Queue
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Revision as of 09:05, 17 February 2009 by Lightprince (Talk | contribs) (New page: __NOTOC__ __NOEDITSECTION__ ==Definition== [[{{PAGENAME}}]] # A click power or toggle that is queued has four red brackets surrounding it and will execute immed...)
Definition
Queue
- A click power or toggle that is queued has four red brackets surrounding it and will execute immediately upon being recharged or immediately upon completion of the power currently being activated.
- Only one power may be queued at a time. Attempting to queue another power will queue the new power and unqueue the previous one.
- Powexec abort (bound by default to "Esc") will unqueue a power.
- Will not activate if the target is out of range or sight at time of activation.
- Will not activate if the power requires a target, and does not have one.
- Will not activate if the character does not have the required endurance to activate.
- A file or line, esp. of people waiting their turn.