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Difference between revisions of "Power Mastery"

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== Overview ==
 
 
{{TOCright}}
 
{{TOCright}}
'''{{PAGENAME}}''' is one of the powersets.  It is a [[Defender]] Ancillary Power Pool.
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== Overview ==
 +
'''Power Mastery''' is one of the powersets.  It is a [[Corruptor]] and [[Defender]] Ancillary Power Pool.
  
 
You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense.
 
You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense.
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{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=EnergyManipulation ConservePower.png|Power=Conserve Power|Level=41|Effect=Self Endurance Discount|Border=1}}
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{{Powers_LevelRow|Icon=EnergyManipulation ConservePower.png|Power=Conserve Power|Level=35|Effect=Self End Discount|Border=1}}
{{Powers_LevelRow|Icon=PowerMastery PowerBuildUp.png|Power=Power Build Up|Level=41|Effect= Self +Damage, +Accuracy, +Special|Border=1}}
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{{Powers_LevelRow|Icon=PowerMastery PowerBuildUp.png|Power=Power Build Up|Level=35|Effect=Self +DMG, +To-Hit, +Special|Border=1}}
{{Powers_LevelRow|Icon=PowerMastery TempInvulnerability.png|Power= Temp Invulnerability|Level=44|Effect=Self +Resistance (smashing, lethal)|Border=1}}
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{{Powers_LevelRow|Icon=PowerMastery TempInvulnerability.png|Power= Temp Invulnerability|Level=41|Effect=Toggle: Self +Res(Smash, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=EnergyManipulation TotalFocus.png|Power=Total Focus|Level=47|Effect=Melee, Extreme Damage (Energy/Smash), Foe Disorient|Border=1}}
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{{Powers_LevelRow|Icon=PowerMastery_ForceofNature.png|Power=Force of Nature|Level=41|Effect=Self, +Res(All DMG but Psionics), +Recovery|Border=1}}
 +
{{Powers_LevelRow|Icon=EnergyManipulation TotalFocus.png|Power=Total Focus|Level=44|Effect=Melee, Extreme DMG(Energy/Smash), Foe Disorient|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
 
== Powers ==
 
== Powers ==
  
The following are powers in the {{PAGENAME}} powerset.
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The following are powers in the Power Mastery powerset.
  
=== [[Image:EnergyManipulation ConservePower.png]] Conserve Power ===
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=== [[File:EnergyManipulation ConservePower.png]] Conserve Power ===
  
 
You can focus for a moment to Conserve your endurance.  After activating this power, you expend less endurance on all other powers for a while.  
 
You can focus for a moment to Conserve your endurance.  After activating this power, you expend less endurance on all other powers for a while.  
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{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon defender.png|18px]] 41 (Defender)}}
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{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
 
{{PowerBlock_Effects|Self Endurance Discount}}
 
{{PowerBlock_Effects|Self Endurance Discount}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock Sets|None}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PowerMastery PowerBuildUp.png]] Power Build Up ===
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=== [[File:PowerMastery_ForceofNature.png]] Force of Nature ===
 +
{{Bug|Slotting Endurance Modification into [[Power Mastery#Force of Nature|Force of Nature]] currently has no effect on the power.}}
 +
When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level 41 and have Conserve Power or Power Build Up before selecting this power.
  
Your mastery of power and energy allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your accuracy.  Additionally, Power Build Up greatly boosts the secondary effects of your powers.  Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved.
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{{PowerBlock_Start}}
 +
{{PowerBlock_Recharge|Very Long}}
 +
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
 +
{{PowerBlock_Effects|Self +Resistance (All Damage except Psionics), +Recovery}}
 +
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
 +
{{PowerBlock_Sets|{{Set Resist Damage}}}}
 +
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
 +
{{PowerBlock_End}}
 +
 
 +
=== [[File:PowerMastery PowerBuildUp.png]]  Power Build Up ===
 +
 
 +
Your mastery of power and energy allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your chance to hit.  Additionally, Power Build Up greatly boosts the secondary effects of your powers.  Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved.
 +
 
 +
'''Note:''' This power buffs your ToHit and Damage; improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs; and increases the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does '''not''' increase the strength of your Knockback effects. That part of the power description is outdated.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[Image:Archetypeicon defender.png|18px]] 41 (Defender)}}
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{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Effects|Self +Damage}}
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{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Blank|+Accuracy}}
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{{PowerBlock_Effects|Self +Damage, +To-Hit, +Special}}
{{PowerBlock_Blank|+Special}}
+
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
 +
{{PowerBlock Sets|{{Set To Hit Buff}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:PowerMastery TempInvulnerability.png]]  Temp Invulnerability ===
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=== [[File:PowerMastery TempInvulnerability.png]]  Temp Invulnerability ===
  
When you toggle on this power, you become highly resistant to smashing and lethal damage.  You must be level 44 and have Conserve Power or Power Build Up before selecting this power.
+
When you toggle on this power, you become highly resistant to smashing and lethal damage.  You must be level 41 and have Conserve Power or Power Build Up before selecting this power.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon defender.png|18px]] 44 (Defender)}}
+
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}}
{{PowerBlock_Effects|Self +Resistance (smashing, lethal)}}
+
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
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{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal)}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
 +
{{PowerBlock Sets|{{Set Resist Damage}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:EnergyManipulation TotalFocus.png]] Total Focus ===
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=== [[File:EnergyManipulation TotalFocus.png]] Total Focus ===
  
 
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must have two other Power Mastery Powers before selecting this power.  
 
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must have two other Power Mastery Powers before selecting this power.  
 
   
 
   
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme Energy/Smash}}
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{{PowerBlock_Damage|Extreme (Energy/Smashing)}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[Image:Archetypeicon defender.png|18px]] 47 (Defender)}}
+
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}}
 
{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Blank|Foe Disorient}}
 
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
+
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
+
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Blank|{{Enhance Disorient}}}}
 +
{{PowerBlock Sets|{{Set Melee Damage}}}}
 +
{{PowerBlock Blank|{{Set Stuns}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
 +
 +
== Historical ==
 +
 +
{{Historical|type=section|reason=change}}
 +
 +
* This set was added to the game in [[Issue 3]].
 +
* Force of Nature was added to this set in [[Issue 16]].
 +
* This set was made available to [[Corruptor]]s in [[Issue 18]].
 +
* [[Issue 21]] lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
 +
 +
== See Also ==
 +
* [[Ancillary Power Pools]]
 +
* [[Epic Power Set Proliferation]]
 +
* [[Corruptor]]
 +
* [[Defender]]
 +
 
== External Links ==
 
== External Links ==
{{NoFutureEpicSet|Power={{PAGENAMEE}}}}
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{{RedTomaxEpicSet
 +
|Power={{PAGENAMEE}}|Archetype=Defender}}
 +
 
 
[[Category:Ancillary Power Pools]]
 
[[Category:Ancillary Power Pools]]

Latest revision as of 03:56, 17 July 2012

Overview

Power Mastery is one of the powersets. It is a Corruptor and Defender Ancillary Power Pool.

You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
EnergyManipulation ConservePower.png Conserve Power 35 Self End Discount
PowerMastery PowerBuildUp.png Power Build Up 35 Self +DMG, +To-Hit, +Special
PowerMastery TempInvulnerability.png Temp Invulnerability 41 Toggle: Self +Res(Smash, Lethal)
PowerMastery ForceofNature.png Force of Nature 41 Self, +Res(All DMG but Psionics), +Recovery
EnergyManipulation TotalFocus.png Total Focus 44 Melee, Extreme DMG(Energy/Smash), Foe Disorient

Powers

The following are powers in the Power Mastery powerset.

EnergyManipulation ConservePower.png Conserve Power

You can focus for a moment to Conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.

Recharge Very Long
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Self Endurance Discount
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories None

PowerMastery ForceofNature.png Force of Nature

Badge bughunter 01.png Bug! Slotting Endurance Modification into Force of Nature currently has no effect on the power.

When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level 41 and have Conserve Power or Power Build Up before selecting this power.

Recharge Very Long
Minimum Level V archetypeicon corruptor.png 41 (Corruptor)
Archetypeicon defender.png 41 (Defender)
Effects Self +Resistance (All Damage except Psionics), +Recovery
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage
IO Endurance Modification.png Endurance Modification

PowerMastery PowerBuildUp.png Power Build Up

Your mastery of power and energy allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your chance to hit. Additionally, Power Build Up greatly boosts the secondary effects of your powers. Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved.

Note: This power buffs your ToHit and Damage; improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs; and increases the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.

Recharge Long
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Self +Damage, +To-Hit, +Special
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO To Hit Buff.png To Hit Buff

PowerMastery TempInvulnerability.png Temp Invulnerability

When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 41 and have Conserve Power or Power Build Up before selecting this power.

Recharge Fast
Minimum Level V archetypeicon corruptor.png 41 (Corruptor)
Archetypeicon defender.png 41 (Defender)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

EnergyManipulation TotalFocus.png Total Focus

Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must have two other Power Mastery Powers before selecting this power.

Damage Extreme (Energy/Smashing)
Recharge Long
Minimum Level V archetypeicon corruptor.png 44 (Corruptor)
Archetypeicon defender.png 44 (Defender)
Effects Melee
Foe Disorient
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO Melee Damage.png Melee Damage
IO Disorient Duration.png Stuns

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set was added to the game in Issue 3.
  • Force of Nature was added to this set in Issue 16.
  • This set was made available to Corruptors in Issue 18.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.

See Also

External Links

Power Mastery for Defenders at RedTomax.com