Difference between revisions of "Staff Fighting"
m (oops) |
GuyPerfect (Talk | contribs) (Adding Enhancement info. Also, Stalkers will NOT be getting Staff Fighting, at least per current plans.) |
||
Line 1: | Line 1: | ||
{{future}} | {{future}} | ||
− | |||
− | |||
== Overview == | == Overview == | ||
{{TOCright}} | {{TOCright}} | ||
− | '''Staff Fighting''' | + | '''Staff Fighting''' is a primary Power Set for [[Brute]]s and [[Scrapper]]s and a secondary Power Set for [[Tanker]]s. {{PMarket Powerset|vip=n|cost=???}} It may or may not be included with [[Issue 22]]. |
+ | |||
+ | You have mastered the art of staff fighting, allowing you to strike at your foes in great sweeping arcs. Staff Fighting provides a good amount of control effects as well as some self buffs. By selecting the Staff Mastery power, you will gain access to techniques that further empower your Staff Fighting techniques and grant you useful augmentations that build up as you fight. | ||
== Power Tables == | == Power Tables == | ||
=== Brute === | === Brute === | ||
− | + | The '''Staff Fighting''' Power Set is available as a primary set for [[Brute]]s. The following table shows what Powers are available and at which levels: | |
− | Staff Fighting is available as a primary set for [[Brute]]s. The following table shows | + | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe - | + | {{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG (Smash), Foe Disorient}} | + | {{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}} | + | {{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}} | + | {{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change | + | {{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged, Foe Taunt | + | {{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior | + | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior Dmg(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee | + | {{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}} | + | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
=== Scrapper === | === Scrapper === | ||
− | + | The '''Staff Fighting''' Power Set is available as a primary set for [[Scrapper]]s. The following table shows what Powers are available and at which levels: | |
− | Staff Fighting is available as a primary set for [[Scrapper]]s. The following table shows | + | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe - | + | {{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG (Smash), Foe Disorient}} | + | {{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}} | + | {{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}} | + | {{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change | + | {{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Stances/Special|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt | + | {{Powers_LevelRow|Icon=StaffFighting_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior | + | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior Dmg(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee | + | {{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}} | + | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
− | === | + | === Tanker === |
− | + | The '''Staff Fighting''' Power Set is available as a secondary set for [[Tanker]]s. The following table shows what Powers are available and at which levels: | |
− | Staff Fighting is available as a secondary set for [[ | + | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe - | + | {{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG(Smash), Foe -Def|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=2|Effect=Melee, Moderate DMG (Smash), Foe Disorient}} | + | {{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=2|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=4|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}} | + | {{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=4|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=10|Effect=Ranged, Foe Taunt | + | {{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=16|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}} | + | {{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=16|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=20|Effect=Change | + | {{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=20|Effect=Change Stances/Special|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=28|Effect=Ranged, Superior | + | {{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=28|Effect=Ranged, Superior Dmg(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=35|Effect=Melee | + | {{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=35|Effect=Melee Cone, High DMG(Smash), Foe Immobilize, -Speed|Border=1}} |
− | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=38|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}} | + | {{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=38|Effect=Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
Line 60: | Line 57: | ||
The following are powers in the Staff Fighting powerset. | The following are powers in the Staff Fighting powerset. | ||
− | === [[ | + | === [[File:StaffFighting_Confront.png]] Confront === |
− | Challenges a foe to attack you. Useful to pull a villain off an ally who finds | + | |
+ | Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}} | ||
− | {{PowerBlock_Effects|Ranged | + | {{PowerBlock_Effects|Ranged, Foe Taunt}} |
− | + | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
Line 75: | Line 72: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:StaffFighting_EyeoftheStorm.png]] Eye of the Storm === |
− | With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build | + | |
+ | With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical Hit damage isn't enhanced by levels of Perfection. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate | + | {{PowerBlock_Damage|Moderate}} |
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 6 (Brute)}} |
− | {{PowerBlock_Blank|Foe Knockdown, Consumes Perfection}} | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}} | ||
+ | {{PowerBlock_Effects|PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}} | ||
+ | {{PowerBlock_Sets|{{Set Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:StaffFighting_GuardedSpin.png]] Guarded Spin === |
− | You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and | + | |
+ | You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power will build one level of Perfection. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate | + | {{PowerBlock_Damage|Moderate}} |
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
− | {{ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}} |
− | {{PowerBlock_Blank|Self +Def (Melee,Lethal)}} | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Defense}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}} | ||
+ | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:StaffFighting_InnocuousStrikes.png]] Innocuous Strikes === |
− | You repeatedly batter your | + | |
+ | You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|High | + | {{PowerBlock_Damage|High}} |
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 26 (Brute)}} |
− | {{PowerBlock_Blank|Foe Immobilize, -Speed}} | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 35 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Melee Cone, High DMG(Smash), Foe Immobilize, -Speed}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Defense}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Immobilization}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}} | ||
+ | {{PowerBlock_Sets|{{Set Immobilize}}}} | ||
+ | {{PowerBlock_Blank|{{Set PBAoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:StaffFighting_MercurialBlow.png]] Mercurial Blow === |
− | You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection. | + | |
+ | You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Light | + | {{PowerBlock_Damage|Light}} |
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} |
− | {{PowerBlock_Blank|Foe - | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Melee, Light DMG(Smash), Foe -Def}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}} | ||
+ | {{PowerBlock_Sets|{{Set Accurate Defense Debuff}}}} | ||
+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | ||
+ | {{PowerBlock_Blank|{{Set Melee Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:StaffFighting_PreciseStrike.png]] Precise Strike === |
− | You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the | + | |
+ | You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the target briefly. While a form is active, this power will build one level of Perfection. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate | + | {{PowerBlock_Damage|Moderate}} |
− | {{PowerBlock_Level|[[File: | + | {{PowerBlock_Recharge|Fast.}} |
− | {{PowerBlock_Blank|[[File: | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}} | ||
− | {{ | + | {{PowerBlock_Effects|Melee, Moderate DMG(Smash), Foe Disorient}} |
− | {{ | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}} | ||
+ | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:StaffFighting_SerpentsReach.png]] Serpent's Reach === |
− | You fully extend your staff and release a burst of energy to lash out at a distant target and deal Superior Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection. | + | |
+ | You fully extend your staff and release a burst of energy to lash out at a distant target and deal Superior Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Superior | + | {{PowerBlock_Damage|Superior}} |
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}} |
− | {{PowerBlock_Blank|Foe Knockdown}} | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}} | ||
+ | {{PowerBlock_Effects|Ranged, Superior Dmg(Smash), Foe Knockdown}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}} | ||
+ | {{PowerBlock_Sets|{{Set Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Set Ranged Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:StaffFighting_SkySplitter.png]] Sky Splitter === |
− | You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target off their feet and leave them held briefly. While a form is active, this power will | + | |
+ | You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target off their feet and leave them held briefly. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Extreme | + | {{PowerBlock_Damage|Extreme}} |
− | {{PowerBlock_Level|[[File: | + | {{PowerBlock_Recharge|Slow}} |
− | {{PowerBlock_Blank|[[File: | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}} | ||
− | {{ | + | {{PowerBlock_Effects|Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection}} |
− | {{ | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}} | ||
+ | {{PowerBlock_Sets|{{Set Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Set Melee Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:StaffFighting_StaffMastery.png]] Staff Mastery === |
− | By | + | |
+ | By Purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See Forms for additional details. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Level|[[File: | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 8 (Brute)}} |
− | {{PowerBlock_Blank|[[File: | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}} |
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}} | ||
− | {{ | + | {{PowerBlock_Effects|Change Stances/Special}} |
− | {{ | + | {{PowerBlock_Sets|-}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 188: | Line 249: | ||
</blockquote> | </blockquote> | ||
− | === [[ | + | === [[File:StaffFighting_Taunt.png]] Taunt === |
− | + | ||
+ | Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | |||
− | |||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 12 (Brute)}} |
− | {{PowerBlock_Blank|Foe Taunt | + | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}} |
+ | {{PowerBlock_Effects|Ranged (Targeted AoE), Foe Taunt}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Taunt}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 18:34, 23 November 2011
Overview
Staff Fighting is a primary Power Set for Brutes and Scrappers and a secondary Power Set for Tankers. Template:PMarket Powerset It may or may not be included with Issue 22.
You have mastered the art of staff fighting, allowing you to strike at your foes in great sweeping arcs. Staff Fighting provides a good amount of control effects as well as some self buffs. By selecting the Staff Mastery power, you will gain access to techniques that further empower your Staff Fighting techniques and grant you useful augmentations that build up as you fight.
Power Tables
Brute
The Staff Fighting Power Set is available as a primary set for Brutes. The following table shows what Powers are available and at which levels:
Power | Level | Effect | |
Mercurial Blow | 1 | Melee, Light DMG(Smash), Foe -Def | |
Precise Strike | 1 | Melee, Moderate DMG(Smash), Foe Disorient | |
Guarded Spin | 2 | Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal) | |
Eye of the Storm | 6 | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection | |
Staff Mastery | 8 | Change Stances/Special | |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt | |
Serpent's Reach | 18 | Ranged, Superior Dmg(Smash), Foe Knockdown | |
Innocuous Strikes | 26 | Melee Cone, High DMG(Smash), Foe Immobilize, -Speed | |
Sky Splitter | 32 | Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection |
Scrapper
The Staff Fighting Power Set is available as a primary set for Scrappers. The following table shows what Powers are available and at which levels:
Power | Level | Effect | |
Mercurial Blow | 1 | Melee, Light DMG(Smash), Foe -Def | |
Precise Strike | 1 | Melee, Moderate DMG(Smash), Foe Disorient | |
Guarded Spin | 2 | Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal) | |
Eye of the Storm | 6 | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection | |
Staff Mastery | 8 | Change Stances/Special | |
Confront | 12 | Ranged, Foe Taunt | |
Serpent's Reach | 18 | Ranged, Superior Dmg(Smash), Foe Knockdown | |
Innocuous Strikes | 26 | Melee Cone, High DMG(Smash), Foe Immobilize, -Speed | |
Sky Splitter | 32 | Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection |
Tanker
The Staff Fighting Power Set is available as a secondary set for Tankers. The following table shows what Powers are available and at which levels:
Power | Level | Effect | |
Mercurial Blow | 1 | Melee, Light DMG(Smash), Foe -Def | |
Precise Strike | 2 | Melee, Moderate DMG(Smash), Foe Disorient | |
Guarded Spin | 4 | Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal) | |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt | |
Eye of the Storm | 16 | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection | |
Staff Mastery | 20 | Change Stances/Special | |
Serpent's Reach | 28 | Ranged, Superior Dmg(Smash), Foe Knockdown | |
Innocuous Strikes | 35 | Melee Cone, High DMG(Smash), Foe Immobilize, -Speed | |
Sky Splitter | 38 | Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection |
Powers
The following are powers in the Staff Fighting powerset.
Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged, Foe Taunt |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Eye of the Storm
With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical Hit damage isn't enhanced by levels of Perfection.
Damage | Moderate |
Recharge | Long |
Minimum Level | 6 (Brute) |
6 (Scrapper) | |
16 (Tanker) | |
Effects | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Knockback |
PBAoE Damage |
Guarded Spin
You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power will build one level of Perfection.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
4 (Tanker) | |
Effects | Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Buffs | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | PBAoE Damage |
Stuns |
Innocuous Strikes
You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection.
Damage | High |
Recharge | Long |
Minimum Level | 26 (Brute) |
26 (Scrapper) | |
35 (Tanker) | |
Effects | Melee Cone, High DMG(Smash), Foe Immobilize, -Speed |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Buffs | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Increase Attack Rate | |
Enhance Slow | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Immobilize |
PBAoE Damage | |
Slow Movement |
Mercurial Blow
You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection.
Damage | Light |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Tanker) | |
Effects | Melee, Light DMG(Smash), Foe -Def |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Accurate Defense Debuff |
Defense Debuff | |
Melee Damage |
Precise Strike
You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the target briefly. While a form is active, this power will build one level of Perfection.
Damage | Moderate |
Recharge | Fast. |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
2 (Tanker) | |
Effects | Melee, Moderate DMG(Smash), Foe Disorient |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Melee Damage |
Stuns |
Serpent's Reach
You fully extend your staff and release a burst of energy to lash out at a distant target and deal Superior Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection.
Damage | Superior |
Recharge | Long |
Minimum Level | 18 (Brute) |
18 (Scrapper) | |
28 (Tanker) | |
Effects | Ranged, Superior Dmg(Smash), Foe Knockdown |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Knockback |
Ranged Damage |
Sky Splitter
You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target off their feet and leave them held briefly. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection.
Damage | Extreme |
Recharge | Slow |
Minimum Level | 32 (Brute) |
32 (Scrapper) | |
38 (Tanker) | |
Effects | Melee, Extreme DMG(Smash), Foe Knockdown, Disorient, Consumes Perfection |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness (Brute, Tanker only) | |
Set Categories | Knockback |
Melee Damage | |
Stuns |
Staff Mastery
By Purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See Forms for additional details.
Minimum Level | 8 (Brute) |
8 (Scrapper) | |
20 (Tanker) | |
Effects | Change Stances/Special |
Set Categories | - |
Form of the Body
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Body while this toggle is active. Each level will boost the user's damage output slightly. Once the user has built up 3 levels of Perfection of Body and they execute Eye of the Storm, the attack will reduce the target's damage resistance and will deal additional smashing damage. Executing Sky Splitter with three levels of Perfection of Body will deal additional smashing damage and grant the user a moderate resistance buff for a short time.
Form of the Mind
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Mind while this toggle is active. Each level will boost the user's recharge rate slightly. Once the user has built up 3 levels of Perfection of Mind and they execute Eye of the Storm, the attack will slow the target slightly and will deal additional psychic damage. Executing Sky Splitter with three levels of Perfection of Mind will deal additional psychic damage and grant the user a moderate to hit buff for a short time.
Form of the Soul
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Soul while this toggle is active. Each level will grant the user an Endurance Discount. Once the user has built up 3 levels of Perfection of Soul and they execute Eye of the Storm, the attack will target's defense slightly and will deal additional energy damage. Executing Sky Splitter with three levels of Perfection of Soul will deal additional energy damage and grant the user a moderate regeneration and recovery buff for a short time.
Taunt
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Targeted AoE), Foe Taunt |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Trivia
In late July 2011, a promotional video was leaked showing the different attacks of Staff Fighting. Some days later, players found out they could already pull up the power descriptions of several powers by linking the Power Names in general chat ingame.
The powerset was confirmed to be part of Issue 22 during the Player Summit on November 19th, 2011.
Historical
- This set was added to the game in Issue 22/on MM/DD/YYYY.