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Difference between revisions of "Positron Task Force Part Two"

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(added merit rewards)
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== Missions ==
 
== Missions ==
{{Missing}}
+
1.  {{Missing}}
 +
 
 +
2.  {{Missing}}
 +
 
 +
3.  Cripple the Clockwork Army
 +
 
 +
Positron: Detective Frasenbacker has a lead for us, Task Force Fusion. It appears that the Clockwork are using an abandoned supergroup base in Faultline to store bombs for the Faultline plan. This base was home to many technological heroes - making it the perfect spot for the Clockwork to salvage parts from! You all need to get in there and cut off the Clockwork's plans! These should be the coordinates for the base. You'll need to get in there and destroy whatever the Clockwork are using to build those bombs!  If we can stop them here, then this'll be one less group we need to be concerned about with the dam. 
 +
 
 +
Destroy the Clockwork's source for spare parts
 +
 
 +
Search for any more parts
 +
 
 +
4.  Speak with Mirror Spirit regarding the Circle
 +
 
 +
Positron: Detective Frasenbacker has a lead for us, Task Force Fusion. It appears that the Clockwork are using an abandoned supergroup base in Faultline to store bombs for the Faultline plan. This base was home to many technological heroes - making it the perfect spot for the Clockwork to salvage parts from! You all need to get in there and cut off the Clockwork's plans! These should be the coordinates for the base. You'll need to get in there and destroy whatever the Clockwork are using to build those bombs!  If we can stop them here, then this'll be one less group we need to be concerned about with the dam. 
 +
 
 +
Mission Complete: You were able to hamper some of the Clockwork's activities, but not enough to fully stop them. The presence of the Circle must mean that they're on the move in Faultline - you'll have to speak with Mirror Spirit to see if she might have an idea of what's going on with them.
 +
 
 +
5.  Attack the Circle within Oranbega
 +
 
 +
Positron: Detective Frasenbacker has a lead for us, Task Force Fusion. It appears that the Clockwork are using an abandoned supergroup base in Faultline to store bombs for the Faultline plan. This base was home to many technological heroes - making it the perfect spot for the Clockwork to salvage parts from! You all need to get in there and cut off the Clockwork's plans! These should be the coordinates for the base. You'll need to get in there and destroy whatever the Clockwork are using to build those bombs!  If we can stop them here, then this'll be one less group we need to be concerned about with the dam.  Mission Objective: You found something Mission Complete: You were able to hamper some of the Clockwork's activities, but not enough to fully stop them. The presence of the Circle must mean that they're on the move in Faultline - you'll have to speak with Mirror Spirit to see if she might have an idea of what's going on with them. Mirror Spirit: Task Force Fusion, I was hoping you would come see me. Yes, I'm aware that you fought the Circle in that supergroup base. I apologize that I was not able to inform you ahead of time. An entrance to Oranbega has appeared within Faultline. It can only mean that the Circle are on the move once again. I can tell you where to find this entrance. From there, it will be up to you to go in there and stop whatever they are doing. I will let the PPD know that the Clockwork are on the move as well.
 +
 
 +
Look for any clues to the Circle's next move
 +
 
 +
6.  Save the Faultline Dam and Paragon City!
 +
 
 +
Positron: Hold on... Oh no! The police band just exploded with chatter. The Faultline Dam is under attack! I thought Longbow could hold out, but it seems like it came under attack by all three groups at once! What's worse is that the Circle have started to summon Shadow Simulacrums all over the city! Task Force Fusion, there is little time. You need to get to the Faultline Dam and stop the Clockwork, Circle of Thorns, and Vahzilok from destroying each other - and the dam! Valkryie and I will fight off the Shadow Simulacrums within the city to buy you all some time. From the sound of the dispatchers Longbow is reporting attacks both inside and outside of the Dam facility... Task Force Fusion, you need to get to the Faultline Dam. You are the city's only hope! I believe in you, Task Force Fusion. From the sound of it the Clockwork are setting their bombs up both outside and inside the dam. You need to stop them first, or there won't be a dam to save! There is a boat down by the docks in Aftershock. I know the captain and he'll ship you over to the docks by the spillway near the dam. Hopefully the Clockwork won't see you coming by sea and you can take them out before they can detonate the bombs. From there, you'll need to get into the dam and clear it out, then push through and deal with the Vahzilok that are reported in Overbrook, most likely at the water treatment facility. Good luck, Task Force Fusion. You're the only ones left that can save the dam!
 +
 
 +
Through the mist rising from the spillway you can see metal forms placing barrels against the Faultline Dam's concrete face.  It's up to you and your team to save Faultline!
 +
 
 +
3 external bombs remain
 +
 
 +
3 internal bombs remain, defeat Rollister to stop the ritual
 +
 
 +
4 chemical barrels to disable outside the dam
 +
 
 +
Defeat Dr. Vahzilok
  
 
== Souvenir ==
 
== Souvenir ==

Revision as of 04:45, 30 April 2010

Future Updates

Template:Issue17 Issue 17: Dark Mirror updates the Positron Task Force. In Issue 17, it will be split into two halves. The final battle of the Task Force takes place in the Faultline Dam and incorporates a new enemy introduced in Issue 17.

Overview

Dam Hero
120px
Contact Positron
Zone Steel Canyon
Minimum Size 3 players
Coordinates (-3136, -80, -501)
Level Range 11-16
Merits 15
Badge Badge PositronRevampPart2.png Dam Hero
Enemy Groups Badge villain vahzilok.png Vahzilok
Badge villain clockwork.png Clockwork
Badge villain cot.png Circle of Thorns
v  d  e

The Positron Task Force is the first of six Freedom Phalanx Task Forces, and the completion of all six grants the Task Force Commander Badge. The other five task forces are started by Synapse, Sister Psyche, Citadel, Manticore, and Numina.

In order to get the Positron's Ally Badge, a player must complete both Part One and Part Two, which each grant their own unique badges as well (meaning the revamped Positron Task Force awards three badges).

This task force is also designated as a Signature Task Force. As such, missions will always spawn mobs at level 16 or higher, regardless of team members' levels. A low level team may have a great deal of trouble completing this lengthy task force. The highest level team member should lead to allow the task force to be done at a manageable level.



Template:MeritAward

Introductions

Initial Contact

+++ Missing Information +++

Missions

1. +++ Missing Information +++

2. +++ Missing Information +++

3. Cripple the Clockwork Army

Positron: Detective Frasenbacker has a lead for us, Task Force Fusion. It appears that the Clockwork are using an abandoned supergroup base in Faultline to store bombs for the Faultline plan. This base was home to many technological heroes - making it the perfect spot for the Clockwork to salvage parts from! You all need to get in there and cut off the Clockwork's plans! These should be the coordinates for the base. You'll need to get in there and destroy whatever the Clockwork are using to build those bombs! If we can stop them here, then this'll be one less group we need to be concerned about with the dam.

Destroy the Clockwork's source for spare parts

Search for any more parts

4. Speak with Mirror Spirit regarding the Circle

Positron: Detective Frasenbacker has a lead for us, Task Force Fusion. It appears that the Clockwork are using an abandoned supergroup base in Faultline to store bombs for the Faultline plan. This base was home to many technological heroes - making it the perfect spot for the Clockwork to salvage parts from! You all need to get in there and cut off the Clockwork's plans! These should be the coordinates for the base. You'll need to get in there and destroy whatever the Clockwork are using to build those bombs! If we can stop them here, then this'll be one less group we need to be concerned about with the dam.

Mission Complete: You were able to hamper some of the Clockwork's activities, but not enough to fully stop them. The presence of the Circle must mean that they're on the move in Faultline - you'll have to speak with Mirror Spirit to see if she might have an idea of what's going on with them.

5. Attack the Circle within Oranbega

Positron: Detective Frasenbacker has a lead for us, Task Force Fusion. It appears that the Clockwork are using an abandoned supergroup base in Faultline to store bombs for the Faultline plan. This base was home to many technological heroes - making it the perfect spot for the Clockwork to salvage parts from! You all need to get in there and cut off the Clockwork's plans! These should be the coordinates for the base. You'll need to get in there and destroy whatever the Clockwork are using to build those bombs! If we can stop them here, then this'll be one less group we need to be concerned about with the dam. Mission Objective: You found something Mission Complete: You were able to hamper some of the Clockwork's activities, but not enough to fully stop them. The presence of the Circle must mean that they're on the move in Faultline - you'll have to speak with Mirror Spirit to see if she might have an idea of what's going on with them. Mirror Spirit: Task Force Fusion, I was hoping you would come see me. Yes, I'm aware that you fought the Circle in that supergroup base. I apologize that I was not able to inform you ahead of time. An entrance to Oranbega has appeared within Faultline. It can only mean that the Circle are on the move once again. I can tell you where to find this entrance. From there, it will be up to you to go in there and stop whatever they are doing. I will let the PPD know that the Clockwork are on the move as well.

Look for any clues to the Circle's next move

6. Save the Faultline Dam and Paragon City!

Positron: Hold on... Oh no! The police band just exploded with chatter. The Faultline Dam is under attack! I thought Longbow could hold out, but it seems like it came under attack by all three groups at once! What's worse is that the Circle have started to summon Shadow Simulacrums all over the city! Task Force Fusion, there is little time. You need to get to the Faultline Dam and stop the Clockwork, Circle of Thorns, and Vahzilok from destroying each other - and the dam! Valkryie and I will fight off the Shadow Simulacrums within the city to buy you all some time. From the sound of the dispatchers Longbow is reporting attacks both inside and outside of the Dam facility... Task Force Fusion, you need to get to the Faultline Dam. You are the city's only hope! I believe in you, Task Force Fusion. From the sound of it the Clockwork are setting their bombs up both outside and inside the dam. You need to stop them first, or there won't be a dam to save! There is a boat down by the docks in Aftershock. I know the captain and he'll ship you over to the docks by the spillway near the dam. Hopefully the Clockwork won't see you coming by sea and you can take them out before they can detonate the bombs. From there, you'll need to get into the dam and clear it out, then push through and deal with the Vahzilok that are reported in Overbrook, most likely at the water treatment facility. Good luck, Task Force Fusion. You're the only ones left that can save the dam!

Through the mist rising from the spillway you can see metal forms placing barrels against the Faultline Dam's concrete face. It's up to you and your team to save Faultline!

3 external bombs remain

3 internal bombs remain, defeat Rollister to stop the ritual

4 chemical barrels to disable outside the dam

Defeat Dr. Vahzilok

Souvenir

+++ Missing Information +++

History

In Issue 17, the Positron Task Force was updated and split into two task forces, like it was originally planned. The original incarnation was a single task force because the developers could not figure out how to make a contact give two task forces. This made it long, arduous, and often painful for a large number of players, and it was one of the least liked task forces in the game.