Difference between revisions of "Ceramic Armor Plate Salvage"
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{{Image|Salvage CeramicArmorPlate.png}} | {{Image|Salvage CeramicArmorPlate.png}} | ||
− | ==Description== | + | == Description == |
An armor plate made of high-density ceramics. | An armor plate made of high-density ceramics. | ||
− | ==Recipes Used In== | + | == Recipes Used In == |
− | + | {{SalvageList}} | |
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== Dropped By == | == Dropped By == | ||
{{InvSalvage Drop|Common}} | {{InvSalvage Drop|Common}} | ||
− | {{ | + | {{InvSalvage Level High|Technological}} |
+ | |||
+ | {{InvSalvage Enemy Tech}} | ||
== See Also == | == See Also == | ||
* [[Salvage]] | * [[Salvage]] | ||
* [[Invention Salvage]] | * [[Invention Salvage]] |
Latest revision as of 01:32, 10 June 2009
Description
An armor plate made of high-density ceramics.
Recipes Used In
Common Enhancements
- Invention: Defense Buff for levels 45-50
- Invention: Defense DeBuff for levels 45-50
- Invention: Disorient Duration for levels 45-50
- Invention: Resist Damage for levels 45-50 (2 needed)
- Invention: To Hit DeBuff for levels 45-50
Set Enhancements
- Adjusted Targeting: To Hit Buff/Endurance for levels 41-53
- Aegis: Resistance/Endurance/Recharge for levels 41-53
- Air Burst: Accuracy/Damage for levels 41-53
- Analyze Weakness: Defense Debuff for levels 41-53
- Annihilation: Accuracy/Damage/Endurance for levels 36-50
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance for level 50
- Blood Mandate: Accuracy/Endurance for levels 41-53
- Calibrated Accuracy: Accuracy/Endurance for levels 41-53
- Call of the Sandman: Accuracy/Sleep/Recharge for levels 41-53
- Celerity: Stealth for levels 41-53
- Dampened Spirits: To Hit Debuff/Recharge/Endurance for levels 41-50
- Dark Watcher's Despair: Recharge/Endurance for levels 41-50
- Dark Watcher's Despair: To Hit Debuff/Endurance for levels 41-50
- Detonation: Accuracy/Damage/Endurance for levels 41-53
- Devastation: Accuracy/Damage/Recharge for levels 41-53
- Doctored Wounds: Endurance/Recharge for levels 41-53
- Efficacy Adaptor: Endurance Modification/Endurance Reduction for levels 41-50
- Efficacy Adaptor: Recharge/Accuracy for levels 41-50
- Enfeebled Operation: Accuracy/Immobilize for levels 41-53
- Essence of Curare: Accuracy/Hold/Recharge for levels 41-53
- Executioner's Contract: Damage/Endurance for levels 41-53
- Executioner's Contract: Damage/Recharge for levels 41-53
- Expedient Reinforcement: Accuracy/Recharge for levels 41-53
- Expedient Reinforcement: Endurance/Damage/Recharge for levels 41-53
- Exploit Weakness: Damage/Endurance for levels 41-53
- Extreme Measures: Damage/Endurance/Recharge for levels 41-53
- Fury of the Gladiator: Accuracy/Damage/Endurance/Recharge for levels 41-50
- Ghost Widow's Embrace: Hold/Range for levels 41-53
- Gladiator's Armor: Teleportation Protection, +Def(All) for levels 41-50
- Gladiator's Javelin: Damage/Accuracy for levels 41-50
- Gladiator's Net: Accuracy/Recharge for levels 41-50
- Glimpse of the Abyss: Accuracy/Fear/Recharge for levels 41-53
- Jaunt: Range/Endurance for levels 41-53
- Javelin Volley: Damage/Recharge for levels 41-50
- Kinetic Crash: Knockback/Damage for levels 41-50
- Lethargic Repose: Accuracy/Sleep/Recharge for levels 41-53
- Lockdown: Chance for +2 Mag Hold for level 50
- Luck of the Gambler: Defense/Endurance/Recharge for levels 41-53
- Mako's Bite: Accuracy/Damage/Endurance/Recharge for levels 41-53
- Malaise's Illusions: Accuracy/Endurance for levels 41-53
- Multi-Strike: Damage/Endurance for levels 41-53
- Nightmare: Accuracy/Fear for levels 41-50
- Numina's Convalescence: Healing/Recharge for levels 41-53
- Obliteration: Accuracy/Recharge for level 50
- Pacing of the Turtle: Range/Slow for levels 41-53
- Panacea: Healing/Endurance for levels 41-50
- Perfect Zinger: Chance for Psionic Damage for levels 41-50
- Performance Shifter: Endurance Modification/Accuracy for levels 41-50
- Perplex: Confuse/Range for levels 41-53
- Positron's Blast: Accuracy/Damage/Endurance for levels 41-53
- Preventive Medicine: Healing/Absorb for levels 36-50
- Reactive Defenses: Defense/Endurance/Recharge for levels 36-50
- Red Fortune: Defense/Recharge for levels 41-53
- Rope A Dope: Accuracy/Stun for levels 41-53
- Scirocco's Dervish: Chance for Lethal Damage for levels 41-53
- Shield Wall: Defense/Endurance/Recharge for levels 41-50
- Siphon Insight: Accuracy/Endurance/Recharge for level 50
- Soaring: Fly for levels 41-53
- Sovereign Right: Resistance Bonus for levels 41-53
- Springfoot: Jump/Endurance for levels 41-53
- Sting of the Manticore: Damage/Endurance for levels 41-53
- Stupefy: Accuracy/Recharge for levels 41-53
- Tempered Readiness: Range/Slow for levels 41-53
- Thunderstrike: Damage/Endurance for levels 41-53
- Titanium Coating: Endurance/Recharge for levels 41-53
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance for levels 41-50
- Touch of Lady Grey: Recharge/Endurance for levels 41-50
- Touch of the Nictus: Heal for level 50
- Trap of the Hunter: Immobilize/Accuracy for levels 41-53
- Unbreakable Guard: Resistance for levels 36-50
- Undermined Defenses: Defense Debuff for levels 41-50
- Undermined Defenses: Defense Debuff/Recharge/Endurance for levels 41-50
Costume Recipes
- Costume Piece: Tech Wings for level 1
Temporary Power Recipes
- Temporary Power: Backup Radio
- Temporary Power: Recovery Serum
- Temporary Power: Survival Amplifier (1 Hour)
Empowerment Buffs
- Confusion Resistance (Empowerment)
- Disorient Resistance (Empowerment)
- Knockback Increase (Empowerment)
- Lethal Resistance (Empowerment)
Base Items
- Advanced Terminal
- Arcane Crucible
- Chill Cannon
- Conservator
- Crystal Ward
- Damage Booster
- Dampening Ray
- Elite Dampening Ray
- Elite Scanner
- Elite Snow Crystal
- Mystic Orrery
- Mystical Bookshelf
- Pain Field
- Robo-Surgery
- Robotic Fabricator
- Sapper (Base)
- Turbine Generator
Dropped By
This salvage is Common. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.