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Difference between revisions of "Villain (Alignment)"

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(Becoming a Villain: Villain ATs created prior to Going Rogue inherit Villain alignment and benefits.)
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* At the conclusion of its [[Praetorian]] [[Story Arc|story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a [[Hero (Alignment)|Hero]] or a Villain.
 
* At the conclusion of its [[Praetorian]] [[Story Arc|story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a [[Hero (Alignment)|Hero]] or a Villain.
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* [[Brutes]], [[Corruptors]], [[Dominators]], [[Masterminds]], [[Stalkers]], [[Arachnos Soldier|Arachnos Soldiers]] and [[Arachnos Widows]] created prior to [[Going Rogue]] will automatically be aligned as a Villain. 
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** They can enter [[The Crucible]] and may convert [[Reward Merits]] into [[Alignment Merits]].
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** They will not be awarded the [[Countdown to Frenzy]] power until they reconfirm their alignment by completing a [[Morality Mission]].
  
  
 
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{{Alignment NavBox}}
 
[[Category:Alignment]]
 
[[Category:Alignment]]

Revision as of 17:58, 2 May 2012

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Overview

Align Status Villain.png

Villain is a step in the alignment process. Players can start as villains, or switch sides with their hero. It is also one of two possible final steps in a Praetorian character advancing. In order to switch sides or create a Praetorian character, a player must have Going Rogue.

Becoming a Villain

  • A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The Rogue Isles, and will be locked into villain-only content until at least until Level 20. At Level 20, the Villain can begin the process of changing alignment to Rogue.
  • Starting at Level 20, a Hero can begin the process of becoming a Vigilante. A Vigilante can then work to become a Villain.


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