Difference between revisions of "Detective McLord"
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{{Infobox Contact | {{Infobox Contact | ||
|name=Detective McLord | |name=Detective McLord | ||
− | |image=Detective McLord | + | |image=Detective McLord.jpg |
|img_capt=Detective McLord | |img_capt=Detective McLord | ||
|zone=[[Peregrine Island]] | |zone=[[Peregrine Island]] |
Latest revision as of 00:58, 13 May 2012
Overview
Detective McLord | |
---|---|
Detective McLord | |
Zone | Peregrine Island |
Coordinates | (-815, 0, -3417) |
Level Range | 40-50 |
Introduced By | None |
Introduces | Missing Info |
Enemy Groups |
Crey |
Detective McLord is a hero contact in the Mera Heights neighborhood of Peregrine Island at coordinates (-812.5, 0, -3416). Detective McLord is a Police Band contact.
He functions as the Safeguard Mission contact as does Detective Selnum.
McLord's name is a combination of the names of Jack Lord and his character McGarrett on the TV show Hawaii 5-0.
Contents
Introductions
Contact Introduces
Your reputation in Paragon City has grown. The people have come to respect you and many good citizens are seeking your help. Go see Detective McLord to be introduced to a new Contact.
- Single contact option
- I hear a friend of mine is looking to meet you.
Level 40-45
Angus McQueen is an FBI agent who the Rikti attempted to convert while he was investigating their organization. He has more information on the Rikti that no one can match... or confirm. He also has Relic, Focus, Gadget, Invention, and Genetic Alteration enhancements.
Angus was not unaffected by the Rikti, but he managed to resist a transformation that few have been able to.
Information
Police Liaison
A former navy officer, Detective McLord has joined the Paragon City Police Department to protect the people of Peregrine Island from all the bad guys, maniacs, and scum that would do them harm.
Wrong Detective
I got a lot of work to do, Character, and you're not part of it, at least not that I know of yet. Maybe you need to talk to Detective Selnum.
Too Low Level
I appreciate the thought, Character, but right now you'd get murdered out there. Come back when you're around security level 40.
Initial Contact
Character, the first thing to do is figure out the basic M.O. You're a hero, that's pretty clear. And just in case you don't know how this works, I'll tell you: I give you the frequencies for the Police Band radio, then you help us with some cases if you want. You do that, and when something big comes up, you'll be the first one we'll talk to.
Now that you've gotten a Police Radio, you can start scanning Police chatter to hear about the crimes as they're committed in your current zone. You can then act on a report by selecting it from the Police Radio, listed under your Contacts.
Greeting
Book 'em, Character
Too Busy
You got too much to do already, Character. Big things, important things. You let us handle this end of things until you finish some of that up.
Missions
Protect Founders' Falls bank
While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.
Briefing
We have reports of an attack by the Council against the Founders' Falls bank! The situation is dire, and we need a hero or a team of heroes to head to Founders Falls and stop that attack! The robbery is in progress, so you won't have more than 5 minutes to thwart the heist before they make an escape. There are rumors that Arachnos may have loaned the Council one of their elite villains to this mission, so be ready to call for back up.
This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.
Mission Acceptance
The Council and the villain aren't the only problem. Word has it that Crey Industries has decided to test their latest "Defensive Weaponry" by trying it out during the cover of the attack! The more you stop them, the less of a chance their weapons testing will bear fruit.
Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.
Mission Refusal
What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.
Unnecessary Solicitation
Go protect Founders' Falls!
Mission Objective(s)
Founders' Falls. A bastion of true beauty, marred by the presence of the Crey Corporation lining the streets. The Council are standing at alert at certain locations, while causing a distraction by destroying property in others. You've been tipped off that Arachnos will lead the charge to the bank, so stay alert!.
- Protect Founders Falls bank
You saved Founders' Falls!
Primary Enemies
Possible Villains
Side Missions
Keys for side missions can be found by defeating Council groups.
Prevent Arson
Fire Bombs | |
These are massive fire bombs the Council were going to set in a nearby building. Go in and stop the arson attempt |
Prevent Bombing
Fire Bombs | |
These are massive fire bombs the Council were planting underneath the city. Find and defuse the rest of them!! |
Prevent Jailbreak
or
or
Prevent Vault Break-In
Prevent Weapons Deal
Exploration Badge
Heroes can earn the Founders' Protector Badge during this mission. Its coordinates are (3233, 0 , 2055).
Gatekeeper The whimsical Gamester placed several presents all throughout Peregrine Island during the holidays. This block had a few of them. |
Temporary Power
Upon successful completion of this mission for the first time, a hero will earn the Life Insurance temporary power.
Life Insurance Debt protection Any debt you incur is reduced. This effect lasts for 2 days of gameplay. |
Debriefing
Excellent work, Character! You have prevented the villains from causing mayhem in Founders' Falls!
Mission Failure
You did your best, I guess this task was just too much for you.
Protect Peregrine Island bank
While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.
Briefing
The Carnival of Shadows is at it again! This time, they're rampaging through Peregrine Island. Looting, arson, you name it, they're pulling it. Sources say that this is just a distraction from a main objective though, a bank heist, being led by one of Arachnos' elite troops on loan by order of Lord Recluse himself. Be prepared, you may need back-up on this mission. Arachnos troops have been spotted at the bank, so you should head over there right now. You probably have about 5 minutes or less before they make their escape.
This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.
Mission Acceptance
It looks like the Carnies had everything planned out except for one element: Malta Group Operatives have come out of nowhere to take the streets. I'm concerned that they're hunting any heroes who try to respond. Stop the Carnies and Malta as much as you can, and the streets will be safe once again.
Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.
Mission Refusal
What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.
Unnecessary Solicitation
Go protect Peregrine Island!
Mission Objective(s)
Your priorities are simple, but not easy: Stop the Carnival's rampages and prevent their destructive schemes, and clear the streets of the Malta. Even with this information, you still feel that someone else is involved.
- Protect Peregrine Island bank
You saved Peregrine Island!
Primary Enemies
Carnival of Shadows
Malta Operatives
Arachnos
Possible Villains
Side Missions
Keys for side missions can be found by defeating Carnival of Shadows groups.
Prevent Arson
Fire Bombs | |
These are massive fire bombs the Carnies were going to set in a nearby building. Stop the arson attempt by defusing the bombs! |
Prevent Bombing
Fire Bombs | |
These are massive fire bombs the Carnies were planting underneath the city. Find and defuse the rest of them!! |
Prevent Jailbreak
or
or
Prevent Vault Break-In
Prevent Weapons Deal
Exploration Badge
Heroes can earn the Gatekeeper Badge during this mission. Its coordinates are (-635, 0, -2868).
Gatekeeper |
Temporary Power
Upon successful completion of this mission for the first time, a hero will earn the Regeneration Increase temporary power.
Regeneration Increase Self Auto: +Regeneration Your regeneration rate while not in combat is increased slightly. This effect lasts for 2 days of gameplay. |
Debriefing
Excellent work, Character! You have prevented the villains from causing mayhem in Peregrine Island!
Mission Failure
You did your best, I guess this task was just too much for you.