Difference between revisions of "Enhancement Sets"
(→Melee Damage: io level of melee def for ToD) |
GuyPerfect (Talk | contribs) (A) Moved Taunt and Knockback into Mez Sets and Slow Movement into Other Sets. B) Alphabetized set categories within article sections. C) Polished introduction section and moved auction listing notice.) |
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'''Parent Article: [[Invention Origin Enhancements]]''' | '''Parent Article: [[Invention Origin Enhancements]]''' | ||
| − | + | For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers. | |
| − | For the | + | For the Enhancement list tables, the leading icons show which [[Recipe Drop Pools|drop pools]] the required [[Recipe]]s come from and their rarity. |
{| border=0 | {| border=0 | ||
| {{IOUncommon}} ||Uncommon Enemy drops (Pool A) | | {{IOUncommon}} ||Uncommon Enemy drops (Pool A) | ||
| Line 35: | Line 35: | ||
Sets can also be browsed categorically at [[:Category:Invention Sets]]. | Sets can also be browsed categorically at [[:Category:Invention Sets]]. | ||
| − | |||
| − | = | + | <DIV Style="margin-left: 16px; margin-right: 16px"><span style="color:red;"> |
| − | + | '''NOTE: If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.'''</span> | |
| − | <span style="color:red;"> | + | |
| − | '''NOTE: If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.''' | + | |
(For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc ''--as of 5/12/08'') | (For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc ''--as of 5/12/08'') | ||
| − | </ | + | </DIV> |
| + | {{clr}} | ||
| + | |||
| + | == Offensive Sets == | ||
=== Melee Damage === | === Melee Damage === | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
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| {{IOlevel5}} | + Health | | {{IOlevel5}} | + Health | ||
| {{IOlevel5}} | - Recharge Time | | {{IOlevel5}} | - Recharge Time | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | === Pet Damage === | ||
| + | {| class="wikitable" style="text-align:left" | ||
| + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
| + | |- | ||
| + | | [[File:IO_Unquestioning_Loyalty.png|20px]] | ||
| + | | [[Unquestioning Loyalty]] | ||
| + | | 10-30 | ||
| + | | {{IOUncommon}}Acc/Dam | ||
| + | | {{IOUncommon}}Dam/End | ||
| + | | {{IOUncommon}}Acc/End | ||
| + | | {{IOUncommon}}Acc/Dam/End || || | ||
| + | |- | ||
| + | | [[File:IO_Commanding_Presence.png|20px]] | ||
| + | | [[Commanding Presence]] | ||
| + | | 10-30 | ||
| + | | {{IOUncommon}}Acc/Dam | ||
| + | | {{IOPoolA}}Dam/End | ||
| + | | {{IOPoolB}}Acc/End | ||
| + | | {{IOPoolC}}Acc/Dam/End | ||
| + | | {{IOPoolA}}Aura Taunt and Placate Resistance for Pets {{IOGlobal}} | ||
| + | |- | ||
| + | | [[File:IO_Brilliant_Leadership.png|20px]] | ||
| + | | [[Brilliant Leadership]] | ||
| + | | 15-40 | ||
| + | | {{IOUncommon}}Acc/Dam | ||
| + | | {{IOUncommon}}Dam/End | ||
| + | | {{IOUncommon}}Acc/End | ||
| + | | {{IOUncommon}}Acc/Dam/End | ||
| + | | {{IOUncommon}}Acc | ||
| + | | {{IOUncommon}}Dam | ||
| + | |- | ||
| + | | [[File:IO_Edict_of_the_Master.png|20px]] | ||
| + | | [[Edict of the Master]] | ||
| + | | 15-40 | ||
| + | | {{IOUncommon}}Acc/Dam | ||
| + | | {{IOPoolA}}Dam/End | ||
| + | | {{IOPoolA}}Acc/End | ||
| + | | {{IOPoolB}}Acc/Dam/End | ||
| + | | {{IOPoolC}}Dam | ||
| + | | {{IOPoolC}}Defensive Aura for Pets {{IOUnique}} {{IOGlobal}} | ||
| + | |- | ||
| + | | [[File:IO_Blood_Mandate.png|20px]] | ||
| + | | [[Blood Mandate]] | ||
| + | | 25-50 | ||
| + | | {{IOUncommon}}Acc/Dam | ||
| + | | {{IOUncommon}}Dam/End | ||
| + | | {{IOUncommon}}Acc/End | ||
| + | | {{IOUncommon}}Acc/Dam/End | ||
| + | | {{IOUncommon}}Acc | ||
| + | | {{IOUncommon}}Dam | ||
| + | |- | ||
| + | | [[File:IO_Sovereign_Right.png|20px]] | ||
| + | | [[Sovereign Right]] | ||
| + | | 25-50 | ||
| + | | {{IOPoolA}}Acc/Dam | ||
| + | | {{IOPoolB}}Dam/End | ||
| + | | {{IOPoolC}}Acc/End | ||
| + | | {{IOPoolC}}Acc/Dam/End | ||
| + | | {{IOPoolA}}Acc | ||
| + | | {{IOPoolC}}Aura Increased Resistance (All Damage) buff for Pets {{IOUnique}} {{IOGlobal}} | ||
| + | |- | ||
| + | | [[File:IO_Soulbound_Allegiance.png|20px]] | ||
| + | | [[Soulbound Allegiance]] | ||
| + | | 50 | ||
| + | | {{IOVeryRare}}Dam (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Dam/Rech (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Dam/Rech/Acc (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Chance for Build Up {{IOUnique}} {{IOProc}} | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | :Set Bonuses | ||
| + | |||
| + | {{IOBonusHeader}} | ||
| + | | [[Unquestioning Loyalty]] | ||
| + | | {{IOlevel1}} | Immob Res | ||
| + | | {{IOlevel1}} | +Health | ||
| + | | {{IOlevel1}} | +Endurance || || | ||
| + | |- | ||
| + | | [[Commanding Presence]] | ||
| + | | {{IOlevel2}} | + Recovery | ||
| + | | {{IOlevel2}} | +Health | ||
| + | | {{IOlevel2}} | +Endurance | ||
| + | | {{IOlevel2}} | + AoE Def || | ||
| + | |- | ||
| + | | [[Brilliant Leadership]] | ||
| + | | {{IOlevel1}} | + Regeneration | ||
| + | | {{IOlevel1}} | Confuse Dur | ||
| + | | {{IOlevel1}} | Debt Prot | ||
| + | | {{IOlevel1}} | + Movement Speed | ||
| + | | {{IOlevel3}} | + Toxic/Psionic Res | ||
| + | |- | ||
| + | | [[Edict of the Master]] | ||
| + | | {{IOlevel3}} | + SpeedJumping | ||
| + | | {{IOlevel3}} | +Health | ||
| + | | {{IOlevel3}} | + Lethal Res | ||
| + | | {{IOlevel3}} | Hold Res | ||
| + | | {{IOlevel3}} | + Toxic/Psionic Res | ||
| + | |- | ||
| + | | [[Blood Mandate]] | ||
| + | | {{IOlevel2}} | + Recovery | ||
| + | | {{IOlevel2}} | + Fire/Cold Def | ||
| + | | {{IOlevel2}} | Stun Res | ||
| + | | {{IOlevel5}} | + AoE Def | ||
| + | | {{IOlevel5}} | + Ranged Def | ||
| + | |- | ||
| + | | [[Sovereign Right]] | ||
| + | | {{IOlevel4}} | Sleep Res | ||
| + | | {{IOlevel4}} | Confuse Res | ||
| + | | {{IOlevel4}} | Stun Res | ||
| + | | {{IOlevel4}} | Hold Res | ||
| + | | {{IOlevel4}} | + Melee Def | ||
| + | |- | ||
| + | | [[Soulbound Allegiance]] | ||
| + | | {{IOlevel7}} | + Regeneration | ||
| + | | {{IOlevel7}} | +Health | ||
| + | | {{IOlevel7}} | + Damage | ||
| + | | {{IOlevel7}} | Hold Res | ||
| + | | {{IOlevel7}} | + Psionic Def | ||
|- | |- | ||
|} | |} | ||
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|} | |} | ||
| − | === | + | === Recharge Intensive Pet === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Call_to_Arms.png|20px]] |
| − | | [[ | + | | [[Call to Arms]] |
| − | | 10- | + | | 10-30 |
| − | | {{ | + | | {{IOPoolA}} Acc/Rech |
| − | | {{ | + | | {{IOPoolA}} Acc/Dam |
| − | | {{ | + | | {{IOPoolB}} Dam/End |
| − | | {{ | + | | {{IOPoolB}} Acc/Dam/Rech |
| + | | {{IOPoolC}} End/Dam/Rech | ||
| + | | {{IOPoolC}} Defense Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} | ||
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Expedient_Reinforcement.png|20px]] |
| − | | [[ | + | | [[Expedient Reinforcement]] |
| − | | | + | | 30-50 |
| − | | {{ | + | | {{IOPoolA}} Acc/Rech |
| − | | {{ | + | | {{IOPoolA}} Acc/Dam |
| − | | {{ | + | | {{IOPoolB}} Dam/End |
| − | | {{ | + | | {{IOPoolB}} Acc/Dam/Rech |
| − | | {{ | + | | {{IOPoolC}} End/Dam/Rech |
| − | | {{ | + | | {{IOPoolC}} Resist Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} |
|- | |- | ||
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|} | |} | ||
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{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| − | | [[ | + | | [[Call to Arms]] |
| − | | {{ | + | | {{IOlevel4}} | + Recovery |
| − | | {{ | + | | {{IOlevel3}} | +Health |
| − | | {{ | + | | {{IOlevel4}} | - Recharge Time |
| + | | {{IOlevel5}} | + Smashing/Lethal Res | ||
| + | | {{IOlevel3}} | + AoE Def | ||
|- | |- | ||
| − | | [[ | + | | [[Expedient Reinforcement]] |
| − | | | + | | +2.5% Status Resistance |
| − | | {{ | + | | {{IOlevel5}} | + Damage |
| − | | {{ | + | | {{IOlevel4}} | - Recharge Time |
| − | | {{ | + | | {{IOlevel4}} | + Regeneration |
| − | | {{ | + | | {{IOlevel4}} | + Ranged Def |
|- | |- | ||
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|} | |} | ||
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|} | |} | ||
| − | === | + | === Targeted AoE Damage === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Air_Burst.png|20px]] |
| − | | [[ | + | | [[Air Burst]] |
| − | | 10- | + | | 10-50 |
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Dam/End | | {{IOUncommon}}Dam/End | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/Rech |
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/Range || || |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Detonation.png|20px]] |
| − | | [[ | + | | [[Detonation]] |
| − | | | + | | 20-50 |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| {{IOUncommon}}Acc/Dam | | {{IOUncommon}}Acc/Dam | ||
| {{IOUncommon}}Dam/End | | {{IOUncommon}}Dam/End | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/Rech |
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Dam/Range |
| − | | {{IOUncommon}}Acc | + | | {{IOUncommon}}Dam/Acc/End |
| − | | {{IOUncommon}}Dam | + | | {{IOUncommon}}Dam/End/Range |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Positron's_Blast.png|20px]] |
| − | | [[ | + | | [[Positron's Blast]] |
| − | | | + | | 20-50 |
| − | | {{ | + | | {{IOPoolA}}Acc/Dam |
| {{IOPoolA}}Dam/End | | {{IOPoolA}}Dam/End | ||
| − | | {{ | + | | {{IOPoolB}}Dam/Rech |
| − | | {{IOPoolB}} | + | | {{IOPoolB}}Dam/Range |
| − | | {{IOPoolC}}Dam | + | | {{IOPoolC}}Dam/Acc/End |
| − | | {{IOPoolC}} | + | | {{IOPoolC}}Chance for Energy damage {{IOProc}} |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Ragnarok.png|20px]] |
| − | | [[ | + | | [[Ragnarok]] |
| − | + | ||
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| 50 | | 50 | ||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam (Superior) {{IOUnique}} | ||
| Line 822: | Line 863: | ||
| {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
| {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam/End (Superior) {{IOUnique}} | ||
| − | | {{IOVeryRare}}Chance for | + | | {{IOVeryRare}}Chance for Knockdown {{IOUnique}} {{IOProc}} |
|- | |- | ||
| + | | [[File:IO_Javelin Volley.png|20px]] | ||
| + | | [[Javelin Volley]] | ||
| + | | 10-50 | ||
| + | | {{IOPVP}}Dam/Acc | ||
| + | | {{IOPVP}}Dam/Rech | ||
| + | | {{IOPVP}}Dam/End/Rech | ||
| + | | {{IOPVP}}Acc/End/Rech | ||
| + | | {{IOPVP}}Acc/Dam/End/Rech | ||
| + | | {{IOPVP}}Chance for Lethal Dam {{IOProc}} | ||
| + | |- | ||
| + | |||
|} | |} | ||
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{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| − | | [[ | + | | [[Air Burst]] |
| − | | {{IOlevel1}} | | + | | {{IOlevel1}} | Improved Knockback |
| {{IOlevel1}} | +Health | | {{IOlevel1}} | +Health | ||
| − | | {{IOlevel1}} | + | + | | {{IOlevel1}} | + Smashing/Lethal Res || || |
|- | |- | ||
| − | | [[ | + | | [[Detonation]] |
| − | | {{IOlevel2}} | | + | | {{IOlevel2}} | Sleep Res |
| − | | {{IOlevel2}} | + | + | | {{IOlevel2}} | + Energy Res |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| {{IOlevel1}} | Debt Prot | | {{IOlevel1}} | Debt Prot | ||
| − | | {{ | + | | {{IOlevel2}} | + AoE Def |
| − | | {{ | + | | {{IOlevel2}} | + Toxic Res |
|- | |- | ||
| − | | [[ | + | | [[Positron's Blast]] |
| − | | {{ | + | | {{IOlevel4}} | + Recovery |
| − | | {{ | + | | {{IOlevel4}} | + Fire/Cold Res |
| − | | {{ | + | | {{IOlevel4}} | Accuracy |
| − | | {{ | + | | {{IOlevel4}} | - Recharge Time |
| − | | {{ | + | | {{IOlevel4}} | + Toxic Res |
|- | |- | ||
| − | | [[ | + | | [[Ragnarok]] |
| − | | {{ | + | | {{IOlevel7}} | + Recovery |
| − | | {{ | + | | {{IOlevel7}} | + Fire/Cold Res |
| − | | {{ | + | | {{IOlevel7}} | Accuracy |
| − | | {{ | + | | {{IOlevel7}} | - Recharge Time |
| − | | {{ | + | | {{IOlevel7}} | + Toxic Res |
|- | |- | ||
| − | | [[ | + | | [[Javelin Volley]] <br /> PVE + PVP |
| − | | {{ | + | | {{IOlevel3}} | + Recovery |
| − | | {{IOlevel4}} | | + | | {{IOlevel4}} | + Regeneration |
| − | + | | {{IOlevel4}} | + Damage | |
| − | + | | | 10% Slow Resistance | |
| − | | {{IOlevel4}} | + | + | | {{IOlevel3}} | Accuracy |
| − | + | ||
| − | + | ||
| − | + | ||
| − | | | + | |
| − | | | + | |
| − | | {{ | + | |
| − | + | ||
|- | |- | ||
| + | | [[Javelin Volley]] <br /> PVP only | ||
| + | | | +7.5% Range | ||
| + | | | +5% Status Resistance | ||
| + | | {{IOlevel4}} | + Energy/Neg En. Def | ||
| + | | {{IOlevel5}} | + Fire/Cold Resistance | ||
| + | | {{IOlevel5}} | - Recharge Time | ||
|} | |} | ||
| − | === | + | == Defensive Sets == |
| + | === Accurate Healing === | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Theft_of_Essence.png|20px]] |
| − | | [[ | + | | [[Theft of Essence]] |
| − | | 10-30 | + | | 10-30 |
| − | | {{IOPoolA}} | + | | {{IOPoolA}}Heal |
| − | | {{IOPoolA}} | + | | {{IOPoolA}}Heal/Rech |
| − | | {{IOPoolB}} | + | | {{IOPoolB}}Acc/Heal |
| − | | {{IOPoolB}} Acc/ | + | | {{IOPoolB}}Acc/End/Heal |
| − | | {{IOPoolC}} End | + | | {{IOPoolC}}Acc/End/Rech |
| − | | {{IOPoolC}} | + | | {{IOPoolC}}Chance for +End {{IOProc}} |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Touch_of_the_Nictus.png|20px]] |
| − | | [[ | + | | [[Touch of the Nictus]] |
| 30-50 | | 30-50 | ||
| − | | {{IOPoolA}} | + | | {{IOPoolA}}Heal |
| − | | {{IOPoolA}} | + | | {{IOPoolA}}Heal/Rech |
| − | | {{IOPoolB}} | + | | {{IOPoolB}}Acc/Heal |
| − | | {{IOPoolB}} Acc/ | + | | {{IOPoolB}}Acc/End/Heal |
| − | | {{IOPoolC}} | + | | {{IOPoolC}}Acc/End/Rech |
| − | | {{IOPoolC}} | + | | {{IOPoolC}}Chance for NE damage {{IOProc}} |
|- | |- | ||
|} | |} | ||
| Line 906: | Line 952: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| − | | [[ | + | | [[Theft of Essence]] |
| − | | {{IOlevel4}} | + | + | | {{IOlevel4}} | + Regeneration |
| − | | {{IOlevel3}} | + | + | | {{IOlevel3}} | + Endurance |
| − | | {{IOlevel4}} | | + | | {{IOlevel4}} | + Heal |
| − | | {{IOlevel5}} | + | + | | {{IOlevel5}} | + Damage |
| − | | {{ | + | | {{IOlevel5}} | + Negative Energy Res |
|- | |- | ||
| − | | [[ | + | | [[Touch of the Nictus]] |
| − | | +2 | + | | {{IOlevel4}} | + Health |
| − | | {{ | + | | {{IOlevel4}} | + Accuracy |
| − | | {{ | + | | {{IOlevel4}} | + Heal |
| − | | {{IOlevel4}} | + Regeneration | + | | {{IOlevel4}} | + Endurance |
| − | | {{IOlevel4}} | + | + | | {{IOlevel5}} | + Negative Energy Res |
| + | |- | ||
| + | |} | ||
| + | |||
| + | === Defense === | ||
| + | {| class="wikitable" style="text-align:left" | ||
| + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
| + | |- | ||
| + | | [[File:IO_Karma.png|20px]] | ||
| + | | [[Karma]] | ||
| + | | 10-30 | ||
| + | | {{IOUncommon}}Def/End | ||
| + | | {{IOUncommon}}Def/Rech | ||
| + | | {{IOUncommon}}Knockback Protection {{IOGlobal}} || || || | ||
| + | |- | ||
| + | | [[File:IO_Kismet.png|20px]] | ||
| + | | [[Kismet]] | ||
| + | | 10-30 | ||
| + | | {{IOUncommon}}Def/End | ||
| + | | {{IOPoolA}}Def/Rech | ||
| + | | {{IOPoolA}}End/Rech | ||
| + | | {{IOPoolC}}Def/End/Rech | ||
| + | | {{IOPoolA}}Increased ToHit (6%) {{IOUnique}} || | ||
| + | |- | ||
| + | | [[File:IO_Serendipity.png|20px]] | ||
| + | | [[Serendipity]] | ||
| + | | 15-40 | ||
| + | | {{IOUncommon}}Def/End | ||
| + | | {{IOUncommon}}Def/Rech | ||
| + | | {{IOUncommon}}End/Rech | ||
| + | | {{IOUncommon}}Def/End/Rech | ||
| + | | {{IOUncommon}}Def | ||
| + | | {{IOUncommon}}End | ||
| + | |- | ||
| + | | [[File:IO_Gift_of_the_Ancients.png|20px]] | ||
| + | | [[Gift of the Ancients]] | ||
| + | | 15-40 | ||
| + | | {{IOUncommon}}Def/End | ||
| + | | {{IOPoolA}}Def/Rech | ||
| + | | {{IOPoolA}}End/Rech | ||
| + | | {{IOPoolB}}Def/End/Rech | ||
| + | | {{IOPoolC}}Def | ||
| + | | {{IOPoolC}}Def/Increased Run Speed {{IOGlobal}} | ||
| + | |- | ||
| + | | [[File:IO_Red_Fortune.png|20px]] | ||
| + | | [[Red Fortune]] | ||
| + | | 25-50 | ||
| + | | {{IOUncommon}}Def/End | ||
| + | | {{IOUncommon}}Def/Rech | ||
| + | | {{IOUncommon}}End/Rech | ||
| + | | {{IOUncommon}}Def/End/Rech | ||
| + | | {{IOUncommon}}Def | ||
| + | | {{IOUncommon}}End | ||
| + | |- | ||
| + | | [[File:IO_Luck_of_the_Gambler.png|20px]] | ||
| + | | [[Luck of the Gambler]] | ||
| + | | 25-50 | ||
| + | | {{IOPoolA}}Def/End | ||
| + | | {{IOPoolB}}Def/Rech | ||
| + | | {{IOPoolC}}End/Rech | ||
| + | | {{IOPoolC}}Def/End/Rech | ||
| + | | {{IOPoolA}}Def | ||
| + | | {{IOPoolC}}Def/Increased Recharge Speed {{IOGlobal}} | ||
| + | |- | ||
| + | | [[File:IO_Shield Wall.png|20px]] | ||
| + | | [[Shield Wall]] | ||
| + | | 10-50 | ||
| + | | {{IOPVP}}Def/End | ||
| + | | {{IOPVP}}Def/Rech | ||
| + | | {{IOPVP}}End/Rech | ||
| + | | {{IOPVP}}Def/End/Rech | ||
| + | | {{IOPVP}}Defense | ||
| + | | {{IOPVP}}TP Protection, +Res(all) {{IOGlobal}} {{IOUnique}} | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | :Set Bonuses | ||
| + | |||
| + | {{IOBonusHeader}} | ||
| + | | [[Karma]] | ||
| + | | {{IOlevel2}} | Debt Prot | ||
| + | | {{IOlevel3}} | +Health || || || | ||
| + | |- | ||
| + | | [[Kismet]] | ||
| + | | {{IOlevel2}} | + Recovery | ||
| + | | {{IOlevel2}} | Confuse Res | ||
| + | | {{IOlevel2}} | Debt Prot | ||
| + | | {{IOlevel2}} | - Recharge Time || | ||
| + | |- | ||
| + | | [[Serendipity]] | ||
| + | | {{IOlevel1}} | + Regeneration | ||
| + | | {{IOlevel1}} | +Health | ||
| + | | {{IOlevel1}} | Accuracy | ||
| + | | {{IOlevel1}} | + AoE Def | ||
| + | | {{IOlevel1}} | + Toxic Res | ||
| + | |- | ||
| + | | [[Gift of the Ancients]] | ||
| + | | {{IOlevel3}} | + Recovery | ||
| + | | {{IOlevel3}} | + Fire Res | ||
| + | | {{IOlevel3}} | +Endurance | ||
| + | | {{IOlevel3}} | Hold Res | ||
| + | | {{IOlevel3}} | + Psionic Res | ||
| + | |- | ||
| + | | [[Red Fortune]] | ||
| + | | {{IOlevel3}} | Immob Res | ||
| + | | {{IOlevel3}} | + Fire/Cold Res | ||
| + | | {{IOlevel3}} | + Damage | ||
| + | | {{IOlevel3}} | - Recharge Time | ||
| + | | {{IOlevel3}} | + Ranged Def | ||
| + | |- | ||
| + | | [[Luck of the Gambler]] | ||
| + | | {{IOlevel4}} | + Regeneration | ||
| + | | {{IOlevel2}} | +Health | ||
| + | | {{IOlevel4}} | Accuracy | ||
| + | | {{IOlevel4}} | Hold Res | ||
| + | | {{IOlevel4}} | + Psionic Res | ||
| + | |- | ||
| + | | [[Shield Wall]] <br /> PvE and PVP | ||
| + | | {{IOlevel4}} | + Regeneration | ||
| + | | {{IOlevel3}} | + Health | ||
| + | | {{IOlevel5}} | + Energy/NE Res | ||
| + | | {{IOlevel4}} | + Damage | ||
| + | | {{IOlevel4}} | + Toxic/Psionic Res | ||
| + | |- | ||
| + | | [[Shield Wall]] <br /> PvP Only | ||
| + | | {{IOlevel4}} | + Recovery | ||
| + | | | 7.5% Chance for Repel Protection | ||
| + | | | 5% Status Resistance | ||
| + | | | 10% Slow Resistance | ||
| + | | {{IOlevel5}} | - Recharge Time | ||
|- | |- | ||
|} | |} | ||
| − | |||
=== Healing === | === Healing === | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
| Line 994: | Line 1,168: | ||
| {{IOPVP}}Chance for +HP and + End {{IOUnique}}{{IOProc}} | | {{IOPVP}}Chance for +HP and + End {{IOUnique}}{{IOProc}} | ||
|- | |- | ||
| − | |||
|} | |} | ||
| Line 1,181: | Line 1,354: | ||
| | 10% Slow Resistance | | | 10% Slow Resistance | ||
| {{IOlevel5}} | - Recharge Time | | {{IOlevel5}} | - Recharge Time | ||
| − | |||
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|- | |- | ||
|} | |} | ||
| Line 1,454: | Line 1,452: | ||
|} | |} | ||
| − | === | + | === Fear === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Horror.png|20px]] |
| − | | [[ | + | | [[Horror]] |
| 10-30 | | 10-30 | ||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
| − | | {{IOUncommon}}End/ | + | | {{IOUncommon}}End/Fear |
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Fear/Range |
| − | | {{IOUncommon}}Acc/ | + | | {{IOUncommon}}Acc/Fear/Rech || |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Unspeakable_Terror.png|20px]] |
| − | | [[ | + | | [[Unspeakable Terror]] |
| 10-30 | | 10-30 | ||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
| − | | {{IOPoolA}}End/ | + | | {{IOPoolA}}End/Fear |
| {{IOPoolA}}Acc/End | | {{IOPoolA}}Acc/End | ||
| − | | {{IOPoolB}} | + | | {{IOPoolB}}Fear/Range |
| − | | {{IOPoolC}}Acc/ | + | | {{IOPoolC}}Acc/Fear/Rech |
| − | | {{IOPoolC}}Chance for | + | | {{IOPoolC}}Chance for Disorient {{IOProc}} |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Nightmare.png|20px]] |
| − | | [[ | + | | [[Nightmare]] |
| 20-50 | | 20-50 | ||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
| − | | {{IOUncommon}}End/ | + | | {{IOUncommon}}End/Fear |
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Fear/Range |
| − | | {{IOUncommon}}Acc/ | + | | {{IOUncommon}}Acc/Fear/Rech |
| − | | {{IOUncommon}}Acc/ | + | | {{IOUncommon}}Acc/Fear |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Glimpse_of_the_Abyss.png|20px]] |
| − | | [[ | + | | [[Glimpse of the Abyss]] |
| 20-50 | | 20-50 | ||
| {{IOPoolA}}Acc/Rech | | {{IOPoolA}}Acc/Rech | ||
| − | | {{IOPoolA}}End/ | + | | {{IOPoolA}}End/Fear |
| {{IOPoolB}}Acc/End | | {{IOPoolB}}Acc/End | ||
| − | | {{IOPoolB}} | + | | {{IOPoolB}}Fear/Range |
| − | | {{IOPoolC}}Acc/Rech | + | | {{IOPoolC}}Acc/Fear/Rech |
| − | | {{IOPoolC}}Chance for | + | | {{IOPoolC}}Chance for Psionic Damage {{IOProc}} |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|- | |- | ||
|} | |} | ||
| Line 1,512: | Line 1,500: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| − | | [[ | + | | [[Horror]] |
| − | | {{ | + | | {{IOlevel1}} | Fear Dur |
| {{IOlevel1}} | +Health | | {{IOlevel1}} | +Health | ||
| − | | {{IOlevel1}} | | + | | {{IOlevel1}} | Stun Res |
| {{IOlevel1}} | - Recharge Time || | | {{IOlevel1}} | - Recharge Time || | ||
|- | |- | ||
| − | | [[ | + | | [[Unspeakable Terror]] |
| − | | {{ | + | | {{IOlevel3}} | Fear Dur |
| − | | {{ | + | | {{IOlevel3}} | + Negative Energy Res |
| {{IOlevel3}} | Debt Prot | | {{IOlevel3}} | Debt Prot | ||
| − | | {{ | + | | {{IOlevel3}} | - Recharge Time |
| − | | {{IOlevel3}} | + | + | | {{IOlevel3}} | + Psionic Res |
|- | |- | ||
| − | | [[ | + | | [[Nightmare]] |
| − | | {{ | + | | {{IOlevel2}} | Fear Dur |
| − | | {{IOlevel2}} | + Energy Def | + | | {{IOlevel2}} | + Negative Energy Def |
| − | | {{IOlevel2}} | | + | | {{IOlevel2}} | Accuracy |
| − | | {{IOlevel2}} | | + | | {{IOlevel2}} | Hold Res |
| − | | {{IOlevel2}} | + Toxic Res | + | | {{IOlevel2}} | + Toxic/Psionic Res |
|- | |- | ||
| − | | [[ | + | | [[Glimpse of the Abyss]] |
| − | | {{IOlevel4}} | | + | | {{IOlevel4}} | Fear Dur |
| {{IOlevel4}} | +Health | | {{IOlevel4}} | +Health | ||
| − | | {{IOlevel4}} | | + | | {{IOlevel4}} | Accuracy |
| {{IOlevel4}} | - Recharge Time | | {{IOlevel4}} | - Recharge Time | ||
| − | | {{IOlevel4}} | + | + | | {{IOlevel4}} | + Psionic Res |
| − | + | ||
| − | + | ||
| − | + | ||
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|- | |- | ||
|} | |} | ||
| Line 1,871: | Line 1,681: | ||
|} | |} | ||
| − | === | + | === Immobilize === |
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Rooting_Grasp.png|20px]] |
| − | | [[ | + | | [[Rooting Grasp]] |
| 10-30 | | 10-30 | ||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
| − | | {{IOUncommon}}End/ | + | | {{IOUncommon}}End/Immob |
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Immob/Range |
| − | | {{IOUncommon}}Acc/ | + | | {{IOUncommon}}Acc/Immob/Rech || |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Debilitative_Action.png|20px]] |
| − | | [[ | + | | [[Debilitative Action]] |
| 10-30 | | 10-30 | ||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
| − | | {{IOPoolA}} | + | | {{IOPoolA}}Rech/Immob |
| {{IOPoolA}}Acc/End | | {{IOPoolA}}Acc/End | ||
| − | | {{IOPoolB}} | + | | {{IOPoolB}}Immob/Range |
| − | | {{IOPoolC}}Acc/ | + | | {{IOPoolC}}Acc/Immob/Rech |
| − | | {{IOPoolC}}Chance for | + | | {{IOPoolC}}Chance for Stun {{IOProc}} |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Enfeebled_Operation.png|20px]] |
| − | | [[ | + | | [[Enfeebled Operation]] |
| 20-50 | | 20-50 | ||
| {{IOUncommon}}Acc/Rech | | {{IOUncommon}}Acc/Rech | ||
| − | | {{IOUncommon}}End/ | + | | {{IOUncommon}}End/Immob |
| {{IOUncommon}}Acc/End | | {{IOUncommon}}Acc/End | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Immob/Range |
| − | | {{IOUncommon}}Acc/ | + | | {{IOUncommon}}Acc/Immob/Rech |
| − | | {{IOUncommon}}Acc/ | + | | {{IOUncommon}}Acc/Immob |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Trap_of_the_Hunter.png|20px]] |
| − | | [[ | + | | [[Trap of the Hunter]] |
| 20-50 | | 20-50 | ||
| {{IOPoolA}}Acc/Rech | | {{IOPoolA}}Acc/Rech | ||
| − | | {{IOPoolA}}End/ | + | | {{IOPoolA}}End/Immob |
| {{IOPoolB}}Acc/End | | {{IOPoolB}}Acc/End | ||
| − | | {{IOPoolB}} | + | | {{IOPoolB}}Immob/Acc |
| − | | {{IOPoolC}}Acc/ | + | | {{IOPoolC}}Acc/Immob/Rech |
| − | | {{IOPoolC}}Chance for | + | | {{IOPoolC}}Chance for Lethal Damage {{IOProc}} |
| + | |- | ||
| + | | [[File:IO_Gravitational_Anchor.png|20px]] | ||
| + | | [[Gravitational Anchor]] | ||
| + | | 50 | ||
| + | | {{IOVeryRare}}Immob (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Immob/Rech (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Immob/Rech/Acc (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Immob/End (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Chance for Hold {{IOUnique}} {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
| Line 1,919: | Line 1,739: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| − | | [[ | + | | [[Rooting Grasp]] |
| − | | {{IOlevel1}} | | + | | {{IOlevel1}} | Immob Dur |
| {{IOlevel1}} | +Health | | {{IOlevel1}} | +Health | ||
| − | | {{IOlevel1}} | | + | | {{IOlevel1}} | + Damage |
| {{IOlevel1}} | - Recharge Time || | | {{IOlevel1}} | - Recharge Time || | ||
|- | |- | ||
| − | | [[ | + | | [[Debilitative Action]] |
| − | | {{IOlevel3}} | | + | | {{IOlevel3}} | Immob Dur |
| − | | {{IOlevel3}} | + | + | | {{IOlevel3}} | + Cold Res |
| {{IOlevel3}} | Debt Prot | | {{IOlevel3}} | Debt Prot | ||
| − | | {{IOlevel3}} | | + | | {{IOlevel3}} | + AoE Def |
| − | | {{IOlevel3}} | + | + | | {{IOlevel3}} | + Toxic Res |
|- | |- | ||
| − | | [[ | + | | [[Enfeebled Operation]] |
| − | | {{IOlevel2}} | | + | | {{IOlevel2}} | Immob Dur |
| − | | {{IOlevel2}} | + Negative Energy | + | | {{IOlevel2}} | + Negative Energy Res |
| − | | {{ | + | | {{IOlevel3}} | + Lethal Def |
| − | | {{IOlevel2}} | | + | | {{IOlevel2}} | - Recharge Time |
| − | | {{ | + | | {{IOlevel4}} | + Melee Def |
|- | |- | ||
| − | | [[ | + | | [[Trap of the Hunter]] |
| − | | {{IOlevel4}} | | + | | {{IOlevel4}} | Immob Dur |
| {{IOlevel4}} | +Health | | {{IOlevel4}} | +Health | ||
| {{IOlevel4}} | Accuracy | | {{IOlevel4}} | Accuracy | ||
| + | | {{IOlevel4}} | Hold Res | ||
| + | | {{IOlevel4}} | + Ranged Def | ||
| + | |- | ||
| + | | [[Gravitational Anchor]] | ||
| + | | {{IOlevel7}} | + Recovery | ||
| + | | {{IOlevel7}} | + Fire/Cold Res | ||
| + | | {{IOlevel7}} | Accuracy | ||
| + | | {{IOlevel7}} | - Recharge Time | ||
| + | | {{IOlevel7}} | + Toxic Res | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | === Knockback === | ||
| + | {| class="wikitable" style="text-align:left" | ||
| + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
| + | |- | ||
| + | | [[File:IO_Volley_of_Velocity.png|20px]] | ||
| + | | [[Volley of Velocity]] | ||
| + | | 10-20 | ||
| + | | {{IOUncommon}}Knock/Acc | ||
| + | | {{IOUncommon}}Knock/Dam | ||
| + | | {{IOUncommon}}Knock/Rech || || || | ||
| + | |- | ||
| + | | [[File:IO_Explosive_Strike.png|20px]] | ||
| + | | [[Explosive Strike]] | ||
| + | | 10-20 | ||
| + | | {{IOUncommon}}Knock/Dam | ||
| + | | {{IOPoolA}}Knock/Acc | ||
| + | | {{IOPoolB}}Chance for Smashing Dam {{IOProc}} || || || | ||
| + | |- | ||
| + | | [[File:IO_Kinetic_Crash.png|20px]] | ||
| + | | [[Kinetic Crash]] | ||
| + | | 21-50 | ||
| + | | {{IOUncommon}}Knock/Dam | ||
| + | | {{IOUncommon}}Knock/Acc | ||
| + | | {{IOUncommon}}Knock/Rech | ||
| + | | {{IOUncommon}}Rech/End | ||
| + | | {{IOUncommon}}Knock/Dam/End | ||
| + | | {{IOPoolA}}Knock/Dam/Acc | ||
| + | |- | ||
| + | | [[File:IO_Force_Feedback.png|20px]] | ||
| + | | [[Force Feedback]] | ||
| + | | 21-50 | ||
| + | | {{IOUncommon}}Knock/Dam | ||
| + | | {{IOPoolA}}Knock/Acc | ||
| + | | {{IOPoolB}} Knock/Rech | ||
| + | | {{IOPoolC}}Rech/End | ||
| + | | {{IOPoolB}}Knock/Dam/End | ||
| + | | {{IOPoolA}}Chance for +Rech {{IOProc}} | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | :Set Bonuses | ||
| + | |||
| + | {{IOBonusHeader}} | ||
| + | | [[Volley of Velocity]] | ||
| + | | {{IOlevel1}} | Debt Prot | ||
| + | | {{IOlevel2}} | +Health || || || | ||
| + | |- | ||
| + | | [[Explosive Strike]] | ||
| + | | {{IOlevel2}} | + Damage | ||
| + | | {{IOlevel2}} | + Ranged Def || || || | ||
| + | |- | ||
| + | | [[Kinetic Crash]] | ||
| + | | {{IOlevel2}} | +RunSpeed | ||
| + | | {{IOlevel3}} | + Smashing Res | ||
| + | | | + 3 Knockback Protection | ||
| + | | {{IOlevel2}} | + Regeneration | ||
| + | | {{IOlevel5}} | - Recharge Time | ||
| + | |- | ||
| + | | [[Force Feedback]] | ||
| + | | {{IOlevel4}} | + Movement Speed | ||
| + | | {{IOlevel4}} | Fear Res | ||
| + | | {{IOlevel4}} | + Regeneration | ||
| + | | {{IOlevel4}} | + Damage | ||
| + | | {{IOlevel4}} | + AoE Def | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | === Sleep === | ||
| + | {| class="wikitable" style="text-align:left" | ||
| + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
| + | |- | ||
| + | | [[File:IO_Hibernation.png|20px]] | ||
| + | | [[Hibernation]] | ||
| + | | 10-30 | ||
| + | | {{IOUncommon}}Acc/Rech | ||
| + | | {{IOUncommon}}End/Sleep | ||
| + | | {{IOUncommon}}Acc/End | ||
| + | | {{IOUncommon}}Sleep/Range | ||
| + | | {{IOUncommon}}Acc/Rech/Sleep || | ||
| + | |- | ||
| + | | [[File:IO_Induced_Coma.png|20px]] | ||
| + | | [[Induced Coma]] | ||
| + | | 10-30 | ||
| + | | {{IOUncommon}}Acc/Rech | ||
| + | | {{IOPoolA}}End/Sleep | ||
| + | | {{IOPoolA}}Acc/End | ||
| + | | {{IOPoolB}}Sleep/Range | ||
| + | | {{IOPoolC}}Acc/Sleep/Rech | ||
| + | | {{IOPoolC}}Chance for Recharge Slow {{IOProc}} | ||
| + | |- | ||
| + | | [[File:IO_Lethargic_Repose.png|20px]] | ||
| + | | [[Lethargic Repose]] | ||
| + | | 20-50 | ||
| + | | {{IOUncommon}}Acc/Rech | ||
| + | | {{IOUncommon}}End/Sleep | ||
| + | | {{IOUncommon}}Acc/End | ||
| + | | {{IOUncommon}}Sleep/Range | ||
| + | | {{IOUncommon}}Acc/Rech/Sleep | ||
| + | | {{IOUncommon}}Acc/Sleep | ||
| + | |- | ||
| + | | [[File:IO_Call_of_the_Sandman.png|20px]] | ||
| + | | [[Call of the Sandman]] | ||
| + | | 20-50 | ||
| + | | {{IOPoolA}}Acc/Rech | ||
| + | | {{IOPoolA}}End/Sleep | ||
| + | | {{IOPoolB}}Acc/End | ||
| + | | {{IOPoolB}}Sleep/Range | ||
| + | | {{IOPoolC}}Acc/Rech/Sleep | ||
| + | | {{IOPoolC}}Chance for Self Heal {{IOProc}} | ||
| + | |- | ||
| + | | [[File:IO_Fortunata_Hypnosis.png|20px]] | ||
| + | | [[Fortunata Hypnosis]] | ||
| + | | 50 | ||
| + | | {{IOVeryRare}}Sleep (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Sleep/Rech (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Sleep/Rech/Acc (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Rech/Acc (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Sleep/End (Superior) {{IOUnique}} | ||
| + | | {{IOVeryRare}}Chance for Placate {{IOUnique}} {{IOProc}} | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | :Set Bonuses | ||
| + | |||
| + | {{IOBonusHeader}} | ||
| + | | [[Hibernation]] | ||
| + | | {{IOlevel3}} | Sleep Dur | ||
| + | | {{IOlevel1}} | +Health | ||
| + | | {{IOlevel1}} | + Smashing Res | ||
| + | | {{IOlevel1}} | - Recharge Time || | ||
| + | |- | ||
| + | | [[Induced Coma]] | ||
| + | | {{IOlevel5}} | Sleep Dur | ||
| + | | {{IOlevel1}} | +Health | ||
| + | | {{IOlevel3}} | Debt Prot | ||
| + | | {{IOlevel2}} | + Move | ||
| + | | {{IOlevel3}} | + Melee Def | ||
| + | |- | ||
| + | | [[Lethargic Repose]] | ||
| + | | {{IOlevel3}} | Sleep Dur | ||
| + | | {{IOlevel2}} | + Energy Def | ||
| + | | {{IOlevel2}} | + Smashing Def | ||
| + | | {{IOlevel2}} | + AoE Def | ||
| + | | {{IOlevel2}} | + Toxic Res | ||
| + | |- | ||
| + | | [[Call of the Sandman]] | ||
| + | | {{IOlevel4}} | Sleep Dur | ||
| + | | {{IOlevel4}} | +Health | ||
| + | | {{IOlevel4}} | +Endurance | ||
| {{IOlevel4}} | - Recharge Time | | {{IOlevel4}} | - Recharge Time | ||
| − | | {{IOlevel4}} | + Psionic Res | + | | {{IOlevel4}} | + Toxic/Psionic Res |
| + | |- | ||
| + | | [[Fortunata Hypnosis]] | ||
| + | | {{IOlevel7}} | + Recovery | ||
| + | | {{IOlevel7}} | + Fire/Cold Res | ||
| + | | {{IOlevel7}} | Accuracy | ||
| + | | {{IOlevel7}} | - Recharge Time | ||
| + | | {{IOlevel7}} | + Toxic Res | ||
|- | |- | ||
|} | |} | ||
| Line 2,039: | Line 2,027: | ||
| {{IOlevel7}} | - Recharge Time | | {{IOlevel7}} | - Recharge Time | ||
| {{IOlevel7}} | + Toxic Res | | {{IOlevel7}} | + Toxic Res | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | === Taunt === | ||
| + | {| class="wikitable" style="text-align:left" | ||
| + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
| + | |- | ||
| + | | [[File:IO_Annoyance.png|20px]] | ||
| + | | [[Annoyance]] | ||
| + | | 10-20 | ||
| + | | {{IOUncommon}}Taunt | ||
| + | | {{IOUncommon}}Taunt/Rech | ||
| + | | {{IOUncommon}}Taunt/Rech/Range || || || | ||
| + | |- | ||
| + | | [[File:IO_Triumphant_Insult.png|20px]] | ||
| + | | [[Triumphant Insult]] | ||
| + | | 10-20 | ||
| + | | {{IOUncommon}}Taunt | ||
| + | | {{IOPoolA}}Taunt/Rech | ||
| + | | {{IOPoolB}}Chance to Disorient {{IOProc}} || || || | ||
| + | |- | ||
| + | | [[File:IO_Mocking_Beratement.png|20px]] | ||
| + | | [[Mocking Beratement]] | ||
| + | | 21-50 | ||
| + | | {{IOUncommon}}Taunt | ||
| + | | {{IOUncommon}}Taunt/Rech | ||
| + | | {{IOUncommon}}Taunt/Rech/Range | ||
| + | | {{IOUncommon}}Rech/Acc | ||
| + | | {{IOUncommon}}Taunt/Range | ||
| + | | {{IOPoolA}}Rech | ||
| + | |- | ||
| + | | [[File:IO_Perfect_Zinger.png|20px]] | ||
| + | | [[Perfect Zinger]] | ||
| + | | 21-50 | ||
| + | | {{IOUncommon}}Taunt | ||
| + | | {{IOPoolA}}Taunt/Rech | ||
| + | | {{IOPoolB}}Taunt/Rech/Range | ||
| + | | {{IOPoolC}}Rech/Acc | ||
| + | | {{IOPoolA}}Rech | ||
| + | | {{IOPoolA}}Chance for Psi Dam {{IOProc}} | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | :Set Bonuses | ||
| + | |||
| + | {{IOBonusHeader}} | ||
| + | | [[Annoyance]] | ||
| + | | {{IOlevel1}} | + Regeneration | ||
| + | | {{IOlevel1}} | + Smashing/Lethal Def || || || | ||
| + | |- | ||
| + | | [[Triumphant Insult]] | ||
| + | | {{IOlevel1}} | + Recovery | ||
| + | | {{IOlevel2}} | + Smashing/Lethal Def || || || | ||
| + | |- | ||
| + | | [[Mocking Beratement]] | ||
| + | | {{IOlevel3}} | +Endurance | ||
| + | | {{IOlevel4}} | Hold Res | ||
| + | | {{IOlevel3}} | + Smashing/Lethal Def | ||
| + | | {{IOlevel4}} | + Fire/Cold Def | ||
| + | | {{IOlevel5}} | - Recharge Time | ||
| + | |- | ||
| + | | [[Perfect Zinger]] | ||
| + | | {{IOlevel4}} | Fear Res | ||
| + | | {{IOlevel4}} | + Regeneration | ||
| + | | {{IOlevel3}} | - Recharge Time | ||
| + | | {{IOlevel4}} | + Damage | ||
| + | | {{IOlevel4}} | + Smashing/Lethal Def | ||
|- | |- | ||
|} | |} | ||
| Line 2,218: | Line 2,273: | ||
== Other Sets == | == Other Sets == | ||
| − | + | === Accurate Defense Debuff === | |
| − | === | + | |
| − | + | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
| − | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 |
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Shield_Breaker.png|20px]] |
| − | | [[ | + | | [[Shield Breaker]] |
| − | | 10- | + | | 10-30 |
| − | | {{ | + | | {{IOPoolA}}Def |
| − | | {{ | + | | {{IOPoolA}}Acc/Def |
| − | | {{ | + | | {{IOPoolB}}Acc/Rech |
| + | | {{IOPoolB}}Def/End/Rech | ||
| + | | {{IOPoolC}}Acc/End/Rech | ||
| + | | {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | ||
|- | |- | ||
| − | | [[File: | + | | [[File:IO_Analyze_Weakness.png|20px]] |
| − | | [[ | + | | [[Analyze Weakness]] |
| − | | | + | | 30-50 |
| − | | {{ | + | | {{IOPoolA}}Def |
| − | | {{IOPoolA}} | + | | {{IOPoolA}}Acc/Def |
| − | | {{IOPoolB}} | + | | {{IOPoolB}}Acc/Rech |
| − | + | | {{IOPoolB}}Def/End/Rech | |
| − | + | | {{IOPoolC}}Acc/End/Rech | |
| − | + | | {{IOPoolC}} Chance for +ToHit {{IOProc}} | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | | {{ | + | |
| − | | {{ | + | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | | {{IOPoolC | + | |
| − | + | ||
| − | + | ||
|- | |- | ||
|} | |} | ||
| Line 2,263: | Line 2,302: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| − | | [[ | + | | [[Shield Breaker]] |
| − | | {{ | + | | {{IOlevel4}} | + Recovery |
| − | | {{ | + | | |+ 2.5% Status Resistance |
| + | | {{IOlevel3}} | + AoE Def | ||
| + | | {{IOlevel5}} | Accuracy | ||
| + | | {{IOlevel4}} | + Melee Def | ||
|- | |- | ||
| − | | [[ | + | | [[Analyze Weakness]] |
| − | | {{ | + | | {{IOlevel4}} | + Regeneration |
| − | | {{ | + | | {{IOlevel3}} | Stun Res |
| + | | {{IOlevel3}} | + Damage | ||
| + | | {{IOlevel5}} | Accuracy | ||
| + | | {{IOlevel4}} | + Smashing/Lethal Res | ||
|- | |- | ||
| − | | | + | |} |
| − | + | ||
| − | + | === Accurate To Hit Debuff === | |
| − | + | {| class="wikitable" style="text-align:left" | |
| − | + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | |
| − | + | ||
|- | |- | ||
| − | | [[ | + | | [[File:IO_Cloud_Senses.png|20px]] |
| − | | {{ | + | | [[Cloud Senses]] |
| − | | {{ | + | | 10-30 |
| − | | {{ | + | | {{IOPoolA}}ToHit |
| − | | {{ | + | | {{IOPoolA}}Acc/ToHit |
| − | | {{ | + | | {{IOPoolB}}Acc/Rech |
| + | | {{IOPoolB}}ToHit/End/Rech | ||
| + | | {{IOPoolC}}Acc/End/Rech | ||
| + | | {{IOPoolC}}Chance for Negative Energy Dam {{IOProc}} | ||
| + | |- | ||
| + | | [[File:IO_Siphon_Insight.png|20px]] | ||
| + | | [[Siphon Insight]] | ||
| + | | 30-50 | ||
| + | | {{IOPoolA}}ToHit | ||
| + | | {{IOPoolA}}Acc/ToHit | ||
| + | | {{IOPoolB}}Acc/Rech | ||
| + | | {{IOPoolB}}ToHit/End/Rech | ||
| + | | {{IOPoolC}}Acc/End/Rech | ||
| + | | {{IOPoolC}}Chance for +ToHit {{IOProc}} | ||
|- | |- | ||
|} | |} | ||
| − | + | :Set Bonuses | |
| + | {{IOBonusHeader}} | ||
| + | | [[Cloud Senses]] | ||
| + | | + 2.5% Status Resistance | ||
| + | | {{IOlevel4}} | +Endurance | ||
| + | | {{IOlevel4}} | - Recharge Time | ||
| + | | {{IOlevel4}} | + Movement Speed | ||
| + | | {{IOlevel5}} | + Ranged Def | ||
| + | |- | ||
| + | | [[Siphon Insight]] | ||
| + | | {{IOlevel3}} | + Movement Speed | ||
| + | | {{IOlevel3}} | Debt Prot | ||
| + | | {{IOlevel4}} | Accuracy | ||
| + | | {{IOlevel5}} | + Smashing Def<br />+ Lethal Def | ||
| + | | {{IOlevel5}} | + AoE Def | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | === Defense Debuff === | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
|- | |- | ||
| − | | [[File: | + | | [[File:IO Exploited Vulnerability.png|20px]] |
| − | | [[ | + | | [[Exploited Vulnerability]] |
| 10-20 | | 10-20 | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Def |
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Def/Rech |
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Def/Rech/End || || || |
|- | |- | ||
| − | | [[File: | + | | [[File:IO Achilles' Heel.png|20px]] |
| − | | [[ | + | | [[Achilles' Heel]] |
| 10-20 | | 10-20 | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Def |
| − | | {{IOPoolA}} | + | | {{IOPoolA}}Def/Rech |
| − | | {{IOPoolB}}Chance for | + | | {{IOPoolB}}Chance for Resistance Debuff {{IOProc}} || || || |
|- | |- | ||
| − | | [[File: | + | | [[File:IO Undermined Defenses.png|20px]] |
| − | | [[ | + | | [[Undermined Defenses]] |
| 21-50 | | 21-50 | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Def |
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Def/Rech |
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Def/Rech/End |
| {{IOUncommon}}Rech/End | | {{IOUncommon}}Rech/End | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Def/End |
| − | | {{IOPoolA}} | + | | {{IOPoolA}}Rech |
|- | |- | ||
| − | | [[File: | + | | [[File:IO Touch of Lady Grey.png|20px]] |
| − | | [[ | + | | [[Touch of Lady Grey]] |
| 21-50 | | 21-50 | ||
| − | | {{IOUncommon}} | + | | {{IOUncommon}}Def |
| − | | {{IOPoolA}} | + | | {{IOPoolA}}Def/Rech |
| − | | {{IOPoolB}} | + | | {{IOPoolB}}Def/Rech/End |
| − | | {{IOPoolC}}Rech/End | + | | {{IOPoolC}}Rech/End |
| − | | {{ | + | | {{IOPoolA}}Def/End |
| − | | {{IOPoolA}}Chance for | + | | {{IOPoolA}}Chance for Negative Energy Dam {{IOProc}} |
|- | |- | ||
|} | |} | ||
| Line 2,331: | Line 2,406: | ||
{{IOBonusHeader}} | {{IOBonusHeader}} | ||
| − | | [[ | + | | [[Exploited Vulnerability]] |
| − | | {{IOlevel1}} | | + | | {{IOlevel1}} | Accuracy |
| − | | {{ | + | | {{IOlevel1}} | + Melee Def || || || |
|- | |- | ||
| − | | [[ | + | | [[Achilles' Heel]] |
| {{IOlevel2}} | + Damage | | {{IOlevel2}} | + Damage | ||
| − | | {{IOlevel2}} | + | + | | {{IOlevel2}} | + AoE Def || || || |
|- | |- | ||
| − | | [[ | + | | [[Undermined Defenses]] |
| − | | {{ | + | | {{IOlevel3}} | + Damage |
| − | | {{IOlevel3}} | + | + | | {{IOlevel3}} | +Endurance |
| − | | | + | | {{IOlevel3}} | Accuracy |
| − | | {{ | + | | {{IOlevel3}} | +Health |
| − | | {{ | + | | {{IOlevel3}} | + AoE Def |
|- | |- | ||
| − | | [[ | + | | [[Touch of Lady Grey]] |
| − | | {{ | + | | {{IOlevel3}} | +Health |
| − | | {{IOlevel4}} | | + | | {{IOlevel4}} | + Recovery |
| − | | {{ | + | | {{IOlevel3}} | + Regeneration |
| − | | {{ | + | | {{IOlevel3}} | + Damage |
| − | | {{ | + | | {{IOlevel5}} | Accuracy |
|- | |- | ||
|} | |} | ||
=== Endurance Modification === | === Endurance Modification === | ||
| − | |||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
| Line 2,423: | Line 2,497: | ||
|} | |} | ||
| − | === | + | === Slow Movement === |
| + | {| class="wikitable" style="text-align:left" | ||
| + | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
| + | |- | ||
| + | | [[File:IO_Curtail_Speed.png|20px]] | ||
| + | | [[Curtail Speed]] | ||
| + | | 10-30 | ||
| + | | {{IOUncommon}}Acc/Slow | ||
| + | | {{IOUncommon}}Dam/Slow | ||
| + | | {{IOUncommon}}Acc/End | ||
| + | | {{IOUncommon}}Slow/Range | ||
| + | | {{IOUncommon}}End/Rech/Slow || | ||
| + | |- | ||
| + | | [[File:IO_Impeded_Swiftness.png|20px]] | ||
| + | | [[Impeded Swiftness]] | ||
| + | | 10-30 | ||
| + | | {{IOUncommon}}Acc/Slow | ||
| + | | {{IOPoolA}}Dam/Slow | ||
| + | | {{IOPoolA}}Acc/End | ||
| + | | {{IOPoolB}}Slow/Range | ||
| + | | {{IOPoolC}}End/Rech/Slow | ||
| + | | {{IOPoolC}}Chance for Smashing Damage {{IOProc}} | ||
| + | |- | ||
| + | | [[File:IO_Tempered_Readiness.png|20px]] | ||
| + | |nowrap|[[Tempered Readiness]] | ||
| + | | 20-50 | ||
| + | | {{IOUncommon}}Acc/Slow | ||
| + | | {{IOUncommon}}Dam/Slow | ||
| + | | {{IOUncommon}}Acc/End | ||
| + | | {{IOUncommon}}Slow/Range | ||
| + | | {{IOUncommon}}End/Rech/Slow | ||
| + | | {{IOUncommon}}Acc/Dam/Slow | ||
| + | |- | ||
| + | | [[File:IO_Pacing_of_the_Turtle.png|20px]] | ||
| + | | [[Pacing of the Turtle]] | ||
| + | | 20-50 | ||
| + | | {{IOPoolA}}Acc/Slow | ||
| + | | {{IOPoolA}}Dam/Slow | ||
| + | | {{IOPoolB}}Acc/End | ||
| + | | {{IOPoolB}}Slow/Range | ||
| + | | {{IOPoolC}}End/Rech/Slow | ||
| + | | {{IOPoolC}}Chance for Recharge Slow {{IOProc}} | ||
| + | |- | ||
| + | |} | ||
| + | :Set Bonuses | ||
| + | |||
| + | {{IOBonusHeader}} | ||
| + | | [[Curtail Speed]] | ||
| + | | {{IOlevel1}} | Immob Res | ||
| + | | {{IOlevel3}} | Improved Slow | ||
| + | | {{IOlevel1}} | + Lethal Def | ||
| + | | {{IOlevel1}} | - Recharge Time || | ||
| + | |- | ||
| + | | [[Impeded Swiftness]] | ||
| + | | {{IOlevel3}} | Immob Res | ||
| + | | {{IOlevel5}} | Improved Slow | ||
| + | | {{IOlevel3}} | Stun Res | ||
| + | | {{IOlevel3}} | Hold Res | ||
| + | | {{IOlevel3}} | + Melee Def | ||
| + | |- | ||
| + | | [[Tempered Readiness]] | ||
| + | | {{IOlevel2}} | + Recovery | ||
| + | | {{IOlevel2}} | Improved Slow | ||
| + | | {{IOlevel1}} | +Endurance | ||
| + | | {{IOlevel2}} | - Recharge Time | ||
| + | | {{IOlevel2}} | + Ranged Def | ||
| + | |- | ||
| + | | [[Pacing of the Turtle]] | ||
| + | | {{IOlevel4}} | Sleep Res | ||
| + | | {{IOlevel4}} | Improved Slow | ||
| + | | {{IOlevel4}} | Accuracy | ||
| + | | {{IOlevel4}} | Hold Res | ||
| + | | {{IOlevel4}} | + Ranged Def | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | === To Hit Buff === | ||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
| Line 2,492: | Line 2,642: | ||
=== To Hit Debuff === | === To Hit Debuff === | ||
| − | |||
{| class="wikitable" style="text-align:left" | {| class="wikitable" style="text-align:left" | ||
! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ! !! Set name !! Levels !! Option 1 !! Option 2 !! Option 3 !! Option 4 !! Option 5 !! Option 6 | ||
| Line 2,556: | Line 2,705: | ||
| {{IOlevel3}} | + Damage | | {{IOlevel3}} | + Damage | ||
| {{IOlevel5}} | + Psionic Res | | {{IOlevel5}} | + Psionic Res | ||
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Revision as of 23:23, 8 December 2009
Overview
Parent Article: Invention Origin Enhancements
For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers.
For the Enhancement list tables, the leading icons show which drop pools the required Recipes come from and their rarity.
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Uncommon Enemy drops (Pool A) |
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Rare Enemy drops (Pool A) |
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Very Rare Enemy drops (Pool A) |
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Mission drops (Pool B) |
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Random Rare Recipe Roll (Pools C and D) |
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Obtained through PvP |
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Obtained by Special Means |
The meaning of the trailing icons in some of the elements is:
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Procedure (Proc) | Random chance of effect. |
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Global | Enhancement gives a global effect on the character. |
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Unique | Only one of this enhancement may be slotted on a character. |
See Invention Origin Enhancement Set Bonuses for explanations of the colorings in the set bonus tables.
Sets can also be browsed categorically at Category:Invention Sets.
NOTE: If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.
(For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc --as of 5/12/08)
Offensive Sets
Melee Damage
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Bonesnap | 10-25 | |
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Pulverizing Fisticuffs | 10-25 | |
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Bruising Blow | 15-30 | |
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Pounding Slugfest | 15-30 | |
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Smashing Haymaker | 20-35 | |
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Kinetic Combat | 20-35 | |
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Focused Smite | 25-40 | |
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Touch of Death | 25-40 | |
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Crushing Impact | 30-50 | |
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Mako's Bite | 30-50 | |
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Hecatomb | 50 | |
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Gladiator's Strike | 10-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Bonesnap | Immob Res | +Health | |||
| Pulverizing Fisticuffs | Sleep Res | + Positive/Negative Energy Def | |||
| Bruising Blow | + Recovery | +Health | |||
| Pounding Slugfest | + Regeneration | + Positive/Negative Energy Def | + Damage | ||
| Smashing Haymaker | Immob Res | +Health | + Smashing Def +Lethal Def |
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| Kinetic Combat | Immob Res | +Health | + Smashing Def + Lethal Def |
+ Movement Speed | |
| Focused Smite | Immob Res | Confuse Res | Debt Prot | + Movement Speed | |
| Touch of Death | Immob Res | +Health | + Damage | Hold Res | + Melee Def |
| Crushing Impact | Immob Res | +Health | Accuracy | - Recharge Time | + Psionic Res |
| Mako's Bite | Immob Res | +Health | + Damage | Hold Res | + Ranged Def |
| Hecatomb | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
| Gladiator's Strike PVE + PVP |
+ Recovery | + Health | + Damage | Sm/Lethal Res | Accuracy |
| Gladiator's Strike PVP only |
+ Endurance | +5% Status Resistance | + Sm/Lethal Def | 10% Chance for Repel Protection | - Recharge Time |
PBAoE Damage
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Eradication | 10-30 | |
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Cleaving Blow | 10-50 | |
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Multi-Strike | 20-50 | |
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Scirocco's Dervish | 20-50 | |
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Obliteration | 30-50 | |
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Armageddon | 50 | |
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Fury of the Gladiator | 10-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Eradication | +Endurance | + Positive/Negative Energy Def | +Health | Debt Prot | + AoE Def |
| Cleaving Blow | + Recovery | + Energy Def | + Damage | ||
| Multi-Strike | Sleep Res | + Fire/Cold Res | Stun Res | + AoE Def | + Melee Def |
| Scirocco's Dervish | + Regeneration | + Negative Energy Res | Accuracy | + AoE Def | + Psionic Def |
| Obliteration | Stun Res | + Damage | + Accuracy | - Recharge Time | + Melee Def |
| Armageddon | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
| Fury of the Gladiator PVE + PVP |
+ Fire/Cold Res | 3 Knockback Protection | + Damage | + Toxic/Psionic Res | + Accuracy |
| Fury of the Gladiator PvP Only |
10% Slow Resistance | 7.5% Chance of Repel Protection | + Fire/Cold Defence | + Health | - Recharge Time |
Pet Damage
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Unquestioning Loyalty | 10-30 | |
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Commanding Presence | 10-30 | |
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Brilliant Leadership | 15-40 | |
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Edict of the Master | 15-40 | |
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Blood Mandate | 25-50 | |
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Sovereign Right | 25-50 | |
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Soulbound Allegiance | 50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Unquestioning Loyalty | Immob Res | +Health | +Endurance | ||
| Commanding Presence | + Recovery | +Health | +Endurance | + AoE Def | |
| Brilliant Leadership | + Regeneration | Confuse Dur | Debt Prot | + Movement Speed | + Toxic/Psionic Res |
| Edict of the Master | + SpeedJumping | +Health | + Lethal Res | Hold Res | + Toxic/Psionic Res |
| Blood Mandate | + Recovery | + Fire/Cold Def | Stun Res | + AoE Def | + Ranged Def |
| Sovereign Right | Sleep Res | Confuse Res | Stun Res | Hold Res | + Melee Def |
| Soulbound Allegiance | + Regeneration | +Health | + Damage | Hold Res | + Psionic Def |
Ranged Damage
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Far Strike | 10-25 | |
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Salvo | 10-25 | |
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Volley Fire | 15-30 | |
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Tempest | 15-30 | |
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Maelstrom's Fury | 20-35 | |
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Entropic Chaos | 20-35 | |
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Ruin | 25-40 | |
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Decimation | 25-40 | |
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Thunderstrike | 30-50 | |
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Devastation | 30-50 | |
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Apocalypse | 50 | |
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Gladiator's Javelin | 10-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Far Strike | Fear Res | + Health | |||
| Salvo | Sleep Res | + Fire/Cold Res | |||
| Volley Fire | + Regeneration | + Health | |||
| Tempest | Sleep Res | + Positive/Negative Energy Res | + Damage | ||
| Maelstrom's Fury | + RunSpeed | + Cold Def | Stun Res | ||
| Entropic Chaos | + Regeneration | Confuse Res | + Endurance | - Recharge Time | |
| Ruin | Fear Res | + Health | Debt Prot | + AoE Def | |
| Decimation | Immob Res | + Health | + Endurance | - Recharge Time | + Toxic/Psionic Res |
| Thunderstrike | + Recovery | + Energy Def | + Accuracy | + Movement Speed | + Ranged Def |
| Devastation | + Regeneration | + Health | + Damage | + Hold Res | + Psionic Def |
| Apocalypse | + Regeneration | + Health | + Damage | - Recharge Time | + Psionic Def |
| Gladiator's Javelin PVE + PVP |
+ Recovery | + Health | + Damage | 3 Knockback Protection | + Accuracy |
| Gladiator's Javelin PVP only |
+ Range | + Status Resist | + Energy/Neg En Defense | + Energy/Neg En Resistance | + Recharge |
Recharge Intensive Pet
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Call to Arms | 10-30 | |
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Expedient Reinforcement | 30-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Call to Arms | + Recovery | +Health | - Recharge Time | + Smashing/Lethal Res | + AoE Def |
| Expedient Reinforcement | +2.5% Status Resistance | + Damage | - Recharge Time | + Regeneration | + Ranged Def |
Sniper Attacks
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Exploit Weakness | 10-50 | |
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Calibrated Accuracy | 20-50 | |
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Executioner's Contract | 20-50 | |
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Extreme Measures | 35-50 | |
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Sting of the Manticore | 35-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Exploit Weakness | +RunSpeed | + Fire/Cold Def | Accuracy | ||
| Calibrated Accuracy | + Recovery | + Positive/Negative Energy Def | Accuracy | - Recharge Time | + Ranged Def |
| Executioner's Contract | + Recovery | + Cold Res | Debt Prot | Hold Res | + Ranged Def |
| Extreme Measures | + Recovery | +Health | + Damage | + AoE Def | + Melee Def |
| Sting of the Manticore | + Regeneration | + Positive/Negative Energy Def | + Damage | - Recharge Time | + Toxic Res |
Targeted AoE Damage
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Air Burst | 10-50 | |
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Detonation | 20-50 | |
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Positron's Blast | 20-50 | |
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Ragnarok | 50 | |
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Javelin Volley | 10-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Air Burst | Improved Knockback | +Health | + Smashing/Lethal Res | ||
| Detonation | Sleep Res | + Energy Res | Debt Prot | + AoE Def | + Toxic Res |
| Positron's Blast | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
| Ragnarok | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
| Javelin Volley PVE + PVP |
+ Recovery | + Regeneration | + Damage | 10% Slow Resistance | Accuracy |
| Javelin Volley PVP only |
+7.5% Range | +5% Status Resistance | + Energy/Neg En. Def | + Fire/Cold Resistance | - Recharge Time |
Defensive Sets
Accurate Healing
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Theft of Essence | 10-30 | |
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Touch of the Nictus | 30-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Theft of Essence | + Regeneration | + Endurance | + Heal | + Damage | + Negative Energy Res |
| Touch of the Nictus | + Health | + Accuracy | + Heal | + Endurance | + Negative Energy Res |
Defense
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Karma | 10-30 | |
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Kismet | 10-30 | |
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Serendipity | 15-40 | |
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Gift of the Ancients | 15-40 | |
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Red Fortune | 25-50 | |
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Luck of the Gambler | 25-50 | |
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Shield Wall | 10-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Karma | Debt Prot | +Health | |||
| Kismet | + Recovery | Confuse Res | Debt Prot | - Recharge Time | |
| Serendipity | + Regeneration | +Health | Accuracy | + AoE Def | + Toxic Res |
| Gift of the Ancients | + Recovery | + Fire Res | +Endurance | Hold Res | + Psionic Res |
| Red Fortune | Immob Res | + Fire/Cold Res | + Damage | - Recharge Time | + Ranged Def |
| Luck of the Gambler | + Regeneration | +Health | Accuracy | Hold Res | + Psionic Res |
| Shield Wall PvE and PVP |
+ Regeneration | + Health | + Energy/NE Res | + Damage | + Toxic/Psionic Res |
| Shield Wall PvP Only |
+ Recovery | 7.5% Chance for Repel Protection | 5% Status Resistance | 10% Slow Resistance | - Recharge Time |
Healing
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Triage | 10-30 | |
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Regenerative Tissue | 10-30 | |
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Harmonized Healing | 20-40 | |
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Miracle | 20-40 | |
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Doctored Wounds | 30-50 | |
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Numina's Convalescence | 30-50 | |
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Panacea | 10-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Triage | + Regeneration | +Health | Improved Heal | ||
| Regenerative Tissue | +RunSpeed | +Health | Improved Heal | - Recharge Time | |
| Harmonized Healing | + Recovery | Confuse Res | Improved Heal | + AoE Def | + Toxic Res |
| Miracle | + Recovery | +Health | Improved Heal | + AoE Def | + Psionic Def |
| Doctored Wounds | Fear Res | + Fire/Cold Res | Improved Heal | - Recharge Time | + Toxic/Psionic Res |
| Numina's Convalescence | + Regeneration | +Health | Improved Heal | Hold Res | + Ranged Def |
| Panacea PVE + PVP |
+ Recovery | + Regeneration | + Health | - Recharge Time | + Healing |
| Panacea PVP only |
+ Sm/Lethal Res | 10% Chance for Repel Protection | 5% Status Resistance | +7.5% range | + Melee Def |
Resist Damage
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Steadfast Protection | 10-30 | |
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Impervious Skin | 10-30 | |
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Reactive Armor | 15-40 | |
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Impervium Armor | 15-40 | |
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Titanium Coating | 25-50 | |
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Aegis | 25-50 | |
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Gladiator's Armor | 10-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Steadfast Protection | + Recovery | +Health | |||
| Impervious Skin | Sleep Res | +Health | Debt Prot | - Recharge Time | |
| Reactive Armor | Immob Res | + Energy Def | + Lethal Def | + AoE Def | + Toxic Res |
| Impervium Armor | + Recovery | + Psionic Def | +Endurance | Hold Res | + Psionic Res |
| Titanium Coating | Sleep Res | +Health | Stun Res | Hold Res | + Melee Def |
| Aegis | +RunSpeed | + Fire/Cold Def | Debt Prot | + AoE Def | + Toxic Res |
| Gladiator's Armor PVE + PVP |
+ Recovery | 3 Knockback Protection | + Toxic/Psionic Res | + Health | + Ranged Def |
| Gladiator's Armor PVP only |
+ Endurance | 10% Chance for Repel Protection | +5% Status Resistance | 10% Slow Resistance | - Recharge Time |
Mez Sets
Confuse
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Befuddling Aura | 10-30 | |
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Cacophony | 10-30 | |
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Perplex | 20-50 | |
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Malaise's Illusions | 20-50 | |
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Coercive Persuasion | 50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Befuddling Aura | + Recovery | Confuse Dur | Stun Res | - Recharge Time | |
| Cacophony | + Recovery | Confuse Dur | Stun Res | + AoE Def | + Ranged Def |
| Perplex | + Regeneration | Confuse Dur | Accuracy | + AoE Def | + Toxic/Psionic Res |
| Malaise's Illusions | + Recovery | Confuse Dur | + Damage | - Recharge Time | + Ranged Def |
| Coercive Persuasion | + Recovery | Confuse Dur | + Damage | - Recharge Time | + Ranged Def |
Fear
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Horror | 10-30 | |
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Unspeakable Terror | 10-30 | |
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Nightmare | 20-50 | |
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Glimpse of the Abyss | 20-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Horror | Fear Dur | +Health | Stun Res | - Recharge Time | |
| Unspeakable Terror | Fear Dur | + Negative Energy Res | Debt Prot | - Recharge Time | + Psionic Res |
| Nightmare | Fear Dur | + Negative Energy Def | Accuracy | Hold Res | + Toxic/Psionic Res |
| Glimpse of the Abyss | Fear Dur | +Health | Accuracy | - Recharge Time | + Psionic Res |
Holds
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Paralytic | 10-30 | |
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Neuronic Shutdown | 10-30 | |
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Basilisk's Gaze | 10-30 | |
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Essence of Curare | 20-50 | |
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Ghost Widow's Embrace | 20-50 | |
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Lockdown | 30-50 | |
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Unbreakable Constraint | 50 | |
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Gladiator's Net | 10-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Paralytic | + Recovery | + Positive/Negative Energy Res | Debt Prot | Hold Dur | |
| Neuronic Shutdown | Immob Res | +Health | Accuracy | Hold Dur | + Melee Def |
| Basilisk's Gaze | +Negative Def | +Recovery | +Recharge | +5% Status Resistance | +Regeneration |
| Essence of Curare | Fear Res | Confuse Res | Stun Res | Hold Dur | + Ranged Def |
| Ghost Widow's Embrace | +RunSpeed | +Health | +Endurance | Hold Dur | + Psionic Res |
| Lockdown | +Damage | +Hold | +Hold Res | +AoE Def | +Ranged Def |
| Unbreakable Constraint | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
| Gladiator's Net PvE and PvP |
+ Hold | + Endurance | + Damage | - Recharge Time | + AOE Defence |
| Gladiator's Net PvP Only |
5% Status Protection | +10% Range | 10% Slow Resistance | + Health | + Recovery |
Immobilize
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Rooting Grasp | 10-30 | |
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Debilitative Action | 10-30 | |
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Enfeebled Operation | 20-50 | |
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Trap of the Hunter | 20-50 | |
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Gravitational Anchor | 50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Rooting Grasp | Immob Dur | +Health | + Damage | - Recharge Time | |
| Debilitative Action | Immob Dur | + Cold Res | Debt Prot | + AoE Def | + Toxic Res |
| Enfeebled Operation | Immob Dur | + Negative Energy Res | + Lethal Def | - Recharge Time | + Melee Def |
| Trap of the Hunter | Immob Dur | +Health | Accuracy | Hold Res | + Ranged Def |
| Gravitational Anchor | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
Knockback
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Volley of Velocity | 10-20 | |
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Explosive Strike | 10-20 | |
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Kinetic Crash | 21-50 | |
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Force Feedback | 21-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Volley of Velocity | Debt Prot | +Health | |||
| Explosive Strike | + Damage | + Ranged Def | |||
| Kinetic Crash | +RunSpeed | + Smashing Res | + 3 Knockback Protection | + Regeneration | - Recharge Time |
| Force Feedback | + Movement Speed | Fear Res | + Regeneration | + Damage | + AoE Def |
Sleep
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Hibernation | 10-30 | |
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Induced Coma | 10-30 | |
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Lethargic Repose | 20-50 | |
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Call of the Sandman | 20-50 | |
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Fortunata Hypnosis | 50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Hibernation | Sleep Dur | +Health | + Smashing Res | - Recharge Time | |
| Induced Coma | Sleep Dur | +Health | Debt Prot | + Move | + Melee Def |
| Lethargic Repose | Sleep Dur | + Energy Def | + Smashing Def | + AoE Def | + Toxic Res |
| Call of the Sandman | Sleep Dur | +Health | +Endurance | - Recharge Time | + Toxic/Psionic Res |
| Fortunata Hypnosis | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
Stuns
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Stagger | 10-30 | |
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Razzle Dazzle | 10-30 | |
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Rope A Dope | 20-50 | |
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Stupefy | 20-50 | |
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Absolute Amazement | 50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Stagger | +RunSpeed | + Fire/Cold Def | Stun Dur | - Recharge Time | |
| Razzle Dazzle | + Recovery | +Health | Stun Dur | + Melee Def | + AoE Def |
| Rope A Dope | + Regeneration | + Fire/Cold Res | Stun Dur | Hold Res | + Psionic Def |
| Stupefy | + Recovery | +Health | Stun Dur | - Recharge Time | + Ranged Def |
| Absolute Amazement | + Recovery | + Fire/Cold Res | Accuracy | - Recharge Time | + Toxic Res |
Taunt
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Annoyance | 10-20 | |
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Triumphant Insult | 10-20 | |
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Mocking Beratement | 21-50 | |
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Perfect Zinger | 21-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Annoyance | + Regeneration | + Smashing/Lethal Def | |||
| Triumphant Insult | + Recovery | + Smashing/Lethal Def | |||
| Mocking Beratement | +Endurance | Hold Res | + Smashing/Lethal Def | + Fire/Cold Def | - Recharge Time |
| Perfect Zinger | Fear Res | + Regeneration | - Recharge Time | + Damage | + Smashing/Lethal Def |
Travel Sets
Flight
| Set name | Levels | Option 1 | Option 2 | Option 3 | |
|---|---|---|---|---|---|
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Soaring | 15-50 | |
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Freebird | 15-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted |
|---|---|---|
| Soaring | + Recovery | +Health |
| Freebird | + Regeneration | +Health |
Leaping
| Set name | Levels | Option 1 | Option 2 | Option 3 | |
|---|---|---|---|---|---|
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Springfoot | 15-50 | |
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Unbounded Leap | 15-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted |
|---|---|---|
| Springfoot | + SpeedJumping | +Health |
| Unbounded Leap | + SpeedJumping | +Health |
Running
| Set name | Levels | Option 1 | Option 2 | Option 3 | |
|---|---|---|---|---|---|
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Quickfoot | 15-50 | |
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Celerity | 15-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted |
|---|---|---|
| Quickfoot | Immob Res | +Health |
| Celerity | Immob Res | +Health |
Teleport
| Set name | Levels | Option 1 | Option 2 | Option 3 | |
|---|---|---|---|---|---|
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Jaunt | 15-50 | |
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Time & Space Manipulation | 15-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted |
|---|---|---|
| Jaunt | + Regeneration | +Health |
| Time & Space Manipulation | + Regeneration | +Health |
Universal Travel
| Set name | Levels | Option 1 | Option 2 | Option 3 | |
|---|---|---|---|---|---|
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Blessing of the Zephyr | 10-50 | |
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Winter's Gift | 10-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted |
|---|---|---|
| Blessing of the Zephyr | + Ranged Def | + AoE Def |
| Winter's Gift | + Cold Res | + Movement Speed |
Other Sets
Accurate Defense Debuff
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Shield Breaker | 10-30 | |
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Analyze Weakness | 30-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Shield Breaker | + Recovery | + 2.5% Status Resistance | + AoE Def | Accuracy | + Melee Def |
| Analyze Weakness | + Regeneration | Stun Res | + Damage | Accuracy | + Smashing/Lethal Res |
Accurate To Hit Debuff
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Cloud Senses | 10-30 | |
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Siphon Insight | 30-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Cloud Senses | + 2.5% Status Resistance | +Endurance | - Recharge Time | + Movement Speed | + Ranged Def |
| Siphon Insight | + Movement Speed | Debt Prot | Accuracy | + Smashing Def + Lethal Def |
+ AoE Def |
Defense Debuff
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Exploited Vulnerability | 10-20 | |
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Achilles' Heel | 10-20 | |
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Undermined Defenses | 21-50 | |
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Touch of Lady Grey | 21-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Exploited Vulnerability | Accuracy | + Melee Def | |||
| Achilles' Heel | + Damage | + AoE Def | |||
| Undermined Defenses | + Damage | +Endurance | Accuracy | +Health | + AoE Def |
| Touch of Lady Grey | +Health | + Recovery | + Regeneration | + Damage | Accuracy |
Endurance Modification
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Adrenal Adjustment | 10-20 | |
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Energy Manipulator | 10-20 | |
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Efficacy Adaptor | 21-50 | |
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Performance Shifter | 21-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Adrenal Adjustment | + Recovery | +Health | |||
| Energy Manipulator | + Recovery | + Regeneration | |||
| Efficacy Adaptor | +Health | + Recovery | + Regeneration | + Damage | - Recharge Time |
| Performance Shifter | + Movement Speed | +Health | + Recovery | + Damage | + AoE Def |
Slow Movement
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Curtail Speed | 10-30 | |
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Impeded Swiftness | 10-30 | |
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Tempered Readiness | 20-50 | |
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Pacing of the Turtle | 20-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Curtail Speed | Immob Res | Improved Slow | + Lethal Def | - Recharge Time | |
| Impeded Swiftness | Immob Res | Improved Slow | Stun Res | Hold Res | + Melee Def |
| Tempered Readiness | + Recovery | Improved Slow | +Endurance | - Recharge Time | + Ranged Def |
| Pacing of the Turtle | Sleep Res | Improved Slow | Accuracy | Hold Res | + Ranged Def |
To Hit Buff
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Encouraged Accuracy | 10-20 | |
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Rectified Reticle | 10-20 | |
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Adjusted Targeting | 21-50 | |
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Gaussian's Synchronized Fire-Control | 21-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Encouraged Accuracy | Debt Prot | + Damage | |||
| Rectified Reticle | + Smashing/Lethal Def | + Regeneration | |||
| Adjusted Targeting | + Damage | + Positive/Negative Energy Res | Accuracy | - Recharge Time | + 7.5% Status Resistance |
| Gaussian's Synchronized Fire-Control | + Movement Speed | +Health | + Recovery | + Damage | + Melee Def + Ranged Def + AoE Def |
To Hit Debuff
| Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 | |
|---|---|---|---|---|---|---|---|---|
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Discouraging Words | 10-20 | |
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Deflated Ego | 10-20 | |
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Dampened Spirits | 21-50 | |
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Dark Watcher's Despair | 21-50 | |
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- Set Bonuses
| Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
|---|---|---|---|---|---|
| Discouraging Words | + Confuse Res | + Smashing/Lethal Def | |||
| Deflated Ego | Accuracy | + Damage | |||
| Dampened Spirits | + Damage | +Endurance | + Negative Energy Res | - Recharge Time | + 7.5% Status Resistance |
| Dark Watcher's Despair | +Health | + Recovery | - Recharge Time | + Damage | + Psionic Res |