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== Archetypes with Buffs and their Powersets== | == Archetypes with Buffs and their Powersets== | ||
{| border="1" | | {| border="1" | |
Revision as of 15:57, 22 November 2006
Contents
Multiple Edits
"I appologize in advance for multiple edits."
If that's a sin, then I'm probably way more guilty than anyone here. --TonyV 06:23, 3 March 2006 (PST)
- Me too. --StarGeek 19:18, 3 March 2006 (PST)
Projects
Power Pools
Also on the agenda is Travel Powers and Movement and Movement Powers and Travel.
Game Client
Forum post and article's talk page will have details about this one http://paragonwiki.com/forums/viewtopic.php?p=110
Game Client
talk:Game Client
--Konoko 06:25, 6 March 2006 (PST)
Powerset types
Large table with powerset types, primary/secondary, and total possible combinations
Archetypes with Buffs and their Powersets
Heroes | Villains | |||
---|---|---|---|---|
Controller | Defender | Corruptor | Mastermind | |
Cold Domination | X | |||
Dark Miasma | X | X | X | |
Empathy | X | |||
Force Field | X | X | X | |
Kinetics | X | X | ||
Poison | X | |||
Radiation Emission | X | X | X | |
Sonic Resonance | X | X | X | |
Storm Summoning | X | X | ||
Thermal Radiation | X | |||
Traps | X | X | ||
Trick Arrow | X | X | X |
Devouring Swarm
Holy cow, I just ran 1 test, and the Devouring Swarm's sting lasts about 5 minutes. No Teleport and no Fly for 5 minutes... that hurts.--Konoko 10:08, 17 March 2006 (PST)
- My main is an ice tank and I've always hated facing them. Their attacks are auto-hit which makes defense meaningless. - Snorii 11:06, 17 March 2006 (PST)
- I know the regular swarms attacks aren't autohit, but have VERY high accuracy. -13's would hit me occasionally. Having VERY high accuracy at level 50 means they'll hit all the time. --Konoko 03:12, 4 April 2006 (PDT)
Epic/Patron pool detail
Thanks for the details on NoFuture links, Konoko. Allowed me to (finally) create some link templates quickly, without having to figure out the details myself. All sorted into Category:NoFuture Link Templates now. --StarGeek 12:36, 16 June 2006 (PDT)
Administrative Access
Hey, I've assigned administrative access to you so that you can now edit all pages in the wiki, including the home page if you want to. You also have access to do things like block users who spam and that kind of thing. I do ask that you run making any other folks admins past me before actually doing, and that you reserve changing the home page for relatively big stuff.
Thanks again for all of the work you've contributed to the wiki!
--TonyV 08:45, 5 August 2006 (PDT)
W00t-age-ness batman!
- ahem*
I thank you for your trust in this matter and will do my best to uphold the something something.
To the editpad, Robin! --Konoko 13:11, 5 August 2006 (PDT)
Titles
Hi Konoko,
I probably should have left it to you, but I added in the Vet Titles. I also redid the tables, since they never lined up for me. Take a look, revert if you like, check the talk section for comments on the I8 stuff. -- StarGeekTalk page 13:51, 15 October 2006 (PDT)
- Not a problem, looks a lot better, even though my nested tables were spiffy. I didn't even know we had a list of Vet Titles yet. I still need to fix the Overview.--Konoko 09:51, 19 October 2006 (PDT)
- We have the vet titles now for the same reason we have badge images so early, and the same reason we know that the 36 month vet reward is a non-combat pet. Namely, because people go digging around in the game code as soon as it is released and dig up these kinds of things. :) - Sister Leortha 10:00, 19 October 2006 (PDT)
- Well my digging around in the game code sucks because I didn't see them last time I was in there. :( --Konoko 11:07, 19 October 2006 (PDT)
- I personally have no idea how to do the digging. I rely on posts on other sites to get my dug out info from. :) - Sister Leortha 12:37, 19 October 2006 (PDT)
- Well my digging around in the game code sucks because I didn't see them last time I was in there. :( --Konoko 11:07, 19 October 2006 (PDT)
- We have the vet titles now for the same reason we have badge images so early, and the same reason we know that the 36 month vet reward is a non-combat pet. Namely, because people go digging around in the game code as soon as it is released and dig up these kinds of things. :) - Sister Leortha 10:00, 19 October 2006 (PDT)
Left over page
Are you still needing this page? It appears to exist only to hold a single map image. If it is truely serving no purpose, we can request someone with admin access to remove it. - Sister Leortha 12:37, 19 October 2006 (PDT)
- Deleted - It was leftover when I was making suggestions when Paragon Maps launched a while ago. --Konoko 12:42, 19 October 2006 (PDT)
More possibly unneeded stuff.
When you have time, could you please check if any of the following are still needed?
- Petcom all Petcom name Petcom pow Petsay all Petsay name Petsay pow - These were redirect pages. Now they are nothing.
Sister Leortha 12:54, 19 October 2006 (PDT)
- Sure will. The Categories might go away, I still have to get a 'standard' as far as they catagories for slash commands go. I haven't had time recently.
- Also as part of the slash command standard, each one of those articles needs to be their own article as each one is a slash command. I used to have them grouped under petcom and petsay as they were so similar. Just one of many projects I haven't finished --Konoko 12:58, 19 October 2006 (PDT)
- Okay, initial articles on all articles in Template:PetCommandRelated--Konoko 13:37, 19 October 2006 (PDT)
Petcom | ||
---|---|---|
/petcom commands | Sends commands to your current pet. | |
/petcom_all commands | Sends commands to all pets. | |
/petcom_name pet_name commands | Sends commands to named pet. | |
/petcom_pow power_name commands | Sends commands to pets summoned by named power. | |
Petsay | ||
/petsay message | Current pet says the message. | |
/petsay_all message | All pets say the message. | |
/petsay_name pet_name message | Named pet says the message. | |
/petsay_pow power_name message | Pets summoned by named power says the message. | |
Naming your pet | ||
/petrename name | Rename your current pet. | |
/petrename_name name | Rename the named pet. | |
Target | ||
/pet_select integer | Selects a pet from the list, starting with 0 at the top. | |
/pet_select_name pet_name | Selects the named pet. | |
Inspirations | ||
/inspexec_pet_name petname inspiration | Gives an inspiration to the named pet. | |
/inspexec_pet_target inspiration | Gives an inspiration to the targeted pet. |