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Difference between revisions of "Vincent Ross"

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m (Part One: The Race for the Blood Coral: added Part One; started Part Two)
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You need to hurry, {{Character}}. If I know those fools in the Legacy Chain, then they will already be inside that cavern as we speak!
 
You need to hurry, {{Character}}. If I know those fools in the Legacy Chain, then they will already be inside that cavern as we speak!
 +
 +
{{Mission Objective|Entrance=The sound of battle rings in the air, along with magic. Members of the Legacy Chain are here, along with the Coralax.|Primary=Obtain the First Blood Coral Piece|Secondary=Retrieve the Blood Coral from the Coral Holder<br />
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** Find the Expedition Leader who has the Blood Coral|Additional=|Completion=The Legacy Chain have made off with the Blood Coral!}}
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'''Enemies'''
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* {{Enemy Legacy Chain}}
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* {{Enemy Coralax}}
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{{NPC Text|title=Coral Holder dialogue|text=
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'''Before Combat'''<br />
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:Where...?! Where did it go?!<br />
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'''Combat Start'''<br />
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:You! You took the Coral!}}
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{{NPC Text|title=Expedition Leader dialogue|text=
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'''Before Combat'''<br />
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:We're one step closer to where we have to be. Soon, Sharkhead will become civilized, along with the rest of the Isles.<br />
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'''Combat Start'''<br />
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:A being of evil! You are too late, the Blood Coral has been sent away!}}
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'''Debriefing'''
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What?! The Legacy Chain have already obtained that piece of the Blood Coral?
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''Vincent's eyes begin to glow yellow as he looks around nervously. ''
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This is bad, how could they have beaten us?! Is it possible we can't defeat the Legacy Chain?! That not even my power with yours is enough to stop them? But why? Why was I turned to ''this'' only to fail?
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{{Character}}, maybe I was wrong to try to go against this fate, to go against the power they wield. Perhaps we were set on this course only to fail in the end. The Legacy Chain have most likely brought the piece they've recovered back to their warehouse and melded it with the chunk they already have. This... this piece that I told you was the only one I knew of. The Legacy Chain, however, have the resources and the manpower to find the others. There is nothing else that we can do!
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*{{green|Calm down. You know where the main Legacy Chain base is, right? We'll just go there.}}
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==== Part Two: Bold Plans ====
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Attack their main warehouse? No, {{Character}}, that would be suicide. But...
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Perhaps not for you. Perhaps... I underestimate your power. You need to understand, the Legacy Chain have that warehouse guarded very well to hold such an object. I was there before I was removed. There are many rituals in place to keep the pulsating power of the coral under control. You see, there is another... small part to the coral that I did not mention. Those who hold Red Coral have commonly felt a foreign presence in their minds, whispering to them. With Blood Coral, it is much more intense, given that enough of it can ''physically'' send a person into the Leviathan.
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If we were to attack the warehouse... wait... yes... yes, that's it! Yes, if you were to attack the warehouse, I could work from here on overriding the rituals, of making them my own. From there, a simple teleportation spell to a different location will give us our own little base of operations for the Blood Coral. Hah! Brilliant! We can still recover from this!
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*{{green|Good. Where is this warehouse?}}
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Here is the address. They'll have it well guarded, as I said, but I believe you have the power to overwhelm them. When you get to the Blood Coral, you will need to activate runes there for my magic to take effect there. It will take three minutes for it to work. In that time, you will have to fend off the Legacy Chain and activate the runes as my magic empowers them. Once that is all done, I can use my teleportation magic to get that Blood Coral out of there and into our own safe keeping.
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Just as a warning, {{Character}}, we will need to move fast on recovering the final pieces. My magic will only be able to hold the power of the Blood Coral back for so long. When that breaks... well, let us just say that anyone with any desire for power will swarm our warehouse. Oh, and I suggest for this little operation to leave anyone you're working with  out of this. I wouldn't trust them with a secret as big as this.
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''Those working with Diviner Maros may still speak with their contacts for this mission.''
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'''Unnecessary Solicitation'''
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I'll need to focus if I'm to properly prepare this ritual, {{Character}}.
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{{Mission Objective|Entrance=|Primary=Steal the Blood Coral from the Legacy Chain|Secondary=|Additional=|Completion=}}
  
 
== Missions ==
 
== Missions ==

Revision as of 10:38, 8 December 2010

Overview

Vincent Ross
Vincent Ross.jpg
Former Legacy Chain member.
Zone Sharkhead Isle
Coordinates (-49, -28, 71)
Level Range 20-29
Introduced By None
v  d  e


Vincent Ross is a villain contact in the Port Recluse neighborhood of Sharkhead Isle at coordinates (-49, -28, 71). He can be found at the end of a pier at the beach below the Hospital. He was first introduced in Issue 19.

Introductions

Contact Introduced By

Vincent Ross will be automatically unlocked for villains at level 20, and will contact villains himself if they reach level 20 and have not visited him in Sharkhead Isle yet.

Contact Unlocked

A former member of the Legacy Chain is looking for help in exacting his vengeance against the group. It seems he's promising whoever helps him the ability to unlock untold power...

Vincent Ross has been added to your contact list.

Contact Introduces

Information

Former Legacy Chain Researcher

Vincent Ross was once a member of the Legacy Chain, something which is obvious by the outfit that he still wears. It's widely known to the inhabitants of Sharkhead that he and the group had a falling out of sorts, though what exactly happened is not known to many.

Too Low Level

Outlevelled Contact

Initial Contact

Greeting

Too Busy

No More Missions

Store

Vincent does not sell Inspirations or Enhancements.

Story Arc

Template:MeritAward

Old Friends, New Enemies, and New Opportunities

Souvenir

Part One: The Race for the Blood Coral

The Coralax carrying one of four remaining pieces should be in a cavern near the Pit. This was a place once filled with Scrapyarders, but from what I can tell, the Coralax have taken the cavern for themselves. You should know, however, they the Legacy Chain are most likely making their way there as we speak. It would be best to wipe out the lead collector for the Legacy Chain while you're down there.

Now, regarding aid. It is no secret amongst certain groups in Sharkhead that the Legacy Chain are collecting Blood Coral. I do not believe any of them are privvy to what exactly it is, just that the Legacy Chain are acting as a consistent thorn in their sides. If you were interested in earning some more money or favors on the side, I would speak with specific members of the factions in Sharkhead to see how you can turn their annoyances with the Legacy Chain into your gain.

You can speak with Vince Dubrowski to work with Cage Consortium, and Lorenz Ansaldo to work with the Family. Those who have worked together with Diviner Maros to seek out his aid during these events.

Unsolicited Contact

You need to hurry, Character. If I know those fools in the Legacy Chain, then they will already be inside that cavern as we speak!

Mission Objective(s)

The sound of battle rings in the air, along with magic. Members of the Legacy Chain are here, along with the Coralax.

  • Obtain the First Blood Coral Piece
    • Retrieve the Blood Coral from the Coral Holder
    • Find the Expedition Leader who has the Blood Coral

The Legacy Chain have made off with the Blood Coral!

Enemies

Debriefing

What?! The Legacy Chain have already obtained that piece of the Blood Coral?

Vincent's eyes begin to glow yellow as he looks around nervously.

This is bad, how could they have beaten us?! Is it possible we can't defeat the Legacy Chain?! That not even my power with yours is enough to stop them? But why? Why was I turned to this only to fail?

Character, maybe I was wrong to try to go against this fate, to go against the power they wield. Perhaps we were set on this course only to fail in the end. The Legacy Chain have most likely brought the piece they've recovered back to their warehouse and melded it with the chunk they already have. This... this piece that I told you was the only one I knew of. The Legacy Chain, however, have the resources and the manpower to find the others. There is nothing else that we can do!

  • Calm down. You know where the main Legacy Chain base is, right? We'll just go there.

Part Two: Bold Plans

Attack their main warehouse? No, Character, that would be suicide. But...

Perhaps not for you. Perhaps... I underestimate your power. You need to understand, the Legacy Chain have that warehouse guarded very well to hold such an object. I was there before I was removed. There are many rituals in place to keep the pulsating power of the coral under control. You see, there is another... small part to the coral that I did not mention. Those who hold Red Coral have commonly felt a foreign presence in their minds, whispering to them. With Blood Coral, it is much more intense, given that enough of it can physically send a person into the Leviathan.

If we were to attack the warehouse... wait... yes... yes, that's it! Yes, if you were to attack the warehouse, I could work from here on overriding the rituals, of making them my own. From there, a simple teleportation spell to a different location will give us our own little base of operations for the Blood Coral. Hah! Brilliant! We can still recover from this!

  • Good. Where is this warehouse?

Here is the address. They'll have it well guarded, as I said, but I believe you have the power to overwhelm them. When you get to the Blood Coral, you will need to activate runes there for my magic to take effect there. It will take three minutes for it to work. In that time, you will have to fend off the Legacy Chain and activate the runes as my magic empowers them. Once that is all done, I can use my teleportation magic to get that Blood Coral out of there and into our own safe keeping.

Just as a warning, Character, we will need to move fast on recovering the final pieces. My magic will only be able to hold the power of the Blood Coral back for so long. When that breaks... well, let us just say that anyone with any desire for power will swarm our warehouse. Oh, and I suggest for this little operation to leave anyone you're working with out of this. I wouldn't trust them with a secret as big as this.

Those working with Diviner Maros may still speak with their contacts for this mission.

Unnecessary Solicitation

I'll need to focus if I'm to properly prepare this ritual, Character.

Mission Objective(s)

  • Steal the Blood Coral from the Legacy Chain

Missions