Difference between revisions of "The Lady Grey Task Force"
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[[Image:OmegaSurvivors1.jpg|thumb|250px|right|{{center|Omega Team survivors: Glacia and Infernia}}]] | [[Image:OmegaSurvivors1.jpg|thumb|250px|right|{{center|Omega Team survivors: Glacia and Infernia}}]] | ||
{{Mission Objective|Entrance=You can feel the alien energies of unnatural science at work|Primary=6 captive psychics to rescue|Secondary=Defeat Dra'Gon | {{Mission Objective|Entrance=You can feel the alien energies of unnatural science at work|Primary=6 captive psychics to rescue|Secondary=Defeat Dra'Gon | ||
− | **2 captives to rescue|Additional=|Completion= | + | **2 captives to rescue|Additional=|Completion=You have defeated Dra'Gon and rescued the captives! Return to Lady Grey for further instructions.}} |
'''Enemies''' | '''Enemies''' |
Revision as of 01:34, 6 August 2007
Contact: The Lady Grey
Level Range: 45-50
Notes: Requires 8 people
Zone: Rikti War Zone
Location: By the Vanguard trainer.
Primary Enemy: Rikti
Badge: Apocalyptic
Description: You have defeated the Riktified Hero 1 and fought back the Rikti invasion for the time being.
Contents
Missions
Agree to form a Task Force
LADY GREY TASKFORCE: 'The Seer'
Part: One
Let us begin.
The Rikti, under the command of heir War Leader Hro'Dtohz, grow desperate. Valiant efforts by Vanguard forces have destabilized their new gateway to the Rikti Homeworld, but already they look for methods to recover from this set-back.
The Dark Watcher informs us the Rikti Lineage of War believe they can utilize latent human psychic energies to re-stabilize their portals. The Lineage of War forces have captured one of the most potent psychics on earth in order to do so: Miss Penelope Yin.
Those who have worked in the Faultline zone no doubt remember Miss Yin well. The Rikti were attempting to secret her back to their ship when we were able to pin them down en-route, but her rescue will require expert talents. Her safety now rests on your shoulders.
Task Force code-names were one of Our organizational techniques we first used during the Rikti War. It pleases us that they have continued, and it is our honor to grant you the code-name Task Force Zeratul.
Mission Objective(s)
Vanguard scouts report the Rikti still have Penelope here. They also report that there has been strange, unknown activity.
- Rescue Penelope Yin
- Lead Penny to safety!
- Defeat Penny's Guardian
You have rescued Penelope Yin and defeated the Clockwork King. Return to Lady Grey for further instructions.
Enemies
Notable NPCs
- Rikti Portal Generator x2 (Object)
- War Mesmerist (Boss) (Guarding Penelope)
- Penelope Yin (Psychic Girl, NPC Ally)
- The Clockwork King (Psychic Clockwork, Arch-villain)
Debriefing
We must commend your excellent work! Through your most magnificent skill in battle the Invader's plans have been disrupted, and Miss Yin is safe once more, but let us not grow complacent. This was only the opening play of the Rikti's plan. The struggle has only begun, but We feel confident that with your aid, we shall prevail!
Your performance has been beyond admirable. However, there is still much that must be accomplished.
Repulse the Rikti Riders
LADY GREY TASKFORCE: 'The Horsemen Four'
Part: Two
We have learned that despite the loss of Miss Yin, the Rikti Lineage of War is using the power of other captured psychics to stabilize gateways to their homeworld. While our agents search for the installation responsible, we cannot sit idly by.
For we have learned that four of the Rikti's most fearsome warriors ride across the dimensional barrier.
They must be repulsed, and We must ask you to do it!
The four warriors are known as The Riders. Fortunately, Vanguard forces have pinpointed the location of the dimensional portals.
Your objective shall be to destroy these portals, and defeat any of these Riders that have made it into our world.
Mission Objective(s)
Without Penelope's power, the Rikti have had to open their portals where ever they can get a stable pathway
- Stop the Riders
- 4 Rider attacks
You have held the Riders back! Return to Lady Grey for further instructions.
Enemies
Notable NPCs
Note: currently, Pestilence: Rider and Death: Rider have the same description.
- War: Rider (Rikti, Elite Boss) x4
- Famine: Rider (Rikti, Elite Boss) x3
- Pestilence: Rider (Rikti, Elite Boss) x2
- Death: Rider (Rikti, Elite Boss)
Debriefing
Your magnificent triumph this day has granted a great reprieve for all.
Our agents have found the location of the captured psychics. The Rikti Lineage of War holds them against their will. We must strike now, Task Force Zeratul!
Save Captured Psychics
LADY GREY TASKFORCE: 'The Dragon'
Part: Three
The Rikti have been kidnapping latent human psychics in order to utilize their energies to re-stabilize the portal between our world and their own.
They must be prevented in this, for if they should succeed they will be able to muster the full force of their military might against us. Now is the time to stop this plan before it may grow bitter fruit by recovering the captured psychics!
Our scouts have located the lair where the foes makes these infernal studies. Your objective shall be to infiltrate this location, recover the captured psychics, and terminate the studies of the Lineage of War's Chief Researcher in this field, a former human now known as Dra'Gon.
Be vigilant, do not allow harm to come to your charges, and know that Our hopes go with you!
Mission Objective(s)
You can feel the alien energies of unnatural science at work
- 6 captive psychics to rescue
- Defeat Dra'Gon
- 2 captives to rescue
You have defeated Dra'Gon and rescued the captives! Return to Lady Grey for further instructions.
Enemies
Notable NPCs
- Infernia (Omega Team, NPC Ally)
- Glacia (Omega Team, NPC Ally)
- War Chief Soldier (Boss) x2 (One guarding each Omega survivor)
- Dra'Gon (Rikti, Arch-villain)
Dra'Gon: Self Declaration: Dra'Gon. Dra'Gon: Subject Escape: Unallowable! Dra'Gon: None Escape: Alive! |
Debriefing
You have performed more than just a great victory today, but indeed, you have brought forth a triumph! The return of members of the Omega Team, and the information they carry is being analyzed already. We are, of course, using all resources at our disposal to ensure that this is no deception.
However, despite your victories, the Rikti have not ceased their machinations and we have learned from Miss Yin's precognitions that the Invaders will soon begin an even more desperate and nefarious operation!
Your courage and daring have carried the day time and again, yet the great work is not over. Indeed, the most difficult tasks may yet be to come.
Stop Rikti Hamidon Raid
LADY GREY TASKFORCE: 'The Beast and the Sea'
Part: Four
Miss Yin, whom you may remember, has foreseen that the Rikti plan one last desperate gamble to stabilize the gateway between our world, that they might floor the full power of their armed forces through once more.
Miss Yin's precognitions have shown us that they will attempt to harness the power of the Hamidon, as it occurs in the Rogue Isles. They must be stopped, and doubly so! For the power of the Hamidon may also be the key to defeating a great and insurmountable foe, should that foe successfully take the field.
Your goal shall be two-fold. Firstly, you are to defeat the Rikti, and destroy the Power Spires they are using to transmit the Hamidon's energy back to their ship.
Secondly, once the spires are down you must defeat the Hamidon in its weakened state. The power you harvest from it could be needed to tip a crucial balance should the worst come to pass...
Mission Objective(s)
You exit the chopper on the edge of the Abyss, the hole in the sea where the Hamidon rips through into our reality.
- Defeat the Weakened Hamidon
- 6 Pylons to destroy
Missing Mission Completion Text
Notable NPCs
- Weakened Hamidon (Devouring Earth, Elite Boss): Hamidon is the nucleus of a giant single celled organism, spawned from some twisted primordial soup. It has one instinct, to Devour the Earth and all that infests it.
Debriefing
You have succeeded, yet we are on the brink of absolute failure.
The Rikti Lineage of War will not be able to stabilize the portal long enough to bring through the mass of their forces, yet their alternate plan could devastate us all even more thoroughly than a fleet of their mother-ships.
The Omega Team risked everything to warn us of it and now we are on the verge of facing... The Honoree.
Stop the Rikti
LADY GREY TASKFORCE: 'Apocalypse'
Part: Finale
The Rikti are preparing to open a single gateway long enough to bring forth The Honoree. If they should succeed, they will bring the most powerful warrior they have at their disposal directly into our dimension.
This cannot be allowed! Thus, I charge you, Task Force Zeratul, in the name of the Vanguard and all the peoples of Earth, to stop the Rikti!
You will have three tasks ahead of you:
Firstly, you must defeat Hro'Dtohz, the Lord of the Rikti Lineage of War. He will be on-site overseeing the portal's activation.
Secondly, you must destroy the portal generators that keep the portal stable. Doing so will ruin all of their work and destabilize the conduit between worlds once more.
Finally, if the worst should happen, and The Honoree should reach our world, you must defeat him. I can tell you no more, for it is our hope that it shall not come to pass. If it does not, you need know no more. If it does, you will understand my recalcitrance. Should the need arise, we have prepared the power of the Hamidon into a form that should help against him. Pray you need not use it.
Mission Objective(s)
Missing Entrance Text
- Stop the Honoree
- Defeat Hro'Dtohz
- Defeat the Honoree
- 4 generators to destroy
Missing Mission Completion Text
Notable NPCs
- Lord of War: Hro'Dtohz (Rikti, Arch-villain): The Supreme Commander of the Rikti Lineage of War, Hro'Dtohz is the one responsible for commanding the vast power of the Rikti Military in their war against Earth. A ruthless tactical genius with his own twisted code of honor, he is set on humanity's extermination or subsumption.
- The Honoree (Rikti, Arch-villain): The Honoree reminds you of Hero 1, the hero who was sent to the Rikti homeworld and successfully destroyed the bridge between their world and ours. It is quite possible that Hero 1 was captured on the Rikti homeworld and subjected to mutations similar to what the Lost undergo, creating this new abomination.
Debriefing
So, it was true. The Rikti's Honoree was our own Hero 1, taken from us, transformed, and mind-controller by the Invader.
Let us not mourn for his fall, for even with all the alien science bent to break his will, he fought to retain some of his humanity. Perhaps one day, he can be restored. If that day comes, it will be because of your bravery and valor.
Though tinged with sorrow, this is indeed a moment of triumph, your moment of triumph. For you have fought against all odds and saved all of us, and may now stand with your heads held high amongst your peers, here in this City of Heroes.
Apocalyptic You have defeated the Riktified Hero 1 and fought back the Rikti invasion for the time being. |