Difference between revisions of "Fire Blast (Power Set)"
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== Power Tables == | == Power Tables == | ||
− | === | + | === Blaster === |
− | The {{PAGENAME}} powerset is available as a primary set for [[ | + | The {{PAGENAME}} powerset is available as a primary set for [[Blaster|Blasters]]. The following table shows which powers are available and at what level: |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=FireBlast Flare.png|Power=Flares|Level=1|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast Flare.png|Power=Flares|Level=1|Effect=Ranged, Minor Damage(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast FireBlast.png|Power=Fire Blast|Level=1|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast FireBlast.png|Power=Fire Blast|Level=1|Effect=Ranged, Moderate Damage(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast FireBall.png|Power=Fire Ball|Level=2|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast FireBall.png|Power=Fire Ball|Level=2|Effect=Ranged (Targeted Area of Effect), Moderate Damage(Fire/Smash)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast RainOfFire.png|Power=Rain of Fire|Level=6|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast RainOfFire.png|Power=Rain of Fire|Level=6|Effect=Ranged (Location Area of Effect) Minor Damage over Time(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast ArcOfFire.png|Power=Fire Breath|Level=8|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast ArcOfFire.png|Power=Fire Breath|Level=8|Effect=Ranged (Cone), Moderate DoT(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast Aim.png|Power=Aim|Level=12|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast Aim.png|Power=Aim|Level=12|Effect=Self +Accuracy, +Damage|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast Blaze.png|Power=Blaze|Level=18|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast Blaze.png|Power=Blaze|Level=18|Effect=Ranged, High Damage(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast BlazingBolt.png|Power=Blazing Bolt|Level=26|Effect= |Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast BlazingBolt.png|Power=Blazing Bolt|Level=26|Effect=Sniper, Extreme Damage(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast Inferno.png|Power=Inferno|Level=32|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast Inferno.png|Power=Inferno|Level=32|Effect=Player Based Area of Effect, Extreme Damage(Fire/Smash), Self -Recovery|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
− | === | + | === Corrupter === |
− | The {{PAGENAME}} powerset is available as a secondary set for [[ | + | The {{PAGENAME}} powerset is available as a secondary set for [[Corruptor|Corruptors]]. The following table shows which powers are available and at what level: |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=FireBlast Flare.png|Power=Flares|Level=1|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast Flare.png|Power=Flares|Level=1|Effect=Ranged, Minor Damage(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast FireBlast.png|Power=Fire Blast|Level=1|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast FireBlast.png|Power=Fire Blast|Level=1|Effect=Ranged, Moderate Damage(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast FireBall.png|Power=Fire Ball|Level=2|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast FireBall.png|Power=Fire Ball|Level=2|Effect=Ranged (Targeted Area of Effect), Moderate Damage(Fire/Smash)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast RainOfFire.png|Power=Rain of Fire|Level=6|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast RainOfFire.png|Power=Rain of Fire|Level=6|Effect=Ranged (Location Area of Effect) Minor Damage over Time(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast ArcOfFire.png|Power=Fire Breath|Level=8|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast ArcOfFire.png|Power=Fire Breath|Level=8|Effect=Ranged (Cone), Moderate DoT(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast Aim.png|Power=Aim|Level=12|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast Aim.png|Power=Aim|Level=12|Effect=Self +Accuracy, +Damage|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast Blaze.png|Power=Blaze|Level=18|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast Blaze.png|Power=Blaze|Level=18|Effect=Ranged, High Damage(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast BlazingBolt.png|Power=Blazing Bolt|Level=26|Effect= |Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast BlazingBolt.png|Power=Blazing Bolt|Level=26|Effect=Sniper, Extreme Damage(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireBlast Inferno.png|Power=Inferno|Level=32|Effect=|Border=1}} | + | {{Powers_LevelRow|Icon=FireBlast Inferno.png|Power=Inferno|Level=32|Effect=Player Based Area of Effect, Extreme Damage(Fire/Smash), Self -Recovery|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | {{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | {{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Self +Accuracy, +Damage}} |
− | + | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | |
− | {{PowerBlock_Enhancements|}} | + | {{PowerBlock_Blank|Enhance Recharge Rate}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance ToHit Buff}} |
− | {{PowerBlock_Blank| | + | |
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|High}} | + | {{PowerBlock_Damage|High Damage(Fire)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | {{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | {{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged}} |
− | + | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | |
− | {{PowerBlock_Enhancements|}} | + | {{PowerBlock_Blank|Enhance Recharge Rate}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Range}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Accuracy}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Damage}} |
− | {{PowerBlock_Blank| | + | |
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 87: | Line 81: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Extreme}} | + | {{PowerBlock_Damage|Extreme Damage(Fire)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | {{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | {{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Sniper}} |
− | + | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | |
− | {{PowerBlock_Enhancements|}} | + | {{PowerBlock_Blank|Enhance Recharge Rate}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Range}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Accuracy}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Damage}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Reduce Interrupt Time}} |
− | {{PowerBlock_Blank|}} | + | |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 106: | Line 99: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate}} | + | {{PowerBlock_Damage|Moderate Damage(Fire/Smash)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | {{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | {{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} |
− | + | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | |
− | {{PowerBlock_Enhancements|}} | + | {{PowerBlock_Blank|Enhance Recharge Rate}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Range}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Accuracy}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Damage}} |
− | {{PowerBlock_Blank| | + | |
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 125: | Line 116: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate}} | + | {{PowerBlock_Damage|Moderate Damage(Fire)}} |
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | {{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | {{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged}} |
− | + | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | |
− | {{PowerBlock_Enhancements|}} | + | {{PowerBlock_Blank|Enhance Recharge Rate}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Range}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Accuracy}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Damage}} |
− | {{PowerBlock_Blank| | + | |
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 144: | Line 133: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate ( | + | {{PowerBlock_Damage|Moderate Damage over Time(Fire)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | {{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | {{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged (Cone)}} |
− | + | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | |
− | {{PowerBlock_Enhancements|}} | + | {{PowerBlock_Blank|Enhance Recharge Rate}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Range}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Accuracy}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Damage}} |
− | {{PowerBlock_Blank| | + | |
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 163: | Line 150: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor}} | + | {{PowerBlock_Damage|Minor Damage(Fire)}} |
{{PowerBlock_Recharge|Very Fast}} | {{PowerBlock_Recharge|Very Fast}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | {{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | {{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged}} |
− | + | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | |
− | {{PowerBlock_Enhancements|}} | + | {{PowerBlock_Blank|Enhance Recharge Rate}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Range}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Accuracy}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Damage}} |
− | {{PowerBlock_Blank| | + | |
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 182: | Line 167: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Extreme}} | + | {{PowerBlock_Damage|Extreme Damage(Fire/Smash)}} |
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | {{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | {{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | ||
− | {{PowerBlock_Effects|}} | + | {{PowerBlock_Effects|Player Based Area of Effect}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Self -Recovery}} |
− | {{PowerBlock_Enhancements|}} | + | {{PowerBlock_Enhancements|Reduce Endurance Cost}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Recharge Rate}} |
− | {{PowerBlock_Blank|}} | + | {{PowerBlock_Blank|Enhance Accuracy}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|Enhance Damage}} |
− | + | ||
− | + | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 201: | Line 184: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage| | + | {{PowerBlock_Damage|Minor Damage over Time(Fire)}} |
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | {{PowerBlock_Level|[[Image:V archetypeicon corruptor.png|18px]] (Corruptor)}} | ||
{{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | {{PowerBlock_Blank|[[Image:Archetypeicon blaster.png|18px]] (Blaster)}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged (Location Area of Effect)}} |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_Blank|}} | {{PowerBlock_Blank|}} | ||
+ | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | ||
+ | {{PowerBlock_Blank|Enhance Recharge Rate}} | ||
+ | {{PowerBlock_Blank|Enhance Range}} | ||
+ | {{PowerBlock_Blank|Enhance Accuracy}} | ||
+ | {{PowerBlock_Blank|Enhance Damage}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
+ | |||
+ | |||
+ | == External Links == | ||
+ | * {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Ranged}} | ||
+ | * {{NoFuturePowerSet|Game=cov|Power={{PAGENAMEE}}|Archetype=Corruptor|Type=Ranged}} | ||
[[Category:Powersets]] | [[Category:Powersets]] |
Revision as of 12:19, 7 July 2006
This article is a stub. You can help the Paragon Wiki by expanding it.
Overview
Fire Blast (Power Set) is one of the powersets. It is a Corruptor primary power set and a Blaster primary power set
Fire Blast allows you to blast fire at foes, with a tendency to set them ablaze for added damage over time.
Power Tables
Blaster
The Fire Blast (Power Set) powerset is available as a primary set for Blasters. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Flares | 1 | Ranged, Minor Damage(Fire) | |
Fire Blast | 1 | Ranged, Moderate Damage(Fire) | |
Fire Ball | 2 | Ranged (Targeted Area of Effect), Moderate Damage(Fire/Smash) | |
Rain of Fire | 6 | Ranged (Location Area of Effect) Minor Damage over Time(Fire) | |
Fire Breath | 8 | Ranged (Cone), Moderate DoT(Fire) | |
Aim | 12 | Self +Accuracy, +Damage | |
Blaze | 18 | Ranged, High Damage(Fire) | |
Blazing Bolt | 26 | Sniper, Extreme Damage(Fire) | |
Inferno | 32 | Player Based Area of Effect, Extreme Damage(Fire/Smash), Self -Recovery |
Corrupter
The Fire Blast (Power Set) powerset is available as a secondary set for Corruptors. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Flares | 1 | Ranged, Minor Damage(Fire) | |
Fire Blast | 1 | Ranged, Moderate Damage(Fire) | |
Fire Ball | 2 | Ranged (Targeted Area of Effect), Moderate Damage(Fire/Smash) | |
Rain of Fire | 6 | Ranged (Location Area of Effect) Minor Damage over Time(Fire) | |
Fire Breath | 8 | Ranged (Cone), Moderate DoT(Fire) | |
Aim | 12 | Self +Accuracy, +Damage | |
Blaze | 18 | Ranged, High Damage(Fire) | |
Blazing Bolt | 26 | Sniper, Extreme Damage(Fire) | |
Inferno | 32 | Player Based Area of Effect, Extreme Damage(Fire/Smash), Self -Recovery |
Powers
The following are powers in the Fire Blast (Power Set) powerset.
Aim
Greatly increases the Accuracy of your attacks for a few seconds. Slightly increases damage.
Recharge | Long |
Minimum Level | (Corruptor) |
(Blaster) | |
Effects | Self +Accuracy, +Damage |
Enhancements | Reduce Endurance Cost |
Enhance Recharge Rate | |
Enhance ToHit Buff |
Blaze
A short range, but devastating flame attack.
Damage | High Damage(Fire) |
Recharge | Slow |
Minimum Level | (Corruptor) |
(Blaster) | |
Effects | Ranged |
Enhancements | Reduce Endurance Cost |
Enhance Recharge Rate | |
Enhance Range | |
Enhance Accuracy | |
Enhance Damage |
Blazing Bolt
A long range beam of fire that blasts your foes. Like most sniper attacks, this power has a bonus to Accuarcy, but is best fired from a distance as it can be interrupted.
Fire Ball
Hurls an exploding Fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze.
Fire Blast
Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage.
Damage | Moderate Damage(Fire) |
Recharge | Fast |
Minimum Level | (Corruptor) |
(Blaster) | |
Effects | Ranged |
Enhancements | Reduce Endurance Cost |
Enhance Recharge Rate | |
Enhance Range | |
Enhance Accuracy | |
Enhance Damage |
Fire Breath
You can breathe forth a torrent of fire that burns all foes within its narrow cone. Very accurate and very deadly at medium range.
Flares
A quick attack that throws Flares at the target. Little damage, but very fast.
Damage | Minor Damage(Fire) |
Recharge | Very Fast |
Minimum Level | (Corruptor) |
(Blaster) | |
Effects | Ranged |
Enhancements | Reduce Endurance Cost |
Enhance Recharge Rate | |
Enhance Range | |
Enhance Accuracy | |
Enhance Damage |
Inferno
Unleashes a massive fiery explosion to devastate all nearby enemies and set them ablaze. Inferno deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance and unable to recover Endurance for a while.
Rain of Fire
Summons a Rain of Fire over a targeted location, burning foes within a large area.