Difference between revisions of "Energy Assault"
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{{PowerBlock_Blank|{{Enhance Disorient}}}} | {{PowerBlock_Blank|{{Enhance Disorient}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Effects|Ranged, Foe: Knockback}} | {{PowerBlock_Effects|Ranged, Foe: Knockback}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 38 (Dominator)}} | {{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 38 (Dominator)}} | ||
{{PowerBlock_Effects|Close, Foe: Knockback}} | {{PowerBlock_Effects|Close, Foe: Knockback}} | ||
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Ranged Damage}}}} |
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{{PowerBlock_Effects|Ranged, Foe: High Knockback}} | {{PowerBlock_Effects|Ranged, Foe: High Knockback}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Effects|Sniper, Foe: Knockback}} | {{PowerBlock_Effects|Sniper, Foe: Knockback}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Sniper Attacks}}}} |
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{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}} | {{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}} | ||
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+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Blank|{{Enhance Disorient}}}} | {{PowerBlock_Blank|{{Enhance Disorient}}}} | ||
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{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 20 (Dominator)}} | {{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 20 (Dominator)}} | ||
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{{PowerBlock_Blank|{{Enhance Disorient}}}} | {{PowerBlock_Blank|{{Enhance Disorient}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Stuns}}}} |
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Revision as of 04:05, 30 November 2008
Overview
Energy Assault is one of the powersets. It is a Dominator secondary powerset in City of Villains.
Focus pure energy into deadly melee attacks and powerful projectiles. The impact of the melee powers can often disorient opponents, while the velocity of the ranged projectiles can send your enemies flying.
Power Tables
Dominator
The Energy Assault powerset is available as a secondary set for Dominators. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Power Bolt | 1 | Ranged, Minor Damage(Energy/Smash), Foe: Knockback | |
Bone Smasher | 2 | Melee, High Damage(Smash/Energy), Foe: Disorient | |
Power Push | 4 | Ranged Minor Damage(Energy/Smash), Foe: High Knockback | |
Power Blast | 10 | Ranged, Moderate Damage(Energy/Smash), Foe: Knockback | |
Power Boost | 16 | Self +Special | |
Whirling Hands | 20 | Point Blank Area of Effect Melee, Moderate Damage(Smash/Energy) | |
Total Focus | 28 | Melee, Extreme Damage(Energy/Smash), Foe: Disorient | |
Sniper Blast | 35 | Sniper, Superior Damage(Energy/Smash), Foe: Knockback | |
Power Burst | 38 | Close, High Damage(Energy/Smash), Foe: Knockback |
Powers
The following are powers in the Energy Assault powerset.
Bone Smasher
This melee attack can be slow, but it compensates by dealing a good amount of damage and having a better chance to disorient than Energy Punch.
Damage | High Damage(Smash/Energy) |
Recharge | Moderate |
Minimum Level | 2 (Dominator) |
Effects | Melee, Foe: Disorient |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Power Blast
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.
Damage | Moderate Damage(Energy/Smash) |
Recharge | Moderate |
Minimum Level | 10 (Dominator) |
Effects | Ranged, Foe: Knockback |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Power Bolt
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.
Damage | Minor Damage(Energy/Smash) |
Recharge | Fast |
Minimum Level | 1 (Dominator) |
Effects | Ranged, Foe: Knockback |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Power Boost
Greatly boosts the secondary effects of your powers. Your powers' effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted.
Recharge | Long |
Minimum Level | 16 (Dominator) |
Effects | Self +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Power Burst
A short range, but devastating attack.
Damage | High Damage(Energy/Smash) |
Recharge | Slow |
Minimum Level | 38 (Dominator) |
Effects | Close, Foe: Knockback |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Power Push
This ranged attack deals little damage, but sends the target flying for a great distance.
Damage | Minor Damage(Energy/Smash) |
Recharge | Moderate |
Minimum Level | 4 (Dominator) |
Effects | Ranged, Foe: High Knockback |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Sniper Blast
A focused blast that can travel great distances with high accuracy. This is a sniper attack, and is best fired from a distance, as it can be interrupted.
Damage | Superior Damage(Energy/Smash) |
Recharge | Slow |
Minimum Level | 35 (Dominator) |
Effects | Sniper, Foe: Knockback |
Enhancements | Enhance Accuracy |
Reduce Interrupt Time | |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Sniper Attacks | |
Knockback |
Total Focus
Total Focus is complete mastery over Energy Melee. This melee attack is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them disoriented. Due to the exhausting nature of Total Focus, recharge time is very long.
Damage | Extreme Damage(Energy/Smash) |
Recharge | Long |
Minimum Level | 28 (Dominator) |
Effects | Melee, Foe: Disorient |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Whirling Hands
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be disoriented as well.
Damage | Moderate Damage(Smash/Energy) |
Recharge | Slow |
Minimum Level | 20 (Dominator) |
Effects | Melee Point Blank Area of Effect |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | PBAoE Damage |
Stuns |