Difference between revisions of "Pet"
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=== NPC pets === | === NPC pets === | ||
− | Several missions involve rescuing an NPC (more accurately, a [[critter]]), and some of these NPCs will fight as if they were your pet. They are wholly uncontrollable and do not show up in the [[Pets Window|pets window]]. | + | Several missions involve rescuing an [[NPC]] (more accurately, a [[critter]]), and some of these NPCs will fight as if they were your pet. They are wholly uncontrollable and do not show up in the [[Pets Window|pets window]]. |
Revision as of 19:27, 29 January 2010
Definition
- Pet
- NPC that follows a character around and attacks.
Categories of Pets
Traditional Pets
Most pets that a player can summon are non-controllable. The exceptions are henchmen, below. These pets show up in the pets window and do not respond to /petcom.
Henchmen
Henchmen are player summoned pets used solely by Masterminds. These pets show up in the pets window and follow all /petcom orders.
Gladiators, Heavies and Turrets
Gladiators, Heavies and Pillboxes are not summoned by players, but are controllable through /petcom commands and the pets window.
NPC pets
Several missions involve rescuing an NPC (more accurately, a critter), and some of these NPCs will fight as if they were your pet. They are wholly uncontrollable and do not show up in the pets window.