Difference between revisions of "Nevermelting Ice Salvage"
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__NOTOC__ | __NOTOC__ | ||
− | + | {{Image|Salvage IceShard.png}} | |
− | ==Description== | + | == Description == |
Odd how this ice stays cold to the touch, but never seems to melt away completely. | Odd how this ice stays cold to the touch, but never seems to melt away completely. | ||
− | ==Recipes Used In== | + | == Recipes Used In == |
− | + | {{SalvageList}} | |
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== Dropped By == | == Dropped By == | ||
− | {{ | + | {{InvSalvage Drop|Common}} |
+ | {{InvSalvage Level High|Arcane}} | ||
+ | |||
+ | {{InvSalvage Enemy Arcane}} | ||
== See Also == | == See Also == | ||
* [[Salvage]] | * [[Salvage]] | ||
* [[Invention Salvage]] | * [[Invention Salvage]] | ||
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Latest revision as of 02:43, 10 June 2009
Description
Odd how this ice stays cold to the touch, but never seems to melt away completely.
Recipes Used In
Common Enhancements
- Invention: Endurance Reduction for levels 45-50
- Invention: Immobilization Duration for levels 45-50
- Invention: Resist Damage for levels 45-50
- Invention: Run Speed Increase for levels 45-50
- Invention: Sleep Duration for levels 45-50
- Invention: Slow for levels 45-50
Set Enhancements
- Adjusted Targeting: To Hit Buff for levels 41-53
- Adjusted Targeting: To Hit Buff/Recharge/Endurance for levels 41-53
- Aegis: Resistance for levels 41-53
- Analyze Weakness: Accuracy/Defense Debuff for levels 41-53
- Annihilation: Accuracy/Damage/Endurance for levels 36-50
- Blood Mandate: Accuracy for levels 41-53
- Calibrated Accuracy: Accuracy/Interrupt for levels 41-53
- Call of the Sandman: Accuracy/Sleep/Recharge for levels 41-53
- Cleaving Blow: Damage/Endurance for levels 41-53
- Crushing Impact: Accuracy/Damage/Endurance for levels 41-53
- Crushing Impact: Damage/Endurance for levels 41-53
- Dampened Spirits: Recharge/Endurance for levels 41-50
- Detonation: Accuracy/Damage/Endurance for levels 41-53
- Devastation: Accuracy/Damage/Recharge for levels 41-53
- Doctored Wounds: Healing/Endurance/Recharge for levels 41-53
- Efficacy Adaptor: Recharge/Accuracy for levels 41-50
- Enfeebled Operation: Endurance/Immobilize for levels 41-53
- Essence of Curare: Endurance/Hold for levels 41-53
- Executioner's Contract: Damage/Endurance for levels 41-53
- Expedient Reinforcement: Endurance/Damage/Recharge for levels 41-53
- Extreme Measures: Accuracy/Interrupt/Range for levels 41-53
- Force Feedback: Knockback/Recharge for levels 41-50
- Fury of the Gladiator: Accuracy/Endurance/Recharge for levels 41-50
- Gaussian's Synchronized Fire-Control: To Hit Buff for levels 41-50
- Ghost Widow's Embrace: Accuracy/Recharge for levels 41-53
- Gladiator's Armor: Teleportation Protection, +Def(All) for levels 41-50
- Gladiator's Javelin: Damage/Endurance/Recharge for levels 41-50
- Gladiator's Net: Accuracy/Hold for levels 41-50
- Glimpse of the Abyss: Fear/Range for levels 41-53
- Javelin Volley: Chance for Lethal Damage for levels 41-50
- Kinetic Crash: Knockback/Damage/Endurance for levels 41-50
- Kinetic Crash: Recharge/Endurance for levels 41-50
- Lethargic Repose: Accuracy/Recharge for levels 41-53
- Lockdown: Recharge/Hold for level 50
- Luck of the Gambler: Defense/Endurance/Recharge for levels 41-53
- Mako's Bite: Accuracy/Damage for levels 41-53
- Malaise's Illusions: Confuse/Range for levels 41-53
- Multi-Strike: Accuracy/Endurance for levels 41-53
- Nightmare: Endurance/Fear for levels 41-50
- Numina's Convalescence: Endurance/Recharge for levels 41-53
- Obliteration: Accuracy/Damage/Recharge for level 50
- Pacing of the Turtle: Accuracy/Endurance for levels 41-53
- Panacea: Endurance/Recharge for levels 41-50
- Perfect Zinger: Chance for Psionic Damage for levels 41-50
- Performance Shifter: Endurance Modification/Accuracy for levels 41-50
- Perplex: Endurance/Confuse for levels 41-53
- Positron's Blast: Accuracy/Damage/Endurance for levels 41-53
- Preventive Medicine: Healing/Absorb/Endurance/Recharge for levels 36-50
- Quickfoot: Endurance for levels 41-53
- Reactive Defenses: Defense/Recharge for levels 36-50
- Red Fortune: Defense/Recharge for levels 41-53
- Rope A Dope: Stun/Range for levels 41-53
- Scirocco's Dervish: Accuracy/Damage for levels 41-53
- Shield Wall: Defense for levels 41-50
- Siphon Insight: ToHit Debuff/Endurance/Recharge for level 50
- Soaring: Fly for levels 41-53
- Sovereign Right: Accuracy/Endurance for levels 41-53
- Sting of the Manticore: Damage/Endurance for levels 41-53
- Stupefy: Stun/Range for levels 41-53
- Tempered Readiness: Damage/Slow for levels 41-53
- Thunderstrike: Accuracy/Damage/Recharge for levels 41-53
- Time and Space Manipulation: Endurance for levels 41-53
- Titanium Coating: Recharge/Resistance for levels 41-53
- Touch of the Nictus: Accuracy/Endurance/Heal for level 50
- Touch of the Nictus: Heal/Recharge for level 50
- Trap of the Hunter: Accuracy/Endurance for levels 41-53
- Unbounded Leap: Endurance for levels 41-53
- Unbreakable Guard: Endurance/Recharge for levels 36-50
- Undermined Defenses: Defense Debuff/Endurance for levels 41-50
- Winter's Gift: Slow Resistance (20%) for levels 41-53
Costume Recipes
- Costume Piece: Cherubic Wings for level 1
Temporary Power Recipes
Empowerment Buffs
- Energy Resistance (Empowerment)
- Grant Invisibility (Empowerment)
- Immobilize Resistance (Empowerment)
- Increase Recovery (Empowerment)
Base Items
- Advanced Corner Terminal
- Astral Haruspex for levels 50
- Auto Repair
- Crystal Ward
- Dampening Ray
- Eagle Eye (Base)
- Elite Energy Beam
- Holodisplay
- Improved Chain Gun
- Improved Scanner
- Mana Resonator
- Mystic Orrery
- Pain Field
- Robo-Surgery
- Robotic Fabricator
- Sapper (Base)
Dropped By
This salvage is Common. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Arcane enemies between levels 40 and 54.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.