User talk:Konoko/Projects
Contents
Projects
News
click to edit Main Page/News section.
=== {{subst:CURRENTDAYNAME}} {{subst:CURRENTMONTHNAME}} {{subst:CURRENTDAY}}, 2007 ===
Articles to review
- Game Client
- clunky, still missing details and walkthroughs. Still useful reference
- Con System
- table reduction and possible revamp
- Travel Powers
- revamp sections, possibly split the 'movement' powers below.
Images to upgrade
Need to take ultra-high res screenshots of many characters in their natural surroundings. GuyPerfect's white background images look fantastic (disclaimer). Many other current images are washed out and blurry. It is possible, but time consuming. Focus on Contacts.
Enhancement Templates
This may have fallen by the wayside, need to create redirects of the red links.
- Template:Enhance_Accuracy
- Template:Enhance_Confuse
- Template:Enhance_Damage
- Template:Enhance_Defense Buff
- Template:Enhance_Defense Debuff
- Template:Enhance_Endurance
- Template:Enhance_Fear
- Template:Enhance_Flight
- Template:Enhance_Heal
- Template:Enhance_Hold
- Template:Enhance_Immobilize
- Template:Enhance_Intangible
- Template:Enhance_Interrupt
- Template:Enhance_Jump
- Template:Enhance_Knockback
- Template:Enhance_Range
- Template:Enhance_Recharge
- Template:Enhance_Recovery
- Template:Enhance_Resistance
- Template:Enhance_Running
- Template:Enhance_Sleep
- Template:Enhance_Slow
- Template:Enhance_Stun
- Template:Enhance_Taunt
- Template:Enhance_ToHit Buff
- Template:Enhance_ToHit DeBuff
Power Pools
This was back when half the powersets didn't have articles. Pools are done, but Travel Powers needs a re-vamp.
Also on the agenda is Travel Powers and Movement and Movement Powers and [[Travel]].
Game Client
http://paragonwiki.com/forums/viewtopic.php?p=110
Game Client
talk:Game Client
--Konoko 06:25, 6 March 2006 (PST)
- I really need to find all the possible command line switches
- Demo playback (-demoplay -demofps).
- Force driver or video card detection, or forces certain video features to be enabled (like FSAA and high quality shaders).
Powerset types
Ridiculously large table with powerset types, primary/secondary, and total possible combinations