Difference between revisions of "Hazard Zone"
m (moved I16 flag, minor note on why) |
m (TOCright) |
||
Line 1: | Line 1: | ||
− | + | {{TOCright}} | |
== Overview == | == Overview == | ||
Revision as of 05:58, 13 August 2009
Overview
A Hazard Zone is a section of Paragon City or the Rogue Isles that has been isolated for safety reasons and can only be accessed if your character has a high enough security or threat level. Enemy groups tend to be much larger in number and closer together in these zones. Some of these zones also have Giant Monsters roaming in them.
Sidekicks and Lackeys
Sidekicking and Lackeying only increases a character's combat level and if the character's security level is not high enough to enter the zone, he or she will not be admitted.
Template:Issue16 Starting in Issue 16, the "super sidekicking" feature allows entrance to Hazard Zones prior to their level restriction.
Hero Hazard Zones
The following are Hazard Zones in Paragon City and the minimum security level to enter.
- The Hollows (5)
- Perez Park (7) - The Giant Monster Kraken spawns here
- Boomtown (11) - The Giant Monster Babbage spawns here
- The Tunnels (12)
- Striga Isle (20)
- Dark Astoria (21) - The Giant Monster Adamastor spawns here
- Crey's Folly (30) - The Giant Monster Jurassik spawns here
- Eden (33)
The following are Shadow Shard Hazard Zones.
- Firebase Zulu (40)
- Cascade Archipelago (40)
- The Chantry (42)
- The Storm Palace (44)
Villain Hazard Zones
The following are Hazard Zones in the Rogue Isles and the minimum threat level to enter.
- Monster Island (no minimum level)