Difference between revisions of "Martial Arts"
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=== Scrapper === | === Scrapper === | ||
The Martial Arts powerset is available as a primary powerset for [[Scrapper]]s. The following table shows which powers are available and at what level: | The Martial Arts powerset is available as a primary powerset for [[Scrapper]]s. The following table shows which powers are available and at what level: | ||
− | |||
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate DMG(Smash)|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate DMG(Smash)|Border=1}} | ||
− | {{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=2|Effect=Melee, | + | {{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=2|Effect=Melee, High DMG(Smash), Foe Disorient|Border=1}} |
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=6|Effect=Self +DMG, +To-Hit|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=6|Effect=Self +DMG, +To-Hit|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=8|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=8|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_WarriorsChallenge.png|Power=Warrior's Challenge|Level=12|Effect=Ranged, Foe Taunt, -Range|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_WarriorsChallenge.png|Power=Warrior's Challenge|Level=12|Effect=Ranged, Foe Taunt, -Range|Border=1}} | ||
− | {{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=18|Effect=Melee, | + | {{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=18|Effect=Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF|Border=1}} |
{{Powers_LevelRow|Icon=MartialArts_MonkeySweep.png|Power=Dragon's Tail|Level=26|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_MonkeySweep.png|Power=Dragon's Tail|Level=26|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}} | {{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}} | ||
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{{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate DMG(Smash)|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate DMG(Smash)|Border=1}} | ||
− | {{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=2|Effect=Melee, | + | {{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=2|Effect=Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF|Border=1}} |
{{Powers_LevelRow|Icon=MartialArts_AssassinStrike.png|Power=Assassin's Blow|Level=6|Effect=Melee, Special DMG(Smash)|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_AssassinStrike.png|Power=Assassin's Blow|Level=6|Effect=Melee, Special DMG(Smash)|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +DMG, +To-Hit|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +DMG, +To-Hit|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}} | ||
− | {{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=18|Effect=Melee, | + | {{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=18|Effect=Melee, High DMG(Smash), Foe Disorient|Border=1}} |
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=26|Effect=Melee, High DMG(Smash), Knockback|Border=1}} | {{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=26|Effect=Melee, High DMG(Smash), Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}} | {{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}} | ||
+ | {{Powers_Footer}} | ||
+ | |||
+ | === Tanker === | ||
+ | The Martial Arts powerset is available as a secondary powerset for [[Tanker]]s. The following table shows which powers are available and at what level: | ||
+ | {{Powers_LevelHeader}} | ||
+ | {{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=2|Effect=Melee, Moderate DMG(Smash)|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=4|Effect=Melee, High DMG(Smash), Foe Disorient|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=MartialArts_WarriorsProvocation.png|Power=Warrior's Provocation|Level=10|Effect=Ranged, Foe Taunt, -Range|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=16|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=20|Effect=Self +DMG, +To-Hit|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=28|Effect=Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=MartialArts_MonkeySweep.png|Power=Dragon's Tail|Level=35|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}} | ||
+ | {{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=38|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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=== [[File:MartialArts_CobraStrike.png]] Cobra Strike === | === [[File:MartialArts_CobraStrike.png]] Cobra Strike === | ||
− | Using intense martial arts focus, you can perform a Cobra Strike that deals | + | Using intense martial arts focus, you can perform a Cobra Strike that deals high damage, but has a great chance of disorienting your target. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage| | + | {{PowerBlock_Damage|High (Smashing)}} |
− | {{PowerBlock_Recharge| | + | {{PowerBlock_Recharge|Medium}} |
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
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{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
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=== [[File:MartialArts_CripplingHookKick.png]] Crippling Axe Kick === | === [[File:MartialArts_CripplingHookKick.png]] Crippling Axe Kick === | ||
− | You can perform a Crippling Axe Kick that deals | + | You can perform a Crippling Axe Kick that deals superior smashing damage, reduces the target's defense, may immobilize, and slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage| | + | {{PowerBlock_Damage|Superior (Smashing)}} |
− | {{PowerBlock_Recharge| | + | {{PowerBlock_Recharge|Moderate}} |
− | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}} | + | {{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}} |
− | {{PowerBlock_Blank|[[File: | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
− | {{PowerBlock_Blank|Foe Immobilize, -Speed, -Fly}} | + | {{PowerBlock_Blank|Foe Immobilize, -Speed, -Fly, -Defense}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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=== [[File:MartialArts_MonkeySweep.png]] Dragon's Tail === | === [[File:MartialArts_MonkeySweep.png]] Dragon's Tail === | ||
− | This low spinning kick deals | + | This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
Line 131: | Line 147: | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 35 (Tanker)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe Knockdown}} | {{PowerBlock_Blank|Foe Knockdown}} | ||
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=== [[File:MartialArts_EaglesClaw.png]] Eagle's Claw === | === [[File:MartialArts_EaglesClaw.png]] Eagle's Claw === | ||
− | You can perform a devastating kick that can severaly | + | You can perform a devastating kick that can severaly Disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}} | ||
{{PowerBlock_Effects|Self +Damage, +To-Hit}} | {{PowerBlock_Effects|Self +Damage, +To-Hit}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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=== [[File:MartialArts_StormKick.png]] Storm Kick === | === [[File:MartialArts_StormKick.png]] Storm Kick === | ||
− | You can unleash a roundhouse kick that pummels your foe for moderate damage. | + | You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater than average chance to score a critical hit. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
Line 202: | Line 221: | ||
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
Line 219: | Line 239: | ||
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} | ||
+ | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
Line 237: | Line 258: | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}} | ||
+ | {{PowerBlock_Effects|Ranged}} | ||
+ | {{PowerBlock_Blank|Foe Taunt, -Range}} | ||
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
+ | {{PowerBlock_Sets|{{Set Taunt}}}} | ||
+ | {{PowerBlock_End}} | ||
+ | |||
+ | === [[File:MartialArts_WarriorsProvocation.png]] Warrior's Provocation === | ||
+ | |||
+ | Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An accuracy check is required to Taunt enemy players, but is not needed against critter targets. | ||
+ | |||
+ | {{PowerBlock_Start}} | ||
+ | {{PowerBlock_Recharge|Slow}} | ||
+ | {{PowerBlock_Level|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Taunt, -Range}} | {{PowerBlock_Blank|Foe Taunt, -Range}} |
Revision as of 04:38, 4 September 2011
- This article is about the Martial Arts power set. For the Martial Arts booster pack, see Super Booster IV: Martial Arts.
Overview
Martial Arts is one of the power sets. It is a primary power set for Scrappers and Stalkers and a secondary power set for Tankers.
A compilation of various fighting techniques from around the world, Martial Arts makes you a master in the art of hand to hand combat. Martial Artists tend to be very accurate with their strikes.
Power Tables
Scrapper
The Martial Arts powerset is available as a primary powerset for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Thunder Kick | 1 | Melee, Minor DMG(Smash), Foe Disorient | |
Storm Kick | 1 | Melee, Moderate DMG(Smash) | |
Cobra Strike | 2 | Melee, High DMG(Smash), Foe Disorient | |
Focus Chi | 6 | Self +DMG, +To-Hit | |
Crane Kick | 8 | Melee, High DMG(Smash), Foe Knockback | |
Warrior's Challenge | 12 | Ranged, Foe Taunt, -Range | |
Crippling Axe Kick | 18 | Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF | |
Dragon's Tail | 26 | PBAoE, Moderate DMG(Smash), Foe Knockdown | |
Eagle's Claw | 32 | Melee, Superior DMG(Smash), Foe Disorient, +Special |
Stalker
The Martial Arts powerset is available as a primary powerset for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Thunder Kick | 1 | Melee, Minor DMG(Smash), Foe Disorient | |
Storm Kick | 1 | Melee, Moderate DMG(Smash) | |
Crippling Axe Kick | 2 | Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF | |
Assassin's Blow | 6 | Melee, Special DMG(Smash) | |
Focus Chi | 8 | Self +DMG, +To-Hit | |
Placate | 12 | Ranged, Foe Placate, Self Stealth/Hide | |
Cobra Strike | 18 | Melee, High DMG(Smash), Foe Disorient | |
Crane Kick | 26 | Melee, High DMG(Smash), Knockback | |
Eagle's Claw | 32 | Melee, Superior DMG(Smash), Foe Disorient, +Special |
Tanker
The Martial Arts powerset is available as a secondary powerset for Tankers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Thunder Kick | 1 | Melee, Minor DMG(Smash), Foe Disorient | |
Storm Kick | 2 | Melee, Moderate DMG(Smash) | |
Cobra Strike | 4 | Melee, High DMG(Smash), Foe Disorient | |
Warrior's Provocation | 10 | Ranged, Foe Taunt, -Range | |
Crane Kick | 16 | Melee, High DMG(Smash), Foe Knockback | |
Focus Chi | 20 | Self +DMG, +To-Hit | |
Crippling Axe Kick | 28 | Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF | |
Dragon's Tail | 35 | PBAoE, Moderate DMG(Smash), Foe Knockdown | |
Eagle's Claw | 38 | Melee, Superior DMG(Smash), Foe Disorient, +Special |
Powers
The following are powers in the Martial Arts powerset.
Assassin's Blow
A signature Stalker attack. This attack does moderate smashing damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.
Damage | Special (Smashing) |
Recharge | Slow |
Minimum Level | 6 (Stalker) |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Cobra Strike
Using intense martial arts focus, you can perform a Cobra Strike that deals high damage, but has a great chance of disorienting your target.
Damage | High (Smashing) |
Recharge | Medium |
Minimum Level | 2 (Scrapper) |
4 (Tanker) | |
18 (Stalker) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Crane Kick
You can perform a slow, high damage kick that will likely knock your target back.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | 8 (Scrapper) |
16 (Tanker) | |
26 (Stalker) | |
Effects | Melee |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Knockback |
Crippling Axe Kick
You can perform a Crippling Axe Kick that deals superior smashing damage, reduces the target's defense, may immobilize, and slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.
Damage | Superior (Smashing) |
Recharge | Moderate |
Minimum Level | 2 (Stalker) |
18 (Scrapper) | |
28 (Tanker) | |
Effects | Melee |
Foe Immobilize, -Speed, -Fly, -Defense | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Melee Damage |
Immobilize | |
Slow Movement |
Dragon's Tail
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.
Damage | Moderate (Smashing) |
Recharge | Slow |
Minimum Level | 26 (Scrapper) |
35 (Tanker) | |
Effects | Point Blank Area of Effect |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | PBAoE Damage |
Knockback |
Eagle's Claw
You can perform a devastating kick that can severaly Disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage.
Damage | Superior (Smashing) |
Recharge | Slow |
Minimum Level | 32 (Scrapper) |
32 (Stalker) | |
38 (Tanker) | |
Effects | Melee |
Foe Disorient | |
+Special | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Focus Chi
Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit.
Recharge | Long |
Minimum Level | 6 (Scrapper) |
8 (Stalker) | |
20 (Tanker) | |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Placate
Allow you to trick a foe to no longer attack you. A successful Placate will also Hide you. This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Blow. However, if you attack a Placated foe, he will be able to attack you back.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged |
Foe Placate | |
Self Stealth/Hide | |
Enhancements | Enhance Range |
Increase Attack Rate | |
Set Categories | None |
Storm Kick
You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater than average chance to score a critical hit.
Damage | Moderate (Smashing) |
Recharge | Medium |
Minimum Level | 1 (Scrapper) |
1 (Stalker) | |
2 (Tanker) | |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Thunder Kick
You can perform a strong Thunder Kick that hits so hard it can disorient your target.
Damage | Minor (Smashing) |
Recharge | Fast |
Minimum Level | 1 (Scrapper) |
1 (Stalker) | |
1 (Tanker) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Warrior's Challenge
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe Taunt, -Range | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Warrior's Provocation
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An accuracy check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Slow |
Minimum Level | 10 (Tanker) |
Effects | Ranged |
Foe Taunt, -Range | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Historical
- This set has been in the game since Issue 0.
- This set was included with the original release of Stalkers in Issue 6.
- This set was proliferated to Tankers in Issue 21.