Difference between revisions of "Morality Mission"
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== Overview == | == Overview == | ||
'''Morality Missions''' are obtained by accepting a [[Tip|Morality Tip]], obtained after completing 10 [[Alignment Mission]]s for a particular [[alignment]]. Completing a Morality Mission allows a character to either change or reaffirm their alignment. | '''Morality Missions''' are obtained by accepting a [[Tip|Morality Tip]], obtained after completing 10 [[Alignment Mission]]s for a particular [[alignment]]. Completing a Morality Mission allows a character to either change or reaffirm their alignment. | ||
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When a character wishes to change alignments, they must be in an appropriate zone. For instance, a vigilante wishing to become a villain must be completing a villain Morality Mission in the [[Rogue Isles]]. | When a character wishes to change alignments, they must be in an appropriate zone. For instance, a vigilante wishing to become a villain must be completing a villain Morality Mission in the [[Rogue Isles]]. | ||
− | + | === Hero === | |
* A [[Hero (Alignment)|hero]] doing a [[Vigilante (Alignment)|vigilante]] Morality Mission will become a vigilante. | * A [[Hero (Alignment)|hero]] doing a [[Vigilante (Alignment)|vigilante]] Morality Mission will become a vigilante. | ||
* A hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, and can begin accruing time toward the hero [[Alignment Powers|alignment power]], [[Call to Justice]]. | * A hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, and can begin accruing time toward the hero [[Alignment Powers|alignment power]], [[Call to Justice]]. | ||
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** Further reaffirmations reward 1 [[Alignment Merit]] instead. | ** Further reaffirmations reward 1 [[Alignment Merit]] instead. | ||
− | + | === Villain === | |
* A [[Villain (Alignment)|villain]] doing a [[Rogue (Alignment)|rogue]] Morality Mission will become a rogue. | * A [[Villain (Alignment)|villain]] doing a [[Rogue (Alignment)|rogue]] Morality Mission will become a rogue. | ||
* A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain [[Alignment Powers|alignment power]], [[Frenzy]]. | * A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain [[Alignment Powers|alignment power]], [[Frenzy]]. | ||
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** Further reaffirmations reward 1 [[Alignment Merit]] instead. | ** Further reaffirmations reward 1 [[Alignment Merit]] instead. | ||
− | + | === Vigilante === | |
* A vigilante doing a villain Morality Mission will become a villain. | * A vigilante doing a villain Morality Mission will become a villain. | ||
* A vigilante doing a hero Morality Mission will become a hero. | * A vigilante doing a hero Morality Mission will become a hero. | ||
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** Further reaffirmations reward 60 [[Special Salvage#Reward Merit|Reward Merits]] instead. | ** Further reaffirmations reward 60 [[Special Salvage#Reward Merit|Reward Merits]] instead. | ||
− | + | === Rogue === | |
* A rogue doing a hero Morality Mission will become a hero. | * A rogue doing a hero Morality Mission will become a hero. | ||
* A rogue doing a villain Morality Mission will become a villain. | * A rogue doing a villain Morality Mission will become a villain. | ||
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* A rogue that reaffirms their alignment the first time obtains 30 [[Special Salvage#Reward Merit|Reward Merits]]. | * A rogue that reaffirms their alignment the first time obtains 30 [[Special Salvage#Reward Merit|Reward Merits]]. | ||
** Further reaffirmations reward 60 [[Special Salvage#Reward Merit|Reward Merits]] instead. | ** Further reaffirmations reward 60 [[Special Salvage#Reward Merit|Reward Merits]] instead. | ||
+ | |||
+ | == Morality Missions == | ||
+ | === Hero === | ||
+ | :{{#dpl: | ||
+ | |category=Hero Morality Missions | ||
+ | |allowcachedresults=true | ||
+ | |shownamespace=false | ||
+ | |columns=3 | ||
+ | |replaceintitle='Tip - ', | ||
+ | |rowcolformat=width=80% | ||
+ | }} | ||
+ | |||
+ | === Villain === | ||
+ | :{{#dpl: | ||
+ | |category=Villain Morality Missions | ||
+ | |allowcachedresults=true | ||
+ | |shownamespace=false | ||
+ | |columns=3 | ||
+ | |replaceintitle='Tip - ', | ||
+ | |rowcolformat=width=80% | ||
+ | }} | ||
+ | |||
+ | === Vigilante === | ||
+ | :{{#dpl: | ||
+ | |category=Vigilante Morality Missions | ||
+ | |allowcachedresults=true | ||
+ | |shownamespace=false | ||
+ | |columns=3 | ||
+ | |replaceintitle='Tip - ', | ||
+ | |rowcolformat=width=80% | ||
+ | }} | ||
+ | |||
+ | === Rogue === | ||
+ | :{{#dpl: | ||
+ | |category=Rogue Morality Missions | ||
+ | |allowcachedresults=true | ||
+ | |shownamespace=false | ||
+ | |columns=3 | ||
+ | |replaceintitle='Tip - ', | ||
+ | |rowcolformat=width=80% | ||
+ | }} | ||
+ | |||
{{Alignment NavBox}} | {{Alignment NavBox}} | ||
[[Category:Alignment]] | [[Category:Alignment]] |
Revision as of 19:19, 28 March 2011
Overview
Morality Missions are obtained by accepting a Morality Tip, obtained after completing 10 Alignment Missions for a particular alignment. Completing a Morality Mission allows a character to either change or reaffirm their alignment.
- To review Morality Missions that have been entered in the wiki, see Morality Missions (Category)
Alignment Changes
When a character wishes to change alignments, they must be in an appropriate zone. For instance, a vigilante wishing to become a villain must be completing a villain Morality Mission in the Rogue Isles.
Hero
- A hero doing a vigilante Morality Mission will become a vigilante.
- A hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, and can begin accruing time toward the hero alignment power, Call to Justice.
- Reaffirmed heroes can obtain Hero Alignment Merits; additionally, they gain access to Fort Trident. Heroes can only access Paragon City zones, PvP zones, and cooperative zones.
- A hero that reaffirms their alignment the first time obtains 50 Reward Merits.
- Further reaffirmations reward 1 Alignment Merit instead.
Villain
- A villain doing a rogue Morality Mission will become a rogue.
- A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain alignment power, Frenzy.
- Reaffirmed villains can obtain Villain Alignment Merits; additionally, they gain access to The Crucible. Villains can only access Rogue Isles zones, PvP zones, and cooperative zones.
- A villain that reaffirms their alignment the first time obtains 50 Reward Merits.
- Further reaffirmations reward 1 Alignment Merit instead.
Vigilante
- A vigilante doing a villain Morality Mission will become a villain.
- A vigilante doing a hero Morality Mission will become a hero.
- A vigilante doing a vigilante Morality Mission will reaffirm his or her alignment choice as a vigilante, and can begin accruing time toward the vigilante alignment power, Fear Incarnate.
- Vigilantes cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.
- A vigilante that reaffirms their alignment the first time obtains 30 Reward Merits.
- Further reaffirmations reward 60 Reward Merits instead.
Rogue
- A rogue doing a hero Morality Mission will become a hero.
- A rogue doing a villain Morality Mission will become a villain.
- A rogue doing a rogue Morality Mission will reaffirm his or her alignment choice as a rogue, and can begin accruing time toward the rogue alignment power, Duplicity.
- Rogues cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.
- A rogue that reaffirms their alignment the first time obtains 30 Reward Merits.
- Further reaffirmations reward 60 Reward Merits instead.
Morality Missions
Hero
Villain
Vigilante
Rogue