Overview
Dr. Graves is a villain contact in the Mercy neighborhood of Mercy Island at coordinates (-1066, 239, -9). His level range is 5-19. He is one of the Ongoing Training Missions contacts.
Introductions
Contact Introduced By
Contact automatically introduced with a pop-up after a character reaches level 5 and completes training.
- Dr. Graves has been skulking around Mercy Island...
- A message appeared on the wall in front of you.
- 'You, Character, have been chosen to partake in an offering of power unimaginable. Seek out Dr. Graves in Mercy Island and he shall guide you to this prize.'
- The message vanishes, making you wonder if it was ever even there.
- This contact has now been added to the active tab of your Contact window.
Contact Introduces
+++ Missing Information +++
Information
The Eternal Surgeon
Somewhere between man and monster, Dr. Graves no longer practices 'formal' medicine. Practically impossible to kill, since he's technically already dead, Dr. Graves realizes that his name has become the butt of numerous jokes. However, when he needs a new kidney, spleen, heart, or other 'disposable organs', not too many people take time to appreciate the irony of his career path.
Initial Contact
Missing Initial Contact Dialogue
Greeting
Missing At Least One Greeting Dialogue
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Story Arc
The Hearts of Darkness - Rogue's Contest (5-9)
Souvenir
Souvenir: Remote Detonator
This leftover detonator reminds you of your initial victories in Dr. Graves's game...
The Hearts of Darkness - Rogue's Contest
It began whit a summon from Dr. Graves, a grim surgeon with a short temper. He gathered you and four other Villains together and proposed a contest. The prize: unimaginable power and a resource at the winner's disposal, courtesy of your unnamed benefactor.
You started by making sure that Arachnos took little notice of you. You played dumb for the Arbiters and got them fighting amongst themselves, and returned to Graves.
During the first round of the contest, you managed to trick Dollface out of finishing a race to the finish, and stole the win yourself. Graves, though displeasedm was forced to concede the first victory to you.
For the second round, each contestant was required to formulate a plan of their own design, to display their villainous prowess. After investigating the others' plots, you came upon inspiration: you would destroy a Longbow base, lighting it up for all Mercy to see!
As you engaged in your plan, a mysterious voice began to assis you. It directed you on the specifics of when and how to destroy the base.
As you were about to evacuate the base and let the explosives run their course, the voice revealed itself: Scirocco of Arachnos had assissted you! He directed you to continue participation in Graves's illicit contest, in the hopes of tracking down and capturing your unnamed benefactor.
Register for Dr. Graves's tournament
Healthy Competition
Briefing
You would believe me to be a ghoul? And I assume your self-image is that of a misunderstood protagonist, is it? Or maybe the snarling monster with a secret heart of gold? Or perhaps someone cursed to a life they didn't want?
Bah. I am not here to trade barbs with someone of your like. However, what I am going to do is offer you, Character, a formal invitation to a very exclusive, albeit unsanctioned... competition.
Before you dismiss this opportunity, know this - the victor of the trial shall be granted the privilege of being apprenticed, if you will, to a person with very important connections.
Dr. Graves looks around at nearby Arachnos guards in a rather dramatic fashion before fixing his soulless eyes upon you.
Very, very important... connections.
Mission Acceptance
I'm glad to see that your ambition overshadows your attitude, Character. You'll need both if you expect to surpass the others in the eyes of the one who is truly watching. With that said, let us tarry no longer with this conversation. Actions speak louder than words, and if you try hard enough, sometimes louder than screams. I will give you the location you are to 'register' at. Use the registration console within the gathering place to prove your intent and I shall then speak to you further.
Unnecessary Solicitation
I do not have time to waste catering to your personal schedule. You are to meet me at the provided location,,, or forfeit your chance at gaining an enviable position of power. Now go!
Mission Objective(s)
This appears to be the location Dr. Graves instructed you to meet at. You'll need to find the registration console he spoke of.
- Register for Dr. Graves tournament
- Use the Identity Verification Console
- Talk to Dr. Graves
- Talk to Omnicore
- Talk to Zephyr
- Talk to Dollface
- Go look for Crosscut
- Talk to Crosscut
- Talk to Dr. Graves
You have signed on as one of the contestants in the tournament of darkness. Little do the others know that you have no intention of losing this contest...
Enemies
Longbow
Notable NPCs
- Dr. Graves (Hearts of Darkness Ally)
- Omnicore (Hearts of Darkness Ally)
- Zephyr (Hearts of Darkness Ally)
- Dollface (Hearts of Darkness Ally)
- Crosscut (Hearts of Darkness Ally)
- Longbow Intervention Team (Longbow)
Identity Verification Console interaction
This looks like the registration console Dr. Graves told you to use when you showed up. Large flashing words indicate that you should use one of the buttons below the screen.
Applicant will provide a biological sample to prove they are not in the employ of organizations as Longbow.
Insert sample of bio-organic composition.
- Words begin streaming across the display.
- ...Analyzing...
- ...Analyzing...
- ...Analyzing...
- Source material - Blood.
- Spectral Analysis Readings - No traces of pathogens on record indicating Longbow alliegence.
- Cellular Analysis - No traces of radical cellular mutation detected.
- Blood Count Analysis - High fat composition in the sample suggests the source subject is prone to a poor diet and could possibly lose a few pounds.
- Hold on... Did this thing say I was FAT?
- Words begin streaming across the display.
- ...Analyzing...
- ...Analyzing...
- ...Analyzing...
- Source material - Hair.
- Spectral Analysis Readings - No trace of pollutants known to be found in Paragon City.
- Texture Analysis - Sample shows chemicals found in low-quality haircare products.
- Cellular Analysis - Abundance of dead epidermis clusters suggests sample source is afflicted by severe dandruff
- Hey! I don't have dandruff!
- Words begin streaming across the display.
- All candidates must submit biological samples or face immediate termination.
- A mechanical arm extends from the console. At the end of the arm is what appears to be something that could only be described with one word - 'probe'. Before you can react, the arm goes to work procuring a rather... painful... sample from your body.
- Analyzing...
- Matter Composition - No traces of known Longbow nutrition supplements detected.
Genetic Analysis - Subject missing one strand of DNA within early strand sequence. Anomaly recorded.
- Wait... Did you just say I'm missing DNA???
Genemap Database Query Results - Subject matches no known genetic match from S.A.M. database. INTERPOL records show two known matches. Further inquiries prevented due to Triple Black Secret Clearance information lockdown.
- Two matches? How... How is that even possible.
Psychological Profile - Subject shows signs of narcissism normally associated with sociopathic disorders. Additional negative traits evidenced are the following - Delusion of Grandeur, Persecution Complex, Poor Impulse Control, and Exceptional Gullibility.
- Whan have I ever been gulli - hold on... Uh oh.
Final Analysis - Subject has failed the first test. initiate self-destruct sequence.
- [Quickly step away from the console!]
1st Dr. Graves dialogue
Upon approach
- Dr. Graves: Well, at least you're not as gullible as it would seem.
- Dr. Graves: You have passed the initial test. let us talk, shall we?
After interacting with Dr. Graves
Do not congratulate yourself too quickly. That was but the first of many tests you will need to pass if you are to win the right to be our faceless master's protege.
- What would have happened if I failed?
You would have made yourself useful in other ways. For instance, I could likely find a use for any undamaged limbs that still remained. However, there will be time to pursue that line of thinking later. In the meantime, we will need to gather the rest of the candidates so that I may explain the rules to all of you.
- Others? Rules? I want these answers now, Graves.
My, my... rather demanding, aren't we? Allow me to point out that currently you are not in a position to make any demands. Perhaps things may change in the future, but for now, you will be following my instructions if you wish to be part of this trial. Now follow me as we gather the rest. I believe I saw Omnicore nearby.
Omnicore dialogue
Upon approach
- Omnicore: Doctor! How much longer am I to wait?
- Omnicore: And who is this cretin?
After interacting with Omnicore
You are to be one of my rivals? You? If you are an indicator of the type of competition I am to expect, then it would seem this contest has ended before it even has begun.
- And you believe I view you as a threat?
I couldn't care less what simple beliefs you hold, - what was it again - Character. The fact remains that I am by far your superior on an intellectual level, and by the looks of you, on a physical level as well. These indisputable facts are all that are important.
You may wish to spare yourself the humiliation of me besting you by just leaving - now.
- So... You plan to beat me with pathetic, hollow threats?
- Dr. Graves: Both of you - cease this bickering at once!
- Zephyr: Heyyyy... Sounds like somebody's about to get in a fight.
- Zephyr: You guys are totally going to fight, right?
- Dr. Graves: I will not warn both of you again.
- Dr. Graves: If either of you continue this arguing, I will have both of you disqualified IMMEDIATELY!
- Zephyr: That sucks... I was hoping to see her pull off that torso trick.
Omnicore looks at Dr. Graves with what you believe to be glaring hatred from behind her mask. A moment later she screams in frustration, then looks back at you.
I will not let someone like you ruin my chance at gaining unimaginable power. We'll finish this at another time, Character.
- I'm looking forward to it, Omnicore.
Omnicore jerks her face towards the direction of the newcomer, Zephyr.
And what exactly are you supposed to be? You look like the lame excuse for being a fog machine.
- Zephyr: Whooooaaa... Do you have any idea who you're dealing with, you mechanical freak?
- You should hear what I think *you* look like, Omnicore.
WHAT!? How dare you... Both of you. I will no longer tolerate this from either of you.
Omnicore glares at Dr. Graves.
I may not be allowed to kill these miscreants, but I will not lower myself to speaking with them any longer.
- It's about time you shut up, Omnicore.
You turn around to talk with with Zephyr.
Upon leaving
- Omnicore: Ugh... Both of you disgust me. I will no longer subject myself to your idiocy.
- Omnicore: Doctor, come find me when this is to begin.
Zephyr dialogue
I can't believe you let her talk to you that way and you just let her get away with it... just sayin'.
- Who are you supposed to be?
Me? I'm Zephyr. You know, like the wind.
- You named yourself after the wind?
No. I am the wind. You know, like the whole 'Fwoooooosh! Haha! Crashed your ship into a shoal and now you're all gonna drown! Boohoo... now cry your eyes out, you wuss.'
That kind of wind, you know?
And, man... I gotta say... that kinda thing never gets old, I'm telling you.
- So you're telling me you're THE zephyr wind?
Uh, yeah. I thought I was pretty clear the couple first times I said it, but hey, you know, whatever. Oh yeah, and I'm also the one who's gonna kick your butt in the competition, too.
- Wait - why is the wind - you - competing for the prize?
Meh... I got nothing else better to do, you know? Ever since mankind got all technological-like, like that robo-freak, it's hard to cause all kinds of pain and sorrow and all that junk. Stuff like making widows - or blowing down houses - or flipping up a gal's skirt.
Okay, well, I still do that one.
Anyways. So, to get to the point, one day I turned myself into -
- I am no longer entertaining this conversation with you.
- Dr. Graves: Enough of this idle chatter. We still need to gather the other two. Let us go find Dollface next.
Dollface dialogue
Upon approach
- Dollface: Um... I think I'm lost. Would someone please help me?
- Dollface: This place is scary.
After interacting with Dollface
Oh! You... You're not going to hurt me, are you?
- That depends. Are you Dollface?
Who's Doll-
Dollface stops short as she is interrupted by Dr. Graves.
- Dr. Graves: This is indeed another one of your fellow competitors.
*hmpf*
Yeah, I'm Dollface. You're one of the other contestants, I'm guessing?
- Look, kid, this contest is for the grown-ups. Why don't you run along home.
Dollface glares at you.
Hey, pal. I'm older than I look, ok? Probably older than you, from the looks of it.
And who the heck are you anyway, turning your nose up at me, huh?
Hmph. Yeah, I can see you calling yourself that. So what makes you so special that you think you can beat someone like me? Do you shoot frogs from your eyes or something?
- I have no desire to reveal my powers to you.
Okay, okay! Calm down. I was just asking because I wanted to know if I was going to get grossed out if I ever have to fight against you. First of all, it's not nice to hit a girl. But if you're going to start throwing pukes at people or growing spikes from your body... well, I just don't want to see that kind of thing, okay?
- Then how do you expect to win?
Oh, that's easy! I'm going to convince everyone that I'm the best for the job. I'm very talented at what I do. I wouldn't say I'm the best at what I do, but I'm pretty darn good at it. And if that doesn't work, then maybe I'll just stab you in the neck or something.
...tee hee...
I'm just kidding. But you got real scared, didn't you? Didn't they, Mr. Doctor? They got so scared they were going to run away!
Just like how you're scared you're going to run away right now.
Like now.
- I doubt the Doctor is going to listen to -
- Dr. Graves: Um... I'm... I have to leave you all... I, um, have to go find Crosscut...
...tee hee...
He is so silly, and a very nice man. And he listens really well, too.
Really well.
Don't worry, though, I don't know you guys well enough yet. I don't know what you like to hear. But maybe I will one day, you know?
And then we can have a real fun time playing together.
- What did you just do to him?
What? Little old me, do something?
...tee hee...
All I did was suggest to him that he had a better place to be. And I guess I was right, huh? It's a coincidence, you know?
- Sure it was. A coincidence...
Dr. Graves said there was another person, too? Maybe we should go find them. What was it, Cross-slice or something like that?
Dollface looks right into your eyes.
I think it would be fun if we all went and looked for that guy, don't you agree?
- Yeah... I think I would be... A lot of fun...
Crosscut dialogue
Upon approach
- Crosscut: Ding-a-ling-ling! DING-A-LING-LING!
- Crosscut: Look at what I've done...
- Crosscut: I brought us all some presents...
After defeating the Longbow Intervention team
- Crosscut: Well now... Who wants the dark meat?
- Crosscut: Now now... Don't all speak up at once...
- Dr. Graves: I see you've met our final contestant.
After interacting with Dollface
So... Any preferences to the type of cut? A rump-roast perhaps? Or perhaps some ribs...?
- You're... going to eat them?
That would be a waste of such interesting textures, wouldn't you agree? No no... I have something else in mind.
Crosscut stares at you with a gargoyle-like gaze for a moment
Did you know you have very pretty eyes?
- What? What makes you say that?
I was wondering...
I was wondering if I could have them...
Oh, you are so kind...
- Dr. Graves: I shall now explain to you all the rules of the contest.
2nd Dr. Graves dialogue
Dr. Graves speaks to all of you.
Now that I have all of you assembled - save for Omnicore - it is time for the proceedings to begin. I am sure each of you have many questions -
- Yes, and it's time we get some answers, Graves.
You're impertinence has been noted, Character.
Now then. Each of you will be given a trial to test the strength of your powers. More important will be how you use them and on whom.
Throughout these trials, your faceless benefactor shall be watching you - and judging you. Once each of you have completed your test, we shall then move onto the true competition.
For now, concern yourself with only how you can show that you are superior to your rivals.
- I can kill them all right now if you'd like. Will that work?
No, Character, that will not work. All of you are prevented from killing each other upon threat of immediate disqualification and proceeding termination. I would suggest that you all abide by this rule.
Another important thing to note... The one hosting this contest - the very same person who will grant you untold powers - does not wish to be identified until the winner has been chosen. Thus, this tournament is unsanctioned by Arachnos.
If any of you speak of this to anyone, you will not only be discredited, but will forever be known as a 'snitch'. This, my friends, can in itself be a fate worse than death here within the Rogue Isles.
You will await further instructions as the trials are being prepared. Now go.
- I'll see you soon, Graves.
Debriefing
I hope you paid attention to the rules, Character. They are quite important. I am giving you my contact information so that you can learn when your trial is to begin.
Oh, and another thing. Good luck... You'll need it.
Avert Arachnos attention
Undisciplined Disciple
Briefing
Character. Before this first round of the competition begins, we must be certain that the ever present grasp of Arachnos has not taken notice of our... festivities. Thus, I have assigned each of you the task of reducing your profile - your importance, if you will - in the eyes of those who govern the pecking order in the Rogue Isles.
In other words, make the Arbiters believe you're not someone worth paying attention to for the time being.
Mission Acceptance
You have most likely already spoken with the arbiters that grant you permission to increase your powers. Although they appear to regard you as just one of the teeming throng that litters the streets of Mercy Island, this is not truly the case. I would suspect they have already taken a silent interest towards your activities, making your movements not as slight as you may believe.
You will need to make them think you're not worth considering for the time being. As part of your challenge, I will leave the details up to you. However, if I were to offer a suggestion, perhaps you may want to convince them that you're woefully inexperienced.
Dr. Graves pauses for a moment as he reads your face.
In other words, tell them you're a 'noob'.
Talk to Arbiter Richards in Mercy Island
Arbiter Richards dialogue
What is it that you want, citizen? I am not required to speak with you unless you feel you need training. Out with it already!
- So, umm... You're a trainer, right?
What kind of foolish question is that? Of course I'm a trainer!
Arbiter Richards stares at you with extreme annoyance.
Hold on a moment... You're Character, are you not? You've already been granted the right to increase your powers several times now. As a matter of fact, I believe I may even have granted you that right personally. What is this all about?
- I don't remember... I think I may have been, um, mindwiped.
Mindwiped? I'm unaware of any local individual who has been authorized use of those powers, let alone deign to use them on you. Now speak up! Who was it that mindwiped you?
- I don't remember. I was mindwiped, remember?
How convenient. Alright then. I'll play along... For now.
Arbiter Richards glares at you.
To answer your original question, yes... I'm a trainer. An arbiter, to be exact. You will come to me when you feel you can demonstrate increased powers through undertaking tasks that please Arachnos and Lord Recluse. If you can exhibit enough gained experience I, or another Arbiter, may judge you worthy of the privilege of increasing your powers.
- I forgot what experience means.
WHAT?! How could you forget something as simple as that? Experience is gained by combating those that Arachnos deems an enemy. Or by undertaking special missions, as well. Only a simpleton would ask such a ridiculous question!
...oh yes... I forget...
You've been mindwiped.
- Oh no! Maybe you've been mindwiped, too?
I HAVE NOT --
Arbiter Richards viciously snarls as if he is seriously considering striking you. After a deep breath, he regains his composure.
I have an idea... let me help you, Character. I want you to go to speak with Arbiter Unger in Port Oakes. I'm quite certain that he will be more than happy to answer any and every question you have for him. Please be sure to ask him, oh I don't know, any little thing you're even the slightest bit curious about. Perhaps you would like to know why the sky is blue? Well then, you be sure to ask, alright? That'll be fun, won't it?
Travel south beyond the wall until you arrive at the Ferry at which point you can take it to Port Oakes West. Now... leave my presence...
Immediately.
- Thank you so much for your help, Arbiter. Have a nice day!
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Trainers
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Trainers are capable of helping your character grow stronger. Whenever you gain enough experience to Level Up, a flashing arrow will appear near your Experience Bar. When you see this arrow, speak with a trainer!
Depending on your character's level, Trainers can allow you to learn new Powers, or can help you add Enhancement Slots to Powers you already have.
Visiting Trainers every time you Level Up is an essential part of your character's growth - remember to train whenever you get the chance!
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Unnecessary Solicitation
Missing Unnecessary Solicitation Dialogue
Mission Objective(s)
- Go take a ride on the Ferry to Port Oakes West
- Use your map to locate the Rogue Island Ferry
You've reached the Rogue Island Ferry leading out of Mercy Island. Take a trip to Port Oakes West and find Arbiter Unger in the Arena District.
Talk to Arbiter Unger
Arbiter Unger dialogue
Citizen. If you are standing before me, that must only mean you are claiming your right to increase your powers? You in no way would be here to waste my time, am I right? I mean...
That would be quite dangerous, wouldn't you agree?
- Actually, Arbiter Richards directed me to you.
Oh he did now, did he? What is it that you need from me that he could not deal with himself?
- I wanted to know how the Ferries worked.
You wanted to know how the ferries work...
And he sent you to me. To ask me 'how the ferries' work.
Let me make sure I understand this correctly. Arbiter Richards, rather than answering this pathetic question himself, sent you to ME. And he very specifically said, to you, that you were to speak to Arbiter Unger... am I understanding this right?
- No sir... He said 'speak to that brown-nosing Unger'.
...Brown.... nosing?...
Arbiter Unger clenches his teeth.
I see. Very well. I'll answer your question, citizen.
The ferries are but one means of transportation throughout the islands that make up the Rogue Isles. By the grace of Lord Recluse, these ferries are free to use and will take you to a number of different ports. You can use them any time you wish, reducing the time it would take to travel there through conventional means.
Know this. Although Arachnos has provided you the means of transportation, we do not provide you protection in your journeys. If you wander into a neighborhood with individuals far more powerful than you, your body will be unceremoniously dumped into the ocean.
Similar to what I have in mind for Richard when I next see him?
- You're going to kill him? Are Arbiters allowed to do that?
What? Oh no, you mistake me. I would never lay a hand upon one of my fellow Arbiters, even a buffoon the likes of Richard.
However, I understand he is still dealing with the problem of a corrupt police force within his purview. Were the Rogue Island Police force to start winding up in the hospital after a spate of mysterious attacks... well, I'm quite certain their Police Chief will want answers from Richard personally...
And when that's all done, I'd be curious to see whose nose is browner.
Now then... I've answered your question. Unless you have real business with me, I would suggest that you go about your day - somewhere - else.
- I understand. I'll be on my way now.
Mission Objective(s)
- Assault the corrupt cops in Mercy Island
- Defeat 10 Rogue Island Policemen
You have successfully beaten down enough cops to keep the Arbiters busy for a while. Now it is time to inform Dr. Graves of your success.
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Ferries
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The Rogue Isles Ferry is the best method for Villains to move about the Rogue Isles. Each Ferry leads to every other City Zone that also has a Ferry. Note that some zones also have a Black Helicopter. Like the Ferry, the Black Helicopter is a good way to quickly reach any zone with its own Black Helicopter.
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Unnecessary Solicitation
Although your idea is rather effective, this is not what you've been instructed to do. However, if you insist, I will not get in your way of inflicting grevious bodily harm upon those hypocritical authoritanians. You should find more than enough of them at Darwin's Landing or in Mercy City.
Debriefing
I'm not sure what was going through your head when you decided to raise the ire of the Rogue Island Police, Character. This runs directly counter-intuitive from your directions to reduce your profile.
You have, however, managed to keep the eyes of the police off of our activities; perhaps even Arachnos, themselves. Because of this, I will not request that our faceless benefactor disqualifies you... this time.
Beat the other Contestants!
Skeletons in Your Warehouse
Briefing
It is now time for the trials to begin. This shall be the first of several competitive events that you will be used to gauge your strengths, and potentially cull the weak. Let us hope for your sake that you are not the first to be culled.
Mission Acceptance
While you and the rest were avoiding the eye of Arachnos, I have put into motion all of the situations you will encounter and be judged by. You and the others will return to the impromptu training-grounds and utilize the registration terminal to begin the competition. The first to the finish line will be determined as the winner of Round One.
Oh, and you may wish to hurry. For you see, the competition has already begun...
Unnecessary Solicitation
I would highly suggest that you graced us with your presence in the Trial Ground, Character. The longer you wait, the more you have given your fellow competitors that much more headway towards the finish line.
Mission Objective(s)
You can hear various yells and explosion sounds coming from deeper inside the building. It looks like you may have gotten here too late!
- Beat the other Contestants!
- Register at the Terminal
- Trick Zephyr into following you!
- Stop Crosscut from getting ahead of you!
- Trick Crosscut into following you!
- Get the Intercom Override controls
- Fight the Skull blockade
- Find the Marker before the others do!
- Talk to Dr. Graves
- QUICKLY! Use the Marker!!!
- Deal with the angry Skulls!
You made it to the Marker before anyone else did!
Well, officially, that is... and that's all that counts now, isn't it?
Enemies
Skulls
Notable NPCs
- Dr. Graves (Hearts of Darkness Ally)
- Omnicore (Hearts of Darkness Ally)
- Zephyr (Hearts of Darkness Ally)
- Dollface (Hearts of Darkness Ally)
- Crosscut (Hearts of Darkness Ally)
- Skull Opportunist (Skulls)
- Skull Opportunist Leader (Skulls)
Skull dialogues
Upon entering the mission
- Skull Opportunist: So alls I gotta do is beat up one of these supers and I'll get the cash?
- Skull Opportunist: Oh yeah... here's another one now!
Skulls fighting Crosscut
- Crosscut: You know, I could help you make that skull-look happen for real.
- Skull Opportunist: Is this guy for real? Okay, you are starting to freak me out...
- Crosscut: Oh, the scaredy-gust and Character.
- Skull Opportunist: Oh yeeeeeahh! More capes means more money!
- Crosscut: Oh, where are my manners? Skulls, Character. Character, Skulls.
- Crosscut: Please, don't let me interrupt while you guys are getting to know each other...
Skulls blocking the way
- Skull Opportunist: These guys ain't gonna get past us.
- Skull Opportunist: Heads up, boys! Once these capes are down, we'll split the moeny fair and square!
After interacting with the final terminal
- Skull Opportunist Leader: We have been doublecrossed!
- Skull Opportunist Leader: We want our money, you zombie freak!
- Skull Opportunist Leader: AND the cars!
- Skull Opportunist Leader: We ain't goin' anywhere until we get it!
Interaction with Trial Marker
The console screen reads as follows:
All candidates will register. Upon registration, the rules of the contest shall be provided.
The candidates will remains till for retinal scan.
From the top of the terminal, a device emeres that appears to be a robotic hand with a cylindrical end point. A small hole is in the end of the cylinder which emits a small laser-dot. The robotic hand scans the dot up your face, reaching the bridge of your eyes... and keeps moving upwards past your eyes until resting directly in the center of your forehead.
- Quickly move away from the laser!
You deftly move out of the way of the dot.
A split second later, they cylinder erupts forward a deadly laser blast where a moment earlier your head was. Upon the screen lists the words:
Analyzing Reaction Patterns
Dodge Rating: 0.32
Complacency Rating: 1.25
Submissiveness Rating: 5
Identity Confirmed: Character.
- Submissiveness Rating of 5? Is that good or bad?!
Candidate Registration Accepted
Message from Dr. Tedd Graves directed to Character:
Character, once again you have managed to survive this test. However, as before, do not laud yourself in victory laurels just yet. From this moment forward your task will be to reach the corresponding terminal found hidden within this compound. Once you have done so, you will enter the following code - Omega Zero Terminus.
The trial will be judges by our benefactor through hidden eyes. You will be judged not only ny what place you reach the end, but also by what means you take to reach the end.
One final note: You are still under restrictions that prevent you from killing your fellow contestants. 'Accidents' will be fully investigated, and the perpetrator of those actions will be disqualified immediately with extreme prejudice.
- Look for the other terminal before anyone else does!
Zephyr dialogue
Upon arrival
- Zephyr: Whoahhh!!! That zombie dude has thrown skeletons at us!
- Zephyr: Like, walking skeletons that are wearing, like, skin!
Upon interaction
Why did it have to be skeletons? I haaaaaate skeletons!!!
Ummm... can I stick around near you?
- You can't be serious, Zephyr. They're not even really skeletons, you know.
I don't care, man! When I, uh, made my, um, first body - yeah, that's it - I, uh, forgot to make a skeleton for it, right? So then I -- don't laugh at me!
Crosscut laughed at me and, man, I tell you... that was even creepier than these skeleton guys!
- You're seriously afraid of skeletons? That is the most ridiculous thi --
Look, man. If you keep making fun of me for that, I'll go back and hang out next to Crosscut. But since he's further ahead of you, it looks like you'll have to beat BOTH of us, okay?
On the other hand, you can shut up with the mocking and I'll chill out with you... giving you a better chance of winning this round... see where I'm going with this?
- Hmmm... very well. You say Crosscut was up ahead?
Yeah, he was just around the corner fighting some of those skeleton dudes. He didn't really seem like he was in a rush, though. To be honest, I think he was more interested in playing with them than actually winning this round.
- Then I'll encourage him to keep up the good work...
Crosscut dialogue
After defeating the Skulls
- Crosscut: How disappointing...
- Crosscut: I was hoping these ones would have lasted longer...
Upon interaction
I have been trying to get them to say trick or treat for the past hour, and not one of these little spookies will play along.
Now what ever I am to do with my little trick I had planned for them?
- I'm afraid to ask, but what was this trick?
I have this earpiece that lets me talk over the unused intercom system. It's like the little bird that sits on your windowsill that you tell all of your secrets to.
But this little bird tells your secrets to everyone here. My trick was to tell everyone my secrets... some of my dirty, dirty secrets...
Can I tell you my secrets, Character? Oh please... let me breathe my secrets into your ear...
- If you give me the earpiece and tell me how to use it, I'll think about it.
Ohhh... I will like telling them to you. Just me and you... alone... sharing my secrets with you...
Here is the earpiece. All you do is say your secrets into the mic. Then, when you think it's the perfect time to drip your secrets inside everyone, you just say - 'Open Wide'. You will first need to override the system, but that should be easy enough.
Now... let me think... what secrets should I tell you? Maybe I'll tell you about the bad things I've done with seta belts? or with the doggy door? Ah... the retirement party... I've never told anyone where all of the went... yesssss... that one...
- I said MAYBE I'll let you! Remember that, Crosscut!
After hacking the Intercom Override controls
Omnicore, after hearing the message
- Omnicore: I do not know what you did to make this happen, Character...
- Omnicore: But when I find out, I will have you disqualified, then...
- Omnicore: I will kill you.
Dr. Graves & Dollface dialogue
Upon approach
- Dr. Graves: I am perplexed as to where that message came from.
- Dollface: Do you think Omnicore will listen to that message?
- Dr. Graves: Well, it seems all of the other contestants have finally made it to the end.
- Dr. Graves: However, you're all too late...
- Dollface: Ooooh! That's everyone else, and I got here first!
Upon interaction
I am here to confirm the winner of this first round, and as you are able to see, Dollface has beaten each of you to the finish line. All that is left is for the winner to register their name in the Endpoint Marker--
I do not know what you mean accomplish by delaying the inevitable, Character, but Dollface is clearly the winner. If you attempt to stop her by force, I will respond ind kind and disqualify you from the contest.
- I know the rules, Graves. I just wanted to congratulate her by saying 'open wide'.
Open wide? What foolish nonsense is--
Dr. Graves looks into the direction of the speakers
- Sorry, but it's a secret.
Dollface, after hearing the message
- Dollface: How interesting...
- Dollface: Winner? That's ME!!!
- Dollface: I'm going to go get ALL of my new cars!
Dr. Graves quickly looks at Dollface.
- Wow... looks like you get a lot of cars, Dollface! You'd better hurry and get them!
I had no involvement with that message in any way or form!
Dr. Graves turns his eyes upon you.
However, I have a good mind as to who might be responsible for that highly coincidental announcement.
- I'd love to hear your thoughts. But first, I'm going to win.
Interaction with Final Checkpoint Marker
The terminal has only one line blinking on the screen.
Enter Victory Code.
- TYPE: Omega Zero Terminus
The screen pauses for a moment then displays the following:
Round One Victor:
Character
- Looks like the round is over, Graves.
Debriefing
To say that I am infuriated by the manner in which you stole the victory from under the clear winner is... well, we'kk just say that's an understatement.
I was looking forward to the look on your face when I told you that you had been disqualified.
...
However, it would seem our benefactor has deemed your actions withing bounds of the contest. Therefore, as much as it pains me to say - you have officially won the first round, Character
Learn of your competitor's plans
Villain without a plan
Briefing
You are blessed with a luck like no other, you know that Character? Were it not for the intervention of our faceless benefactor, I would have isqualified you for the manner in whcich you stole your victory. However, since it was deemed alright by the one patronizing these proceedings, I must award you the winner's spot in the first round.
That may not be to your liking, as you shall soon see. Let us now move to the next trial, shall we?
Mission Acceptance
How fitting you say that, for that is almost precisely what you will be experiencing. You see, being the winner in the first round puts you in a rather undesirable position. The next round of the contest will require you to pull off an act of mayhem and discord by your own design. The loser of the last round has been given the opportunity to stake claim to a location where they will perform their deed... first.
You, being the winner, will get to pick last.
However, I am giving you the list of where the others have chosen to undertake their plans, which our benefactor has provided as your 'prize' for winning the first round. Perhaps you can glean some insight from them that will help your own plan to outdo theirs. Now go.
Talk to Crosscut
Mission Objective(s)
- Go to the Hospital and talk with Crosscut
Unnecessary Solicitation
Crosscut indicated he will be near the hospital. That is all I am allowed to offer.
Crosscut conversation
Ahhh... my pleasently plump friend.
Do you know how happy I am to see you here?
You being so very alone.
And with that beautiful, lost look in your eyes.
- Don't even think of it, Crosscut.
Oh, I hate to disappoint you, but I already did. I've been thinking about it all day. I do so think about it all the time, to be precise.
Crosscut gazes at you from behind his mask.
Can you see the smile it gives me? It's so, so big...
Why, it would take up your whole neck to make you smile that big, now wouldnÄt it?
You'll scream? You were going to say scream, right? Oh please please please tell me you said you would scream.
My last plaything here in the Hospital wouldn't scream for me and that made me so, so very sad. If you would be so kind to put a smile on my face, Character, and I'll be very happy to do the same for you...
- Wait, you're attacking people here? Here in the Hospital?
Of course! Where else can you find a palce where your broken toys are fixed over and over? You can make a cut, and another, and another and another and another and another... until all of those little tendons finally snap.
And then -- 'tada'! All back together, right as rain as my dear old mother would say.
Maybe if I take enough pictures for my photo album, our patron will smile, too!
- You're planning on brutalizing hospital patients to win this round?
Oh... there is that, too, now that you mention it...
- ...Alright then. I'll leave you to your... games.
Talk to Dollface
Mission Objective(s)
- Go to the Arachnos Training Grounds and talk with Dollface
Unnecessary Solicitation
Dollface indicated she will be near the landing that Arachnos uses for training drills. That is all I am allowed to offer.
Dollface conversation
Oh! It's the bad person who LIED and stole my win!!! You know, just for that I should tell these nice Arachnos people that you kick puppies.
And old ladies crossing the street.
How would you feel if I lied like that, huh?
- You shouldn't be so gullible, Dollface.
OH YEAH!? Well... Well, maybe YOU'RE the one who's gullible. Ever think about that?!
Yeah, I didn't think so!
- Dollface, you're just being juvenile now. Accept your defeat already.
Juvenile? I don't even know what that word MEANS! You think you can outsmart me with your big, fancy vocabulary, huh? That's it! I'm changing my plan now.
I WAS going to walk up to these administrators and tell them it would be a good idea to give me my very own Arachnos Flyer. But you know what? Now I'm going to... um...
I'm going to... uh...
Oh, I know... I'm going to tell them you tried to... to STEAL my purse! Yeah! And then you're in biiiiiig trouble!
- Is that so? You know what they'll say if you tell them that, right?
Yes, I know EXACTLY what they'll say. They'll say, 'Miss Dollface, we'll send a whole army of cops and find that Character!'.
Uh... Then they'll give me a reward for bringing a mugger to justice. And they will be a... uh... parade, right? For me?
- No. They'll throw you in the ocean for not defending yourself. Only the strong survive here.
Dollface looks at you in horror.
Oh no... Really? Oh, that's terrible! I don't like swimming, what with all those slimy fishies taking baths in the ocean...
Fine... Then I'll let you win. But I'm still going to fly a helicopter AND win this time around. And - you - can't - stop - me!
- You go knock yourself out with that.
Talk to Zephyr
Mission Objective(s)
- Go to the Docks and talk with Zephyr
Unnecessary Solicitation
Zephyr indicated he will be near the Docks. That is all I am allowed to offer.
Zephyr conversation
Oh hey. What's up, Character. Nice moves back there in the trial. You so stole that win! Even though you totally punked me, it's all good. I can appreciate a cool move.
- Well, good to know you're not planning revenge.
Naw, not really. I'm still gonna win, but I got no beef with you. Plus it's getting really boring standing around here waiting for these guys to set sail. I'm talking the big one. All those tiny communter ferries ain't gonna do it for me.
Sinking them. If you've only got a couple dudes on board, what's the point, you know? A good sinking needs to have, like, a TON of dudes for it to be fun and all.
Now that I think about it, I'm thinking I'll blow these dudes all the way to the north pole and get 'em all stuck in the ice! I think I'll do it by sucking in alot of --
- I don't want to hear what you're next going to say.
Whoahhh... Chill. I don't know where you think I was going with that, but it was probably a lot more exciting than what I was going to say. So look, are you gonna work on your master plan for the contest or something?
I mean, it's all super cool hanging out with you, you know, getting to know you and all --
wait--
Sorry, what I meant to say was that you're, like, super boring and are totally harshing on my grooves.
Plus you're scaring away the ladies.
- I'll be happy to leave you alone.
Talk to Omnicore
Mission Objective(s)
- Go to the Black Market and talk with Omnicore
Unnecessary Solicitation
Omnicore indicated she will be near the Black Market. That is all I am allowed to offer.
Omnicore conversation
Why are you bothering me, Character? Are you here to interfere with my plan the way you stole the first round away from Dollface?
- No, I'm not worried about you winning.
Well then you are an overconfident fool! I should be the highest on your list of concerns. When I'm done with my master plan, it will be quite obvious to everyone that only I deserve to rule by the side of our hidden patron!
- You think your silly plan will work?
Only the fool laughs in the face of defeat, Character. You don't even know my plan, yet you already feel you have won. You may have won the first round through deceit, but I will win the next round through superior intellect and careful planning!
- And skulking around in an alleyway like common trash, right?
I will not SUFFER YOUR INSULTS, Character. I am neither skulking nor am I associating with the vermin that crawls within these walls. I am waiting for the perfect moment to strike at these smugglers of contraband. Contraband that will fetch a very high value once I seize it from their grubby hands!
And when I have won the contest, I will allow you to come begging on hand and knee for the scraps taht are beneath my notice.
And I will deny you even that!
- You're seriously planning on attacking the entire Black Market?
No, Character. I have already begun doing so even before you swaggered up to me. What I'm doing now is waiting for my homing devices to show me the whereabouts of their wealthiest distributors and hold them at ransom. Once done... I shall BUY the Black Market's inventory and then sell it for a price that pleases me.
You do not possess the technological superiority to pull off a plan such as I have, Character. You should spend time within Aeon's foolish video game he calls Architect Entertainment. Maybe in a hundred years, you might come up with something one-tenth as cunning as I have.
Who am I kidding? You'll be in one of Longbow's holding cells within days of me defeating you in this contest.
Believe me... I'll see that it happens.
- Sound and fury, Omnicore. We'll see if you can back it up.
Visit the Architect Entertainment building
Mission Objective(s)
- Go to the AE Building and try to formulate a plan
- Travel to the AE Building
You scan the Architect building for inspiration, but find the possibilities to be lacking. However, Omnicore has given you have a much better idea...
You're going straight for Longbow -- In their own base!
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Day Job Locations
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Day Job Locations are places where you can recieve bonuses based on the amount of time your character spends offline. If you log off in a Day Job Location, you will begin to accure a Day Job Bonus associated with that location. Each Day Job Bonus only lasts a limited amount of time, based on how long your character was offline in the related Day Job Location.
Below are some example Day Jobs:
Hospital: Grants an out-of-combat Regeneration bonus.
Arachnos Base: Grants an Experience bonus for each completed mission.
Docks: Grants a bonus Enhancement reward for each completed mission.
Black Market: Grants a Temporary Power that allows you to teleport to the Black Market.
Architect Entertainment: Grants bonus Architect Tickets for each completed Architect mission.
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Debriefing
Now that you've staked out the AE building, it is time to put together your plan. I would expect --
What is that? A Longbow base?! You must be stark raving mad to do something...
No, no... I mispoke.
That is a WONDERFUL idea.
Blow up the Longbow Base!
Longbow Goes Boom
Briefing
I will not be the one to stop you from getting yourself killed, Character. If you wish to walk into a Longbow base without an army backing --
You hear a sharp ringing in your ears that drowns out all other sounds. A calm voice rises above the cacophony, speaking to you:
Wait until nightfall. It will be arranged to leave only a skeleton crew on staff. There will be explosives hidden away in a crate, waiting for you. Use them to destroy the base.
Mission Acceptance
The ringing subsides as quickly as it appeared.
--idea what explosives you're blabbering on about, Character. It would seem as if you didn't fully work through your plan. It will be a shame to not longer see your face in the competition, but I will say you very well may gain a great deal of respect from your fellow prisoners in the Zig.
Let us both see what your future holds, shall we? The next round of your trial begins -
Now.
Unnecessary Solicitation
Time is running out, Character. If you are to carry out this foolish endeavor of a direct assault on a Longbow base, I would suggest you head there now. Already one of your fellow candidates have completed their plan. Try not to keep them waiting?
Mission Objective(s)
You hid away until nightfall as your mysterious advisor suggested. From what you can tell, there is only a skeleton shift guarding the base. Take out the witnesses and find those explosives!
- Blow up the Longbow Base!
- 3 Nighshift Supervisors to defeat
- Find the Explosives in the entry room!
- Defeat the interception team before they warn the others!
- Defeat Interception Team Bravo
- Plant the Bombs!
- Activate the bombs at a remote terminal!
- Speak with your mysterious helper
You pulled off your plan, and wound up working for another side in this contest.
Enemies
Longbow
Notable NPCs
Nightshift Supervisor dialogues
Nightshift Supervisor #1
- Longbow Nightshift Supervisor: Please tell me this is a joke. Villains, walking around inside our base?!
Nightshift Supervisor #2
- Longbow Nightshift Supervisor: I can't believe you just walked right in here! What were you thinking, villain!?
Nightshift Supervisor #3
- Longbow Nightshift Supervisor: Hey... Who are you? You're not the vending machine guy.
- Longbow Nightshift Supervisor: Uh oh... We've got a situation here, guys!
Interception Team Alpha dialogues
- Longbow Interception Alpha Team: You might come out with your hands up, criminal!
- Longbow Interception Alpha Team: Alpha Team to Bravo Team. We have contact.
Interception Team Bravo dialogues
- Longbow Interception Bravo Team: This is the end of the line, Character!
- Longbow Interception Bravo Team: Put your hands up and we can all just end this now.
Remote Access Terminal interaction
This terminal appears to control a number of circuitry pathways throughout the building. With a little coaxing, you can reroute the power to your bombs. With enough of a delay accounted for, you should have enough time to set the bombs to explode and still get out of the building.
As you finish hacking the terminal, you hear footsteps approaching...
Scirocco dialogue
Upon approaching
- Scirocco: You have done well, Character.
- Scirocco: Before you leave, it is finally time we talked.
After interacting
You have done well, Character. Even with my assisstance, assaulting a Longbow base is no small task.
- Scirocco? You're the person behind all of this?
I am not. You benefactor's identity remains a mystery to us both. However, do note that despite your pains to the contrary, Arachnos has taken notice of this contest.
Lord Recluse does not allow anything to happen within his city unless he has given his allowance for it to proceed. You and yours are in direct difiance of his wishes.
- Sou you gave me the explosives - to blow up myself?
Do not presume that I think as you do, Character. I am not so low as to defeat you through subterfuge. If I wish you dead, I would stand before you, sword in hand.
No, I set you up for success so that you may win this contest tthat you are taking part in. And as you continue to win, you will provide me with the information I seek.
- What is it you are looking for?
Your curiosity surpasses your station, Character. I do not wish to divulge my motives at this time, and it is not necessary that I do so. All you need to know at this point is that you are to continue your role in this game, all the while attempting to unveil the mask of the one truly behind it.
Of course, you can always decline. If you do, I believe your chances of escaping from this base alive should drop... considerably.
- I... see. Alright, Scirocco. I'm in.
Arachnos appreciates your cooperation, Now go back to your... coordinater... and instruct him to look at the smoke on the horizon. Word will spread that you were solely responsible for this. You will be contacted in the future with further instructions.
And remember, Character... I am personally watching you.
- I'll keep that in mind...
Debriefing
I do not know how on Earth you were able to do what you dod, Character. Were it not for numerous eyewitness reports of you being the one to escape from the base moments it blew, I would suspect you of trickery.
It would seem... It would seem you have won this round, as well.
Do NOT look so smug, Character. The next set of trials will not be so easy.
The Hearts of Darkness - Heroic Measures (5-14)
Souvenir
Souvenir: Broken Shades
You picked up these shades off of a Hero you smashed into the dirt as part of your final victory. They remind you of how you won... and who helped you get as far as you did.
The Hearts of Darkness - Heroic Measures
Having won the first two rounds of the contest, Graves set you up as the 'hero' in a series of villainous games planned by your opponents. Your first task was to survive Zephyr's plan, which amounted to little more than hiring some goons to beat you up. Needless to say, you defeated them, and Zephyr, fairly easily.
Next, Dollface claimed to implant a 'mental time-bomb' in your brain. You're not sure if she was serious, but to be on the safe side you went through the motions of disarming it, emerging victorious once again.
Crosscut's test wasn' one of survival, but of cruelty; he seemed to enjoy watching you kill the Snake Matriarch in front of her own daughter. You suppose it would have been a more jarring experience, had you been an actual hero.
Finally, Omnicore attempted to kill you with her automatons, but Scirocco managed to turn her strongest creations against her.
After completing all the trials placed before you, Graves informed you that the final test was at hand. You and the other contestants were to participate in the Killing Game.
With Scirocco's help, you managed to take out a whole squad of heroes and win the game. Now all that's left is to collect your prize...
Survive Zephyr's Insidous Plan
Zephyr's Gust
Briefing
The aftermath of the execution of your plan has caused us to keep the details of what we are doing more hidden from the eyes of the Arachnos. Due to this, our competition had to be adjusted. Our benefactor has agreed to alter the proceedings to more - intimate - events. And with you being the maind catalyst to these alterations, it would be most fitting if you continued to play the role for the remainder of the competition. Of course, you can always concede your current victory to the others if you do not feel up to the task for the remaining events.
Mission Acceptance
Very wenn. From here on out the contestants will be required to come up with ingenious means by which they can capture, torture, and ultimately defeat those that would impede our benefactor's goals. Since one of you will become the protege to the master, you will use this time to show that our masters' attentions will not be wasted on the victor. Each of these plans will require vicious cunning, a complete disregard of ethics and cultural mores, and a touch of dramatic flair by the means in which the unfortunate 'hero' is beaten, broken, and eventually destroyed.
You, Character, will be given the honor of playing the role of said hero in your fellow contestants' plans. All you need to do is survive what they have in store for you. Simple enough for someone so daring, yes? Zephyr, in last place, will be given the first go at you. He awaits. Now go.
Unnecessary Solicitation
I am not in the mood to wait any longer for this. Zephyr is waiting, as are the rest. Wait too long and we will list you as 'FORFEIT' in regards of the competition.
Mission Objective(s)
This is the location Dr. Graves directed you to. When it comes to planning, Zephir is not much of a threat. However, it would be best to stayon guard.
- Survive Zephyr's Insidous Plan
- Tell Zephyr you're ready to begin.
- Defeat the first of Zephyr's new goons
- 3 Channeling Altars remaining
- Find Zephyr
- Gloat over Zephyr
You survived Zephyr's foolish plan of giving his newly acquired minions significant potions of his power... with the help of Arachnos, of course.
Enemies
Gold Brickers
Notable NPCs
Zephyr dialogue
Upon approach
- Zephyr: I thought you were gonna chicken out.
Upon interaction
Okay, dude. Here's the plan. I'm all about brute force, right? So the way this is going to go down is that you're gonna need to bust the chops of all these dudes I've paid to beat you up. Pretty good plan, eh?
- No. That's actually pretty boring, Zephyr.
You know, I thought you were gonna say that. So since I didn't want you to get all whiney, I figured I'd give all these dudes a bit of my power. You know, like the way a god or something does to his worshippers? 'Cuz I'm cool like that.
- You can hand out your powers to other people?
Yeah, totally! All they've gotta do is wear one of these bracelets that look like my totally sweet belt, and *whamo!*, they're sporting cool wind powers and all that.
- So your powers come from your belt?
Wha... huh? My belt? Dude... why should my powers, uh, come from my belt? That's like, you know, totally dumb, dude. Why gotta be so stupid, you know?
- Hm... looks like I touched a sore spot.
Okay, you know hwat dude? I don't like your attitude. So 'cuz of that, I'm gonna crank up the voltage, like, totally big time, right? Now these dudes are gonna get even more of my powers. Like, the part where I can't even be killed because I'm the freakin' wind, dude.
Haha! You are so gonna get your butt kicked now!
- So... they can't be killed?
Well, it's gonna take a bit for all that to transfer over to them, alright? But I can tell you one thing for certain - you ain't fast enough to take down all these dudes before that super invulnerability stuff starts working.
Wow... why didn't I think about doing that from the start? That was kinda dumb...
- So your plan is to make your henchman invulnerable?
Yeah, what's wrong with making all my little slaves as powerful as me?
All I had to do was channel all of my Enhancements into these altars. It's not hard to do.
So now, you're like my hero captive and all, and you gotta bust your way out from my hordes of invulnerable lackeys.
After interacting
- Zephyr: Good luck, amigo...
Zephyr's Hired Lackey dialogue
Upon approach
- Zephyr's Hired Lackey: So you're Character we've got to bust up?
- Zephyr's Hired Lackey: Whoa! I'm totally feelin' this. I'm... I'm quicker than I've ever been!
Combat start
- Zephyr's Hired Lackey: Hit me all you like, bucko, ain't gonna do you any good.
75% health
- Zephyr's Hired Lackey: Oh man... I forgot to charge up. Doesn't matter... I can still do you without this bracelet.
50% health
- Zephyr's Hired Lackey: Hey now... I was just kidding about beating you, you know?
Upon defeat
- Zephyr's Hired Lackey: I shouldda listened to that weirdo...
Zephyr is a bad loser
Upon approach
- Zephyr: How did all my dudes get busted up?
- Zephyr: I know this is breaking the rules, but I'm gonna kick your teeth in, Character.
75% health
- Zephyr: I'm gonna tell Graves that you freaked out and started attacking me.
50% health
- Zephyr: Just give up dude. I'm, like, totally invulnerable.
25% health
- Zephyr: How are you able to kick my -- oh no -- I gave those dudes my power...
10% health
- Zephyr: Okay... I give up. You win.
Interaction after defeating Zephyr
Look, I said I give up, okay?! You win, dude!
- Say it again. Say that I win.
YOU WIN! YOU WIN!
There, happy now? Jeez. You know, you're a really sore winner. You, like, totally suck.
- Perhaps I should tell Graves --
Aw c'mon, dude... that's like totally uncool. I take it back. You don't suck. You're like the coolest villain I've ever met, okay?
FINE! You are the coolest villain here in the Rogue Isles and I only wish I could be as cool as you. I'm scum and your totally rad.
Now PLEEEEEASE don't tell Graves and get me disqualified.
- I grant you mercy... for I am a gracious god.
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Enhancements
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Enhancements are items that will improve the effects of your character's powers. You can make you attacks more accurate, your health more powerful, or even make your powers recharge faster. How you choose to Enhance your powers is up to you, but make sure you keep your Enhancements up-to-date.
Each Enhancement has a Level associated with it. Caharcters can equip Enhancements that are up to three levels above them, or down to two levels below them. Enhancements that are beyond this range will not have any effect on your character. This means that as your character levels up, you will need to update your enHancements to keep your powers top-notch.
You can increase the level of your Enhancements in two ways: You can equip new, higher-level Enhancements that drop of the enemies or are bought at a Store. or you can combine Enhancements. If two Enhancements of the same type and similar levels are combined, they will increase in level!
Experiment with different Enhancements to see what improvements you want out of your powers, and make sure to keep them up-to-date. You won't regret it!
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Debriefing
So you survived, did you? I would have been rather shocked if you hadn't. Zephyr has shown himself to be a complete idiot, so your success shows that you can fight your way out of a wet paper sack. Be lucky that I did not authorize any of you the right to attack each other. As much of an idiot as he may be, he does seem to be rather impervious to all forms of damage - allowing him that would have been to have just handed him a victory. I may not like you, Character, but I truly like him less.
Foil Dollface's Dastardly Plan
Dollface's Devices
Briefing
You are required to submit yourself before Dollface and endure her 'dastardly' scheme. So far you have managed to foil Zephyr's foolish plan, which isn't saying much. I am unaware of what her plan will entail, but I doubt it's pleasant.
Mission Acceptance
You would do well to know that your arrogance, no matter how far it has brought you thus far, will likely be the cause of your ultimate faulire. Dollface has been given special privileges by our patron, so do not be surprised if there is more than meets the eye in her personal plan. Now go. She awaits you.
Unnecessary Solicitation
Dollface is still waiting for you. Failing to submit to her test will result in your forfeiture in the tournament.
Talk to Dollface
Dollface dialogue
You may think you were soooooo smart to blow up those Longbows, but I'll have you know that I'm as smart as I am cute!
We're going to have some fun with getting you in trouble with the police! Yup! I'm calling the cops at you!
- I'm playing the 'hero', Dollface. Cops don't arrest heroes.
Yeah, that's what you think, huh? Well, Mr. Smartypants, what if they think you're a bad man, huh? Then you're going to JAIL!
- What're you gonna do, mind-control them?
HEY! WHO TOLD YOU!? Did that silly doctor tell you!?
Great. My plan is so ruined now. I spent all that time putting a mental time-bomb in your head, and for what? For you to go and ruin it? THANKS ALOT, Character.
- Wait, what?! What do you mean 'mental' time-bomb!?
The ting that's going to make your brain blow up in the next hour. Or was it day? I'm so upset with you I don't even remember anymore!
You were SUPPOSED to go fight some Arachnos guys to get the deactivator safety-word and then bring it to Dean Yu at the University so he could remove the mental bomb, but you screwed it all up!
- So I need to get this 'word' to John Yu?
Yeah, but I wasn't going to tell you that Dean Yu could fix it, because then you could fix the bomb. You were supposed to fight Arachnos guys then get put in jail forever.
Whatever. I don't like playing with you, Character. You ruin everything!
- Arachnos agents then Dean Yu. Got it.
Get code-phrase from Arachnos
Mission Objective(s)
- Defeat an Arachnos Patrol in Port Oakes!
- Defeat 3 Arachnos agents.
You found the code phrase on the last agent. He had a very far-away, glazed look in his eyes which tells you this was the one Dollface had beguiled.
Travel to Cap au Diable
Mission Objective(s)
- Travel to Cap au Diable via Ferry
- Go to the University in Cap au Diable
You've made it to the Ferry station. It doesn't look like you have much time left. You had better get to that University pronto!
Talk to Dean Yu
Dean John Yu dialogue
What is the meaning of this? If I plan on recieving the grant money from these inventions people are putting together, I'm going to need to publish these papers in prestigious journals before they do.
I would hope the reason you're bothering me is far more important than that.
- I've got a mental time-bomb in my head!
Mental time-bomb? I've seen a number of people here invent all manner of devices from the salvage they've acquired through fighting the scum that litters the streets, but I've never heard of a 'mental time-bomb' before.
- I have the deactivation phrase right here!
Deactivation phrase? What on earth are you blabbering on about? Let me see this.
John Yu looks at the paper, a smile curling around the edges of his mouth, then looks very stone-faced a moment later.
Well, this is very serious, indeed. This phrase - 'ego sum res fraudatio' - definitely has the ability to remove the common, every day mental time-bomb. You see, it's Neo-Latin for - 'Better than a faker.' This was the old way of saying - 'Hatters gotta hate'.
However, this will not help with a mental time-bomb in the ehad of one of you super-powered types. No, no, you'll need more than that.
- Hurry! My head could blow at any moment!
In order for you to deactivate it, you will need to think of the phrase - 'ego sum res fraudatio' - whilst you dispatch a good number of Luddites that have been making my job very difficult as of late.
Oh! And, of course, they've been interfering with mental deactivationizing... I think I heard a group down south in the Devil's Coat Tails talking about just that!
So, go knowck around a number of those Luddites and you should be right as rain.
- Whew! Thanks! I might actually live another day!
Defeat Luddites
Mission Objective(s)
- Dispatch Luddites in the Devil's Coat Tail Neighborhood
You have done away with the number of Luddites needed to turn off the mental time-bomb. It looks like you're finally safe.
Debriefing
Congratulations on your stunning victory over Dollface's heinous plan. I was quite worried that your head was going to blow up at any moment, possibly causing an explosion rivaling that of your ego.
The pride you've earned for beating her at her own tricks, is well, stupendous indeed.
Endure Crosscut's Plan
Crosscut's Test
Briefing
With your resounding triumph over Dollface's plan, you will now move onto Crosscut's personal project. I'm quite certain your cunning and expert intelligence will surely allow you to bypass whatever simple plan Crosscut has in store for you, yes?
Mission Acceptance
I'm quite certain he believes the same. You should be able to make it through this by the skin of your teeth. Do not tarry, for he's waiting for you as we speak.
Oh, another thing, Character. Good luck. You'll need it.
Unnecessary Solicitation
We are eagerly waiting for you to engage in Crosscut's trial, Character. The anticipiation is gut-wrenching.
Mission Objective(s)
From the tracks of dark stains leading from the entryway to these caves, you're pretty certain this is where Crosscut will be found.
- Endure Crosscut's Plan
- Find Crosscut and listen to his plan
- Talk to Crosscut
- Find the jar of antivenin!
- Find the Matriarch and retrieve the Antivenin
- Defeat the Matriarch's daughter
You found the antivenin on the body of the Matriarch's daughter and used it to counteract the venom that was slowly killing you. You survived Crosscut's trial, but you're not sure you were the one who was victorious.
Enemies
Snakes
Notable NPCs
Crosscut dialogue
Upon approach
- Crosscut: Do I hear the sound of a canary flittering around my coalmine...?
- Crosscut: Oh, it is, it is! Here, let me offer you these tasty treats, little birdie.
After defeating the Snakes guarding Crosscut
- Crosscut: Not hungry, my little friend? Then let me offer you something far more scrumptious.
After interaction
What a lovely look, Character. Green is definitely your color.
- Get to the point, Crosscut.
Oh, but that's when my friends no longer sing those adorable warbles of 'please don't' and 'I'll do anything for you to stop'. But if you'd like, I'll do that for you... since you're one of my favorites.
Today we're going to play a little game I like to call 'Hide and Seek'. I've drizzled a rather delicate perfume all over you with a blend of notes such as mahogany, rose hips, and orphan's tears. You may not have a nose for the aroma, bit it soothes the savage snake.
- Your evil plan is to spray me with perfume?
No, that was just something I felt would make you happy, Character. You are happy now, aren't you? Tell me... tell me I make you happy...
Since you are the silly hero in my game, all you need to do is use the little vial of antivenin that I have in the back of these caves. See? How devilishly frightening, yes?
- Why is a antivenin supposed to be scary?
You silly little hero, you. How else are you supposed to live through the venom coursing through your veins?
The kissy-jiunce my snake friends just injected you with before you talked with me, of course.
Shush shush... you can thank me later, Character. Why not after you find the antivenin, yes?
You don't mind if I tag along and whatch, do you?
I like to watch.
- How dare... forget it... I'll deal with you later
After interacting with the jar
- Crosscut: Congratulations, Character! You found it!
- Crosscut: Oh, goodness... it seems I'm such a sillyhead. I filled the jar with a pheromone to make the snakes hate you.
- Crosscut: Ah.. yes... I gave the antivenin to the Snake Matriarch. I'm sure she'll give it to you willingly.
- Crosscut: I'd forget my own head next if it weren't sewn on.
Upon arrival of the Matriarch's daughter
- Crosscut: I'm just all over the place,, aren't I? It was the daughter I gave the antivenin to, now that I think of oit, not the mother.
- Crosscut: I remember now... the 'hero' was supposed to kill the mother in front of the daugther. Yes... that was it.
After defeating the Matriarch's daughter
- Crosscut: Well, that was not as fun as doing it myself. Next time I won't share.
- Crosscut: Goodbye, Character
Matriarch & daughter dialogues
Upon approach
- Matriarch: ...sssmmeelll... foooood...
- Matriarch: ...warm... sssssuculent... food...
- Matriarch: ...come daughter... let us feeeed...
After hurting the Matriarch
- Matriarch: ...why does the food hurt...
- Matriarch's daughter: ...mother... you are hurt...
After defeating the Matriarch
- Matriarch: ...my... child... I... loved... you
- Matriarch's daughter: ...mother... why did you ssssstop moving... ?
After defeating the Matriarch's daughter
- Matriarch's daughter: ...mother... it'ssss... getting... very dark.
Debriefing
I have assessed the details of what Crosscut put the hero, you, through. Although you survived, it would appear as if Crosscut's plan succeeded as he had planned. This round goes to Crosscut. Do not frown, Character. You are still ahead for now... until our final event, that is.
Endure Omnicore's Master Plan
Omnicore's Toys
Briefing
It's a shame you made it through Crosscut's ordeal. I expected far more from him. Quite literally, I was expecting far, far more. However, what's done is done. I doubt you will make it through this final ordeal, though. You see, Omnicore was quite delighted to hear taht you would be playing the role of 'hero' in her upcoming plan. This should prove to be most entertaining.
Mission Acceptance
Oh, we'll see about that, won't we? You know the procedure. Meet her at the specified location. i'm sure she'll be waiting with bells on.
Unnecessary Solicitation
What are you waiting for? Omnicore is waiting to commence her final test.
Mission Objective(s)
From the looks of it, Omnicore appears to have set up this test environment as some sort of technological house of horrors. Find some means of letting her know you're here.
- Endure Omnicore's Master Plan
- Turn on the Observation Terminal
- Fight the Robotic Clockwork
- Fight the Robotic Hellion
- Find and turn off the Jamming Signal
- Fight the Robotic Legacy Chain
- Fight the Robotic Council
- Prepare for Omnicor's final assault
- Watch Omnicore be defeated by her won robots!
- Gloat over Omnicore's defeat
You faced each of Omnicore's creations and ddefeated them all. All except for her final creations, that is. Even still... you won, and in the end that's all that matters.
Enemies
Clockwork
Hellions
Legacy Chain
Vahzilok
Council
Notable NPCs
Omnicore's and Scirocco's transmissions
After activating the Observation Terminal
After defeating the Robotic Clockwork
After defeating the Robotic Hellions
After deactivating the Jamming Signal
After defeating the Robotic Legacy Chain
After defeating the Robotic Council
Robotic automaton dialogues
All robotic creations have the same text
Upon approach
- Robotic ??????: Systems Online...
- Robotic ??????: Engaging Target: Character.
Upon defeat
- Robotic ??????: Systems Terminal...
Omnicore dialogue
Upon her automatons turning on her
- Omnicore Automaton: Annihilate... Annihilate...
- Omnicore: NO!!! NOOOOOOO!!!!
- Omnicore: My creations!! My creations are ruined!!!
- Omnicore: Systems... failing...
Upon interacting
How??!! How could they turn on me?! I made them in my image, and they turned on me...
- It seems you fail at being a god, Omnicore.
YOU!!! YOU ARE RESPONSIBLE FOR THIS!!!
I don't know how you did, but youuuuu... YOU DID THIS! I VOW TO ---
- To keep failing at beating me?
Mark my words, Character. I. Will. Kill. You.
- It's good to have goals, Omnicore.
Debriefing
I saw those robotic creations Omnicore had created, Character. They were nigh unstoppable. I do not know what trickery you used to bypass them, but I tell you this... When I find out, there will be hell to pay.
Win the Killing Game!
The Killing Game
Briefing
We have now come to the end of our trials, Character. The final test will be, and has always been, the true competition. Everything that has come before has solely been for entertainment of our faceless benefactor. Before you begin sputtering and proclaiming all of your wins, know that if you waste your time spewing invectives and the like, you will have less time to compete. I'm sure you will appreciate our chosen hunting grounds: the destroyed husk that was once known as Galaxy City.
As we speak, Arachnos is launching a full-scale assault of the place, attempting to procure he remnants of the meteors left over from it's destruction. You will assault both Arachnos AND Heroes combined.
Mission Acceptance
The rules are quite simple. You and the others are tasked with reigning down utter destruction upon the location. For every Arachnos agent killed, you will be granted one point. For every hero killed, you will be granted fifty. I would suggest you focus on Arachnos agents, however; the Hero presence in Galaxy City os far lower than it once was.
You will be in direct competition with your fellow contestants. The moratorium on killing each other is still in effect. If you kill one of your fellow rivals, you will be docked one hundret points.
Unnecessary Solicitation
What are you doing, you fool!? You need to be on the transport to Galaxy City at once, lest you lose the Killing Game. What would not be an undesirable outcome, if you ask me...
Mission Objective(s)
Dr. Graves has promised you power, and you intend to collect. You MUST win the Killing Game.
- Win the Killing Game!
- Talk to Dr. Graves!
- Intercept the Huntsman Prime Squad
- Plant the first Distress Beacon!
- Defeat Dillo
- Defeat Twinshot
- Intercept the Huntsman Secondary Squad
- Plant the first Distress Beacon!
- Defeat Grym
- Defeat Flambeaux
- Defeat Proton
- Seek out Dr. Graves to learn the results of the Killing Game!
You have won the Killing Game. Unlimited power is soon to be yours...
Enemies
Arachnos
Shining Stars
Notable NPCs
Dr. Graves instructions
Upon approach
- Dr. Graves: Speak with me to begin your role in the Killing Game.
Upon interaction
Let us not dawdle. You have been given the rules and the scoring. The agents of Arachnos are here, and are currently being intercepted by your fellow contestants.
- How is the score being kept?
I shall be recording the events of the Killing Game for our benefactor prusal from a remote location at the far end of the arena.
We will be observing the action from multiple vantage points in the area. Your progress will be noted and scoring will be maintained by our benefactor.
Once the Killing Game has reached its conclusion, the contestant with the highest score will be declared the winner.
I'd wish you good luck, but let us be honest. I hope you fail.
With that, I will see you when you are done.
Contestant dialogues
Upon approaching each contestant
- Zephyr: Looks like I still have a chance at kickin' yer butt, Character!
- Crosscut: Oh, Character! I am sooo looking forward to teaching you the Killing Game...
- Crosscut: For you see, I taught this game... first...
- Omnicore: If I do not win, I will kill ALL of you!
- Dollface: Outta the way! I can hurt people too, okay?
After defeating Arachnos agents
- Zephyr: Dude, what yre you waiting around for?
- Zephyr: Kill something!
- Crosscut: More toys to play with...
- Omnicore: I had intended to prevent you from killing targets, Character, but I apparently that will not be necessary.
- Dollface: Tee-hee! I bet I can make them kill each other!
- Dollface: ... That counts, right?
Arachnos Huntsman Prime Squad dialogue
Upon approach
- Huntsman Prime Squad: You are unauthorized to be here, scum!
- Huntsman Prime Squad: If you will not submit, then you will be terminated at once!
Upon defeat
- Huntsman Prime Squad: You can not defy Arachnos and survive, ingrates...
Arachnos Huntsman Secondary Squad dialogue
Upon approach
- Huntsman Secondary Squad: Wait... you're not heroes. What are you doing here?!!
- Huntsman Secondary Squad: It doesn't matter... you can die just as easily.
Upon defeat
- Huntsman Secondary Squad: You don't understand what you're meddling with
Shining Star squad dialogues
Upon approach
- Dillo: Ha-HA! I have appeared to undangerize this...
- Dillo: Your citizenry is fabricated!
- Dillo: You are going to run on sidewalk, as you earthlings say!
- Twinshot: The signal was coming from this direc-
- Twinshot: Whoa! Villain!
- Twinshot: Don't make any false moves. Believe me... I *will* shoot you.
- Grym: I have detected a call for aid in this loc...
- Grym: *sniff sniff*
- Grym: Begone, foul interloper!
- Grym: This cannot be!
- Flambeaux: Hey guys, watch me save this poor... helpless... uh...
- Flambeaux: HELP!
- Flambeaux: I'm in distress!
- Proton: Quickly! We need to help... oh.
- Proton: Who are you guys?! You're not with Arachnos, are you?
- Proton: This is not... going... as planned...
Dr. Graves final conversation
Upon approach
- Dr. Graves: This... this doesn not make sense. How can this be?
- Dr. Graves: Character. I will have words with you.
Upon interaction
Character. What is the meaning of this?
- I'm note sure what you mean, Graves.
You were witnessed defeating a total of five heroes in this area. Our previous intel indicated that there were not even five heroes petrolling all of Galaxy City.
And yet, the heroes appeared, each of them cut down by your hand. The other contestants did not encounter a single hero during the course of this trial.
Explain.
- I guess I'm just lucky, Graves. I beat those heroes with nothing but my own power.
Dr. Graves begins to grind his teeth. His fists are clenched so tightly you almost expect him to lash out at you.
Your method of defeating the heroes that confronted you is not in question. What is in question is how and why they appeared right in front of you for no apparent reason.
You should not have won this game, Character.
- So, I won, then? Unless you have evidence of foul play...
Your existence in and of itself is evidence of foul play, Character.
Dr. Graves trembles with rage for a while longer, then slumps.
Very well. This is not the outcome I desired, nor what I expected. And yet, I can find no fault in your actions based on the recordings I have seen.
As much as it pains me to admit it, Character, you have done it.
You have won the Killing Game.
- Fantastic. I'll collect my reward in the Isles. See you soon, Graves.
Debriefing
So, Character. Despite my best efforts, you have managed to earn a place at our benefactor's side. I would congratulate you, but I fear to do so would profane my very being.
I do not know what you did in Galaxy City, Character, but I know you have committed an act outside of the rules. I know your victory was somehow stolen.
You remain the winner of the Killing Game. But when I learn how you managed to pull this off... I will hunt you down and I will make you wish you had never set foot in the Rogue Isles...
This, my cunning friend... this is a promise.
The Hearts of Darkness - Price of Victory (5-19)
Souvenir
Souvenir: Dollface's Toy Cat
This innocent-looking plush toy reminds you of the horrors that can lie beneath an innocent facade...
The Hearts of Darkness - Price of Victory
Having won the Killing Game, you were prepared to finally collect your prize. However, Graves informed you that you must first hunt down and kill your fellow contestants.
You first tracked down Zephyr, and after learning to summon his corporeal form, managed to corner him in his lair. Right as you were about to deliver the killing blow, Scirocco asked that you stay your hand, and began to recruit for a campaign against Graves.
After recruiting Zephyr, you next sought out Omnicore, who had left a conspicuous trail throughout Cap au Diable. You finally tracked her to her lab, where she unveiled shield generators that made her invulnerable. After destroying the generators and defeating Omnicore, you convinced her to join you against Graves.
You then tracked Crosscut to an abandoned warehouse, where he was toying with a hapless member of the Skulls gang. You managed to defeat Crosscut, but he would only join you if you allowed him to finish 'playing' with his prey. You easily agreed, and gained another... friend.
After recruiting Zephyr, Omnicore, and Crosscut to your cause, Scirocco directed you to follow and assault Graves before he could escape. You planned an ambush, but were betrayed by Zephyr and Omnicore! You and Crosscut managed to defeat all three of your adversaries, at which point Graves informed you of your dire situation: Dollface had been running the entire contest from the start!
You managed to corral Graves and the other contestants into a full-on assault on Dollface's mansion. The five of you eventually confronted Dollface in the basement of her mansion, where she revealed her true self. After a grueling fight, Dollface disabled your allies and prepared to possess your body! Thankfully, Scirocco and his Mu were prepared for this event, and captured Dollface.
You were never granted the immense power you were promised, but you managed to escape alive. You also seem to have earned some degree of respect from Scirocco, which few in the Rogue Isles can claim. Perhaps, one day, you will be able to use this to your advantage...
Kill Zephyr
Striking the Wind
Briefing
While I'm sure you are eager to reap the benefits of our benefactor's selection, I'm afraid your reward will be delayed somewhat.
Or benefactor has placed conditions upon your eventual meeting, the first of which is that you must seek out and kill all of the remaining contestants. Having seen your interactions with those contestants, I'm sure you won't object to this new caveat.
Mission Accpetance
Of course you have. Unfortunately, this otherwise simple task is complicated by one of your fellow contestants. As far as I can tell, Zephyr is immortal, and immortality can be quite the obstacle for a would-be assassin.
Thankfully, I have prepared for just this occasion. I have arranged for you to speak with a Fateweaver - on oracle of sorts - to aid you in defeating your enemy. If it is at all possible for Zephyr to be killed, the Fateweaver will know how.
Dr. Graves leans in close, his unblinking eyes focused on you.
Do be careful when speaking with the Fateweaver, Character. I have not informed her of our little game, as she is a member of Arachnos. I highly recommend you do the same.
Unnecessary Solicitation
Your newly found role as our benefactor's champion does not afford you to dawdle, Character. I suggest you speak with the Fateweaver immediately.
Confer with the Fateweaver
Fateweaver conversation
Character. You have come, as expected.
- Uh... yes. I need to ask you about-
I am aware. You wish to kill an elemental avatar - a bold plan, if a foolish one. One is as likely to stab the ocean to death as to slay a primal element. Your powers, though potent, cannot harm what takes no form.
- So... you're telling me it's impossible to kill Zephyr?
To kill him, yes. However, there are objects that bind the Avatar of Zephyrous Minor to his corporeal form. If those objects were destroyed, he would not die. He would, however, cease to exist in any meaningful way - to you, that is.
I can describe to you these objects, and direct you to them, but the Fates would demand an appropriate price as compensation for this gift.
- Price, huh? Do you want my soul? I'm not really using it...
Fool. The Fates have no need for a solitary mortal soul. What the Fates demand is balance.
In showing you Zephyr's weakness, I can grant you the opportunity for great reward: namely the ability to carry out your foolhardy mission.
To balance this, the Fates will demand greater risk, to justify this boon. You will find that Zephyr's powers have become stronger, that he has become resilient... this will be the hand of the Fates. It cannot be avoided.
- So, I can learn Zephyr's weakness, but he'll become stronger when I do?
Essentially, yes. This is the price that the Fates ask of all. Are you willing to pay the price?
Very well.
The Avatar of Zephyrous Minor uses two anchors in this world: The Cardinal Altars, which bind him to the mortal realm,and The Eye of the Storm, which he wears as a belt to retain his corporeal form.
When you harm him, he will likely return to his natural state, where you will be unable to inflict damage upon him. Perform this ritual of summoning upon his altars, and he will return to a state where he can be harmed. Weaken him enough, and you will be able to remove and destroy The Eye.
The Fateweaver directs you to Zephyr's lair, where the altars are located.
Your fate is now in your own hands, Character. Do not falter.
- Zephyr's days are numbered.
Find and Banish Zephyr
Mission Objective(s)
From all the junk littering the entrance, you'd guess Zephyr has retained some of his Goldbricker devotees. Fantastic.
- Find and Banish Zephyr
- Weaken Zephyr
- Use the Altar of the East Wind
- Weaken Zephyr
- Use the Altar of the West Wind
- Bring Zephyr down!
- Force Zephyr to work for you!
You have recruited Zephyr in your plot against Dr. Graves!
Enemies
Gold Brickers
Hearts of Darkness
Notable NPCs
- Zephyr (Hearts of Darkness Elite Boss)
Zephyr battle dialogues
Upon approach
- Zephyr: Where are you? I know you're in here somewhere - I can sense you!
- Zephyr: I knew it! Dude, you sicced the Fates on me? Did you think I wouldn't notice?
After weakening Zephyr for the first time
- Zephyr: Wow, you're really trying to kill me, aren't you? Dude...
After summoning Zephyr at the Altar of the East Wind
- Zephyr: Oh, dude, SERIOUSLY not cool!
- Zephyr: You don't just summon a guy without his permission, man! That's just wrong!
After weakening Zephyr for the second time
- Zephyr: I'm telling you, it's not gonna work! Give it up!
After summoning Zephyr at the Altar of the West Wind
- Zephyr: I am really, REALLY starting to not liek you, dude!
- Zephyr: Like, you're topping the list of least cool people ever right now.
Closely before defeating Zephyr
- Zephyr: Alright, I'm getting outta-
- Zephyr: *hurk*
- Zephyr: Oh, crap...
Zephyr's conversation
Alright, dude, you got me. You're a low-down jerk for using the Fates, but you did, and now I'm stuck.
I'm guessing they also told you the rest of it, too, huh?
- Yep. All I have to do is break your belt.
Aww, man. That is like, THE lamest thing ever. Using the Fates is, like, totally cheating. I mean, yeah, they made me stronger I guess, but that doesn't make it fair.
And it's going to take me SO freakin' long to make another body... this is, like, the worst day ever.
- Well... there's an alternative, you know.
What? C'mon, dude, don't play with me. I know you've been itching to get rid of me since, like, we first met. Just get it over with already.
- I'm only here because Graves sent me here.
Yeah, that's what I though- wait, what?
You explain the Zephyr what Graves sent you to do, and your intent to eventually betray him.
Dude, you are like, the shadiest villain I've ever met. You're gonna ambush him, after you already won? You're a new kind of crazy, I swear.
Well, if you're gonna let me keep my body, dude, I'm in. Just let me know when it's going down and I'll be there.
- I'll keep in touch, Zephyr.
Return to the Fateweaver
Fateweaver conversation
So. You returned. And yet, the wind still howls. Your mission has failed...
You can feel the Fateweaver staring at you, despite the fact that you cannot see her eyes.
And yet, it has not.
The Fateweaver chuckles at you. Her laugh sounds metallic, and hollow.
Fool. I am a Fateweaver. I possess knowledge that extends beyond time. I do not need your help in determining the outcome of your deed.
As you are no longer attempting to kill the Avatar, the Fates are no longer amplifying his powers. You may find, however, that the Fates may play a significant role in your future.
You wish to attain power, as does any of your kind. The Fates can grant such power, but again, there is always a price.
If you wish it, I can allow you to reap great rewards from your deeds - your powers would grow faster, and you would acquire great riches, and you would become infamous. And yet, all this would come only at the cost of constant struggle. Each foe you face would be more formidable than the last, and your strength will never seem enough.
This is the price the Fates would ask of you. Should you wish to make a bargain, seek me out.
- I'll consider it, Fateweaver.
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Notoriety Contacts
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Notoriety Contacts are NPCs that can adjust the difficulty of your missions. They can change the level of enemies you fightm how many enemies will appear in the mission, and what ranks of enemies you'll be facing.
With the Norotiety Contacts, you can customize your missions to match the kind of challenges you want to face!
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Debriefing
So, you return. Our benefactor has decided that reducing Zephyr to a harmless wind is sufficient. Most importantly, Zephyr has been removed as a connection between our benefactor and these illicit games.
Your next task will not be easy, but it should require less... creativity this time.
Get rid of Omnicore
Core Values
Briefing
The next target in your murderous victory lap will be Omnicore. You should know that I specifically requested taht she became your next target. I'm sure the wait has been killing you.
Unfortunately for us, it seems that Omnicore has gone into hiding. I am not aware of her current location. However...
For a moment, you see a flash of what might have been a smirk from Dr. Graves.
It is much harder to disappear in the Rogue Isles than most realize.
- Oh? Do you have a way to track her?
Mission Acceptance
Not quite. I simply know what would be neccessary for someone to truly vanish in this lawless place.
For instance, in order to not be discovered, Omnicore will likely attempt to change her appearance, if she has not already done so. Thus, she would be drawn to the service of the Facemakers, whose surgical skills are nearly on par with my own.
Seek out the Facemakers, and I am sure you will find Omnicore's trial. Pursue it relentlessly, trace it to the end, and when you find Omnicore...
Dr. Grave's face remains motionless, but his eyes glint with murderous glee.
Kill her. Slowly.
Unnecessary Solicitation
+++ Missing Information +++
Speak to the Facemaker
Facemaker dialogue
Welcome to Facemaker! We have averything on hand it takes to make a new you!
- I bet you say that to evryone that comes in here.
Well of course I do. Did you expect that I would treat you extra-special just because you-
The Facemaker stops short, eyeing you suspiciously.
Wait... you're not here for a makeover, are you? What do you want? Why are you here?
- I need to know of someone named Omnicore has requested your services.
And why would I tell you something like that? I happen to respect a little thing called doctor-patient confidentiality!
Besides, if I went around blabbing about every operation I've ever done, the Villains like you wouldn't ever use my services, then, would they? No sense in getting a new face if everyone knows what it looks like!
Of course! Some come in wanting to flee the authorities, others just want to look more imposing... whatever it is, I can make it happen. My surgical team is the best in the business, and you can take that to the bank!
Well, you probably wouldn't want to... the bank here in Cap keeps getting robbed. But that's not the point, is it?
What I'm getting at is that I don't reveal patient history. To anyone. Got it?
- Let's start over. Hi, I'm the Face Unmaker. I'm about to unmake your face...
Now, now, there's no need for that. Calm down.
The Facemaker ponders her predicament. After a moment she grins at you.
I've had a change in policy. I still won't reveal my patient history, but technically the lady you're talking about wasn't ever a patient. She came in for a consultation, that's all.
She wanted me to make her unrecognizable. She said she had some nasty people after her - I assume that's you - and she needed to disappear for a while.
I told her I could do it, but when we reached the point where she had to take off her gear, she refused. The crazy woman threw a fit right here in my studio, screaming about how we were trying to 'take her power away' or something. She's a loony, that one.
After that, she stalked out muttering somethign about robbing a bank. That's the last I saw of her.
- Hmm. Alright. See you around, Facemaker.
The Facemaker wrinkles her nose at you.
Yeah? Well, next time maybe you can get some work done. I don't much care for traffic that isn't business. Understand?
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Tailors
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In various locations in the Rogue Isles, you will find Tailors that can help you change your costume. You can edit your existing costume, or unlock additional costume slots so that you can have multiple different styles to choose from! Starting at level 20, Tailors also have select missions for you that will reward you with additional costume slots.
With the help of the Tailor, you can make sure you always look your very best!
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Find Omnicore's Liaison
Boris the Russian dialogue
Ya? What do you want? I do not know you, and I am not sure what you want from ME.
- I'm here fore information, Boris. I'm looking for a woman named Omnicore.
Omni...core? I do not know this name. I know many names, but I do not know this one.
I am sorry that I could not help you further.
- Maybe if I describe her? Silver armor, perpetual scowl, bad temperament...
Hmm... Silver armor...?
Boris's brow furrows in concentration. He looks up suddenly, and bursts into bellowing laughter.
Ha HAAAA ha ha ha! You are talking about my little Lapushka!
Yes, yes! I have known her for a very long time. I did not know she gave herself a name, but her demeanor is unmistakable.
The person you describe, it must be her!
- And she let's you call her that?
HA ha ha, no! She tells me she will kill me every time I call her this. And yet I am still here, so she must not hate it as much as she says, yes?
Lapushka was here very recently, in fact. She told me that she needed money quickly, and when you need money quickly, you speak to Boris!
Boris's chest puffs up with pride.
- Right... so you gave her some money?
No no no no! I do not give money so easily, ha ha! What I give are jobs!
My Lapushka and I, we have an... understanding, yes? If I see a good opportunity, perhaps a good heist, this is when I speak with her. I give her job, she brings back the money, and we both take our share. It is... how you say... mutually beneficial arrangement.
- I see. So she needed money, robbed a bank... then what?
Boris shrugs at you.
We split our shares and she went on her way. I am sure she needed the money for all the little gizmos she is constantly making. Terrible little things, things that could make a grown man soil hilself! Ha ha ha...
Boris shakes his head, smiling fondly.
My Lapushka is always making these things. One time she...
- I'm pretty sure I'm done talking with you.
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Brokers and the Newspaper
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Players that speak with a Broker will obtain a Newspaper, which will allow them to play their own criminal activities in a city zone. After completing enough Newspaper Missions, a player can speak with their Broker to acquire a Mayhem Mission.
Mayhem Missions send the player to rob a bank in Paragon City! Players will be tasked with breaking into the vault, grabbing the loot, and making their escape. They may even face off against a Hero in the process! Mayhem Missions also contain a number of side missions like destroying porperty or breaking other Villains out of jail that the players can undertake for extra rewards.
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Speak to the Technology Quartermaster
Technology Quartermaster dialogue
Speak, citizen. What is it that you want from me?
- I, uh, I was wondering if an armored woman came by recently to purchase parts from you?
Yes, there was a woman of that description who purchased from me recently. I believe her name was Omnicore.
- Oh! Well then. That was easier than I thought.
No problem, citizen. I'm happy to share my transaction history with you, free of charge.
A sinister grin appears on the Quartermaster's face.
Of course, Omnicore made some very high-end purchases from me. She seemed to be putting some dangerous tech together. Why, if I were you, I would think twice about confronting her.
At least, equipped as you are now.
- As I am now? What do you mean?
Why, I merely meant to suggest that, since Omnicore spent a small fortune on the devices I sold her, she probably has something very sinister planned. You might not be able to handle whatever she's got in store for you.
On the other hand, I have a number of devices that might be able to bolster your own power. With these, you might become a match for Omnicore, and you might be able to survive your upcoming encounter.
- Wait, are you serious? You're trying to get me to buy from you?
Well, I suppose if your powers don't interact properly with my inventory, another Quartermaster mights be more appropriate for your needs. And, truly, you're not required to purchase anything from anyone.
I'm merely stating that your chances would be greater if your powers were operating at optimum capacity. If you don't enhance them properly, then you won't stand a chance.
- Okay, okay, I get it. Can you tell me where Omnicore went after she bought from you?
Luckily for you, I plant tracking devices on all my merchandise. I'll even give you her coordinates, free of charge. Now all you have to worry about is not dying when you meet her.
Remember, citizen. If you need the strength to succeed, Arachnos can help... for a price.
- Yeah. I've been hearing that a lot lately.
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Arachnos Quartermasters
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Many mid- to high-level city zones have specialized Quartermasters that sell origin-specific Enhancements. The Quartermasters in Cap au Diable sell Dual Origin Enhancements, while Quartermasters in Sharkhead Isle and beyond will also sell Single Origin Enhancements.
Dual Origin Enhancements (or DOs) start at level 15, and are twice as powerful as Training Enhancements. However, each DO can only be used by characters with one of the two origins that match the type of DO.
Single Origin Enhancements (or SOs) start at level 25, and are four times as powerful as Training Enhancements. Each SO is associated with a specific origin, and only players of the correct origin can equip the SO.
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Find and Defeat Omnicore
Mission Objective(s)
This place isn't as roomy as Omnicore's last base, but it's just as high-tech.
- Find and Defeat Omnicore
- 3 generators to destroy to make Omnicore vulnerable
- Defeat Omnicore
- Speak to Omnicore
You managed to recruit Omnicore to your cause... for now.
Scirocco's transmissions
Upon entering the mission
After attacking Omnicore
Omnicore's dialogues
Upon entering the mission
- Omnicore: HA! There you are.
- Omnicore: Come here, Character! Let me BREAK YOU!
After destroying the shield generators and defeating Omnicore
- Omnicore: Nooooo! This... cannot be!
Upon interacting with Omnicore
Finish it, Character. I will not sit idly by while you gloat over my defeat.
- I don't recalll ever taking orders from you, Omnicore.
Hrmph. So you insist upon delaying your triumph so that you may insult me further? Typical. I shall never understand how I could be beaten by someone so trivial as you..
- Tempting, to be sure. But, alas, I did not come here to kill you.
Omnicore falls silent, genuinely shocked by your statement.
I would suspect you of trickery if I though you had any further advantage to gain, Character. Explain yourself.
- How do you feel about Dr. Graves, Omnicore?
My hatred for Dr. Graves is overshadowed only by my hatred fro you, Character. That the two of you combined efforts to see my downfall is the greatest shame I have endured.
- That's what I thought. How would you like to kill him for me?
How would I-
Well, Character. You are more devious than I originally thought. If the price of my life is participation in the murder of Dr. Graves, I will gladly accept.
You can feel Omnicore's glare from behind her faceplate.
But knew this, Character. The moment Graves falls, you and I will be sworn enemies once more. Do not expect me to forget your transgression against me.
Mark my words: I will be the last thing you ever see.
- I wouldn't have it any other way, Omnicore.
Enemies
Hearts of Darkness
Notable NPCs
Debriefing
So. The deed is done.
I trust you sufficiently anjoyed yourself? I freely admit, I never had any fondness of Omnicore. I regret I was not present to witness her demise.
More important, I think, is the fact that your petty rivalry with her can no longer distract you from your task. Your next target will be the most dangerous by far. I hope that you are prepared.
Defeat Crosscut
Cross Purposes
Briefing
Character, it is time for you to face Crosscut.
He is as mortal as any man. He has neither gone into hiding, nor has he prepared an elaborate trap for you. The way to him is open and clear.
We have heard reports that he is currently residing in a warehouse in Cap au Diable. I can specify the location for you.
- Sounds like this will be simple enough, then.
Mission Acceptance
Simple, yes, but hardly easy. I would caution you not to underestimate Crosscut, Character. It is my belief that we have yet to see Crosscut's true skills in combat.
He has a tendency to... play with his opponents, to satisfy his perverse and sadistic desires. I do not know how he will react if his life is truly threatened.
Regardless of the risk, you must complete this task. If you can kill Crosscut, Character, then you may be strong enough to...
Dr. Graves stops abruptly, and stares at you for an uncomfortable amount of time.
I have said too much already. Go now. You know what you have to do.
Unnecessary Solicitation
+++ Missing Information +++
Mission Objective(s)
Ugh. Snakes again. Crosscut must be toying with someone new.
- Defeat Crosscut
- Rescue Crosscut's latest victim
- Speak with Crosscut's victim
- Confront Crosscut with your lackey
- Fight Crosscut
- Speak with Crosscut
You managed to convince Crosscut to help you take down Dr. Graves.
Enemies
Snakes
Hearts of Darkness
Notable NPCs
Snakes & Skull Thug dialogues
Upon entering the mission
- Skull Thug: Oh god, oh god! I'm going to die here... I don't want to die!
- Enraged Cobra: Ssssilence, creature! I will end your sssscreaming!
Upon approaching
- Enraged Cobra: Another foot-walker! I detesssst the lot of you!
After defeating the Snakes guarding the thug
- Skull Thug: AHHHHH-
- Skull Thug: Oh!
- Skull Thug: You're not Crosscut! Help me, please!
Skull Thug conversation
Oh, man. I am glad to see you.
Well, I guess not you, specifically. Just anyone that's not Crosscut. That guy... that guy is bad news.
- Yes, I know. I'm looking for him. Why are you here?
I don't know, man. I was smashing up some loser's car when I started to get a whiff of this smell. It was like window cleaner or something.
Next thing I know, I wake up here and this guy Crosscut is standing over me. Tells me I need to play some kind of game with him. Then he makes like a spook and all these snake-things show up... man, I just don't know what's going on.
- Wow. Sounds like a blast.
I know, right? I think my karma's out of whack or something.
look, man. I can't take these things, and I certainly don't want to tangle with Crosscut mano a mano. You eem like you can handle these snake-dudes, and you say you're looking for Crosscut...
Mind take me with you?
- Ha, no. I don't need you weighing me down.
I won't, man, I promise! I know these things are a bit much for me to handle, but I won't be fighting them by myself! I can support you, you know?
Think about it, man. You can get one of them distracted, and I can blast him from behind! We can be like partners, or-
At the word 'partners', you level a stare at the tug so withering that he stops short of finishing his sentence.
No no no, not partners. I misspoke! It would be more like, um...
I could be your lackey!
- Ugh. Just don't get in my way.
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Lackeys and Malefactors
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When teaming up with other players of different levels, players can become Lackeys or Malefactors so that they can fight at similar combat levels.
Lackeying happens when a low-level player joins a high-level player's team. The low-level player becomes the team leader's Lackey, and their combat level increases to the team leader's level minus one.
Example: A level 10 player that joins a level 30 team will become combat level 29 while they remain in that team.
Malefactoring happens when a high-level player joins a low-level player's team. Essentially the opposite of sidekicking, the high-level player (or Malefactor) has their combat level brought down to the team leader's level. Also, if the difference in levels is large enough, the Malefactor may temporarily lose acces to some of their high-level powers.
Example: A level 30 player joining a level 10 team will become combat level 10 while they remain in that team. They will also lose access to all powers they gained after level 15 while they are part of the team.
Lackeying and Malefactoring can allow players of different levels to play play together as near-euqals. But remember, after the team is disbanded, everyone's level returns to normal. Make sure you're in a safe place before you leave your team!
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Debriefing
So, Character. You are alive.
I will be honest, I did not expect you to survive your encounter with Crosscut. He was a dangerous man - far more dangerous, I think, than the other contestants realized. I expected him to win the Killing Game by a wide margin.
And yet, you beat him in the contest, and you have beaten him in personal combat. I have underestimated you, Character. You are far more formidable than I originally estimated. You may be just the man I've been waiting for.
Ambush Dr. Graves
Grave Consequences
Briefing
Mission Acceptance
Unnecessary Solicitation
Enemies
Necromancy
Hearts of Darkness
Notable NPCs
Debriefing
Bring down Dollface
Skin Deep
Briefing
Mission Acceptance
Unnecessary Solicitation
Speak with Dr. Graves
Enemies
Gold Brickers
Rogue Island Police
Luddites
Hearts of Darkness
Notable NPCs
Debriefing