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− | ==Support Sets==
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− | [[Image:Archetypeicon_controller.png|22px]]
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− | [[Image:Archetypeicon_defender.png|22px]]
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− | [[Image:V_archetypeicon_mastermind.png|22px]]
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− | [[Image:V_archetypeicon_corruptor.png|22px]]
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− | *Earth Domination (Earthly Aura wasn't too appealing)
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− | *Electrical Aura (Magnetic Aura?)
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− | *Energy Field (it'll be different from Force Field, I swear! :P )
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− | *Teamwork (requires the Arachnos Widow to rename its set)
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− |
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− | {{clr}}
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− | ----
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− |
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− | ===Earth Domination===
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− | You have the ability to manipulate earthly elements such as stone and minerals.
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− |
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− | {{NPC Text|title=Power Table
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− | |text='''Controller''' / '''Corruptor''' / '''Defender''' / '''Mastermind'''
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− | {{Powers_SplitLevelHeader}}
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− | {{Powers_SplitLevelRow|Icon=ForceField_ForceBolt.png
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− | |Power=Earth Push
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− | |PriLevel=1
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− | |SecLevel=1
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− | |Effect=(Ranged) Foe Knockdown(Chance), -Defense
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− | |Border=1}}
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− | {{Powers_SplitLevelRow|Icon=ThermalRadiation_FireShield.png
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− | |Power=Rock Shield
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− | |PriLevel=1
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− | |SecLevel=2
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− | |Effect=(Ranged) Ally +Defense(Smashing, Lethal, Melee)
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− | |Border=1}}
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− | {{Powers_SplitLevelRow|Icon=ThermalRadiation_PlasmaShield.png
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− | |Power=Crystal Shield
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− | |PriLevel=2
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− | |SecLevel=4
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− | |Effect=(Ranged) Ally +Defense(Energy, Negative, Ranged, Area of Effect), +Resistance(Endurance Drain)
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− | |Border=1}}
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− | {{Powers_SplitLevelRow|Icon=IceFormation_Shiver.png
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− | |Power=Lead Weights
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− | |PriLevel=6
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− | |SecLevel=10
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− | |Effect=(Ranged Cone) Foe -Fly, -Jump, -Recharge, -Speed
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− | |Border=1}}
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− | {{Powers_SplitLevelRow|Icon=ColdDomination_Frostwork.png
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− | |Power=Mineral Boost
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− | |PriLevel=8
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− | |SecLevel=16
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− | |Effect=(Ranged) Ally +Max Hit Points, +Resistance(Toxic)
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− | |Border=1}}
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− | {{Powers_SplitLevelRow|Icon=StoneArmor_Rooted.png
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− | |Power=Mineral Dispersion
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− | |PriLevel=12
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− | |SecLevel=20
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− | |Effect=(Toggle)(Point Blank Area of Effect) Ally/Self +Defense(All but Psionic), +Protection(Disorient, Hold, Immobilize)
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− | |Border=1}}
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− | {{Powers_SplitLevelRow|Icon=StormSummoning_Hurricane.png
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− | |Power=Sandstorm
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− | |PriLevel=18
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− | |SecLevel=28
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− | |Effect=(Toggle)(Point Blank Area of Effect) Foe -Accuracy, -Defense
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− | |Border=1}}
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− | {{Powers_SplitLevelRow|Icon=ThermalRadiation_Forge.png
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− | |Power=Power of the Earth
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− | |PriLevel=26
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− | |SecLevel=35
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− | |Effect=(Ranged) Ally +Damage, +Protection(Disorient, Hold, Immobilize, Knockback, Sleep)
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− | |Border=1}}
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− | {{Powers_SplitLevelRow|Icon=ForceField_ForceBubble.png
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− | |Power=Rock Wall
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− | |PriLevel=32
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− | |SecLevel=38
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− | |Effect=Summon Rock Wall
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− | |Border=1}}
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− | {{Powers_Footer}}}}
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− |
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− | {{NPC Text|title=Power Information|text=
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− | <b><font size="2">[[Image:ThermalRadiation_PlasmaShield.png|22px]] Crystal Shield</font></b>
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− | You encrust an ally with a layer of crystal. Different types of gemstone will deflect different properties, protecting the ally from energy and negative energy attacks, as well as deflecting endurance-draining effects. This layer of stone is not thick or heavy enough to hinder your allies, either, though it also cannot be improved through multiple castings on the same target. It can, however, be improved by others who shield the same target. Recharge: Very Fast
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− |
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− | {{PowerBlock_Start}}
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− | {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
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− | {{PowerBlock_Blank|{{Enhance Range}}}}
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− | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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− | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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− | {{PowerBlock_Sets|{{Set Defense}}}}
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− | {{PowerBlock_End}}
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− |
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− | <b><font size="2">[[Image:ForceField_ForceBolt.png|22px]] Earth Push</font></b>
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− | <br>You thrust your fist upon the ground, sending stone erupting from the floor beneath a selected foe. The foe may be knocked down, and the resulting stalagmite will temporarily reduce the foe's defense as he tries to regain his footing. Recharge: Moderate
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− |
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− | {{PowerBlock_Start}}
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− | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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− | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
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− | {{PowerBlock_Blank|{{Enhance Knockback}}}}
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− | {{PowerBlock_Blank|{{Enhance Range}}}}
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− | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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− | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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− | {{PowerBlock_Sets|{{Set Defense Debuff}}}}
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− | {{PowerBlock_Blank|{{Set Knockback}}}}
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− | {{PowerBlock_End}}
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− |
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− | <b><font size="2">[[Image:IceFormation_Shiver.png|22px]] Lead Weights</font></b>
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− | <br>Creates a layer of lead and granite on the bodies of all foes in a cone range in front of you. This layer will hinder foes' movements and cause them to gain too much weight to fly or jump, and will continue to slow their attack rate for a short while. Recharge: Slow
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− |
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− | {{PowerBlock_Start}}
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− | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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− | {{PowerBlock_Blank|{{Enhance Slow}}}}
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− | {{PowerBlock_Blank|{{Enhance Range}}}}
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− | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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− | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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− | {{PowerBlock_Sets|{{Set Slow Movement}}}}
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− | {{PowerBlock_End}}
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− |
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− | <b><font size="2">[[Image:ColdDomination_Frostwork.png|22px]] Mineral Boost</font></b>
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− | <br>You can strengthen a single ally's body with tough minerals for a short time. During this period, the ally will gain an increase to their max hit points as well as a resistance to toxins. Recharge: Very Long
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− |
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− | {{PowerBlock_Start}}
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− | {{PowerBlock_Enhancements|{{Enhance Resistance}}}}
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− | {{powerBlock_Blank|{{Enhance Heal}}}}
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− | {{PowerBlock_Blank|{{Enhance Range}}}}
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− | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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− | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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− | {{PowerBlock_Sets|{{Set Healing}}}}
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− | {{PowerBlock_Blank|{{Set Resist Damage}}}}
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− | {{PowerBlock_End}}
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− |
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− | <b><font size="2">[[Image:StoneArmor_Rooted.png|22px]] Mineral Dispersion</font></b>
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− | <br>You can create a large field of floating minerals. These minerals will deflect both physical and non-physical attacks, protecting all allies within from everything but psionic assaults. This field will also disperse disorient, hold, and immobilize effects. Recharge: Slow
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− |
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− | {{PowerBlock_Start}}
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− | {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
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− | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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− | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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− | {{PowerBlock_Sets|{{Set Defense}}}}
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− | {{PowerBlock_End}}
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− |
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− | <b><font size="2">[[Image:ThermalRadiation_Forge.png|22px]] Power of the Earth</font></b>
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− | <br>Imbues a single ally with the power of the spirit of earth itself. This power will greatly increase the ally's damage potential and slightly increase their accuracy, as well as protect them from disorient, hold, immobilize, knockback, and sleep effects. When this power wears off, however, the ally will be drained of a small portion of endurance from partial exhaustion. Recharge: Long
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− |
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− | {{PowerBlock_Start}}
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− | {{PowerBlock_Enhancements|{{Enhance Range}}}}
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− | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
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− | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
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− | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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− | {{PowerBlock_Sets|{{Set To Hit Buff}}}}
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− | {{PowerBlock_End}}
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− |
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− | <b><font size="2">[[Image:ThermalRadiation_FireShield.png|22px]] Rock Shield</font></b>
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− | <br>Casts a small rock shield onto a nearby ally which will deflect physical attacks, effectively protecting them from smashing, lethal, and melee attacks as they are deflected by the stone. This layer of rock is not thick or heavy enough to hinder your allies, either, though it also cannot be improved through multiple castings on the same target. It can, however, be improved by others who shield the same target. Recharge: Very Fast
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− |
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− | {{PowerBlock_Start}}
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− | {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
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− | {{PowerBlock_Blank|{{Enhance Range}}}}
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− | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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− | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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− | {{PowerBlock_Sets|{{Set Defense}}}}
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− | {{PowerBlock_End}}
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− |
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− | <b><font size="2">[[Image:ForceField_ForceBubble.png|22px]] Rock Wall</font></b>
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− | <br>You bring forth a large wall of rock to protect yourself and all allies nearby. This rock wall cannot move, and is inanimate, but foes will need to tear the wall down before they can reach you. Use this power with caution in enclosed spaces. Recharge: Very Long
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− |
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− | {{PowerBlock_Start}}
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− | {{PowerBlock_Other|Header=Powers|Text=[[Image:Temporary_PVP_BuffDefense.png|22px]] '''Resistance:''' The rock wall is completely immune to mez effects, including knockback.}}
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− | {{PowerBlock_Blank|[[Image:Manipulation_Provoke.png|22px]] '''Rock Wall Taunt:''' Enemies have to tear down the wall to get to you and your allies. If not, they're just as stupid!}}
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− | {{PowerBlock_Enhancements|{{Enhance Damage}}}}
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− | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
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− | {{PowerBlock_Blank|{{Enhance Disorient}}}}
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− | {{PowerBlock_Blank|{{Enhance Knockback}}}}
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− | {{PowerBlock_Blank|{{Enhance Range}}}}
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− | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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− | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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− | {{PowerBlock_Sets|{{Set Defense Debuff}}}}
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− | {{PowerBlock_Blank|{{Set Stuns}}}}
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− | {{PowerBlock_Blank|{{Set Targeted AoE Damage}}}}
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− | {{PowerBlock_End}}
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− |
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− | <b><font size="2">[[Image:StormSummoning_Hurricane.png|22px]] Sandstorm</font></b>
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− | <br>While active, you are surrounded by a constant sandstorm. Any foes that stray too close will have severely reduced accuracy and defense as the storm cuts off visibility. Recharge: Slow
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− |
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− | {{PowerBlock_Start}}
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− | {{PowerBlock_Enhancements|{{Enhance Defense Debuff}}}}
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− | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
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− | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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− | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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− | {{PowerBlock_Sets|{{Set Defense Debuff}}}}
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− | {{PowerBlock_Blank|{{Set ToHit Debuff}}}}
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− | {{PowerBlock_End}}
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− | }}
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− |
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− | {{clr}}
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− | ----
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| | | |
| ==Melee Sets== | | ==Melee Sets== |
This page is designed to show my power and powerset ideas. It is constantly changing, even for seemingly finished tables, so don't be surprised if something you saw last time is different this time around.
You can control the forces of the earth. You can manipulate earth and stone to defeat your foes. The crushing force of many earth powers can reduce a target's defense. Being of the earth, many of these powers need to be performed while on the ground.
Focus the dark power of the netherworld to control your foes. Dark control focuses on draining your opponent.
You have a psychic aura. Whether this is because of a third eye, extrasensory, or a connection to the spirit world, you have the ability to protect yourself with your own mind.
You can emmit controlled levels of radiation in order to protect yourself in combat.
Power Information
Accelerated Metabolism
Your radiation has permanently increased your metabolism, giving you a bonus to recharge and movement speed. This power is always on and costs no endurance.
Enhancements
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Enhance Flight Speed
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Enhance Running Speed
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Set Categories
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Flight
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Running
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Chemoradiation
You can absorb some of your own radiation directly out of your aura, boosting your body's healing rate for a moment to effectively heal most of your wounds, and granting you a lingering resistance to toxic damage for a short while. Recharge: Long
Enhancements
|
Enhance Damage Resistance
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Enhance Heal
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Increase Attack Rate
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Reduce Endurance Cost
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Set Categories
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Healing/Absorb
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Resist Damage
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Fallout Shield
Concentrating the fallout from your radioactive aura can further protect you from other radiation and toxins, as well as increase your resistance to heat, cold, energy, and negative energy attacks. This fallout also blocks most endurance draining effects. Recharge: Fast
Enhancements
|
Enhance Damage Resistance
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|
Increase Attack Rate
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Set Categories
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Resist Damage
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Hide
Hide makes you almost impossible to detect. When properly hidden, a stalker can pull off critical hits with his attacks, and even land a massive assassin's strike with an assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to defense. Unlike most stealth powers, hide can be used at the same time as other concealment powers, giving you even greater stealth capability. No Endurance cost. Recharge: Moderate
Enhancements
|
Enhance Defense Buffs
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|
Increase Attack Rate
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|
Reduce Endurance Cost
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Set Categories
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Defense
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Invigorating Radiation
As long as this power is active, your radioactive aura will boost your own strength, giving you the power to protect yourself from disorient, hold, immobilize, and sleep effects, as well as further enhancing your resistance to radiation and toxic damage. Recharge: Moderate
Enhancements
|
Enhance Damage Resistance
|
|
Increase Attack Rate
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Reduce Endurance Cost
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Set Categories
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Resist Damage
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Overcharge
You can overload your radioactive aura, coating yourslf in a dense cloud of radiation. This cloud will deflect most forms of attack, and effectively boosts your own hit points at the same time, as well as slightly increasing you recovery rate. When this power wears off, you will be drained of most (but not all) health and endurance, yet quickly able to recover if you play your cards right. Recharge: Very Long
Enhancements
|
Enhance Defense Buffs
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Increase Attack Rate
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Reduce Endurance Cost
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Set Categories
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Defense
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Permaradiation
You are permanently irradiated, giving you resistance to other forms of radiation as well as toxins. This power is always on and costs no endurance.
Enhancements
|
Enhance Damage Resistance
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Set Categories
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Resist Damage
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Radiation Cloud
You expel a minor dose of radiation constantly, harming all foes nearby. Damage: Minor (DoT), Recharge: Moderate
Damage
|
Minor - Energy
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Enhancements
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Enhance Accuracy
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Enhance Damage
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Increase Attack Rate
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Reduce Endurance Cost
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Set Categories
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PBAoE Damage
|
Radiation Shield
While active, you protect yourself in a cloud of radiation that buffers your body's resistance to physical, radiation, and poison attacks. Recharge: Fast
Enhancements
|
Enhance Damage Resistance
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|
Increase Attack Rate
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Reduce Endurance Cost
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Set Categories
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Resist Damage
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Self Mutation
By emitting a spark of concentrated radiation, you can restore your own aura enough to continue fighting. This new-found energy will also boost your accuracy, damage, and recovery rate for a short while. However, when this power wears off, your accuracy, damage, and recovery rate will be reduced by the same amount and for the same duration. Recharge: Long
Back to top.
You are both tough and self-trained at combat. Though you do not have any real invulnerabilities, armors, or super reflexes, your combination of defenses can be just as good as all of those.
You have a high-tech suit of power armor. This armor can be upgraded with new features and reinforced with better materials as you progress.
Power Information
Cloaking Device
Encorporating an LCD cloaking device allows you to become partially invisible. While cloaked, you can only be seen at very close range. If you attack while cloaked, you will be discovered; but even when discovered, you are hard to see and will retain some of your defense bonus to all attacks. Recharge: Moderate
Enhancements
|
Enhance Defense Buffs
|
|
Increase Attack Rate
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|
Reduce Endurance Cost
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Set Categories
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Defense
|
Delta Wave Scrambler
Adding a delta wave scrambler to your tech armor allows for the projection of an entropy field. This field will disrupt mesmerizing effects such as disorientations, holds, immobilizes, and sleeps, and the device itself weighs just enough to protect you from knockback powers. This field also deflects psychic signals. Recharge: Moderate
Enhancements
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Enhance Defense Buffs
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Increase Attack Rate
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Reduce Endurance Cost
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Set Categories
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Defense
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Environmental Shield
A second simple body armor that can be applied is the environmental shield. Made of adaptable and durable material, the armor will moderately protect you from temperature and energy attacks, and makes you more resistant to slow effects. This shield, as with the kevlar body armor, uses no power and is always on.
Enhancements
|
Enhance Damage Resistance
|
Set Categories
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Resist Damage
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Heavy Suit
You can upgrade your tech armor to include a heavy suit feature. While active, the armor applies its most powerful and fortified plating, deflecting most attacks and slightly buffering anything that breaks through. This heavy suit program comes with a protection protocol, making it unable to be used at the same time as any of the other armor programs except the delta wave scrambler. The plating itself is also, when in use, too heavy to fly with, and slightly limits your movement. Recharge: Slow
Enhancements
|
Enhance Damage Resistance
|
|
Enhance Defense Buffs
|
|
Increase Attack Rate
|
|
Reduce Endurance Cost
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Set Categories
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Defense
|
|
Resist Damage
|
Kevlar Body Armor
The first thing that can be applied to the tech armor is the kevlar body armor. This simplistic, thick shielding can cover your body, effectively increasing your resistance to smashing and lethal attacks without using any power.
Enhancements
|
Enhance Damage Resistance
|
Set Categories
|
Resist Damage
|
Nanites
You can store a swarm of nanites in your armor, which you can activate at any time to perform a quick repair to your armor. The nanites will repair most of the damage the armor has absorbed, and will also heal any harm done to your body, temporarily boosting your resistance to toxic damage. Recharge: Slow
Enhancements
|
Enhance Heal
|
|
Increase Attack Rate
|
|
Reduce Endurance Cost
|
Set Categories
|
Healing/Absorb
|
Overdrive
You can upgrade your tech armor to include an overdrive feature. When activated, this overrides the suit's safety protocols and overloads the power shield, creating a strong personal force field. During this time, you will have greatly enhanced defense as the shield deflects most attacks, and the armor will gain a signifigant increase in recovery as the systems are given a surge of power. However, when the effects of the overdrive wear off, the suit will power itself down to prevent overheating. Recharge: Very Long
Enhancements
|
Enhance Defense Buffs
|
|
Enhance Endurance Modification
|
|
Increase Attack Rate
|
|
Reduce Endurance Cost
|
Set Categories
|
Defense
|
|
Endurance Modification
|
Power Shield
Adding a power shield to your armor allows it to project a protective shield of energy. This shield deflects both physical and energy attacks, and will protect you from endurance draining effects. Recharge: Fast
Enhancements
|
Enhance Defense Buffs
|
|
Increase Attack Rate
|
|
Reduce Endurance Cost
|
Set Categories
|
Defense
|
Smoke Grenade
Your armor can lob an upgraded smoke grenade at a group of foes. The smoke grenade envelops all those in the affected area in a cloud of smoke. Most foes will not be able to see past normal melee range, and all of them will suffer from severely reduced accuracy. If the foes are attacked, they will be alerted to your presence, but will continue to suffer a penalty to accuracy. Recharge: Slow
Enhancements
|
Enhance Accuracy
|
|
Enhance ToHit Debuff
|
|
Increase Attack Rate
|
|
Reduce Endurance Cost
|
Set Categories
|
ToHit Debuff
|
Tactical Goggles
One of the finest applications to your armor is the advanced cybernetic combat-activated heads-up-display. This device will, while active, increase your accuracy and perception as it scans your field of vision in normal, enhanced, infrared, and night vision modes, and is advanced enough to target enemies' weak spots, effectively increasing your damage potential. Recharge: Slow
Enhancements
|
Enhance ToHit Buff
|
|
Increase Attack Rate
|
|
Reduce Endurance Cost
|
Set Categories
|
To Hit Buff
|
You know a plethera of ancient techniques which can give you the upper-hand in combat.
You have the ability to manipulate your muscles, giving you temporary super-human strength.
An idea for a Rikti-based epic archetype that would be available to both heroes and villains.