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Ashley McKnight

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Overview

Ashley McKnight
File:AshleyMcKnight01.jpg
Zone Cap au Diable
Coordinates (728, -1630, 15.5)
Level Range 30-50
Introduces Imperious
Enemy Groups

Badge villain cot.png Circle of Thorns
Badge villain lost.png The Lost

Badge villain new rikti.png Rikti
v  d  e


Ashley McKnight is a villain contact in the New Haven neighborhood of Cap au Diable at coordinates (728, -1630, 15.5). She can be found outside the University.

Introductions

Contact Introduced By

Ashley McKnight is open to all villains at level 14. She is closed off at 20 or after you finish the Origin of Power arc, then will open again at 30 for the remaining missions.

New Contact(s)

Information

Midnight Squad Member

Ashley McKnight is a member of the Midnight Squad. She was initiated into the group on the same day that the Rikti invaded. She watched as many of her new members were killed as the Rikti assaulted the magical groups first and foremost. Ever since that day, she's been one of the more controversial members of the Midnight Squad, believing that the two events occurred at the same time for a reason. She sees it as her mission as a Midnighter to bring down the Rikti.

Initial Contact

When you were a kid, did your parents ever say to you, 'Hey, Character, you want to see something really scary?' Then they would go 'BOO' or some silly thing like that?

Well, my parents did that, too, only what they showed me was a Dark Void Beast they were keeping locked up in our basement. That was the day I got my first grey hair. I was eight.

You would think I would have been afraid, but I wasn't. I found the beast, and what he meant to the world around me, fascinating. Imagine, this simple little world we have with people and jobs and buildings and right in the middle of it is the creature from another realm who swallows light and speaks in quasi starbursts. My father told me it couldn't even perceive our presence or where it actually was. It was that alien. Amazing.

I've worked with my father and his group to unravel the secret world around us ever since.

No More Missions

Our work here is done. You've been a great help to the Midnight Squad and I fully expect you'll find your future with us...interesting, to say the least.

Contact out of range

Levels 1 - 13 I have something, but I don't think you can handle it. It's pretty far out there on the insanity scale. Come back when you're level 14.

Levels 20 - 29 I have something, but I don't think you can handle it. It's pretty far out there on the insanity scale. Come back when you're level 30.


Store

Ashley does not sell Enhancements or Inspirations.


The Origin of Power (Story Arc)

Souvenir

The Origin of Power

You look at one of the ancient tablets that you 'forgot' to return to Ashley McKnight and are reminded of the events you've come to know as...

The Origin of Power

Ashley McKnight sent you all over Cap Au Diable to talk to different villains. Each villain was from a different origin. You talked to Tarikoss about magic, Marshal Brass regarding his natural skill and training and the Golden Roller about technology. You even spoke with Dr. Shelly Percey about her experiments on humans and with Dr. Dmitri Krylov regarding the creation of the mutant origin during the late thirties.

All of this showed you the history of origins... of powers. However, it wasn't complete until the Circle of Thorns decided to try and corrupt that power that you got to take action. They had found an ancient cave filled with tablets. These tablets were said to hold the secrets of power and the Thorns were attempting to bend that power to their own end, taking it away from you.

Thankfully, you don't mind getting a little dirty. You went through that cave and made sure no one, not even Ashley McKnight, would be able to use those tablets to their advantage. No one except you, of course.


Talk to Tarikoss Originicon magic.png

Briefing

You might not want to hear this, but there is more to your abilities than a simple twist of fate. You're connected to something bigger than you or I. It's the one thing that ties all of us together, not just in the Rogue Isles and Paragon City, but all of us, through all time. It's the Origin of Power. Where it comes from, how it changes and what it means to us now.

It's true, this is a history lesson of sorts, but it's also an instruction manual. This task is not full of combat and near death experience. So, if that's what you're after, perhaps it's best you go elsewhere and steal something or mug someone.

If you are interested, perhaps you'll learn something.

Mission Acceptance

Well done. I thought I saw more depth in those eyes than just a dumb thug. But, I digress.

So, your first lesson is to speak with a mystic here in Cap au Diable. His name is Tarikoss. He should be able to guide you through the ways of Magic.

Unnecessary Solicitation

Need content.

Mission Objective(s)

  • Talk to Tarikoss


Briefing

You dare interrupt me? You are either bold or stupid. Which is it?


Debriefing

Virgil Tarikoss is not a man who wastes time, or words. I doubt you got much out of him, even if you are of magic origin.

However, I hope what you did get was at least enlightening regarding his view of where magic comes from.

In the future, feel free to call me on my cell.


Talk to Shelly Percey Originicon science.png

Briefing

Dr. Shelly Percey is known for her research and testing of meta humans. I would say she's an expert when it comes to the origin of science only because she's likely created a few herself.

She, above all else in Cap, could tell you about the science origin.

Mission Acceptance

Dr. Percey's research has caused her to work with many of the groups here in Cap, including Dr. Aeon himself. However, I don't believe the two of them are very close.

Unnecessary Solicitation

Need content.

Mission Objective(s)

  • Talk to Shelly Percey


Briefing

Hello, Character. I have seen many things in my 'research' on the metahuman population. The one thing that I have noticed more than any other is the adaptive nature of the human body. Where other species would simply curl up and die after being bombarded by countless rays of radiation, the human body adapts and overcomes. It's really very beautiful.


Debriefing

Dr. Shelly Percey is an interesting woman and by interesting I mean creepy. I hope she didn't invite you into her lab. She tried that with me once. I think she still has a scar from where I jabbed the syringe into her neck.

But I'm on a tangent... I'm glad you talked to her. I hope she gave you some useful information.


Talk to Marshal Brass Originicon natural.png

Briefing

There's a guy here who is in charge of all Arachnos military operations in Cap Au Diable. His name is Marshal Brass. He got to his place in the world with no powers or technology of any kind. He's a natural. I'd like you to talk to him about what sets him apart from other men.

Mission Acceptance

Marshal Brass is a man I have yet to figure out. He works for Arachnos, yet I believe he is a good man. My father would tell me I'm just partial to a man in a uniform, perhaps.

Unnecessary Solicitation

Need content.

Mission Objective(s)

  • Talk to Marshal Brass


Briefing

Character, I do not know if this is the best time for me to be seen with you. Something is going on in this city and it's making everyone nervous.

Be quick about it. What intel do you seek?