Difference between revisions of "User:Eabrace/Infobox AT"
From Paragon Wiki Archive
m (adding example text and number of sets) |
m (adding threat and alignment) |
||
Line 4: | Line 4: | ||
|- | |- | ||
{{#if: {{{image|}}} | {{!}} style="text-align:center;" {{!}} {{{image}}} }} | {{#if: {{{image|}}} | {{!}} style="text-align:center;" {{!}} {{{image}}} }} | ||
+ | {{#if: {{{alignment|}}} | <br />[[Image:Co{{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes=H|v|vill|villains=V|both|x|#default=X}}_Game_Icon.png]]}} | ||
|- | |- | ||
| | | | ||
Line 14: | Line 15: | ||
| {{{sec|}}} | | {{{sec|}}} | ||
|- | |- | ||
− | ! Inherent | + | ! [[Inherent Powers|Inherent]] |
| {{{inherent|}}} | | {{{inherent|}}} | ||
|- | |- | ||
Line 29: | Line 30: | ||
| {{{sec_sets|}}} | | {{{sec_sets|}}} | ||
|- | |- | ||
− | ! [[Ancillary Power | + | ! [[Ancillary Power Pools|Ancillary Power Pools]] |
| {{{anc_sets|}}} | | {{{anc_sets|}}} | ||
|} | |} | ||
Line 93: | Line 94: | ||
{{!}} {{{stun_melee|}}} {{!}}{{!}} {{{stun_range|}}} | {{!}} {{{stun_melee|}}} {{!}}{{!}} {{{stun_range|}}} | ||
{{!}}- | {{!}}- | ||
− | ! Taunt | + | ! [[Threat|Taunt]] |
{{!}} {{{taunt_melee|}}} {{!}}{{!}} {{{taunt_range|}}} | {{!}} {{{taunt_melee|}}} {{!}}{{!}} {{{taunt_range|}}} | ||
+ | {{!}}- | ||
+ | ! [[Threat|Threat Level]] | ||
+ | {{!}} {{{threat_melee|}}} {{!}}{{!}} {{{threat_range|}}} | ||
{{!}}} | {{!}}} | ||
}} | }} | ||
Line 149: | Line 153: | ||
{{User:Eabrace/Infobox AT | {{User:Eabrace/Infobox AT | ||
|image=[[File:Archetypeicon blaster.png]] | |image=[[File:Archetypeicon blaster.png]] | ||
+ | |alignment=hero | ||
|pri=Ranged | |pri=Ranged | ||
|sec=Support | |sec=Support | ||
Line 194: | Line 199: | ||
|taunt_melee=1.030 | |taunt_melee=1.030 | ||
|taunt_range=1.030 | |taunt_range=1.030 | ||
+ | |threat_melee=0.5 | ||
+ | |threat_range=0.5 | ||
|dam_res_max=75% | |dam_res_max=75% | ||
|dam_res_min=-300% | |dam_res_min=-300% | ||
Line 220: | Line 227: | ||
|rng_max=500% | |rng_max=500% | ||
|rng_min=25% | |rng_min=25% | ||
− | }} | + | }} |
{{TOCleft}} | {{TOCleft}} | ||
Line 289: | Line 296: | ||
* [http://www.cityofheroes.com/game_info/archetypes/hero_archetypes.html Archetypes documentation] on official City of Heroes site | * [http://www.cityofheroes.com/game_info/archetypes/hero_archetypes.html Archetypes documentation] on official City of Heroes site | ||
* [ftp://ftp.coh.com/CoH_Manual.zip Official City of Heroes Manual] as a zipped PDF file | * [ftp://ftp.coh.com/CoH_Manual.zip Official City of Heroes Manual] as a zipped PDF file | ||
+ | |||
+ | </noinclude> |
Revision as of 23:26, 7 August 2009
Example:
Eabrace/Infobox AT | ||||||||||||||||
| ||||||||||||||||
Modifiers (at level 50)
| ||||||||||||||||
Limits (at level 50)
|
Overview
The Blaster is an offensive juggernaut. This hero can deal a ton of damage from either a distance or up-close, but he must be careful because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense!
Alignment: Hero
The Blaster's power sets are:
Primary: Ranged
Secondary: Support
The Blaster has Low Hit Points and High Damage.
Power Sets
Primary Power Sets
A Blaster's primary power sets are designed specifically for ranged attacks. They are:
Secondary Power Sets
A Blaster's secondary power sets are designed for support via melee attacks, minor crowd control powers, or temporary self-buffs. They are:
- Devices
- Electricity Manipulation
- Energy Manipulation
- Fire Manipulation
- Ice Manipulation
- Mental Manipulation
Ancillary Power Pools
Inherent Power
Historical
- Cold Mastery, Flame Mastery, Force Mastery, and Munitions Mastery were added to the game in Issue 3.
- Archery, Sonic Attack and Electrical Mastery were added to the game in Issue 5.
- Psychic Blast and Mental Manipulation were added as selectable sets for Blasters in Issue 12.
See Also
External Links
- Summary and Analysis of Blaster Powersets
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file