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Difference between revisions of "Staff Fighting"

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(Powers: added stalker powers)
m (Just a quick update to make sure everything's consistent with the latest build)
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{{future}}
 
{{future}}
== Overview ==
 
 
{{TOCright}}
 
{{TOCright}}
'''{{PAGENAME}}''' is a primary power set for [[Brute]]s, [[Scrapper]]s and [[Stalker]]s and a secondary power set for [[Tanker]]s. {{PMarket Powerset|vip=n|cost=???}}It may or may not be included with [[Issue 22]].
+
== Overview ==
 +
'''Staff Fighting''' is a primary Power Set for [[Brute]]s, [[Scrapper]]s and [[Stalker]]s and a secondary Power Set for [[Tanker]]s.
  
You have mastered the art of staff fighting, allowing you to strike at your foes in great sweeping arcs. Staff Fighting provides a good amount of control effects as well as some self buffs. By selecting the Staff Mastery power, you will gain access to techniques that further empower your Staff Fighting techniques and grant you useful augmentations that build up as you fight.
+
You have mastered the art of staff fighting, allowing you to strike at your foes in great sweeping arcs. Staff Fighting provides a good amount of control effects as well as some self buffs. By selecting the Staff Mastery power, you will gain access to techniques that further empower your Staff Fighting techniques and grant you useful augmentations that build up as you fight.
  
 
== Power Tables ==
 
== Power Tables ==
 
=== Brute ===
 
=== Brute ===
The {{PAGENAME}} is available as a primary set for [[Brute]]s. The following table shows which powers are available and at which levels:
+
The '''Staff Fighting''' Power Set is available as a primary set for [[Brute]]s. The following table shows what Powers are available and at which levels:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
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{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior Dmg(Smash), Foe Knockdown|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, High Dmg(Smash), Foe Knockdown|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
 
=== Scrapper ===
 
=== Scrapper ===
The {{PAGENAME}} is available as a primary set for [[Scrapper]]s. The following table shows which powers are available and at which levels:
+
The '''Staff Fighting''' Power Set is available as a primary set for [[Scrapper]]s. The following table shows what Powers are available and at which levels:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
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{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior Dmg(Smash), Foe Knockdown|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, High Dmg(Smash), Foe Knockdown|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
 
=== Stalker ===
 
=== Stalker ===
The {{PAGENAME}} is available as a primary set for [[Stalker]]s. The following table shows which powers are available and at which levels:
+
The '''Staff Fighting''' Power Set is available as a primary set for [[Stalker]]s. The following table shows what Powers are available and at which levels:
  
{{red|The following is an educated guess regarding the powers available to Stalkers, based off other Stalker Primaries, but will need confirmation.}}
 
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
 
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_AssassinStrik.png|Power=Assassin's Strike|Level=6|Effect=Melee, Special DMG(Smash)|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_AssassinsStaff.png|Power=Assassin's Staff|Level=6|Effect=Melee, Special DMG(Smash)|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_BuildUp.png|Power=Build Up|Level=8|Effect=Self +DMG, +To Hit|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior Dmg(Smash), Foe Knockdown|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=26|Effect=Ranged, High Dmg(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
 
=== Tanker ===
 
=== Tanker ===
The {{PAGENAME}} is available as a secondary set for [[Tanker]]s. The following table shows which powers are available and at which levels:
+
The '''Staff Fighting''' Power Set is available as a secondary set for [[Tanker]]s. The following table shows what Powers are available and at which levels:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def, -Res(All)|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=2|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=2|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=4|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=4|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}}
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{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=16|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=16|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=20|Effect=Change Stances/Special|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=20|Effect=Change Stances/Special|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=28|Effect=Ranged, Superior Dmg(Smash), Foe Knockdown|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=28|Effect=Ranged, High Dmg(Smash), Foe Knockdown|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=35|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}}
 
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=35|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}}
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=38|Effect=Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection|Border=1}}
+
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=38|Effect=Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
 
== Powers ==
 
== Powers ==
  
The following are powers in the Staff Fighting powerset.
+
The following powers are in the Staff Fighting Power Set.
  
=== [[File:StaffFighting_AssassinStrike.png]] Assassin's Strike ===
+
=== [[File:StaffFighting_AssassinsStaff.png]] Assassin's Staff ===
  
A signature Stalker attack. This attack does moderate damage on its own as a frontal attack. However, if it is executed while you are hidden, this attack will do tremendous smashing damage, as you strike your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.
+
A signature Stalker attack. This attack does superior smashing damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden.  Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. This power grants one stack of Perfection of Body. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.
  
This power is available only to Stalkers.
 
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Special (Smash)}}
+
{{PowerBlock_Damage|Special}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}  
+
{{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}
{{PowerBlock_Effects|Melee}}
+
{{PowerBlock_Effects|Melee, Special DMG(Smash)}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
+
{{PowerBlock_Sets|{{Set Melee Damage}}}}
 +
{{PowerBlock_End}}
 +
 
 +
=== [[File:StaffFighting_BuildUp.png]] Build Up ===
 +
 
 +
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
 +
 
 +
{{PowerBlock_Start}}
 +
{{PowerBlock_Recharge|Long}}
 +
{{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}
 +
{{PowerBlock_Effects|Self +DMG, +To Hit}}
 +
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
 +
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:StaffFighting_Confront.png]] Confront ===
 
=== [[File:StaffFighting_Confront.png]] Confront ===
  
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
+
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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=== [[File:StaffFighting_EyeoftheStorm.png]] Eye of the Storm ===
 
=== [[File:StaffFighting_EyeoftheStorm.png]] Eye of the Storm ===
  
With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical Hit damage isn't enhanced by levels of Perfection.
+
With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical Hit damage isn't enhanced by levels of Perfection.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 6 (Brute)}}
 
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 6 (Brute)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}
 +
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}
 
{{PowerBlock_Effects|PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection}}
 
{{PowerBlock_Effects|PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection}}
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{{PowerBlock_Sets|{{Set Knockback}}}}
 
{{PowerBlock_Sets|{{Set Knockback}}}}
 
{{PowerBlock_Blank|{{Set PBAoE Damage}}}}
 
{{PowerBlock_Blank|{{Set PBAoE Damage}}}}
 +
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:StaffFighting_GuardedSpin.png]] Guarded Spin ===
 
=== [[File:StaffFighting_GuardedSpin.png]] Guarded Spin ===
  
You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power will build one level of Perfection.
+
You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal damage briefly.   While a form is active, this power will build one level of Perfection.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}}
 
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}
 +
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}
 
{{PowerBlock_Effects|Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)}}
 
{{PowerBlock_Effects|Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}}
 
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
+
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
+
{{PowerBlock_Blank|{{Set PBAoE Damage}}}}
 +
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:StaffFighting_InnocuousStrikes.png]] Innocuous Strikes ===
 
=== [[File:StaffFighting_InnocuousStrikes.png]] Innocuous Strikes ===
  
You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection.
+
You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Defense}}}}
 
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
 
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
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{{PowerBlock_Blank|{{Set PBAoE Damage}}}}
 
{{PowerBlock_Blank|{{Set PBAoE Damage}}}}
 
{{PowerBlock_Blank|{{Set Slow Movement}}}}
 
{{PowerBlock_Blank|{{Set Slow Movement}}}}
 +
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:StaffFighting_MercurialBlow.png]] Mercurial Blow ===
 
=== [[File:StaffFighting_MercurialBlow.png]] Mercurial Blow ===
  
You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection.
+
You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}
 
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
 +
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}
 
{{PowerBlock_Effects|Melee, Light DMG(Smash), Foe -Def}}
 
{{PowerBlock_Effects|Melee, Light DMG(Smash), Foe -Def}}
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{{PowerBlock_Blank|{{Set Defense Debuff}}}}
 
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
 
{{PowerBlock_Blank|{{Set Melee Damage}}}}
 
{{PowerBlock_Blank|{{Set Melee Damage}}}}
 +
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:StaffFighting_Placate.png]] Placate ===
 
=== [[File:StaffFighting_Placate.png]] Placate ===
  
Allows you to trick a foe to no longer attack you. A successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a critical hit or an Assassin's Strike. However, if you attack a Placated Foe, he or she will be able to attack you back.
+
Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassin's Staff. However, if you attack a Placated Foe, he will be able to attack you back.
  
This power is available only to Stalkers.
 
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}  
+
{{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}
{{PowerBlock_Effects|Ranged}}
+
{{PowerBlock_Effects|Ranged, Foe Placate, Self Stealth/Hide}}
{{PowerBlock_Blank|Foe Placate}}
+
{{PowerBlock_Blank|Self Stealth/Hide}}
+
 
{{PowerBlock_Enhancements|{{Enhance Range}}}}
 
{{PowerBlock_Enhancements|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|None}}
+
{{PowerBlock_Sets|-}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:StaffFighting_PreciseStrike.png]] Precise Strike ===
 
=== [[File:StaffFighting_PreciseStrike.png]] Precise Strike ===
  
You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the target briefly. While a form is active, this power will build one level of Perfection.
+
You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the target briefly.   While a form is active, this power will build one level of Perfection.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}
 
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
 +
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}
 
{{PowerBlock_Effects|Melee, Moderate DMG(Smash), Foe Disorient}}
 
{{PowerBlock_Effects|Melee, Moderate DMG(Smash), Foe Disorient}}
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{{PowerBlock_Sets|{{Set Melee Damage}}}}
 
{{PowerBlock_Sets|{{Set Melee Damage}}}}
 
{{PowerBlock_Blank|{{Set Stuns}}}}
 
{{PowerBlock_Blank|{{Set Stuns}}}}
 +
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:StaffFighting_SerpentsReach.png]] Serpent's Reach ===
 
=== [[File:StaffFighting_SerpentsReach.png]] Serpent's Reach ===
  
You fully extend your staff and release a burst of energy to lash out at a distant target and deal Superior Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection.
+
You fully extend your staff and release a burst of energy to lash out at a distant target and deal High Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Superior}}
+
{{PowerBlock_Damage|High}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}}
 
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}
 +
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}
{{PowerBlock_Effects|Ranged, Superior Dmg(Smash), Foe Knockdown}}
+
{{PowerBlock_Effects|Ranged, High Dmg(Smash), Foe Knockdown}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Sets|{{Set Knockback}}}}
 
{{PowerBlock_Sets|{{Set Knockback}}}}
 
{{PowerBlock_Blank|{{Set Ranged Damage}}}}
 
{{PowerBlock_Blank|{{Set Ranged Damage}}}}
 +
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:StaffFighting_SkySplitter.png]] Sky Splitter ===
 
=== [[File:StaffFighting_SkySplitter.png]] Sky Splitter ===
  
You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target off their feet and leave them held briefly. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection.
+
You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target into the air and will briefly disorient your target. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}}
 
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}
 +
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}
 
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}
{{PowerBlock_Effects|Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection}}
+
{{PowerBlock_Effects|Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Blank|{{Set Melee Damage}}}}
 
{{PowerBlock_Blank|{{Set Melee Damage}}}}
 
{{PowerBlock_Blank|{{Set Stuns}}}}
 
{{PowerBlock_Blank|{{Set Stuns}}}}
 +
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  

Revision as of 00:58, 13 January 2012

The features discussed here may be implemented in future issues and are subject to change before release.

Overview

Staff Fighting is a primary Power Set for Brutes, Scrappers and Stalkers and a secondary Power Set for Tankers.

You have mastered the art of staff fighting, allowing you to strike at your foes in great sweeping arcs. Staff Fighting provides a good amount of control effects as well as some self buffs. By selecting the Staff Mastery power, you will gain access to techniques that further empower your Staff Fighting techniques and grant you useful augmentations that build up as you fight.

Power Tables

Brute

The Staff Fighting Power Set is available as a primary set for Brutes. The following table shows what Powers are available and at which levels:

Power Level Effect
StaffFighting MercurialBlow.png Mercurial Blow 1 Melee, Light DMG(Smash), Foe -Def
StaffFighting PreciseStrike.png Precise Strike 1 Melee, Moderate DMG(Smash), Foe Disorient
StaffFighting GuardedSpin.png Guarded Spin 2 Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)
StaffFighting EyeoftheStorm.png Eye of the Storm 6 PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection
StaffFighting StaffMastery.png Staff Mastery 8 Change Stances/Special
StaffFighting Taunt.png Taunt 12 Ranged (Targeted AoE), Foe Taunt
StaffFighting SerpentsReach.png Serpent's Reach 18 Ranged, High Dmg(Smash), Foe Knockdown
StaffFighting InnocuousStrikes.png Innocuous Strikes 26 Melee Cone, High DMG(Smash), Foe Immobilize, -Speed
StaffFighting SkySplitter.png Sky Splitter 32 Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection

Scrapper

The Staff Fighting Power Set is available as a primary set for Scrappers. The following table shows what Powers are available and at which levels:

Power Level Effect
StaffFighting MercurialBlow.png Mercurial Blow 1 Melee, Light DMG(Smash), Foe -Def
StaffFighting PreciseStrike.png Precise Strike 1 Melee, Moderate DMG(Smash), Foe Disorient
StaffFighting GuardedSpin.png Guarded Spin 2 Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)
StaffFighting EyeoftheStorm.png Eye of the Storm 6 PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection
StaffFighting StaffMastery.png Staff Mastery 8 Change Stances/Special
StaffFighting Confront.png Confront 12 Ranged, Foe Taunt
StaffFighting SerpentsReach.png Serpent's Reach 18 Ranged, High Dmg(Smash), Foe Knockdown
StaffFighting InnocuousStrikes.png Innocuous Strikes 26 Melee Cone, High DMG(Smash), Foe Immobilize, -Speed
StaffFighting SkySplitter.png Sky Splitter 32 Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection

Stalker

The Staff Fighting Power Set is available as a primary set for Stalkers. The following table shows what Powers are available and at which levels:

Power Level Effect
StaffFighting MercurialBlow.png Mercurial Blow 1 Melee, Light DMG(Smash), Foe -Def
StaffFighting PreciseStrike.png Precise Strike 1 Melee, Moderate DMG(Smash), Foe Disorient
StaffFighting GuardedSpin.png Guarded Spin 2 Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)
StaffFighting AssassinsStaff.png Assassin's Staff 6 Melee, Special DMG(Smash)
StaffFighting BuildUp.png Build Up 8 Self +DMG, +To Hit
StaffFighting Placate.png Placate 12 Ranged, Foe Placate, Self Stealth/Hide
StaffFighting EyeoftheStorm.png Eye of the Storm 18 PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection
StaffFighting SerpentsReach.png Serpent's Reach 26 Ranged, High Dmg(Smash), Foe Knockdown
StaffFighting SkySplitter.png Sky Splitter 32 Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection

Tanker

The Staff Fighting Power Set is available as a secondary set for Tankers. The following table shows what Powers are available and at which levels:

Power Level Effect
StaffFighting MercurialBlow.png Mercurial Blow 1 Melee, Light DMG(Smash), Foe -Def, -Res(All)
StaffFighting PreciseStrike.png Precise Strike 2 Melee, Moderate DMG(Smash), Foe Disorient
StaffFighting GuardedSpin.png Guarded Spin 4 Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)
StaffFighting Taunt.png Taunt 10 Ranged (Targeted AoE), Foe Taunt
StaffFighting EyeoftheStorm.png Eye of the Storm 16 PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection
StaffFighting StaffMastery.png Staff Mastery 20 Change Stances/Special
StaffFighting SerpentsReach.png Serpent's Reach 28 Ranged, High Dmg(Smash), Foe Knockdown
StaffFighting InnocuousStrikes.png Innocuous Strikes 35 Melee Cone, High DMG(Smash), Foe Immobilize, -Speed
StaffFighting SkySplitter.png Sky Splitter 38 Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection

Powers

The following powers are in the Staff Fighting Power Set.

StaffFighting AssassinsStaff.png Assassin's Staff

A signature Stalker attack. This attack does superior smashing damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. This power grants one stack of Perfection of Body. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.

Damage Special
Recharge Slow
Minimum Level V archetypeicon stalker.png 6 (Stalker)
Effects Melee, Special DMG(Smash)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Melee Damage.png Melee Damage

StaffFighting BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level V archetypeicon stalker.png 8 (Stalker)
Effects Self +DMG, +To Hit
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO To Hit Buff.png To Hit Buff

StaffFighting Confront.png Confront

Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 12 (Scrapper)
Effects Ranged, Foe Taunt
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Taunt Duration.png Taunt

StaffFighting EyeoftheStorm.png Eye of the Storm

With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical Hit damage isn't enhanced by levels of Perfection.

Damage Moderate
Recharge Long
Minimum Level V archetypeicon brute.png 6 (Brute)
Archetypeicon scrapper.png 6 (Scrapper)
V archetypeicon stalker.png 18 (Stalker)
Archetypeicon tanker.png 16 (Tanker)
Effects PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Knockback Distance.png Knockback
IO PBAoE Damage.png PBAoE Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

StaffFighting GuardedSpin.png Guarded Spin

You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power will build one level of Perfection.

Damage Moderate
Recharge Moderate
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Archetypeicon tanker.png 4 (Tanker)
Effects Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Defense Buff.png Defense
IO PBAoE Damage.png PBAoE Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

StaffFighting InnocuousStrikes.png Innocuous Strikes

You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection.

Damage High
Recharge Long
Minimum Level V archetypeicon brute.png 26 (Brute)
Archetypeicon scrapper.png 26 (Scrapper)
Archetypeicon tanker.png 35 (Tanker)
Effects Melee Cone, High DMG(Smash), Foe Immobilize, -Speed
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Immobilization Duration.png Immobilize
IO PBAoE Damage.png PBAoE Damage
IO Slow.png Slow Movement
IO Taunt Duration.png Taunt (Brute, Tanker only)

StaffFighting MercurialBlow.png Mercurial Blow

You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection.

Damage Light
Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee, Light DMG(Smash), Foe -Def
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Defense DeBuff.png Defense Debuff
IO Melee Damage.png Melee Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

StaffFighting Placate.png Placate

Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassin's Staff. However, if you attack a Placated Foe, he will be able to attack you back.

Recharge Long
Minimum Level V archetypeicon stalker.png 12 (Stalker)
Effects Ranged, Foe Placate, Self Stealth/Hide
Enhancements TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories -

StaffFighting PreciseStrike.png Precise Strike

You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the target briefly. While a form is active, this power will build one level of Perfection.

Damage Moderate
Recharge Fast.
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 2 (Tanker)
Effects Melee, Moderate DMG(Smash), Foe Disorient
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Melee Damage.png Melee Damage
IO Disorient Duration.png Stuns
IO Taunt Duration.png Taunt (Brute, Tanker only)

StaffFighting SerpentsReach.png Serpent's Reach

You fully extend your staff and release a burst of energy to lash out at a distant target and deal High Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection.

Damage High
Recharge Long
Minimum Level V archetypeicon brute.png 18 (Brute)
Archetypeicon scrapper.png 18 (Scrapper)
V archetypeicon stalker.png 26 (Stalker)
Archetypeicon tanker.png 28 (Tanker)
Effects Ranged, High Dmg(Smash), Foe Knockdown
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Knockback Distance.png Knockback
IO Ranged Damage.png Ranged Damage
IO Taunt Duration.png Taunt (Brute, Tanker only)

StaffFighting SkySplitter.png Sky Splitter

You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target into the air and will briefly disorient your target. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection.

Damage Extreme
Recharge Slow
Minimum Level V archetypeicon brute.png 32 (Brute)
Archetypeicon scrapper.png 32 (Scrapper)
V archetypeicon stalker.png 32 (Stalker)
Archetypeicon tanker.png 38 (Tanker)
Effects Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute, Tanker only)
Set Categories IO Knockback Distance.png Knockback
IO Melee Damage.png Melee Damage
IO Disorient Duration.png Stuns
IO Taunt Duration.png Taunt (Brute, Tanker only)

StaffFighting StaffMastery.png Staff Mastery

By Purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See Forms for additional details.

Minimum Level V archetypeicon brute.png 8 (Brute)
Archetypeicon scrapper.png 8 (Scrapper)
Archetypeicon tanker.png 20 (Tanker)
Effects Change Stances/Special
Set Categories -

StaffFighting FormoftheBody.png Form of the Body

This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Body while this toggle is active. Each level will boost the user's damage output slightly. Once the user has built up 3 levels of Perfection of Body and they execute Eye of the Storm, the attack will reduce the target's damage resistance and will deal additional smashing damage. Executing Sky Splitter with three levels of Perfection of Body will deal additional smashing damage and grant the user a moderate resistance buff for a short time.

StaffFighting FormoftheMind.png Form of the Mind

This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Mind while this toggle is active. Each level will boost the user's recharge rate slightly. Once the user has built up 3 levels of Perfection of Mind and they execute Eye of the Storm, the attack will slow the target slightly and will deal additional psychic damage. Executing Sky Splitter with three levels of Perfection of Mind will deal additional psychic damage and grant the user a moderate to hit buff for a short time.

StaffFighting FormoftheSoul.png Form of the Soul

This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Soul while this toggle is active. Each level will grant the user an Endurance Discount. Once the user has built up 3 levels of Perfection of Soul and they execute Eye of the Storm, the attack will target's defense slightly and will deal additional energy damage. Executing Sky Splitter with three levels of Perfection of Soul will deal additional energy damage and grant the user a moderate regeneration and recovery buff for a short time.

StaffFighting Taunt.png Taunt

Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level V archetypeicon brute.png 12 (Brute)
Archetypeicon tanker.png 10 (Tanker)
Effects Ranged (Targeted AoE), Foe Taunt
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Taunt Duration.png Taunt

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • In late July 2011, a hacked video (linked below) was distributed showing the different attacks of Staff Fighting. Some days later, players found out they could already pull up the power descriptions of several powers by linking the Power Names in general chat in-game.
  • Staff Fighting was officially announced at the Player Summit on November 19th, 2011; the announcement used the hacked video.
  • This set was added to the game in Issue 22/on MM/DD/YYYY.

External Links