Leonard
Overview
Leonard Silmon | |
---|---|
File:Leonard Silmon.jpg Missing Info | |
Zone | Sharkhead Isle |
Coordinates | (-502, 107, -1273) |
Level Range | 20-29 |
Introduced By | Dean MacArthur |
Introduces | Missing info |
Enemy Groups | Missing Info |
Badges | Explosive Finale |
Leonard Silmon is a villain contact in the Port Recluse neighborhood of Sharkhead Isle. He is on a catwalk west of the Black Market
Contents
Introductions
Contact Introduced By
Contact Introduces
Missing info
Information
Missing info
Too Low Level
Missing Too Low Level Dialogue
Contact Unlocked
Missing info
Initial Contact
Missing Initial Contact Dialogue
Greeting
Missing At Least One Greeting Dialogue
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Store
Missing Store Unlock Dialogue
Story Arc
Good Villains Never Die (20-29)
Souvenir: The Cries of Clones
Sometimes, late at night, you can hear the screams of your clones, begging you to save them from being burned alive. When you focus yourself, the cries go away, as if it's just a lingering memory. A memory that reminds you of an experience called...
Good Villains Never Die
It all began when a man named Leonard contacted you about enhancing your clone facility. He worked for Mane Corp, a corporation that was trying to reach the leagues of Crey and Aeon Corp.
You agreed to work together with him, wary of what may come from it. In no time at all, Mane Corp had your facility up and running. Your presence was requested to test the combat abilities of your clones. It took a few tries, but the scientists in the facility were able to create an exact clone of you! With that success, there was one thing still left to do - find out more information on Mane Corp. You needed something else you could use against them aside from your sheer power.
Dean MacArthur played a critical role in helping you find this information. You gained the aid of the Freakshow - by force - to assault a portion of Independence Port. During the chaos, you retrieved the PPD files on Mane Corp. You discovered that Thomas Mane had siphoned all the funds from Mane Corp into a private account within the Isles, then fled to the Isles when the PPD tried to arrest him. His bodyguard, Leonard, was sent to deal with Mane, but supposedly had joined him.
Dean helped you track down where Thomas Mane was - old warehouse within Sharkhead. You went in there, only to discover that it was a base for the 5th Column! You also found Leonard deep inside of the warehouse. He revealed that Thomas Mane had been killed by the shapeshifter Protean, who was impersonating Leonard the entire time!
You went to retake your facility, fighting through the 5th Column soldiers that were now in place. At the bottom of the clone facility, you came face to face with Protean, overhearing that he was working for a man in Praetoria called 'Mr. G.' You fought Protean and defeated him, but in his final act of defiance, Protean launched a self-destruct sequence to destroy the facility. You were able to escape, but the facility, and your work, was lost.
However...Protean would not walk away with total victory. You were able to find out the information on Protean's account, allowing you to siphon all his money for yourself. You know this will slow Protean down whenever he tries to restart his activities. Some may believe that the blast - and your fight - killed Protean. But there's one thing that you know from personal experience:
Good villains never die.
Test out your clones
Good Villains Never Die
Part One: Revisions
Briefing
Hello Character.
Let me begin by saying it's a pleasure to be working with you on this project. Your head scientists are currently working very hard to get the cloning facility up and running. With the help from our scientists, technicians, and guards, I believe that we're on the cusp of getting the facility operational.
I have been contacted by your head scientist, Dr. Higgins.
He requests that you go to your facility when you have a moment.
Mission Acceptance
Dr. Higgins says that they require your abilities to put the clones they're creating to the test. I believe they want to avoid the mess that happened with your battle with Ajax. That is, having a defective clone of yourself.
The guards know to give you a pass through the facility, so you'll have no worry.
Should you need something from myself or Mane Corp, please do not hesitate to ask.
Need remainder of mission text.
Badge
The Army of Me Badge is awarded upon completion of this mission when set to fighting eight clones of yourself.
Army of Me You don't understand the math behind it, but you're pretty sure you're equal to or greater than eight of yourself. |
Need remainder of missions.
Badge
The Explosive Finale Badge is awarded upon completion of this story arc.
Explosive Finale Protean thought he could put an end to you by blowing you up - you proved him wrong. |