Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

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  • You have proven yourself Master of the [[Imperious Task Force]]. Successfully complete the Imperious Task Force with challenge settings of zero defeats and no [[Temporary Powers]].
    477 B (55 words) - 17:31, 28 March 2011
  • #REDIRECT [[Master of the Imperious Task Force Badge]]
    54 B (8 words) - 23:33, 28 August 2010

Page text matches

  • This is a list of all of the zones in the game. It's split into several lists: hero-only zones, villain-only zones, [ ...boros]] and [[Cimerora]] may only be entered by characters who have earned the badges that grant access to those zones.
    11 KB (1,313 words) - 21:05, 24 July 2019
  • ...in power sets. Changing your weapon model in no way changes the effects of the powers that use them. The weapons that can be changed are:
    29 KB (4,101 words) - 21:11, 2 July 2013
  • You have proved yourself on the battlefield by defeating 100 Cimeroran Traitors ...e in the [[Imperious Task Force]] which contains several mission requiring the defeat of more than 100 Cimeroran Traitors.
    1 KB (171 words) - 20:30, 13 September 2014
  • '''Cyclops''' is an [[Elite Boss]] for the [[Cimeroran Traitors]]. He appears during the [[Imperious Task Force]] for both heroes and villains.
    628 B (95 words) - 02:12, 29 August 2012
  • ...Level=40-50}} He is located near the north-west corner of the island, near the port. He was first introduced as a contact in [[Issue 13]]. ...Task Force#Stop Romulus|''Stop Romulus'']] mission in the [[Imperious Task Force]] as an [[Boss]]-class ally. (Levels 35-50)
    27 KB (4,403 words) - 19:30, 9 January 2015
  • |image=[[File:Imperious.jpg|100px]] |contact=[[Imperious]]
    24 KB (3,965 words) - 20:32, 13 September 2014
  • ...and 1 Gladiator badge. In total, 9 badges were introduced for Heroes upon the release of Issue 12. An additional 5 Achievement badges and 2 Veteran badg ...complishment badges. In total, 8 badges were introduced for Villains upon the release of Issue 12. An additional 5 Achievement badges and 2 Veteran badg
    5 KB (711 words) - 18:11, 13 August 2011
  • “Now in the world’s hour of need, the clock strikes midnight. It’s the Midnight Hour.” === The Midnight Squad story arcs (Hero and Villain) ===
    46 KB (6,778 words) - 21:27, 27 August 2014
  • ...s Task Force: Fixed several holes on the Vespillo Pass map (the 3rd map in the TF) ...hp less than they should. The formula has been corrected and they now have the correct hp throughout their level ranges.
    9 KB (1,413 words) - 18:07, 28 July 2012
  • '''Roman''' could mean any of the following: * [[Roman Badge]], for defeating Nictus Romulus in the [[Imperious Task Force]]
    287 B (35 words) - 05:42, 31 December 2011
  • | caption = Leader of the Cimeroran Traitors '''Romulus Augustus''' is an [[Archvillain]] for the [[Cimeroran Traitors]].
    10 KB (1,497 words) - 01:00, 27 August 2012
  • ...imeroran Hero}}<br />[[File:Mission DA Arc Complete.png|22px]] {{BadgeLink|The Timeless Adventurer}}<br />[[File:Mission DA Zone Achievement.png|54px]] [[ ...a task force|Agree to form a task force]] mission of the [[Imperious Task Force]] as a Pet (Levels 35-50)
    3 KB (470 words) - 06:39, 25 September 2019
  • ...playing the game so take what I say and use whatever you like and discard the rest. I frequently wish people I have teamed with before I log off good lu '''1. Regardless of how long you have been playing do the tutorial.'''
    25 KB (4,365 words) - 23:19, 19 February 2014
  • ...ace the [[5th Column]] as they attempted to build a temporal stronghold in the ancient lands of [[Cimerora]]. Badge awarded to characters for completion of the [[Imperious Task Force]].
    696 B (89 words) - 11:22, 25 June 2012
  • From the [[Task Force]] "[[Imperious Task Force|Time's Arrow]]", given by [[Imperious]]. You look down at the broken helm of your enemy and are reminded of the events you've come to know as. . .
    1 KB (227 words) - 18:19, 8 August 2009
  • ...e|note=This was previously marked as incomplete by a previous user, noting the Archon Burkholder had missing powers... ...ct this. However it may be worthwhile to remove them entirely, both due to the lack of difference in anything other than name, and to prevent mixing them
    119 KB (18,176 words) - 15:09, 14 June 2020
  • {{otheruses4|1=the elite boss Minotaur|2=the Minotaur exploration badge|3=Minotaur Badge}} The '''Minotaur''' is an [[Elite Boss]] for the [[Cimeroran Traitors]].
    654 B (95 words) - 02:12, 29 August 2012
  • ...r [[Icon]] or a [[Facemaker]]. Currently, there are several ways to unlock the weapons, including but not limited to defeating a certain number of a speci | Multiple methods, [[Unlockable Weapons#Unlocking the Rularuu Weapons|see below]]
    8 KB (1,081 words) - 02:38, 16 July 2012
  • * Rogues and Vigilantes crossing over between Paragon City and The Rogue Isles should no longer get incorrect warning messages about abandonin ** The Oneiromancers will now speak to the player only when they have been rescued
    2 KB (259 words) - 18:12, 28 July 2012
  • {{otheruses4|1=the Incarnate origin|2=the end game system|3=Incarnate System}} ...to the Well of the Furies in some way, empowering them with the powers of the gods themselves. As such, they are substantially more powerful than most ot
    6 KB (872 words) - 12:27, 8 August 2019

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