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Difference between revisions of "Multiple Builds"

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m (Robot: Cosmetic changes)
(do you have to craft a separate alpha boost for each build?)
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== Overview ==
 
== Overview ==
[[Issue 13]] added the ability for characters to have multiple [[build]]s. Each build allows the character to have completely separate power choices and associated power trays.
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[[Issue 13]] added the ability for characters to have two [[build]]s, and [[Issue 19]]'s [[Alpha Slot]] introduced a third build. Each build allows the character to have completely separate power choices and associated power trays.
  
 
== Details ==
 
== Details ==
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=== List of Build Similarities ===
 
=== List of Build Similarities ===
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Works the Same
 
What's the same?
 
What works the same?
 
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* Primary and Secondary [[:Category:Powersets|powersets]] remain the same, just like when [[Power Respecification|respecifying]].
 
* Primary and Secondary [[:Category:Powersets|powersets]] remain the same, just like when [[Power Respecification|respecifying]].
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=== List of Build Differences ===
 
=== List of Build Differences ===
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* Just like a respec, [[Power Pools]] and [[Ancillary Power Pools]]/[[Patron Power Pools]] can be different.
 
* Just like a respec, [[Power Pools]] and [[Ancillary Power Pools]]/[[Patron Power Pools]] can be different.
 
* [[Enhancements]] in one build cannot be copied to the other build. A character must purchase/create enhancements for each build.
 
* [[Enhancements]] in one build cannot be copied to the other build. A character must purchase/create enhancements for each build.
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== History ==
 
== History ==
The initial implementation of Multiple Builds limits characters to 2 builds. The code to allow more builds is there, it is up to the devs whether it is expanded or not.
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The initial implementation of Multiple Builds limited characters to 2 builds. Because the initial implementation only allows two builds, many call them Dual Builds. "Dual Builds" redirects here.
 
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Because the initial implementation only allows two builds, many will call them Dual Builds. The Dual Builds article redirects here.
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<!-- original patch notes on training room 20081106
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Multiple Builds
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Characters can create a second build with different power selections and enhancement slotting, and switch between builds by talking to any Trainer. Now you can have separate builds for soloing and grouping, or for PvP.
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• The second build works like a respec, so you can change anything except your Primary and Secondary powersets.
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• The second build is slotted with enhancements separately from your first build.
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• You can swap builds once every 15 minutes.
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• All powers fully recharge when switching builds
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end original patch notes -->
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== See Also ==
 
== See Also ==
 
* [[Issue 13]]
 
* [[Issue 13]]
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* [[Issue 19]]
 
* [[Power Respecification]]
 
* [[Power Respecification]]
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 18:44, 30 November 2010

Overview

Issue 13 added the ability for characters to have two builds, and Issue 19's Alpha Slot introduced a third build. Each build allows the character to have completely separate power choices and associated power trays.

Details

How it Works

  • Switchable Builds are available at level 10.
  • Any time a character visits a Trainer, one of the options will be to change builds.
  • Builds can be changed once every 15 minutes.
  • All powers will have their recharge time reset when changing builds.
    • Changing builds as fast as possible will take a total of 30 minutes. All but the longest recharging powers will have recharged by then.

List of Build Similarities

List of Build Differences

  • Just like a respec, Power Pools and Ancillary Power Pools/Patron Power Pools can be different.
  • Enhancements in one build cannot be copied to the other build. A character must purchase/create enhancements for each build.
  • Security/Threat Levels
    Unlike a respec, each build has to be trained up separately.
    • Each build always has the same amount of earned experience, but alternate builds will not train up alongside the active build.
    • When choosing an alternate build for the first time, the character will start at Security/Threat Level 1 and will have to be trained up, level by level.
    • Additionally, each build requires training when switched to it, if the character has gained levels since the last time the build was used.
  • Power tray content is kept separate.
    • Moved powers and macros do not get saved across builds. Each build saves and uses its own data.
    • Macros and Temporary Powers do not automatically get added to the other build's power trays and must be added manually.

Respecifying and Multi-Builds

reword

  • Respecs are kept track of on a per character basis, not a per build.
  • Using a respec on one build does not carry over to the other build.

Epic Archetypes

  • Peacebringers' and Warshades' (HEATs) primary and secondary powersets can be leveled up differently on each build.
    • A Kheldian can be all human on one build and utilize forms on another, or any other combination possible.
  • Soldiers of Arachnos (VEATs) primary and secondary powersets, while split into 3 sections, can be leveled up differently on each build.
    • A Soldier can have Crab Spider training on one build, and Bane Spider training on another. However, they will lose display of the Bane Spider cape, and have the Crab Spider legs on both builds.

History

The initial implementation of Multiple Builds limited characters to 2 builds. Because the initial implementation only allows two builds, many call them Dual Builds. "Dual Builds" redirects here.

See Also