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Captain Sherman

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Revision as of 14:39, 29 May 2009 by Aggelakis (Talk | contribs) (Quotes: formatting)

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Overview

Captain Sherman is a Captain of the Nemesis Army who attempts to defect after learning the secret of Nemesis' involvement in the Rikti War.

Heroes can find him during the Bring in Nemesis Defector mission from The Dark Watcher.

Quotes

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Nemesis Army Soldier: The crime is treason against the Nemesis Army, and slander against the good name of Lord Nemesis himself!
Captain Sherman: Good name? You have no idea how ridiculous you sound.
Nemesis Army Soldier: Vile cur! You'd dare besmirch the name of a loyal automaton of the Nemesis Army?
Captain Sherman: If you knew even half of what I've learned...
Fake Nemesis: And that is why you must be silenced. The Sentence is death! To be carried out immediately!

Powers

AssaultWeapons SniperRifle.png Lance Rifle Sniper, Lethal/Fire, Area of Effect, Foe Knockdown
An extremely long range and very accurate weapon. Fires an explosive round that can knock down its target. The explosive round has a small area of effect.

AssaultWeapons ARM30grenade.png Lance (Melee, Lethal) Foe Disorient
You are Disoriented.

FireTrap Bonfire.png Explode Explode
Damages all foes nearby.

Leadership Vengence.png Vengeance Team Buff +Defense +Accuracy +Damage
The loss of a good leader enrage the team. If a Officer falls in battle, he can grant his teammates a bonus to their defense, their to hit, and their damage with his last breath.