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Difference between revisions of "User:GuyPerfect/Essence Mastery"

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Mastery of the integration between your human body and your Kheldian Essence has granted you access to more exotic types of powers.
 
Mastery of the integration between your human body and your Kheldian Essence has granted you access to more exotic types of powers.
  
'''Essence Mastery''' is the ancillary powerset for [[Peacebringer]]s and [[Warshade]]s. It is only available if neither the Nova nor Dwarf alternate forms have been selected.
+
'''Essence Mastery''' is the ancillary powerset for [[Peacebringer]]s and [[Warshade]]s. It is only available if neither the Nova nor Dwarf alternate forms have been selected, and selecting it will render Nova and Dwarf unavailable.
  
 
== Power Tables ==
 
== Power Tables ==
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{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=GuyPerfect_AstralEmanation.png|Power=Astral Emanation|Level=41|Effect=Toggle PBAoE, Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_AstralEmanation.png|Power=Astral Emanation|Level=35|Effect=Toggle PBAoE, Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_CelestialTwilight.png|Power=Celestial Twilight|Level=41|Effect=PBAoE, Ally: Rez +Dmg +Res(All)|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_CelestialTwilight.png|Power=Celestial Twilight|Level=35|Effect=PBAoE, Ally: Rez +Dmg +Res(All)|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_LightOfReason.png|Power=Light of Reason|Level=44|Effect=Toggle, Self: +Res(All Mez, Psionic) +Def(Psionic)|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_LightOfReason.png|Power=Light of Reason|Level=41|Effect=Toggle, Self: +Res(All Mez, Psionic) +Def(Psionic)|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_RenewEssence.png|Power=Renew Essence|Level=44|Effect=Click, Self: +Endurance|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_RenewEssence.png|Power=Renew Essence|Level=41|Effect=Click, Self: +Endurance, +Recovery, +Res(Endurance Drain)|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_BowShock.png|Power=Bow Shock|Level=47|Effect=PBAoE, Foe: -Dmg -ToHit -Def -Res|Border=0}}
+
{{Powers_LevelRow|Icon=GuyPerfect_BowShock.png|Power=Bow Shock|Level=44|Effect=PBAoE, Foe: -Dmg -ToHit -Def -Res|Border=0}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
 
{{clr}}
 
{{clr}}
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{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=GuyPerfect_AstralDiversion.png|Power=Astral Diversion|Level=41|Effect=Ranged (Targeted AoE), Foe: -ToHit -Def, Team: +ToHit +Def|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_AstralDiversion.png|Power=Astral Diversion|Level=35|Effect=Ranged (Targeted AoE), Foe: -ToHit -Def -Perception|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_CosmicVengeance.png|Power=Cosmic Vengeance|Level=41|Effect=PBAoE, Team: +Dmg +ToHit +Def +Res(Effects), Foe: -Res(Effects)|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_CosmicVengeance.png|Power=Cosmic Twilight|Level=35|Effect=Ranged (Targeted AoE), Minor DMG(Negative), Foe -Regen, -Recharge, -SPD, Ally Rez|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_VeilTheMind.png|Power=Veil the Mind|Level=44|Effect=Toggle, Self: +Res(All Mez)|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_VeilTheMind.png|Power=Veil the Mind|Level=41|Effect=Toggle, Self: +Res(All Mez)|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_SuppressEssence.png|Power=Suppress Essence|Level=44|Effect=Ranged, Foe: -Recov -Regen|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_SuppressEssence.png|Power=Suppress Essence|Level=41|Effect=Ranged, Foe: -Recov -Regen|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_KheldWormhole.png|Power=Gravimetric Disposition|Level=47|Effect=Ranged (Targeted AoE), Foe: Teleport Immob|Border=0}}
+
{{Powers_LevelRow|Icon=GuyPerfect_KheldWormhole.png|Power=Gravimetric Disposition|Level=44|Effect=Ranged (Targeted AoE), Foe: Teleport Hold|Border=0}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
 
{{clr}}
 
{{clr}}
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=== [[Image:GuyPerfect_AstralDiversion.png]] Astral Diversion ===
 
=== [[Image:GuyPerfect_AstralDiversion.png]] Astral Diversion ===
  
Your Kheldian energy can be used to unify your team and improve their combat skills while weakening enemies. By siphoning the essence of a targeted foe and all surrounding foes, you can increase (for your and any teammate around the targeted enemy) ToHit and Perception, provide defense to all attacks, and provide resistance to ToHit and Perception debuffs. Affected foes suffer decreased ToHit and Defense.
+
Your dark Kheldian energy can be used to weaken the life force of all enemies surrounding your target, diverting their power to benefit you and your team. Affected foes suffer decreased ToHit and Defense, and their Perception is significantly reduced. This power by itself will not alert enemies to your presence.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon warshade.png|18px]] 41 (Warshade)}}
+
{{PowerBlock_Level|[[Image:Archetypeicon warshade.png|18px]] 35 (Warshade)}}
 
{{PowerBlock_Effects|Ranged, Targeted AoE}}
 
{{PowerBlock_Effects|Ranged, Targeted AoE}}
{{PowerBlock_Blank|Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)}}
+
{{PowerBlock_Blank|Foe: -ToHit -Def -Perception}}
{{PowerBlock_Blank|Foe: -ToHit -Def}}
+
{{PowerBlock_Enhancements|{{Enhance Defense Debuff}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Defense}}}}
+
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
+
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
+
{{PowerBlock_Sets|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Defense}}}}
+
 
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
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=== [[Image:GuyPerfect_AstralEmanation.png]] Astral Emanation ===
 
=== [[Image:GuyPerfect_AstralEmanation.png]] Astral Emanation ===
  
Your Kheldian energy can be used to unify your team and improve their combat skills. By emitting a warm, soft light, you can increase you and your team's ToHit and Perception, provide defense to all attacks, and provide resistance to ToHit and Perception debuffs.
+
Your Kheldian energy can be used to unify your team and improve their combat skills. By emitting a warm, soft light, you can increase you and your team's ToHit and Perception, provide Defense to all attacks, and provide resistance to ToHit and Perception debuffs.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 41 (Peacebringer)}}
+
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 35 (Peacebringer)}}
 
{{PowerBlock_Effects|Toggle, PBAoE}}
 
{{PowerBlock_Effects|Toggle, PBAoE}}
 
{{PowerBlock_Blank|Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)}}
 
{{PowerBlock_Blank|Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)}}
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=== [[Image:GuyPerfect_BowShock.png]] Bow Shock ===
 
=== [[Image:GuyPerfect_BowShock.png]] Bow Shock ===
  
You can create a devastating flash of ionizing light energy, weakening all enemies around you. Bow Shock deals no damage, but is extremely accurate and can dramatically reduce the damage, ToHit, defense and damage resistance of your foes. You must be at least level 47 and have two other Essence Mastery powers before selecting this power.
+
You can create a devastating flash of ionizing light energy, weakening all enemies around you. Bow Shock deals no damage, but is extremely accurate and can dramatically reduce the damage, ToHit, Defense and damage resistance of your foes. You must be at least level 44 and have two other Essence Mastery powers before selecting this power.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 47 (Peacebringer)}}
+
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 44 (Peacebringer)}}
 
{{PowerBlock_Effects|PBAoE}}
 
{{PowerBlock_Effects|PBAoE}}
 
{{PowerBlock_Blank|Foe: -Dmg -ToHit -Def -Res}}
 
{{PowerBlock_Blank|Foe: -Dmg -ToHit -Def -Res}}
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{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 41 (Peacebringer)}}
+
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 35 (Peacebringer)}}
 
{{PowerBlock_Effects|PBAoE}}
 
{{PowerBlock_Effects|PBAoE}}
 
{{PowerBlock_Blank|Ally: Rez +Dam +Res(All)}}
 
{{PowerBlock_Blank|Ally: Rez +Dam +Res(All)}}
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{{clr}}
 
{{clr}}
  
=== [[File:GuyPerfect_CosmicVengeance.png]] Cosmic Vengeance ===
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=== [[File:GuyPerfect_CosmicVengeance.png]] Cosmic Twilight ===
  
The loss of a comrade enrages the team. Should you be defeated in combat, activate this power to drain the essence of nearby foes to grant your teammates a bonus to ToHit, Damage and Defense to all attacks. A Vengeful team has no fear, and Cosmic Vengeance protects your Teammates from Fear effects. It also gives your team great resistance to all status effects, Placate and Knockback. At least one foe is required to activate this power, and the more foes there are to fuel this power, the more bonuses are applied to your team. Affected foes become less tolerant to all status effects.
+
Activating this power channels the power of dark matter to weaken your foes in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed and drained of some life. Revived allies will have full Hit Points and Endurance and will suffer no ill effects and are left protected from XP Debt for 20 seconds.
  
 
{{PowerBlock Start}}
 
{{PowerBlock Start}}
{{PowerBlock_Level|[[Image:Archetypeicon warshade.png|18px]] 41 (Warshade)}}
+
{{PowerBlock_Damage|Minor (Negative)}}
{{PowerBlock Recharge|Very Slow}}
+
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock Effects|Click}}
+
{{PowerBlock_Level|[[Image:Archetypeicon warshade.png|18px]] 35 (Warshade)}}
{{PowerBlock Blank|Area of Effect (60 feet range, 100 feet radius)}}
+
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock Blank|Teammate +Defense, +ToHit, +Damage, Heal, }}
+
{{PowerBlock_Blank|Foe -Regeneration, -Recharge, -Speed}}
{{PowerBlock Blank|Protect(Fear, Knockback, Knockup, Repel),}}
+
{{PowerBlock_Blank|Ally Resurrect}}
{{PowerBlock Blank|Resist(All mez, Taunt, Placate)}}
+
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock Blank|Foe -Resist(All mez, Taunt, Placate)}}
+
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Enhancements|{{Enhance Defense Buff}}}}
+
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock Blank|{{Enhance Heal}}}}
+
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Blank|{{Enhance ToHit Buff}}}}
+
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock Sets|{{Set Defense}}}}
+
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock Blank|{{Set Healing}}}}
+
{{PowerBlock Blank|{{Set Slow Movement}}}}
{{PowerBlock Blank|{{Set To Hit Buff}}}}
+
{{PowerBlock_End}}
{{PowerBlock End}}
+
 
{{clr}}
 
{{clr}}
  
 
=== [[File:GuyPerfect_KheldWormhole.png]] Gravimetric Disposition ===
 
=== [[File:GuyPerfect_KheldWormhole.png]] Gravimetric Disposition ===
  
You can open a gravitational wormhole behind a targeted foe and violently push him, and all nearby foes, through it. The victims are transferred to the other end of the wormhole and are left Immobilized in a crushing field of gravity. You determine the location of the wormhole's end, but it must be placed on the ground. More powerful foes may be resistant to the wormhole effects. You must be at least level 47 and have two other Essence Mastery powers before selecting this power.
+
You can open a gravitational wormhole behind a targeted foe and violently push him, and all nearby foes, through it. The victims are transferred to the other end of the wormhole and are left Held in a crushing field of gravity. You determine the location of the wormhole's end, but it must be placed on the ground. More powerful foes may be resistant to the wormhole effects. You must be at least level 44 and have two other Essence Mastery powers before selecting this power.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_warshade.png|18px]] 47 (Warshade)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_warshade.png|18px]] 44 (Warshade)}}
 
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
 
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
{{PowerBlock_Blank|Foe: Teleport Immobilize}}
+
{{PowerBlock_Blank|Foe: Teleport Hold}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Hold}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
+
{{PowerBlock_Sets|{{Set Holds}}}}
{{PowerBlock_Sets|{{Set Immobilize}}}}
+
 
{{PowerBlock_Blank|{{Set Teleport}}}}
 
{{PowerBlock_Blank|{{Set Teleport}}}}
 
{{PowerBlock_Blank|{{Set Universal Travel}}}}
 
{{PowerBlock_Blank|{{Set Universal Travel}}}}
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=== [[Image:GuyPerfect_LightOfReason.png]] Light of Reason ===
 
=== [[Image:GuyPerfect_LightOfReason.png]] Light of Reason ===
  
When you toggle on your Light of Reason, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You will also receive moderate resistance and defense to Psionic attacks. You must be at least level 44 and have Astral Emanation or Celestial Twilight before selecting this power.
+
When you toggle on your Light of Reason, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You will also receive moderate resistance and defense to Psionic attacks. You must be at least level 41 and have Astral Emanation or Celestial Twilight before selecting this power.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 44 (Peacebringer)}}
+
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 41 (Peacebringer)}}
 
{{PowerBlock_Effects|Toggle}}
 
{{PowerBlock_Effects|Toggle}}
 
{{PowerBlock_Blank|Self: +Res(All Mez, Psionic) +Def(Psionic)}}
 
{{PowerBlock_Blank|Self: +Res(All Mez, Psionic) +Def(Psionic)}}
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=== [[File:GuyPerfect_SuppressEssence.png]] Suppress Essence ===
 
=== [[File:GuyPerfect_SuppressEssence.png]] Suppress Essence ===
  
By smothering the life force of a single foe, you can dramatically decrease their Recovery and Regeneration rate for a while. You must be at least level 44 and have Astral Diversion or Cosmic Vengeance before selecting this power.  
+
By smothering the life force of a single foe, you can dramatically decrease their Recovery and Regeneration rate for a while. You must be at least level 41 and have Astral Diversion or Cosmic Twilight before selecting this power.  
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 44 (Warshade)}}
+
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 41 (Warshade)}}
 
{{PowerBlock_Effects|Click, Ranged}}
 
{{PowerBlock_Effects|Click, Ranged}}
 
{{PowerBlock_Blank|Foe -Recov -Regen}}
 
{{PowerBlock_Blank|Foe -Recov -Regen}}
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=== [[Image:GuyPerfect_RenewEssence.png]] Renew Essence ===
 
=== [[Image:GuyPerfect_RenewEssence.png]] Renew Essence ===
  
Through perfect control of your body and energy, you can concentrate for a few moments and replenish some of your Endurance.  You must be at least level 44 and have Astral Emanation or Celestial Twilight before selecting this power.
+
Through perfect control of your body and energy, you can concentrate for a few moments and replenish some of your essenceWith your newfound energy, you recover some Endurance, and for a short while all of your powers will cost less Endurance and you will have a bonus to Recovery. You must be at least level 41 and have Astral Emanation or Celestial Twilight before selecting this power.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 44 (Peacebringer)}}
 
{{PowerBlock_Level|[[Image:Archetypeicon peacebringer.png|18px]] 44 (Peacebringer)}}
{{PowerBlock_Effects|Click, Self: +Endurance}}
+
{{PowerBlock_Effects|Click, Self: +Endurance, +Recovery, Endurance Discount, +Res(Endurance Drain)}}
 
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
 
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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=== [[Image:GuyPerfect_VeilTheMind.png]] Veil the Mind ===
 
=== [[Image:GuyPerfect_VeilTheMind.png]] Veil the Mind ===
  
When you toggle on Veil the Mind, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You must be at least level 44 and have Astral Diversion or Cosmic Vengeance before selecting this power.
+
When you toggle on Veil the Mind, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You must be at least level 41 and have Astral Diversion or Cosmic Twilight before selecting this power.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon warshade.png|18px]] 44 (Warshade)}}
+
{{PowerBlock_Level|[[Image:Archetypeicon warshade.png|18px]] 41 (Warshade)}}
 
{{PowerBlock_Effects|Toggle}}
 
{{PowerBlock_Effects|Toggle}}
 
{{PowerBlock_Blank|Self: +Res(All Mez)}}
 
{{PowerBlock_Blank|Self: +Res(All Mez)}}

Latest revision as of 06:56, 28 October 2011

Overview

Mastery of the integration between your human body and your Kheldian Essence has granted you access to more exotic types of powers.

Essence Mastery is the ancillary powerset for Peacebringers and Warshades. It is only available if neither the Nova nor Dwarf alternate forms have been selected, and selecting it will render Nova and Dwarf unavailable.

Power Tables

Peacebringer

Essence Mastery is available as a ancillary set for Peacebringers. The following table shows which powers are available and at what level:

Power Level Effect
GuyPerfect AstralEmanation.png Astral Emanation 35 Toggle PBAoE, Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)
GuyPerfect CelestialTwilight.png Celestial Twilight 35 PBAoE, Ally: Rez +Dmg +Res(All)
GuyPerfect LightOfReason.png Light of Reason 41 Toggle, Self: +Res(All Mez, Psionic) +Def(Psionic)
GuyPerfect RenewEssence.png Renew Essence 41 Click, Self: +Endurance, +Recovery, +Res(Endurance Drain)
GuyPerfect BowShock.png Bow Shock 44 PBAoE, Foe: -Dmg -ToHit -Def -Res


Warshade

Essence Mastery is available as a ancillary set for Warshades. The following table shows which powers are available and at what level:

Power Level Effect
GuyPerfect AstralDiversion.png Astral Diversion 35 Ranged (Targeted AoE), Foe: -ToHit -Def -Perception
GuyPerfect CosmicVengeance.png Cosmic Twilight 35 Ranged (Targeted AoE), Minor DMG(Negative), Foe -Regen, -Recharge, -SPD, Ally Rez
GuyPerfect VeilTheMind.png Veil the Mind 41 Toggle, Self: +Res(All Mez)
GuyPerfect SuppressEssence.png Suppress Essence 41 Ranged, Foe: -Recov -Regen
GuyPerfect KheldWormhole.png Gravimetric Disposition 44 Ranged (Targeted AoE), Foe: Teleport Hold


Powers

The following are powers in the Essence Mastery powerset.

GuyPerfect AstralDiversion.png Astral Diversion

Your dark Kheldian energy can be used to weaken the life force of all enemies surrounding your target, diverting their power to benefit you and your team. Affected foes suffer decreased ToHit and Defense, and their Perception is significantly reduced. This power by itself will not alert enemies to your presence.

Recharge Slow
Minimum Level Archetypeicon warshade.png 35 (Warshade)
Effects Ranged, Targeted AoE
Foe: -ToHit -Def -Perception
Enhancements TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense DeBuff.png Defense Debuff
IO To Hit DeBuff.png ToHit Debuff


GuyPerfect AstralEmanation.png Astral Emanation

Your Kheldian energy can be used to unify your team and improve their combat skills. By emitting a warm, soft light, you can increase you and your team's ToHit and Perception, provide Defense to all attacks, and provide resistance to ToHit and Perception debuffs.

Recharge Slow
Minimum Level Archetypeicon peacebringer.png 35 (Peacebringer)
Effects Toggle, PBAoE
Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Defense Buff.png Enhance Defense Buffs
TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO To Hit Buff.png To Hit Buff
IO Defense Buff.png Defense


GuyPerfect BowShock.png Bow Shock

You can create a devastating flash of ionizing light energy, weakening all enemies around you. Bow Shock deals no damage, but is extremely accurate and can dramatically reduce the damage, ToHit, Defense and damage resistance of your foes. You must be at least level 44 and have two other Essence Mastery powers before selecting this power.

Recharge Very Long
Minimum Level Archetypeicon peacebringer.png 44 (Peacebringer)
Effects PBAoE
Foe: -Dmg -ToHit -Def -Res
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Accuracy.png Enhance Accuracy
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
TO Training Defense DeBuff.png Enhance Defense Debuff
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Defense DeBuff.png Defense Debuff
IO Accurate ToHit Debuff.png Accurate ToHit Debuff
IO To Hit DeBuff.png ToHit Debuff


GuyPerfect CelestialTwilight.png Celestial Twilight

Focusing the power of the stars, you can revive any fallen friends around you from the brink of death. Revived allies are charged with the cosmic energy and will recover full Hit Points and Endurance, and will deal more damage and be more resistant to all damage types for 30 seconds. Revived allies will be protected from XP debt for 20 seconds.

Recharge Very Long
Minimum Level Archetypeicon peacebringer.png 35 (Peacebringer)
Effects PBAoE
Ally: Rez +Dam +Res(All)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage


GuyPerfect CosmicVengeance.png Cosmic Twilight

Activating this power channels the power of dark matter to weaken your foes in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed and drained of some life. Revived allies will have full Hit Points and Endurance and will suffer no ill effects and are left protected from XP Debt for 20 seconds.

Damage Minor (Negative)
Recharge Very Long
Minimum Level Archetypeicon warshade.png 35 (Warshade)
Effects Ranged (Targeted Area of Effect)
Foe -Regeneration, -Recharge, -Speed
Ally Resurrect
Enhancements TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Damage.png Targeted AoE Damage
IO Slow.png Slow Movement


GuyPerfect KheldWormhole.png Gravimetric Disposition

You can open a gravitational wormhole behind a targeted foe and violently push him, and all nearby foes, through it. The victims are transferred to the other end of the wormhole and are left Held in a crushing field of gravity. You determine the location of the wormhole's end, but it must be placed on the ground. More powerful foes may be resistant to the wormhole effects. You must be at least level 44 and have two other Essence Mastery powers before selecting this power.

Recharge Slow
Minimum Level Archetypeicon warshade.png 44 (Warshade)
Effects Ranged (Targeted AoE)
Foe: Teleport Hold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Hold Duration.png Holds
IO Teleportation.png Teleport
IO Universal Travel.png Universal Travel


GuyPerfect LightOfReason.png Light of Reason

When you toggle on your Light of Reason, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You will also receive moderate resistance and defense to Psionic attacks. You must be at least level 41 and have Astral Emanation or Celestial Twilight before selecting this power.

Recharge Fast
Minimum Level Archetypeicon peacebringer.png 41 (Peacebringer)
Effects Toggle
Self: +Res(All Mez, Psionic) +Def(Psionic)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Defense Buff.png Enhance Defense Buffs
Set Categories IO Resist Damage.png Resist Damage
IO Defense Buff.png Defense


GuyPerfect SuppressEssence.png Suppress Essence

By smothering the life force of a single foe, you can dramatically decrease their Recovery and Regeneration rate for a while. You must be at least level 41 and have Astral Diversion or Cosmic Twilight before selecting this power.

Recharge Very Long
Minimum Level Archetypeicon warshade.png 41 (Warshade)
Effects Click, Ranged
Foe -Recov -Regen
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Range.png Enhance Range
Set Categories IO Endurance Modification.png Endurance Modification


GuyPerfect RenewEssence.png Renew Essence

Through perfect control of your body and energy, you can concentrate for a few moments and replenish some of your essence. With your newfound energy, you recover some Endurance, and for a short while all of your powers will cost less Endurance and you will have a bonus to Recovery. You must be at least level 41 and have Astral Emanation or Celestial Twilight before selecting this power.

Recharge Long
Minimum Level Archetypeicon peacebringer.png 44 (Peacebringer)
Effects Click, Self: +Endurance, +Recovery, Endurance Discount, +Res(Endurance Drain)
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Endurance Modification.png Endurance Modification


GuyPerfect VeilTheMind.png Veil the Mind

When you toggle on Veil the Mind, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You must be at least level 41 and have Astral Diversion or Cosmic Twilight before selecting this power.

Recharge Fast
Minimum Level Archetypeicon warshade.png 41 (Warshade)
Effects Toggle
Self: +Res(All Mez)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate