Difference between revisions of "Queue"
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Lightprince (Talk | contribs) (New page: __NOTOC__ __NOEDITSECTION__ ==Definition== [[{{PAGENAME}}]] # A click power or toggle that is queued has four red brackets surrounding it and will execute immed...) |
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# A [[Click Power|click power]] or [[Toggle|toggle]] that is queued has four red brackets surrounding it and will execute immediately upon being recharged or immediately upon completion of the power currently being activated. | # A [[Click Power|click power]] or [[Toggle|toggle]] that is queued has four red brackets surrounding it and will execute immediately upon being recharged or immediately upon completion of the power currently being activated. | ||
+ | #* Will remain queued if the target is out of range or sight at time of activation. | ||
+ | #* Will remain queued if the character does not have the required [[endurance]] to activate. | ||
+ | #* Will activate when both of the above requirements are met. | ||
+ | #* Will not queue if the power requires a target, and does not have one. | ||
#* Only one power may be queued at a time. Attempting to queue another power will queue the new power and unqueue the previous one. | #* Only one power may be queued at a time. Attempting to queue another power will queue the new power and unqueue the previous one. | ||
#* [[Powexec abort (Slash Command)|Powexec abort]] (bound by default to "Esc") will unqueue a power. | #* [[Powexec abort (Slash Command)|Powexec abort]] (bound by default to "Esc") will unqueue a power. | ||
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# A file or line, esp. of people waiting their turn. | # A file or line, esp. of people waiting their turn. | ||
Revision as of 09:40, 17 February 2009
Definition
Queue
- A click power or toggle that is queued has four red brackets surrounding it and will execute immediately upon being recharged or immediately upon completion of the power currently being activated.
- Will remain queued if the target is out of range or sight at time of activation.
- Will remain queued if the character does not have the required endurance to activate.
- Will activate when both of the above requirements are met.
- Will not queue if the power requires a target, and does not have one.
- Only one power may be queued at a time. Attempting to queue another power will queue the new power and unqueue the previous one.
- Powexec abort (bound by default to "Esc") will unqueue a power.
- A file or line, esp. of people waiting their turn.