Difference between revisions of "Midnighter Club"
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Corebreach (Talk | contribs) (entry restrictions) |
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|Zone Map=Midnighterclubmap02.jpg | |Zone Map=Midnighterclubmap02.jpg | ||
|Type of Zone=Cooperative Zone | |Type of Zone=Cooperative Zone | ||
− | |Level Range= | + | |Level Range=1-50, but see Overview |
|Trainer=''none'' | |Trainer=''none'' | ||
|Task Force Contact=''none'' | |Task Force Contact=''none'' | ||
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__toc__ | __toc__ | ||
− | ==Overview== | + | == Overview == |
[[Image:MidnighterClub1.jpg|350px]] | [[Image:MidnighterClub1.jpg|350px]] | ||
− | This is the headquarters of the secretive [[Midnight Squad]]. | + | This is the headquarters of the secretive [[Midnight Squad]]. There is little content within the Club itself. The zone is primarily a staging area and entry point to [[Cimerora]]. |
+ | |||
+ | === Entry Level === | ||
+ | Technically, the Midnighter Club has no minimum entry level. However, it does require the [[Midnight Squad Badge]]. Heroes earn the badge by running the [[Montague Castanella]] [[Story Arc]] given inside the [[University]] in [[Steel Canyon]]. Montague only gives the arc to Heroes of at least Security Level 10, but all team members get the badge at the end of the arc, so it is possible to acquire the badge, and thus enter the Midnighter Club, at any level. Villains earn the badge by running the Midnight's Hand arc from [[Ashley McKnight]] in [[Cap au Diable]]. Ashley only gives the arc to Villains of at least Threat Level 30, but again, all team members earn the badge. | ||
== Contacts == | == Contacts == | ||
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== Transfer Points == | == Transfer Points == | ||
− | * | + | * Characters at or above Security/Threat Level 35 can enter Cimerora via the [[Pillar of Ice and Flame|Aspect of the Pillar]] in the Midnighter Club's main chambers. |
− | + | * Heroes can connect to the [[University]] campuses in [[Steel Canyon]], [[Croatoa]], or [[Founders' Falls]]. | |
− | * Heroes can connect to the [[University]] campuses in [[Steel Canyon]], [[Croatoa]], or [[Founders' Falls]] | + | |
* Villains can connect to the [[University]] campus in [[Cap au Diable]]. | * Villains can connect to the [[University]] campus in [[Cap au Diable]]. | ||
Revision as of 23:44, 16 January 2009
Cooperative Zone (1-50, but see Overview) | |
Trainers: | none |
---|---|
TF Contacts: | none |
Events: | none |
Exploration Badges: | Midnighter Club Member |
Plaques: | Midnighter Archivst |
Day Jobs: | {{{Day Jobs}}} |
Enemies: | none |
Connecting Zones: | Croatoa, Founders' Falls, Steel Canyon |
Transits: | none
|
Contents
Overview
This is the headquarters of the secretive Midnight Squad. There is little content within the Club itself. The zone is primarily a staging area and entry point to Cimerora.
Entry Level
Technically, the Midnighter Club has no minimum entry level. However, it does require the Midnight Squad Badge. Heroes earn the badge by running the Montague Castanella Story Arc given inside the University in Steel Canyon. Montague only gives the arc to Heroes of at least Security Level 10, but all team members get the badge at the end of the arc, so it is possible to acquire the badge, and thus enter the Midnighter Club, at any level. Villains earn the badge by running the Midnight's Hand arc from Ashley McKnight in Cap au Diable. Ashley only gives the arc to Villains of at least Threat Level 30, but again, all team members earn the badge.
Contacts
Stores
- Midnighter Store
Midnight Store buys back all enhancements (barring IOs) as if she was the same origin store as the enhancement.
Exploration Badges
The following exploration badges can be found in the Midnighter Club:
Midnighter Club Member Within these walls rests the greatest minds of mystic, occult, and arcane magics. |
Plaques
Transfer Points
- Characters at or above Security/Threat Level 35 can enter Cimerora via the Aspect of the Pillar in the Midnighter Club's main chambers.
- Heroes can connect to the University campuses in Steel Canyon, Croatoa, or Founders' Falls.
- Villains can connect to the University campus in Cap au Diable.