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Difference between revisions of "Merit Rewards"

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== Overview ==
 
== Overview ==
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[[Image:E_ICON_MeritToken.png|left]]
 
[[Issue 13]] gave us '''Merit Rewards''', replacing the random recipe option at the end of [[Task Force]]s, [[Strike Force]]s, and [[Trial]]s. Merit rewards are also given at the end of every [[Story Arc]], whether it is major or minor, and by killing at least some [[Giant Monster|Giant Monsters]]. Each activity has had a different reward amount assigned to it, based on [[datamine]]d time required to complete it.
 
[[Issue 13]] gave us '''Merit Rewards''', replacing the random recipe option at the end of [[Task Force]]s, [[Strike Force]]s, and [[Trial]]s. Merit rewards are also given at the end of every [[Story Arc]], whether it is major or minor, and by killing at least some [[Giant Monster|Giant Monsters]]. Each activity has had a different reward amount assigned to it, based on [[datamine]]d time required to complete it.
  
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In the [http://boards.cityofheroes.com/showflat.php?Number=12579707 Merits Q&A], the design philosophy was covered:
 
In the [http://boards.cityofheroes.com/showflat.php?Number=12579707 Merits Q&A], the design philosophy was covered:
  
''Taskforces give an average of 1 merit every 5 minutes of average time (12 merits an hour), Trials give an average of 1 merit every 4.5 minutes (13-14 merits an hour), and Story Arcs give an average of 1 merit every 12.5 minutes (4-5 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.''
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:''Task Forces give an average of 1 merit every 5 minutes of average time (12 merits an hour), Trials give an average of 1 merit every 4.5 minutes (13-14 merits an hour), and Story Arcs give an average of 1 merit every 12.5 minutes (4-5 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.''
  
== Rewards Listings ==
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Repeating the same Task Force/Strike Force/Trial within a specified time will lessen the Merit Rewards by half each time up to a minimum of one Merit, but after 24 hours without completing a certain Task Force/etc., the Merit Rewards will be reset back to their default value. Completing multiple ''different'' Task Forces/etc. in the same 24 hour period will not subject each subsequent ''different'' Task Force to diminishing returns.
  
The following pages list the rewards for all available reward sources:
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Completing Story Arcs is ''not'' subject to diminishing returns. This includes completing multiple different Story Arcs, ''and'' [[Flashback|flashing back]] repeatedly to the same Story Arc.
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== Rewards Sources ==
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The following pages list the rewards for all available Merit Rewards sources:
  
 
* [[Hero Merit Rewards]] -- [[Task Force]]s, [[Trial]]s, and [[Story Arc]]s
 
* [[Hero Merit Rewards]] -- [[Task Force]]s, [[Trial]]s, and [[Story Arc]]s
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* [[Cooperative Merit Rewards]] -- Cooperative Task Forces, [[Rikti War Zone|RWZ]] Story Arcs
 
* [[Cooperative Merit Rewards]] -- Cooperative Task Forces, [[Rikti War Zone|RWZ]] Story Arcs
 
* [[Miscellaneous Merit Rewards]] -- [[Giant Monster]]s, [[Hamidon]], etc.
 
* [[Miscellaneous Merit Rewards]] -- [[Giant Monster]]s, [[Hamidon]], etc.
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== Rewards Purchases ==
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* Large [[Inspirations]]: 1 Merit
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* Single Origin [[Enhancement]]s: 8 Merits
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* [[Invention Salvage]] (three "tier" options: Levels 10-25, Levels 26-40, Levels 41-50):
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** Random Rare Salvage: 20 Merits
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** Random Rare ''Magic'' Salvage: 30 Merits
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** Random Rare ''Tech'' Salvage: 30 Merits
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* [[Common Invention Recipes]]: 12 Merits
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* [[Invention Origin Enhancement Sets]] (select specific [[recipe]]s):
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** Uncommon Enhancement Recipes: 50 Merits
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** Rare Enhancement Recipes: 125-275 Merits
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* Random [[Recipe Drop Pools#Pool C (Task Forces)|Task Force]] Rare Recipes: 20 Merits
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* Random [[Recipe Drop Pools#Pool D (Trials)|Trial]] Rare Recipes: 30 Merits
  
 
== See Also ==
 
== See Also ==

Revision as of 07:28, 4 December 2008

This article is a stub. You can help the Paragon Wiki by expanding it.

Overview

E ICON MeritToken.png

Issue 13 gave us Merit Rewards, replacing the random recipe option at the end of Task Forces, Strike Forces, and Trials. Merit rewards are also given at the end of every Story Arc, whether it is major or minor, and by killing at least some Giant Monsters. Each activity has had a different reward amount assigned to it, based on datamined time required to complete it.

Merit rewards can be turned in for recipes, enhancements, salvage, badges, and more.

In the Merits Q&A, the design philosophy was covered:

Task Forces give an average of 1 merit every 5 minutes of average time (12 merits an hour), Trials give an average of 1 merit every 4.5 minutes (13-14 merits an hour), and Story Arcs give an average of 1 merit every 12.5 minutes (4-5 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.

Repeating the same Task Force/Strike Force/Trial within a specified time will lessen the Merit Rewards by half each time up to a minimum of one Merit, but after 24 hours without completing a certain Task Force/etc., the Merit Rewards will be reset back to their default value. Completing multiple different Task Forces/etc. in the same 24 hour period will not subject each subsequent different Task Force to diminishing returns.

Completing Story Arcs is not subject to diminishing returns. This includes completing multiple different Story Arcs, and flashing back repeatedly to the same Story Arc.

Rewards Sources

The following pages list the rewards for all available Merit Rewards sources:

Rewards Purchases

See Also

External Links