Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "User:GuyPerfect/Essence Mastery"

From Paragon Wiki Archive
Jump to: navigation, search
m (Updating prerequisite descriptions)
(Significant revision of Warshade powers)
Line 26: Line 26:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=GuyPerfect_GalacticRecall.png|Power=Fold Space|Level=41|Effect=Team Recall|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_AstralDiversion.png|Power=Astral Diversion|Level=41|Effect=Ranged, Foe: -ToHit -Def, Team: +ToHit +Def|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_CosmicVengeance.png|Power=Cosmic Vengeance|Level=41|Effect=Ranged (Targeted AoE), Team: +Dmg +ToHit +Def +Res(Effects)|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_CosmicVengeance.png|Power=Cosmic Vengeance|Level=41|Effect=PBAoE, Team: +Dmg +ToHit +Def +Res(Effects), Foe: -Res(Effects)|Border=1}}
 
{{Powers_LevelRow|Icon=GuyPerfect_VeilTheMind.png|Power=Veil the Mind|Level=44|Effect=Toggle, Self: +Res(All Mez)|Border=1}}
 
{{Powers_LevelRow|Icon=GuyPerfect_VeilTheMind.png|Power=Veil the Mind|Level=44|Effect=Toggle, Self: +Res(All Mez)|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_KheldPowerBoost.png|Power=Power Boost|Level=44|Effect=Click, Self: +Special|Border=1}}
+
{{Powers_LevelRow|Icon=GuyPerfect_SuppressEssence.png|Power=Suppress Essence|Level=44|Effect=Ranged, Foe: -Recov -Regen|Border=1}}
{{Powers_LevelRow|Icon=GuyPerfect_KheldWormhole.png|Power=Wormhole|Level=47|Effect=Ranged (Targeted AoE), Foe: Teleport Stun Knockback|Border=0}}
+
{{Powers_LevelRow|Icon=GuyPerfect_KheldWormhole.png|Power=Gravimetric Disposition|Level=47|Effect=Ranged (Targeted AoE), Foe: Teleport Immob|Border=0}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
 
{{clr}}
 
{{clr}}
Line 37: Line 37:
  
 
The following are powers in the Essence Mastery powerset.
 
The following are powers in the Essence Mastery powerset.
 +
 +
=== [[Image:GuyPerfect_AstralDiversion.png]] Astral Diversion ===
 +
 +
Your Kheldian energy can be used to unify your team and improve their combat skills while weakening enemies. By siphoning the essence of a targeted foe and all surrounding foes, you can increase (for your and any teammate around the targeted enemy) ToHit and Perception, provide defense to all attacks, and provide resistance to ToHit and Perception debuffs. Affected foes suffer decreased ToHit and Defense.
 +
 +
{{PowerBlock_Start}}
 +
{{PowerBlock_Recharge|Slow}}
 +
{{PowerBlock_Level|[[Image:Archetypeicon warshade.png|18px]] 41 (Warshade)}}
 +
{{PowerBlock_Effects|Ranged, Targeted AoE}}
 +
{{PowerBlock_Blank|Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)}}
 +
{{PowerBlock_Blank|Foe: -ToHit -Def}}
 +
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Defense}}}}
 +
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
 +
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
 +
{{PowerBlock_Blank|{{Set Defense}}}}
 +
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
 +
{{PowerBlock_End}}
 +
{{clr}}
  
 
=== [[Image:GuyPerfect_AstralEmanation.png]] Astral Emanation ===
 
=== [[Image:GuyPerfect_AstralEmanation.png]] Astral Emanation ===
Line 95: Line 116:
 
=== [[File:GuyPerfect_CosmicVengeance.png]] Cosmic Vengeance ===
 
=== [[File:GuyPerfect_CosmicVengeance.png]] Cosmic Vengeance ===
  
The loss of a comrade enrages the team. When a teammate is defeated in combat, activate this power to grant you and your teammates a bonus to ToHit, Damage and Defense to all attacks. A Vengeful team has no fear, and Cosmic Vengeance protects you and your Teammates from Fear effects. It also gives you and your team great resistance to Sleep, Hold, Disorient, Immobilize, Confuse, Taunt, Placate and Knockback. This power does not stack with multiple castings.
+
The loss of a comrade enrages the team. Should you be defeated in combat, activate this power to drain the essence of nearby foes to grant your teammates a bonus to ToHit, Damage and Defense to all attacks. A Vengeful team has no fear, and Cosmic Vengeance protects your Teammates from Fear effects. It also gives your team great resistance to all status effects, Placate and Knockback. At least one foe is required to activate this power, and the more foes there are to fuel this power, the more bonuses are applied to your team. Affected foes become less tolerant to all status effects.
  
 
{{PowerBlock Start}}
 
{{PowerBlock Start}}
Line 104: Line 125:
 
{{PowerBlock Blank|Teammate +Defense, +ToHit, +Damage, Heal, }}
 
{{PowerBlock Blank|Teammate +Defense, +ToHit, +Damage, Heal, }}
 
{{PowerBlock Blank|Protect(Fear, Knockback, Knockup, Repel),}}
 
{{PowerBlock Blank|Protect(Fear, Knockback, Knockup, Repel),}}
{{PowerBlock Blank|Resist(Fear, Disorient, Sleep, Immobilize, Hold, Confuse, Taunt, Placate)}}
+
{{PowerBlock Blank|Resist(All mez, Taunt, Placate)}}
 +
{{PowerBlock Blank|Foe -Resist(All mez, Taunt, Placate)}}
 
{{PowerBlock Enhancements|{{Enhance Defense Buff}}}}
 
{{PowerBlock Enhancements|{{Enhance Defense Buff}}}}
 
{{PowerBlock Blank|{{Enhance Heal}}}}
 
{{PowerBlock Blank|{{Enhance Heal}}}}
{{PowerBlock Blank|{{Enhance Range}}}}
 
 
{{PowerBlock Blank|{{Enhance ToHit Buff}}}}
 
{{PowerBlock Blank|{{Enhance ToHit Buff}}}}
 
{{PowerBlock Sets|{{Set Defense}}}}
 
{{PowerBlock Sets|{{Set Defense}}}}
Line 115: Line 136:
 
{{clr}}
 
{{clr}}
  
=== [[Image:GuyPerfect_GalacticRecall.png]] Fold Space ===
+
=== [[File:GuyPerfect_KheldWormhole.png]] Gravimetric Disposition ===
  
Your Kheldian energy can connect to the life force of all of your teammates and teleport them to a nearby location.
+
You can open a gravitational wormhole behind a targeted foe and violently push him, and all nearby foes, through it. The victims are transferred to the other end of the wormhole and are left Immobilized in a crushing field of gravity. You determine the location of the wormhole's end, but it must be placed on the ground. More powerful foes may be resistant to the wormhole effects. You must be at least level 47 and have two other Essence Mastery powers before selecting this power.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon warshade.png|18px]] 41 (Warshade)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_warshade.png|18px]] 47 (Warshade)}}
{{PowerBlock_Effects|Team Recall}}
+
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Blank|Foe: Teleport Immobilize}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Sets|{{Set Teleport}}}}
+
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge}}}}
 +
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
 +
{{PowerBlock_Sets|{{Set Immobilize}}}}
 +
{{PowerBlock_Blank|{{Set Teleport}}}}
 
{{PowerBlock_Blank|{{Set Universal Travel}}}}
 
{{PowerBlock_Blank|{{Set Universal Travel}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
Line 148: Line 174:
 
{{clr}}
 
{{clr}}
  
=== [[File:GuyPerfect_KheldPowerBoost.png]] Power Boost ===
+
=== [[File:GuyPerfect_SuppressEssence.png]] Suppress Essence ===
  
Greatly boosts the secondary effects of your powers. Your powers' effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must be at least level 44 and have Fold Space or Cosmic Vengeance before selecting this power.
+
By smothering the life force of a single foe, you can dramatically decrease their Recovery and Regeneration rate for a while. You must be at least level 44 and have Astral Diversion or Cosmic Vengeance before selecting this power.  
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
+
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 44 (Warshade)}}
 
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 44 (Warshade)}}
{{PowerBlock_Effects|Self +Special}}
+
{{PowerBlock_Effects|Click, Ranged}}
 +
{{PowerBlock_Blank|Foe -Recov -Regen}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|None}}
+
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 +
{{PowerBlock Sets|{{Set Endurance Modification}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
 
{{clr}}
 
{{clr}}
Line 179: Line 208:
 
=== [[Image:GuyPerfect_VeilTheMind.png]] Veil the Mind ===
 
=== [[Image:GuyPerfect_VeilTheMind.png]] Veil the Mind ===
  
When you toggle on Veil the Mind, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You must be at least level 44 and have Fold Space or Cosmic Vengeance before selecting this power.
+
When you toggle on Veil the Mind, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You must be at least level 44 and have Astral Diversion or Cosmic Vengeance before selecting this power.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
Line 188: Line 217:
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_End}}
 
{{clr}}
 
 
=== [[File:GuyPerfect_KheldWormhole.png]] Wormhole ===
 
 
You can open a gravitational Wormhole behind a targeted foe and violently push him, and all nearby foes, through it. The victims are sent flying out the other end of the Wormhole and are left Disoriented. You determine the location of the Wormhole's end, and can place it high in the air if desired. More powerful foes may be resistant to the Wormhole effects. You must be at least level 47 and have two other Essence Master powers before selecting this power.
 
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Level|[[File:Archetypeicon_warshade.png|18px]] 47 (Warshade)}}
 
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
 
{{PowerBlock_Blank|Foe: Teleport Disorient Knockback}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Knockback}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge}}}}
 
{{PowerBlock_Blank|{{Enhance Disorient}}}}
 
{{PowerBlock_Sets|{{Set Stuns}}}}
 
{{PowerBlock_Blank|{{Set Teleport}}}}
 
{{PowerBlock_Blank|{{Set Knockback}}}}
 
{{PowerBlock_Blank|{{Set Universal Travel}}}}
 
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
 
{{clr}}
 
{{clr}}

Revision as of 20:31, 21 November 2010

Overview

Mastery of the integration between your human body and your Kheldian Essence has granted you access to more exotic types of powers.

Essence Mastery is the ancillary powerset for Peacebringers and Warshades. It is only available if neither the Nova nor Dwarf alternate forms have been selected.

Power Tables

Peacebringer

Essence Mastery is available as a ancillary set for Peacebringers. The following table shows which powers are available and at what level:

Power Level Effect
GuyPerfect AstralEmanation.png Astral Emanation 41 Toggle PBAoE, Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)
GuyPerfect CelestialTwilight.png Celestial Twilight 41 PBAoE, Ally: Rez +Dmg +Res(All)
GuyPerfect LightOfReason.png Light of Reason 44 Toggle, Self: +Res(All Mez, Psionic) +Def(Psionic)
GuyPerfect RenewEssence.png Renew Essence 44 Click, Self: +Endurance
GuyPerfect BowShock.png Bow Shock 47 PBAoE, Foe: -Dmg -ToHit -Def -Res


Warshade

Essence Mastery is available as a ancillary set for Warshades. The following table shows which powers are available and at what level:

Power Level Effect
GuyPerfect AstralDiversion.png Astral Diversion 41 Ranged, Foe: -ToHit -Def, Team: +ToHit +Def
GuyPerfect CosmicVengeance.png Cosmic Vengeance 41 PBAoE, Team: +Dmg +ToHit +Def +Res(Effects), Foe: -Res(Effects)
GuyPerfect VeilTheMind.png Veil the Mind 44 Toggle, Self: +Res(All Mez)
GuyPerfect SuppressEssence.png Suppress Essence 44 Ranged, Foe: -Recov -Regen
GuyPerfect KheldWormhole.png Gravimetric Disposition 47 Ranged (Targeted AoE), Foe: Teleport Immob


Powers

The following are powers in the Essence Mastery powerset.

GuyPerfect AstralDiversion.png Astral Diversion

Your Kheldian energy can be used to unify your team and improve their combat skills while weakening enemies. By siphoning the essence of a targeted foe and all surrounding foes, you can increase (for your and any teammate around the targeted enemy) ToHit and Perception, provide defense to all attacks, and provide resistance to ToHit and Perception debuffs. Affected foes suffer decreased ToHit and Defense.

Recharge Slow
Minimum Level Archetypeicon warshade.png 41 (Warshade)
Effects Ranged, Targeted AoE
Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)
Foe: -ToHit -Def
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Defense Buff.png Enhance Defense Buffs
TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO To Hit Buff.png To Hit Buff
IO Defense Buff.png Defense
IO To Hit DeBuff.png ToHit Debuff


GuyPerfect AstralEmanation.png Astral Emanation

Your Kheldian energy can be used to unify your team and improve their combat skills. By emitting a warm, soft light, you can increase you and your team's ToHit and Perception, provide defense to all attacks, and provide resistance to ToHit and Perception debuffs.

Recharge Slow
Minimum Level Archetypeicon peacebringer.png 41 (Peacebringer)
Effects Toggle, PBAoE
Team: +ToHit +Perception +Def +Res(-ToHit, -Perception)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Defense Buff.png Enhance Defense Buffs
TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO To Hit Buff.png To Hit Buff
IO Defense Buff.png Defense


GuyPerfect BowShock.png Bow Shock

You can create a devastating flash of ionizing light energy, weakening all enemies around you. Bow Shock deals no damage, but is extremely accurate and can dramatically reduce the damage, ToHit, defense and damage resistance of your foes. You must be at least level 47 and have two other Essence Mastery powers before selecting this power.

Recharge Very Long
Minimum Level Archetypeicon peacebringer.png 47 (Peacebringer)
Effects PBAoE
Foe: -Dmg -ToHit -Def -Res
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Accuracy.png Enhance Accuracy
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
TO Training Defense DeBuff.png Enhance Defense Debuff
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Defense DeBuff.png Defense Debuff
IO Accurate ToHit Debuff.png Accurate ToHit Debuff
IO To Hit DeBuff.png ToHit Debuff


GuyPerfect CelestialTwilight.png Celestial Twilight

Focusing the power of the stars, you can revive any fallen friends around you from the brink of death. Revived allies are charged with the cosmic energy and will recover full Hit Points and Endurance, and will deal more damage and be more resistant to all damage types for 30 seconds. Revived allies will be protected from XP debt for 20 seconds.

Recharge Very Long
Minimum Level Archetypeicon peacebringer.png 41 (Peacebringer)
Effects PBAoE
Ally: Rez +Dam +Res(All)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage


GuyPerfect CosmicVengeance.png Cosmic Vengeance

The loss of a comrade enrages the team. Should you be defeated in combat, activate this power to drain the essence of nearby foes to grant your teammates a bonus to ToHit, Damage and Defense to all attacks. A Vengeful team has no fear, and Cosmic Vengeance protects your Teammates from Fear effects. It also gives your team great resistance to all status effects, Placate and Knockback. At least one foe is required to activate this power, and the more foes there are to fuel this power, the more bonuses are applied to your team. Affected foes become less tolerant to all status effects.

Minimum Level Archetypeicon warshade.png 41 (Warshade)
Recharge Very Slow
Effects Click
Area of Effect (60 feet range, 100 feet radius)
Teammate +Defense, +ToHit, +Damage, Heal,
Protect(Fear, Knockback, Knockup, Repel),
Resist(All mez, Taunt, Placate)
Foe -Resist(All mez, Taunt, Placate)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Heal.png Enhance Heal
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO Defense Buff.png Defense
IO Healing-Absorb.png Healing/Absorb
IO To Hit Buff.png To Hit Buff


GuyPerfect KheldWormhole.png Gravimetric Disposition

You can open a gravitational wormhole behind a targeted foe and violently push him, and all nearby foes, through it. The victims are transferred to the other end of the wormhole and are left Immobilized in a crushing field of gravity. You determine the location of the wormhole's end, but it must be placed on the ground. More powerful foes may be resistant to the wormhole effects. You must be at least level 47 and have two other Essence Mastery powers before selecting this power.

Recharge Slow
Minimum Level Archetypeicon warshade.png 47 (Warshade)
Effects Ranged (Targeted AoE)
Foe: Teleport Immobilize
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Immobilization Duration.png Enhance Immobilization Duration
Set Categories IO Immobilization Duration.png Immobilize
IO Teleportation.png Teleport
IO Universal Travel.png Universal Travel


GuyPerfect LightOfReason.png Light of Reason

When you toggle on your Light of Reason, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You will also receive moderate resistance and defense to Psionic attacks. You must be at least level 44 and have Astral Emanation or Celestial Twilight before selecting this power.

Recharge Fast
Minimum Level Archetypeicon peacebringer.png 44 (Peacebringer)
Effects Toggle
Self: +Res(All Mez, Psionic) +Def(Psionic)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Defense Buff.png Enhance Defense Buffs
Set Categories IO Resist Damage.png Resist Damage
IO Defense Buff.png Defense


GuyPerfect SuppressEssence.png Suppress Essence

By smothering the life force of a single foe, you can dramatically decrease their Recovery and Regeneration rate for a while. You must be at least level 44 and have Astral Diversion or Cosmic Vengeance before selecting this power.

Recharge Very Long
Minimum Level Archetypeicon warshade.png 44 (Warshade)
Effects Click, Ranged
Foe -Recov -Regen
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Range.png Enhance Range
Set Categories IO Endurance Modification.png Endurance Modification


GuyPerfect RenewEssence.png Renew Essence

Through perfect control of your body and energy, you can concentrate for a few moments and replenish some of your Endurance. You must be at least level 44 and have Astral Emanation or Celestial Twilight before selecting this power.

Recharge Long
Minimum Level Archetypeicon peacebringer.png 44 (Peacebringer)
Effects Click, Self: +Endurance
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Endurance Modification.png Endurance Modification


GuyPerfect VeilTheMind.png Veil the Mind

When you toggle on Veil the Mind, you create an energy barrier that grants you moderate protection to most status effects, including disorient, sleep, hold, immobilize, knockback, confuse and terrorize. You must be at least level 44 and have Astral Diversion or Cosmic Vengeance before selecting this power.

Recharge Fast
Minimum Level Archetypeicon warshade.png 44 (Warshade)
Effects Toggle
Self: +Res(All Mez)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate