Difference between revisions of "Jaunt Initializer (PvP)"
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== Description == | == Description == | ||
You can teleport long distances. Jaunt Initializer has no recharge time, and can be reactivated without pause. You have this power for 30 minutes after purchase. You can only carry 1 Jaunt Initializer at a time. | You can teleport long distances. Jaunt Initializer has no recharge time, and can be reactivated without pause. You have this power for 30 minutes after purchase. You can only carry 1 Jaunt Initializer at a time. | ||
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== How to Get == | == How to Get == | ||
+ | The Jaunt Initializer power can be purchased by Heroes or Villains when they are in control of [[Siren's Call]]. | ||
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== Power Summary == | == Power Summary == | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Effects|Self Teleport}} | {{PowerBlock_Effects|Self Teleport}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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== See Also == | == See Also == | ||
* [[Temporary Powers]] | * [[Temporary Powers]] |
Revision as of 00:27, 20 May 2007
Description
You can teleport long distances. Jaunt Initializer has no recharge time, and can be reactivated without pause. You have this power for 30 minutes after purchase. You can only carry 1 Jaunt Initializer at a time.
How to Get
The Jaunt Initializer power can be purchased by Heroes or Villains when they are in control of Siren's Call.
Power Summary
Duration | Thirty minutes |
Effects | Self Teleport |