Difference between revisions of "Croatoa"
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:'''Location:''' Just west of [[War Witch]]<br> | :'''Location:''' Just west of [[War Witch]]<br> | ||
:'''Coordinates:''' (132, -31, -788)<br> | :'''Coordinates:''' (132, -31, -788)<br> | ||
− | :'''Description:''' It wasn't long ago that the spirit of [[War Witch]] chose this island to call her home. Though she will speak to the occasional hero, her revelations about her reasons for being here are cryptic at best. Some say she feels an affinity for the [[Cabal]], after having lost her own coven at the hands of Requiem. Others say her presence here is atonement for some crime she committed during her life. Whatever her reasons, [[War Witch]] is an integral part of the strange mystery that surrounds Croatoa. | + | :'''Description:''' It wasn't long ago that the spirit of [[War Witch]] chose this island to call her home. Though she will speak to the occasional hero, her revelations about her reasons for being here are cryptic at best. Some say she feels an affinity for the [[The Cabal|Cabal]], after having lost her own coven at the hands of Requiem. Others say her presence here is atonement for some crime she committed during her life. Whatever her reasons, [[War Witch]] is an integral part of the strange mystery that surrounds Croatoa. |
:'''Location:'''<br> | :'''Location:'''<br> | ||
:'''Coordinates:''' (541, 0, -1095)<br> | :'''Coordinates:''' (541, 0, -1095)<br> | ||
− | :'''Description:''' These ruins are all that remains of the original village of [[Salamanca]], established in 1641. Since their arrival, the [[Cabal]] have taken over the ruins and made them their home. It has been theorized that they feel most at home among these poor ashes. | + | :'''Description:''' These ruins are all that remains of the original village of [[Salamanca]], established in 1641. Since their arrival, the [[The Cabal|Cabal]] have taken over the ruins and made them their home. It has been theorized that they feel most at home among these poor ashes. |
==Adjoining Zones== | ==Adjoining Zones== |
Revision as of 08:48, 18 April 2006
Croatoa. It's a name that conjures up images both mysterious and fantastical. In Issue 5, be prepared to enter a new enchanted realm of supernatural danger, where myth becomes reality and ancient legends walk the earth. Croatoa is a place steeped in old magic, ruled and contested by witches, Red Caps, Fir Bolgs and the Tuatha de Dannan. Any hero who faces these creatures in the wooded depths of Croatoa will know the true meaning behind the title, "Forest of Dread."
Enemy groups in Croatoa are actually enemies of each other as well. For example, if a Tuatha de Dannan runs arcross a member of The Cabal, they will start attacking each other. Any damage caused by enemies will leech experience from a defeat.
Contents
Contacts In Croatoa
- Gordon Bower at coordinates (-767, 29, 1984)
- Buck Salinger at coordinates (-2094, -30, 585)
- Kelly Nemmers at coordinates (-2182, -42, 1325)
- Skipper LeGrange at coordinates (1320, 0, 2334)
Neigborhoods
Stores
- Norbert Pittman (Level 25 Single-origin Science and Mutation)
- The Conduit (Level 25 Single-origin Magic)
- Ronald Kincade (Level 25 Single-origin Technical and Natural)
Plaques and Monuments
- Location: In the Salamanca neighborhood, when approaching the university, turn right instead of going up the stairs with the lion statues. Following the sidewalk right, there is a small area with benches and a police drone. The plaque is located among the benches.
- Coordinates: (-1033, 32, 2136)
- Description: The Occult Studies Annex of Paragon City University was established only recently, but already its enrollment has taken a significant dive. Various artifacts and tomes stored within the university seem to be valuable to the ghastly creatures that haunt Croatoa, and it is only by the efforts of the magically inclined faculty that these creatures are kept at bay.
- Location: In the Misty Wood
- Coordinates: (-1305, 0, 2982)
- Description: No one can say how long this massive throne has rested here, but Salamanca's inhabitants are certain it arrived only after the mists of Croatoa closed in. Those brave enough to venture close have reported that a grotesque giant sometimes snoozes here. Most, however, leave the area strictly alone.
- Location: Just west of War Witch
- Coordinates: (132, -31, -788)
- Description: It wasn't long ago that the spirit of War Witch chose this island to call her home. Though she will speak to the occasional hero, her revelations about her reasons for being here are cryptic at best. Some say she feels an affinity for the Cabal, after having lost her own coven at the hands of Requiem. Others say her presence here is atonement for some crime she committed during her life. Whatever her reasons, War Witch is an integral part of the strange mystery that surrounds Croatoa.
- Location:
- Coordinates: (541, 0, -1095)
- Description: These ruins are all that remains of the original village of Salamanca, established in 1641. Since their arrival, the Cabal have taken over the ruins and made them their home. It has been theorized that they feel most at home among these poor ashes.
Adjoining Zones
- None, Croatoa is only reachable via the Green Line monorail.
Notes
- The Tuatha de Dannan villain group name is misspelled in the targetting window; it is spelled "Tuatha de Dannon." Everywhere else in the game and in the documentation, however, it is spelled Tuatha de Dannan.
- This zone was created as part of the release of Issue 5 on August 31, 2005.