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Difference between revisions of "Hero (Enemy)"

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(added enemy rank category)
(updated list with Lady Jane)
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* [[Manticore]], from [[Mender Silos Task Force]].  In the first two missions, Manticore has Boss-class HP.  In the last mission, Manticore has Pet-class HP.  
 
* [[Manticore]], from [[Mender Silos Task Force]].  In the first two missions, Manticore has Boss-class HP.  In the last mission, Manticore has Pet-class HP.  
 
* All the captive members of [[Freedom Phalanx]] and [[Vindicators]], from [[Mender Silos]]' [[Mender_Silos_Task_Force|Task Force]].  Everyone but [[Citadel]] has Pet-class HP (while Citadel is classified as an [[Elite Boss]]).
 
* All the captive members of [[Freedom Phalanx]] and [[Vindicators]], from [[Mender Silos]]' [[Mender_Silos_Task_Force|Task Force]].  Everyone but [[Citadel]] has Pet-class HP (while Citadel is classified as an [[Elite Boss]]).
 +
* [[Lady Jane]] from [[Montague Castanella]]'s mission [[Montague_Castanella#Meet_with_Lady_Jane|Meet with Lady Jane]].  Lady Jane has Boss-class HP.
 
* [[Sigil]] and [[Kadabra Kill]], from [[Darrin Wade]]'s missions.  Both have Boss-class HP, and in addition, do not possess [[Purple Triangles]].
 
* [[Sigil]] and [[Kadabra Kill]], from [[Darrin Wade]]'s missions.  Both have Boss-class HP, and in addition, do not possess [[Purple Triangles]].
 
* [[Daedalus]], from the [[Imperious Task Force]] mission, [[Imperious_Task_Force#Stop_Romulus|Stop Romulus]].  Daedalus has Boss-class HP.
 
* [[Daedalus]], from the [[Imperious Task Force]] mission, [[Imperious_Task_Force#Stop_Romulus|Stop Romulus]].  Daedalus has Boss-class HP.

Revision as of 15:58, 4 December 2008

Heroes are extremely powerful entities. They con +5 to their level. Their HP are usually in the tens of thousands (ten times that of standard bosses), substantial regeneration and recovery, high damage, and have a cycling period of near-immunity to all Status Effects except Sleep and Immobilization. Approach with extreme caution and several teammates.

Heroes are basically Archvillains, only with a Hero identifier, thus, they use the same debuff resistance tables, and will spawn as weaker Elite Bosses against teams which are small and/or using low notoriety settings.


Starting from Issue 10, there has been a number of Hero entities, which, although labelled as such, do not possess the proper amount of HP, endurance, damage levels, regeneration, recovery, and resistance levels, although they may still possess the purple triangles of Archvillain Resistance. Instead, they possess the abilities equal to a Pet or Boss mob of their level. They are almost always Allied units, though sometimes, they may be enemies. It is unknown if this is intentional or if this is a bug. For the villainous list, please see Archvillain.

A listing is made below.