needs to pilot the Vanguard helicopter. Now that you have the codes, you don't necessarily need this man any longer.
- (Kill the operative)
- +++ Missing Information +++
- (Leave him for the IDF)
Attack Vanguard's Prison Base
Unnecessary Solicitation
This is the time to enact the plan, Character!
If you talked to Dean MacArthur between missions:
Briefing
YO! Character! What up! It's been a while, +++ Missing Information +++ / my beautiful flower! I bet you're wondering, 'Dean, what is someone so cool like you doing calling me out of the blue?'
Wonder no more! So, check it. I dunno who it is, but some guy has been keeping tabs on your movements. I think he's got a plan to go after you.
Now, you and me, we're like, thick and thin, right? +++ Missing Information +++ / I mean, you could cut the romantic tension between us with a knife! So I'm thinkin' this.
I'll keep an ear to the ground, try to see if someone is gonna mess with you. If I find anything out, I'll let you know, 'cause that's what a guy like D-Mac does!
- ... Right, thanks Dean.
Dean MacArthur's Oath | |
Dean MacArthur swore that he would help you out and keep an eye out on this mysterious man who seems to be tracking your movements. |
Mission Objective(s)
General Alito lands the helicopter, while Mr. G escorts you out. You'll have to move quicklyto take down Vanguard's defenses and recover those war criminals.
- Attack Vanguard's prison base
- Rescue Commander Gerard (Optional)
- Rescue Transmuter
- Rescue Bobcat
- Rescue Splice
- Defeat and defenses to gain access to Subjugator 5
- Rescue Subjugator 5
You've rescued all of your war criminals!
Enemies
Notable NPCs
- Transmuter
- Bobcat
- Splice
- Vanguard HVAS (Vanguard Boss)
- Subjugator 5
Commander Gerard Saved | |
You stayed true to your word and saved Commander Gerard. This should keep the remaining IDF from breathing down your back. |
Codename Subjugator 5 | |
Transmuter told you that Vanguard has a powerful Subjugator deep within the prison. The Subjugators were failed seer experiments who had sickly growths shooting from their heads. Normally, they're incredibly powerful and insane. However, Subjugator 5 is different. She is able to control herself, to an extent, and is also powerful.
Perhaps if you could free her from Vanguard you could gain yet another member of your team. |
Praetor Barry's Fate | |
Bobcat explained to you what happened to Praetor Berry, AKA Neuron, AKA Bobcat's ex-boyfriend. Berry and Bobcat were teleported to safety after Vanguard's attack on Neutropolis.
The two hid in the Neutropolis until Emperor Cole was defeated and Hamidon attacked. Berry tried to use Bobcat as bait for the Hamidon while he got away, but Bobcat saw through Berry's plan. In a fit of passionate rage, Bobcat killed Praetor Berry, then was captured by the Vanguard. The scientists in Vanguard used some sort of serum to prevent Bobcat from flying into a rage, leaving her to be nothing more than a socialite. |
Arrange your first meeting
Unnecessary Solicitation
Let's have our first meeting, Character.
Briefing
Shall we get started, Character?
- (Enter mission)
Mission Objective(s)
All of your allies have been gathered. Now, it's time to form your first plan and utilize your resources...
- Arrange your first meeting
- Speak with Mr. G
- Speak with Mr. G about Wu Yin
Wu Yin has put a bounty out for you!
Briefing
Ah, Character. As you can see, everyone has been gathered. It's a shame that Bobcat can no longer be an able fighter, but she will do well to help find you information. She will have to, at least. The catgirl has become far too lazy to be a capable fighter. I will, of course, look into ways of fixing that.
We're still in control of Vanguard's helicopter; this will allow us to do whatever we wish in the future.
- Excellent. Now, on to our first plan...
There are several paths that I would suggest we take with our plans. Subjugator 5, of course, is a major asset. The power stored within that... thing could be devastating, when directed at the right target. I believe it's just a matter of finding who to go after first with it.
- You're my information man. Get me a list of targets.
Briefing
Hey! There's something on the communicator here. They're talking about us. I knew it was a good idea to hang around all of you!
- What? (Look at the communicator)
Briefing
It seems you have more friends than I knew of, Character. This Dean MacArthur proved useful in stopping Wu Yin from revealing more about us.
Myself and the others will work on a proper plan of attack for you. We should have something together in very little time, and we will be able to provide you the support necessary to stomp out Mr. Yin.
- Good to hear, Mr. G
Badge
Upon completing this mission, you are awarded the War Criminal Badge.
War Criminal You worked together with Mr. G to break out several criminals of war from Vanguard custody. |
Debriefing
Transmuter and Bobcat have come up with a proposal of how we can deal with this current scenario, Character.
I believe it's quite brilliant myself. You'll see that having the group of us around is going to be very helpful to your cause. Our next steps will show that quite nicely... quite nicely.
Sweeps Week: Character vs. the Rogue Isles
Merit Rewards: This activity awards 5 Reward Merits. |
Souvenir
WSPDR Rating Award
You received an unofficial reward for giving WSPDR its highest rating in quite some time. In fact, a few people gave the series an interesting name:
Sweeps Week: You vs. the Rogue Isles
Wu Yin had just put a huge bounty out on you. Every super powered individual in the Rogue Isle was eager to cash in on it. You kidnapped a film crew from WSPDR and got to work on beating down every single person who went after you - on live television!
Only the toughest villains came after you, namely the Carnival of Shadows and the Family. You took them down as well, then found where Tub Ci and Wu Yin were staying in St. Martial.
You took down Tub Ci and discovered a surprising fact - the Awakened from Praetoria were somehow working with Wu Yin! You defeated the Awakened, but Wu Yin and Penelope Yin were nowhere to be found.
The bounty on your head is officially gone, and the people of the Rogue Isles know that you aren't one to be crossed. You'll just need to track down the Yin family and show them just how dangerous you are.
Part One: The News Team You Can Trust
Briefing
Everyone in the Rogue Isles with a dream of rising above the muck is going to be gunning for us, Character, everyone. So if you have any reservations about my loyalties, rest assured, we're in this together.
Transmuter had a very interesting proposal, one that was spurred on by a small comment by Bobcat. The catgirl suggested that you just, 'make a TV show about you beating up everyone'.
That was when Transmuter had an idea. What if you were to somehow publically show what you were doing to everyone that tried to bring you down? You could use it to deter people from going after you.
The idea has some merit; you could kidnap some reporters from WSPDR and use them to record your attacks. In the meantime, Splice could look into finding out the location of Wu Yin and Tub Ci to help stop this entire mess. General Alito will take point on dealing with the small fries, while Bobcat, Transmuter, and Mr. G split up and find out ahead of time who is planning to go after you.
- (Explain the plan to Mr. G)
That sounds like a very sound plan, Character. We shall all get to work. In the meantime, since Alito will be gone, I will pilot the Vanguard helicopter.
I believe your first destination will be Cap au Diable to 'retrieve' some reporters. Subjugator 5 will teleport them back to a secure location.
We have the helicopter hidden in a small hanger within the warehouse when you are ready.
Unnecessary Solicitation
Shall we get moving, Character?
Mission Objective(s)
Mr. G lands the Vanguard helicopter near the WSPDR building. Arachnos seems to be guarding the area, or they're keeping a watch on WSPDR.
- Kidnap a News Team
- Kidnap a Camera Man
- 3 pieces of broadcasting equipment to find
- Kidnap the Sound Director
- Kidnap Amanda Vines
You've got yourself a sound crew!
Enemies
Notable NPCs
- Amanda Vines (WSPDR News Reporter)
- John Houston (TPN/WSPDR News Reporter)
Brickstown Coverage | |
You recovered a document from Amanda Vines detailing the formation of a group in Brickstown. They call themselves them the, 'New Praetorians'.
Amanda Vines is doing some investigating as to who exactly is part of the team, but she does know that they have made an oath to help protect Brickstown from chaos. It seems there was some big disaster in Brickstown that they helped settle. Now, they're out to prove themselves as a new supergroup in Paragon. |
Debriefing
Perfect work as always, Character. It's perhaps much better that you were able to retrieve Mr. Houston than Ms. Vines. Houston is very... enthusiastic about his job, which will make you look all the better during your beatings.
We need mass coverage on this, including Paragon City. Splice will handle coverage in the Isles. I believe I have a proposal for what you can do regarding Pargon City.
Part Two: Good Television
Briefing
Some people are going to tune in, Character, but we need all of the Isles to tune in, and maybe even some of Paragon. Hrm, in fact, perhaps it would be best if most of Paragon tuned in.
In addition to being a former master assassin, I am also an expert in public relations, quite an expert. People already fear you; that's known. However, your name needs to be fresh in people's minds for us to start this.
I propose an attack that would grab people's attention.
Amanda Vines had dropped the first draft of a report regarding a new supergroup in Brickstown. They call themselves the New Praetorians. You figure that an attack on Brickstown would cause enough mayhem to get their attention. You could rob the bank, beat down the PPD, and take out the New Praetorians. All of that should be plenty to get enough attention for your future attacks on anyone trying to cash in on the bounty on your head.
- Prepare the helicopter, Mr. G. We're going to Brickstown.
Brickstown, Character?
Ah... I see, the New Praetorians. I'm afraid I don't have much information on these New Praetorians, so there's no telling who exactly will show up or how difficult this fight will be.
The camera crew will be recording everything, and you will have Mr. Houston providing... commentary.
Unnecessary Solicitation
Let's be on our way, Character.
Mission Objective(s)
Your Vanguard helicopter lands easily in Brickstown, with the PPD none the wiser that it contains you!
- Cause Mayhem in Brickstown
- Steal money from vault
- 30 Police to defeat
- Defeat the New Praetorians!
You robbed the bank in Brickstown and shot up your ratings on television!
Enemies
Paragon Police Department
The New Praetorians
Notable NPCs
- Aurora Pena (New Praetorians Elite Boss)
Editor's Note: The Public Fame event status is as follows:
|
You grabbed the money!
Debriefing
Beautiful job, Character, absolutely beautiful. People are once again curious about you.
We have commercials airing now about your beat down against would-be bounty hunters. I believe you are also 'trending' on popular blog sites.
General Alito has managed to take down several weaker groups that sought to cash in on the bounty. There were the Goldbrickers, the Skulls, the Hellions, and even the Luddites. That leaves us with the larger groups that must be handled. Transmuter is currently trying to handle something with Subjugator 5; she seems to be disturbed by something, though there is a good chance that simply comes with the condition of being so twisted by Mother Mayhem.
Part Three: Ratings
Briefing
Bobcat has informed us that the Carnival of Shadows intends to cash in on your bounty. It seems Primal Vanessa DeVore isn't in it for the money as she is for the media attention. It is quite interesting how different Primal DeVore is from our DeVore.
I wonder what would happen if they ever met. Hrm...
Regardless, Transmuter has acted upon Bobcat's information and has found out where the Carnival are gathering to attack you.
- Where?
They are gathering in a place called Fortune's Wheel. It is a Carnival camp that they have in St. Martial. It's quite a symbol for the group, yes, quite a symbol.
Now, you could wait for them to make a move, or strike them in their home territory. I believe doing the latter would make you seem that much more fearsome, yes, much more fearsome.
If you can take down their head girls or whatever they're called and set fire to their little tents, I believe that would send a very strong message to all the others in the Rogue Isles. Quite the message.
Unnecessary Solicitation
Enjoy the carnival, Character.
Mission Objective(s)
You can hear the sound of carnival music playing in the area. This should be interesting.
- Attack the Carnival of Shadows
- 4 bombs to activate
- Rescue Dean MacArthur
- 3 Carnival leaders to defeat
- Defeat your Shadow Simulacrum
You've sent a very direct message to the Carnival of Shadows!
Enemies
Notable NPCs
- Mistress Louisa (Carnies Dark Ring Mistress)
- Mistress Mariana (Carnies Dark Ring Mistress)
- Mistress Hellena (Carnies Master Illusionist)
Editor's Note: The Public Fame event status is as follows:
|
Badge
If you rescued Dean MacArthur during this mission, you are awarded the Honorary Bro Badge.
Honorary Bro Dean MacArthur stood up for you when Wu Yin tried to bring you down. He was captured by the Carnival of Shadows for this, but you rescued him. Dean MacArthur declared you an Honorary Bro. |
Debriefing
That was quite interesting, sending a Shadow Doppelganger after you, Character, quite interesting; I suppose everyone wants to get into cloning these days.
The people of the Rogue Isles can't stop talking about your work, Character. In fact, as far as we can tell, that attack on the Carnival's base has caused a lot of people to rethink their attack on you.
Splice intercepted a communication between the Sky Raiders indicating that they called off an attack on you. She also sent a virus into the computers of the Rogue Arachnos. They won't be bothering us for the moment. However, we still have one group left that seems focused on trying to take you down.
Part Four: All in the Family
Briefing
The Family is your next target. Bobcat found out that they've hired a hero hunter to fight you. The man goes by the name of Crimson Revenant. They say he's the best at taking down heroes; I suppose the Family wants to test him against you.
Now, I should warn you, the Family isn't in this for the money. They're trying to prove a point. You're becoming a big name here in St. Martial, but they believe that this place is their territory.
- I'll show them who St. Martial belongs to.
What are your plans to show them who the city belongs to?
You decide that after taking care of Crimson Revenant, you'll go to the main city block that the Family owns here and create complete chaos, wrecking everything they own and leaving your mark on them! You explain the plan to Mr. G, who nods.
Excellent plan, Character. Splice has just received word that Crimson Revenant is waiting for you on an old highway in St. Martial. It was a rather... cheery message, very cheery. We'll be keeping the Vanguard helicopter reserved for our long distance flights, as usual. Good luck, Character.
Unnecessary Solicitation
I'm sure you'll handle this with ease, Character.
Mission Objective(s)
You arrive at the spot where Crimson Revenant said he would be waiting for you.
- Send the Family a message
- Confront Crimson Revenant
- Defeat Crimson Revenant
- Defeat all the Crimson Revenants
- Defeat all the Family and destroy their cars in Jackpot
- Rescue Vincent Ross
You've send a message to the Family by causing havoc in their streets!
Enemies
Notable NPCs
- Leonard (Bodyguard Ally)
- Crimson Revenant
- Prima Consigliere (The Family Prima Consigliere)
- Vincent Ross (Hostage)
- Vitto Marcone (The Family Prima Capo)
Editor's Note: The Public Fame event status is as follows:
|
You defeated all the Crimson Revenants!
Badge
If you rescued Vincent Ross in this mission, you are awarded the Remembers Their Friends Badge.
Remembers Their Friends Vincent Ross was kidnapped by the Family after they found out he had past dealings with you. However, you beat the Family down and rescued Vincent Ross, showing the Rogue Isles that you remember your friends. |
Debriefing
Splice is reporting that the internet is teeming with people commenting on your videos, Character. You're becoming quite the sensation. Most of your opponents have backed down, including a good amount of the Family.
This is actually quite fortunate for us, as we've been able to pinpoint where Wu Yin is. Splice did a trace and discovered that someone was talking to the Carnival, the Family, and every other group that was after you. They're still trying to send a signal right now to the Family, which means we know exactly where Wu Yin is hiding.
Finale: The Final Headline
Briefing
The Yins and Tub Ci are holed up in a penthouse in St. Martial. According to Splice, they still have some of the Family helping them out, perhaps out of spite for you.
Without the Family, the Yin's have nothing left to throw at you. Well... except for Penelope Yin and Tub Ci. But I believe you can handle them very easily.
This will be the final episode of your show, Character, and the Rogue Isles are going to tune in to see you get your vengeance upon the man who was out to get you!
- I'll make sure not to disappoint the fans.
I know you won't, Character. Now, you'll have to be careful, as Tub Ci is still a very dangerous opponent. You'll want to prepare yourself, as you don't want to be defeated on live television.
Take everyone down and we'll end all of this.
Unnecessary Solicitation
I'll be eagerly watching your progress, Character.
Mission Objective(s)
This should be the final episode of your hit series... so how come the cameras aren't working?
- End the Yin's bounty on you
- Defeat Tub Ci
- 3 groups of Awakened to defeat
You've put a stop to your bounty, but discovered that the Yins have another trick up their sleeve!
Enemies
The Family
Syndicate
The Awakened
Notable NPCs
- Tub Ci (Syndicate Elite Boss)
- Subjugator (The Awakened Boss)
Badge
Upon completing this mission, you are awarded the Villain of the Month Badge.
Villain of the Month You publically put down every attempt on your life, and then smashed apart Wu Yin's entire operation. The public is calling you the 'Villain of the Month'. |
Debriefing
Fascinating work, Character. The WPSDR team has been sent back and thanked for their services. John Houston will be talking about what you've done for weeks, even if it wasn't broadcast.
Tub Ci is currently in a hospital from your fight, and I believe he'll be there for a long time, a very long time. It seems, however, that you and I have more things to worry about. It is concerning that such a touchy subject as the Awakened being present should slip under us. Regardless, it is now clear what Subjugator 5 was concerned about. She was able to sense the presence of her fellow Awakened in this dimension.
The Yins believe that they can use the Awakened as a weapon against you. The bounty was their first attempt at stopping you - the Awakened will be their second. You can turn the tables on the Yins by attacking the Awakened and turning them on their so-called 'masters'! They will see that you do not simply rest at stopping one of Yin's lackeys!