Difference between revisions of "User talk:Aggelakis"
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::Ok, I'll add [[Alan Desslock]] to my to-do list for tonight. | ::Ok, I'll add [[Alan Desslock]] to my to-do list for tonight. | ||
− | :: I know the transfer points are listed; I was specificially refering to the transit method. Prior to the deletion, [[Rogue Island Ferry]] had been displayed for the mode of transit - that tidbit is missing. Updated Cap Au Diable's contacts with level range and classified Ashley as a universal contact since >all< villains get her contact, whether they want her/do her or not. | + | :: I know the transfer points are listed; I was specificially refering to the transit method. Prior to the deletion, [[Rogue Island Ferry]] had been displayed for the mode of transit - that tidbit is missing. Updated Cap Au Diable's contacts with level range and classified Ashley as a universal contact since >all< villains get her contact, whether they want her/do her or not.[[User:Thebog1|Thebog1]] 13:48, 29 December 2008 (UTC) |
Revision as of 13:48, 29 December 2008
Contents
Circle of Pumpkins?
How are you seeing a circle of pumpkins at Halloween GM spawn sites. I've never seen one, and even double checked just now, with my graphics turned all the way up. -- StarGeekTalk page 19:19, 24 October 2008 (UTC)
- It's not a circle, but I can confirm it. During the Halloween events, GM spawn sites -do- feature pumpkin patches. - Baalus Seth 13:33, 29 December 2008 (UTC)
Awkward Grammar
I do realize that "Day Jobs" Badges is awkward, however the actual category under which the badges fall in the badge window in the game is "Day Jobs" and not "Day Job", thus the original placement of the article. For the sake of consistency, the article should probably match the category as it appears in the game (with a redirect from "Day Job" to "Day Jobs".) --Eabrace 01:33, 6 November 2008 (UTC)
- But we fix grammar when it's wrong in game... bleh... I will just have to stifle my Inner English Critic. I vastly, VASTLY prefer "Day Job Badges" but if majority votes against grammar, then the wiki will go against grammar. -- Aggelakis 02:01, 6 November 2008 (UTC)
- I actually had the article all ready to go as "Day Job" to begin with, but checked the category in-game before I saved it and changed it to match when I saw it was "Jobs". But I haven't moved it back yet. Going to see if we can get a consensus on the Paragon Forums on how we want to break up the badge articles before we start shuffling things around. "Accolades, Defeats, Events, Day Jobs" as per in-game vs. "Accolade, Defeat, Event, Day Job". --Eabrace 02:05, 6 November 2008 (UTC)
subst:welcome
I put the welcome template change in place that you brought up. Just wanted to mention to you that you'll have to use the subst: keyword when using the welcome template in the future, like so: {{subst:welcome}}. (The template should have had documentation explaining that already, dunno why it didn't... I went ahead and added it.) -- Sekoia 22:16, 7 December 2008 (UTC)
- Awesome :) Thankee! -- Aggelakis 22:29, 7 December 2008 (UTC)
Testing Signature
Thanks very much for the help Aggelakis. Still a LOT to learn on my side. Do you by chance know how to do a double ended Userbox?
Thanks again, Deetes (Talk) 01:37, 8 December 2008 (UTC)
Canada Joe
Yes, he exists but serves no function what-so-ever. If he is listed, thereis no reason not to list all of the other NPC's that are in the area: the ones that tell the in-game time, RL Time, mssion accomplishments, etc... User:Thebog1 12/29/08 5:15am PST
- Those exist under Civilian NPCs, and are not static NPCs. Canada Joe is a static NPC easter egg. -- Agge (talk) 13:16, 29 December 2008 (UTC)
- You mean other than the parts where...
- There's only one of him.
- He's always at the same spot.
- He has unique dialogue.
- etc...? -Baalus Seth 13:18, 29 December 2008 (UTC)
What's the difference, since both serve no particularly useful function in-game. (Some citizens do, on occasion, prove useful). User:Thebog1 12/29/08 5:19am PST
- A: He's there. B; He's unique. C: He's amusing to listen to. - Baalus Seth 13:20, 29 December 2008 (UTC)
Ok, if he has his own dialogue, let's get it up to make him 'unique'. I looked at his page several times and he is >not< outstanding when compared to citizens. Hence why he seems.. all-but-pointless, lol. User:Thebog1 12/29/08 5:22am PST
- That's 'cause his page is woefully incomplete. -- Baalus Seth 13:24, 29 December 2008 (UTC)
- He is a static NPC. Static NPCs are listed. He is not a special contact, so he doesn't deserve separation from the neighborhood roundup.
- Additionally, sign changes on talk pages with four tildes: ~~~~ -- Agge (talk) 13:23, 29 December 2008 (UTC)
Mm. As far as I can tell, you're referencing static to mean non-moving. He doesn't move but I'm trying to comprehend why he needs to be individually listed when there is no functionality associated with him. I won't remove him any more though I fail to see a purpose for his mention and/or existance as-of-yet. As for the Plaque Badges, that's fine. I'll edit their links to direct to the actual plaque badges then. And signing - ya' mean this: - Bog01 8:27AM EST
- It doesn't matter whether you think he is special or not. He is an NPC that stays where he is, there's only one of him, and he has player interaction. You click on him and he responds with, "How's it goin', eh?" This is what makes him special. He's not just Random Schmoe on the street.
- And no, sign by using four tildes in a row(tildes are "~"). -- Agge (talk) 13:30, 29 December 2008 (UTC)
- Static means more than doesn't move. He's always there, sure as the Arbiters and the Contacts. He has functionality. He talks idly to himself, and responds if clicked. He's a point of interest. That's more than enough to warrant a note in the Wiki. -- Baalus Seth 13:32, 29 December 2008 (UTC)
- Ok. I updated the Plaques on P.Oakes and went to do the Mercy one but someone already did it, much better than me. If it was you, hope you do P.Oakes to, lol.
Port Oakes edits
I'll update Vel-what's-her-face with her store later tonight if it doesn't get updated by then. Also, does Alan Desslock or Bricker Johnson (the VEAT contacts in Mercy/P.Oakes) have stores? Thebog1 13:35, 29 December 2008 (UTC)
Someone removed the Rogue Island Ferry transit(s) information from Mercy and Port Oakes - it doesn't have the method of transit listed in the top right-hand section, beneath the minimap?
- Brick Johnson is listed correctly with his store items on Port Oakes. Alan Desslock doesn't have store information listed yet, his contact page needs updated as well.
- "Transfer Points" (see the Table of Contents) on each zone lists all ferry and Black Helicopter Line points. Under the minimap, "Connecting Zones" shows which zones connect to the current map. -- Agge (talk) 13:44, 29 December 2008 (UTC)
- Ok, I'll add Alan Desslock to my to-do list for tonight.
- I know the transfer points are listed; I was specificially refering to the transit method. Prior to the deletion, Rogue Island Ferry had been displayed for the mode of transit - that tidbit is missing. Updated Cap Au Diable's contacts with level range and classified Ashley as a universal contact since >all< villains get her contact, whether they want her/do her or not.Thebog1 13:48, 29 December 2008 (UTC)