Difference between revisions of "Tanker"
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− | == | + | {{TOCleft}} |
− | {{ | + | {{Infobox_AT |
+ | |image=[[File:Archetypeicon_tanker.png]] | ||
+ | |alignment=hero | ||
+ | |pri=Defense | ||
+ | |sec=Melee | ||
+ | |inherent=[[Inherent Powers#Gauntlet|Gauntlet]] | ||
+ | |hp_base=1874.1 | ||
+ | |hp_max=3212.7 | ||
+ | |pri_sets=7 | ||
+ | |sec_sets=9 | ||
+ | |anc_sets=4 | ||
+ | |dam_melee=0.800 | ||
+ | |dam_range=0.500 | ||
+ | |buff_def_melee=0.100 | ||
+ | |buff_dam_melee=0.100 | ||
+ | |buff_hpmax_melee=0.125 | ||
+ | |buff_tohit_melee=0.100 | ||
+ | |debuff_def_melee=0.700 | ||
+ | |debuff_dam_melee=0.700 | ||
+ | |debuff_tohit_melee=0.700 | ||
+ | |endmod_melee=1.000 | ||
+ | |fear_melee=1.490 | ||
+ | |heal_melee=96.381 | ||
+ | |healself_melee=187.407 | ||
+ | |immob_melee=1.192 | ||
+ | |kb_melee=2.596 | ||
+ | |res_melee=0.100 | ||
+ | |sleep_melee=1.192 | ||
+ | |slow_melee=0.800 | ||
+ | |stun_melee=1.192 | ||
+ | |taunt_melee=2.050 | ||
+ | |threat_melee=4.0 | ||
+ | |buff_def_range=0.650 | ||
+ | |buff_dam_range=0.700 | ||
+ | |buff_hpmax_range=0.700 | ||
+ | |buff_tohit_range=0.700 | ||
+ | |debuff_def_range=0.700 | ||
+ | |debuff_dam_range=0.700 | ||
+ | |debuff_tohit_range=0.700 | ||
+ | |endmod_range=1.000 | ||
+ | |fear_range=1.490 | ||
+ | |heal_range=96.381 | ||
+ | |immob_range=1.192 | ||
+ | |kb_range=2.596 | ||
+ | |res_range=0.065 | ||
+ | |sleep_range=1.192 | ||
+ | |slow_range=0.800 | ||
+ | |stun_range=1.192 | ||
+ | |taunt_range=2.050 | ||
+ | |threat_range=4.0 | ||
+ | |dam_res_max=90% | ||
+ | |dam_res_min=-300% | ||
+ | |stat_res_max=10,001.01% | ||
+ | |stat_res_min=-300% | ||
+ | |stat_prot_max=N/A | ||
+ | |stat_prot_min=N/A | ||
+ | |dam_max=400% | ||
+ | |dam_min=10% | ||
+ | |def_max=225.05% | ||
+ | |def_min=-100% | ||
+ | |tohit_max=200.35% | ||
+ | |tohit_min=-100% | ||
+ | |rech_max=400% | ||
+ | |rech_min=-75% | ||
+ | |regen_max=2500% | ||
+ | |regen_min=0% | ||
+ | |recov_max=500% | ||
+ | |recov_min=0% | ||
+ | |stealth_max_pve=200 ft | ||
+ | |stealth_min_pve=-180 ft | ||
+ | |stealth_max_pvp=571.5 ft | ||
+ | |stealth_min_pvp=-180 ft | ||
+ | |percep_max=1260.6 ft | ||
+ | |percep_min=0 ft | ||
+ | |rng_max=500% | ||
+ | |rng_min=25% | ||
+ | }} | ||
+ | {{clr|left}} | ||
− | + | == Overview == | |
The '''Tanker''' can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway. | The '''Tanker''' can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway. | ||
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== Historical == | == Historical == | ||
− | * | + | {{Historical|type=section|reason=change}} |
− | * | + | |
− | * | + | * Arctic Mastery, Earth Mastery, Energy Mastery and Pyre Mastery were added to the game in [[Issue 3]]. |
− | * | + | * Dual Blades and Willpower were added to the game in [[Issue 11]]. |
+ | * Dark Armor and Dark Melee were added as selectable sets for Tankers in [[Issue 12]]. | ||
+ | * Shield Defense was added to the game in [[Issue 13]]. | ||
== See Also == | == See Also == |
Revision as of 22:08, 13 August 2009
Tanker | |
---|---|
Primary | Defense |
Secondary | Melee |
Inherent | Gauntlet |
Base HP | 1874.1 |
Max HP | 3212.7 |
Primary Sets | 7 |
Secondary Sets | 9 |
Epic Power Pools | 4 |
Modifiers (at level 50)
| |
Limits (at level 50)
| |
Overview
The Tanker can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway.
Faction: Hero
The Tanker's power sets are:
Primary: Defense
Secondary: Melee
The Tanker has High Hit Points and Medium Damage.
Power Sets
Primary Power Sets
A Tanker's primary power sets are designed specifically for defense. They are:
Secondary Power Sets
A Tanker's secondary power sets are designed for melee. They are:
- Battle Axe
- Dark Melee
- Dual Blades
- Energy Melee
- Fiery Melee
- Ice Melee
- Stone Melee
- Super Strength
- War Mace
Ancillary Power Pools
Inherent Powers
Historical
- Arctic Mastery, Earth Mastery, Energy Mastery and Pyre Mastery were added to the game in Issue 3.
- Dual Blades and Willpower were added to the game in Issue 11.
- Dark Armor and Dark Melee were added as selectable sets for Tankers in Issue 12.
- Shield Defense was added to the game in Issue 13.
See Also
External Links
- Summary and Analysis of Tanker powersets
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file