Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Invention Worktable"

From Paragon Wiki Archive
Jump to: navigation, search
(Overview)
m (Description: tweak...{{historical}})
Line 11: Line 11:
  
 
==Description==
 
==Description==
:''The invention Worktable is a requirement to make Enhancements in your base. Selecting it allows you to create Enhancements and other items from salvage you have collected.''
+
The '''Invention Worktable''' is a requirement to make Enhancements in your base. Selecting it allows you to create Enhancements and other items from salvage you have collected.
  
As the in-game description (above) says, the [[Invention Worktable]] provides you options that allow you to
+
==Using an Invention Worktable==
 +
As the in-game description (above) says, the Invention Worktable provides you options that allow you to
 
* purchase any [[Common Invention Recipes|common recipe]].
 
* purchase any [[Common Invention Recipes|common recipe]].
 
* craft any [[recipe]] that you possess.
 
* craft any [[recipe]] that you possess.
 
* craft any recipe that you may have memorized.
 
* craft any recipe that you may have memorized.
* craft [[Brain Storm Idea Salvage]] out of [[Component|Base Components]]
+
* craft [[Brain Storm Idea Salvage]] out of [[Base Salvage]] and [[Component]]s
* [[Component|Base Component]]s could be crafted out of [[Invention Salvage]], but that ability was removed with  [[Issue 13]].
+
  
=== Crafting items with an Invention Worktable ===
+
=== Crafting on an Invention Worktable ===
 
Each recipe that is available to you will display the salvage items and influence/infamy needed to complete it.  If you have all the requirements for the recipe available, clicking "Create" will consume the salvage, influence/infamy, and the recipe, and produce the invention item described by the recipe.
 
Each recipe that is available to you will display the salvage items and influence/infamy needed to complete it.  If you have all the requirements for the recipe available, clicking "Create" will consume the salvage, influence/infamy, and the recipe, and produce the invention item described by the recipe.
  
Line 30: Line 30:
  
 
Invention-created [[Invention Temporary Powers|temporary power]] recipes reward you with a temporary power (that will show up in your list of powers).  These recipes are also listed under the ''Invention'' tab.
 
Invention-created [[Invention Temporary Powers|temporary power]] recipes reward you with a temporary power (that will show up in your list of powers).  These recipes are also listed under the ''Invention'' tab.
 
There are no [[Component|Base Component]] recipe objects.  You are always able to use these recipes to construct base components at an invention worktable without having a recipe object in your inventory.
 
  
 
=== Memorizing common recipes ===
 
=== Memorizing common recipes ===
 
If you complete enough of the right selection of common invention recipes, you will memorize them, and related others.  Memorizing a recipe unlocks a set of choices under the ''Memorized'' tab.  Using a recipe under the ''memorized'' tab does not consume a recipe object, so you are not required to have a copy of the recipe in your inventory.   
 
If you complete enough of the right selection of common invention recipes, you will memorize them, and related others.  Memorizing a recipe unlocks a set of choices under the ''Memorized'' tab.  Using a recipe under the ''memorized'' tab does not consume a recipe object, so you are not required to have a copy of the recipe in your inventory.   
  
'''Warning:''' only the recipes under the ''Memorized'' tab do not consume recipe objects from inventory.  The normal options behave as before, allowing you to purchase and consume recipes from your inventory.
+
'''WARNING:''' Only the recipes under the ''Memorized'' tab do not consume recipe objects from inventory.  The normal options behave as before, allowing you to purchase and consume recipes from your inventory.
  
 +
=== Historical (Base Components) ===
 +
{{historical|type=section|game=hv}}
 +
[[Issue 13]] removed [[Base Salvage]] and [[Component]]s from [[Crafted Base Items]], so this information no longer applies to the current usage of an Invention Worktable.
  
 +
There were no Component recipe objects.  You were always able to use these recipes to construct base components at an invention worktable without having a recipe object in your inventory.
  
=== Base component construction ===
+
The invention worktable allowed you to convert a set of [[invention salvage]] into a [[component]] used in constructing base items prior to [[Issue 13]].
The invention worktable allows you to convert a set of [[invention salvage]] into a [[component]] used in constructing base items.
+
  
* You can convert multiple invention salvage items of the same type into components at a rate of:
+
* You could convert multiple invention salvage items of the same type into components at a rate of:
 
** 2 rare items
 
** 2 rare items
 
** 4 uncommon items
 
** 4 uncommon items
 
** or 6 common items
 
** or 6 common items
* Arcane invention salvage makes arcane component; tech salvage makes tech components.
+
* Arcane invention salvage made arcane components; tech salvage made tech components.
* The rank of the salvage determines the rank of the component.  The particular type of component is linked to the salvage used:
+
* The rank of the salvage determined the rank of the component.  The particular type of component was linked to the salvage used:
** Low-level salvage produces a Tier 1 component
+
** Low-level salvage produced a Tier 1 component
** Mid-level salvage produces a Tier 2 component
+
** Mid-level salvage produced a Tier 2 component
** High-level salvage produces a Tier 3 component
+
** High-level salvage produced a Tier 3 component
* constructing base components in this way counts towards the "total recipes completed" requirement of the [[Field Crafter Badge]]
+
* Constructing components in this way counted towards the "total recipes completed" requirement of the [[Field Crafter Badge]]
 
+
See also: [[Invention Salvage Conversion]]
+
  
 
==Base item Information==
 
==Base item Information==

Revision as of 21:31, 29 December 2008

Overview

Invention Worktables permit the purchase and crafting of all Recipes and allow the conversion of salvage into Super Group base components.

Invention Worktable.gif

Invention Worktables are available in four ways:

Description

The Invention Worktable is a requirement to make Enhancements in your base. Selecting it allows you to create Enhancements and other items from salvage you have collected.

Using an Invention Worktable

As the in-game description (above) says, the Invention Worktable provides you options that allow you to

Crafting on an Invention Worktable

Each recipe that is available to you will display the salvage items and influence/infamy needed to complete it. If you have all the requirements for the recipe available, clicking "Create" will consume the salvage, influence/infamy, and the recipe, and produce the invention item described by the recipe.

Common recipes produce standard Invention Origin enhancements, and will be listed under the type of enhancement (accuracy, damage, etc) they produce. You may purchase these recipes, for a cost listed on display. If you already have the recipe, you need not (but may) purchase more of them.

Recipes that produce an enhancement belonging to a set will produce the type of enhancement listed on the recipe, and appear under the Invention tab.

Costume piece inventions unlock the listed costume item, making it available at the tailor. You cannot unlock the same costume item more than once; the recipe will bear a notice at the bottom if you have already unlocked it. These recipes are always listed under the Invention tab.

Invention-created temporary power recipes reward you with a temporary power (that will show up in your list of powers). These recipes are also listed under the Invention tab.

Memorizing common recipes

If you complete enough of the right selection of common invention recipes, you will memorize them, and related others. Memorizing a recipe unlocks a set of choices under the Memorized tab. Using a recipe under the memorized tab does not consume a recipe object, so you are not required to have a copy of the recipe in your inventory.

WARNING: Only the recipes under the Memorized tab do not consume recipe objects from inventory. The normal options behave as before, allowing you to purchase and consume recipes from your inventory.

Historical (Base Components)

Badge time.png This section contains information that no longer applies to the current version of City of Heroes Freedom. It is provided for historical purposes.

Issue 13 removed Base Salvage and Components from Crafted Base Items, so this information no longer applies to the current usage of an Invention Worktable.

There were no Component recipe objects. You were always able to use these recipes to construct base components at an invention worktable without having a recipe object in your inventory.

The invention worktable allowed you to convert a set of invention salvage into a component used in constructing base items prior to Issue 13.

  • You could convert multiple invention salvage items of the same type into components at a rate of:
    • 2 rare items
    • 4 uncommon items
    • or 6 common items
  • Arcane invention salvage made arcane components; tech salvage made tech components.
  • The rank of the salvage determined the rank of the component. The particular type of component was linked to the salvage used:
    • Low-level salvage produced a Tier 1 component
    • Mid-level salvage produced a Tier 2 component
    • High-level salvage produced a Tier 3 component
  • Constructing components in this way counted towards the "total recipes completed" requirement of the Field Crafter Badge

Base item Information

Base Element Type Workshop
Price 25000 prestige
Crafted at Not Crafted
Allowed "Aux" Items None

Also See