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Difference between revisions of "Glacia"

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Excellent. I've done some investigating on my end and found out that Darrin Wade and the formerly living Malaise frequently met at a bar in Port Oakes, one of the islands in the Rogue Isles.
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Back Alley Brawler is near the bar, waiting for you. This is supposed to be a quiet operation, you understand. We can't risk letting Wade know we're chasing him, and we can't waste time dealing with Arachnos. You'll need to search the bar to see if you can find any evidence of where Darrin Wade's hideout might be.
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In the meantime, I'll be doing what I can to track down Statesman.
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'''Unnecessary Solicitation:'''
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I'm not having any luck on my end here, {{Character}}. How about you?
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Investigate the Blackbeard Bar
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{{Mission Objective|Entrance=|Primary=Investigate the Blackbeard Bar|Secondary=|Additional=|Completion=}}
  
 
== Dialogue ==
 
== Dialogue ==

Revision as of 13:27, 17 January 2012

Overview

Glacia
Glacia.jpg
Omega Team Survivor
Zone Peregrine Island
Coordinates (1564, 0, -817)
Level Range ??-??
Introduced By None
Introduces None
v  d  e

ParagonMarket SignatureStoryArc1Ep5.png Requires Who Will Die, Episode 5.

Glacia is a hero contact in the Bayside Docks neighborhood of Peregrine Island at coordinates (1569.2, 0.0, -820.2). Her level range is ??-??. She is standing 75 yards southeast of the Ferry. Glacia is the fifth contact in the hero-side Who Will Die Signature Story Arc available on the Paragon Market or free with subscription.

Heroes and Villains may find her:


Introductions

Contact Introduced By

None; Glacia is introduced by contact popup at the appropriate level.

Information

Omega Team Survivor

Glacia and her twin sister Infernia spent years battling each other before the Rikti attacked. United for the first time, they fought side-by-side and together volunteered to join the Omega team. Like all members of the Omega team, their fate had been a mystery until they were rescued by Lady Grey and a team of super-powered individuals. Glacia is now back in the field, providing support for Back Alley Brawler and the Freedom Phalanx.

Contact Unlocked

+++ Missing Information +++

Prior to Introduction

Missing Prior to Introduction Dialogue

Initial Contact

Character, I'm Glacia. I know you, and now you know me, if you didn't already. Let's cut to the chase. Back Alley Brawler asked me to help him track down Statesman and Darrin Wade.

He wants me to stay here in Paragon and provide support, while the two of you look for Wade's lair in the Isles. Now, I disagree with Brawler's idea that I'm not ready for field work, but this isn't the time to argue when Wade is on the loose.

If you're ready, I'll give you the rundown on the situation. Hopefully at the end of all this, we'll have Wade in the Zig and Statesman back where he belongs.

This arc contains elite bosses, which may be difficult to defeat by yourself.

  • Agree to form a Task Force

Content Not Purchased

You need to purchase the fifth episode of the first signature story arc, Who Will Die, or be a VIP in order to play Glacia's story arc.

Story Arc

The Fate of All Men

Souvenir

+++ Missing Information +++

Excellent. I've done some investigating on my end and found out that Darrin Wade and the formerly living Malaise frequently met at a bar in Port Oakes, one of the islands in the Rogue Isles.

Back Alley Brawler is near the bar, waiting for you. This is supposed to be a quiet operation, you understand. We can't risk letting Wade know we're chasing him, and we can't waste time dealing with Arachnos. You'll need to search the bar to see if you can find any evidence of where Darrin Wade's hideout might be.

In the meantime, I'll be doing what I can to track down Statesman.

Unnecessary Solicitation:

I'm not having any luck on my end here, Character. How about you?

Investigate the Blackbeard Bar

Mission Objective(s)

  • Investigate the Blackbeard Bar

Dialogue

File:OmegaSurvivors1.jpg
Glacia and Infernia

During the Save captured psychics mission she will say just a few things, unlike her long-winded(!) sister:

Combat start:

Rikti soldier: 2nd Infiltrator: Apprehended.
War Chief Soldier: Reveal: Accomplices! Reveal: Plans!
Glacia: Let me put it a way you can understand... Up: Yours!

Freed:

I'm sure my sister Infernia has talked your ear off.
So I'll keep it simple:
We're with the Omega Team.
We've been on the Rikti world ever since the gateway was sealed.
We snuck into a shipment meant for this place.
We were hunting Dra'Gon, the twisted War Lineage scientist.
So let's get him.

If lost:

I'd suggest we stick together as an unit.

If recaptured:

Get your hands away from me or they'll be the first things I freeze off!

If refound:

...Thank you. I suppose.

At the mission exit:

We have many things to report.

Ambush:

Random Rikti: Destroy: Omega Terrorist!

Omega Team

Glacia and her twin sister Infernia spent years battling each other before the Rikti attacked. United for the first time, they fought side-by-side and volunteered for the Omega team together. Like all members of the Omega team, their fate had been a mystery until now. Now they've returned to Earth, and they have some important news to tell.

On November 27, 2009, the Omega team time capsule was opened. Inside, among other artifacts, was the goodbye letter from Glacia.

Glacia3-1.png

Powers

During the mission, she will use Ice Blast and Cold Domination powers:

Powers

IceBlast Bolt.png Ice Bolt Ranged, Minor Damage (Cold/Smashing) Foe -Recharge, -Speed
Ice Bolt quickly pelts an enemy with small icy daggers; their chill Slows a foe's attacks and movement for a time. Fast, but little damage.

IceBlast IceBlast.png Ice Blast Ranged, Moderate Damage (Cold/Smashing) Foe -Recharge, -Speed
Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage.

IceBlast FrostBreath.png Frost Breath Close (Cone), Moderate Damage over Time (Cold), Foe -Recharge, -Speed
Unleashes a cone of frosty breath that can Slow your opponents' movement and attacks. Very accurate and very deadly at medium range.

IceBlast FreezeRay.png Freeze Ray Ranged, Minor Damage (Cold) Foe Hold
Although this power deals very little damage, the Freeze Ray encases your foe in a block of ice, Holding him helpless in place for a while.

IceBlast IceStorm.png Ice Storm Ranged (Location Area of Effect), Minor Damage over Time (Cold/Lethal), Foe -Recharge, -Speed
Shred your foes with this Ice Storm. This power deals a lot of damage in a large area and can Slow all affected targets movement and attack speed.

IceBlast BitterFrostBlast.png Bitter Ice Blast Ranged, Superior Damage (Cold/Smashing) Foe -Recharge, -Speed, -Accuracy
A slower yet more powerful version of Ice Blast, Bitter Ice Blast deals much more damage and can also reduce your enemy's Accuracy. Like other Ice Blast powers, Bitter Ice Blast can Slow a target's movement and attack speed.

IceBlast BitterFreezeRay.png Bitter Freeze Ray Ranged, Moderate Damage (Cold), Foe Hold, -Recharge, -Speed
This power can Hold your opponent frozen solid in a block of ice. The victim can be attacked and will remain frozen and helpless. After the ice thaws, the victim emerges chilled and Slowed. Bitter Freeze Ray deals medium damage.

IceBlast Blizzard.png Blizzard Ranged (Location Area of Effect), Extreme Damage over Time (Cold), Foe -To Hit, -Speed, -Recharge, Knockback, Self -Recovery
The massive damage from the Blizzard can Slow the attack rate of all your opponents in a large area, reducing their chance to hit and possibly knocking them back. Activating this power leaves you drained of Endurance and unable to recover any Endurance for a while.

ColdDomination Frostwork.png Frostwork Target: +Max Health, +Resistance (Toxic)
Covers an ally in a thick layer of frost. The frost can absorb the impact from enemy attacks, effectively increasing your ally's maximum hit points for a short time. Frostwork also grants your ally resistance to toxic damage.

ColdDomination HeatLoss.png Heat Loss Ranged (Foe Area of Effect), Foe: -Resistance, -Endurance, Slow; Team +Endurance, +Recovery
Heat Loss drains the heat from your enemies and transfers that energy to your allies in the form of endurance. All foes near the selected target may experience a heat loss, which will drain their endurance, slow them, and reduce their damage resistance. Each enemy target that is successfully drained of heat will expel that energy to all your nearby allies, granting them endurance and a boost to their endurance recovery. Some endurance and recovery will also be transferred directly to you and any allies near you.

See Also