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Difference between revisions of "Devices"

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(added info for Cloaking Device, Smoke Grenade, Time Bomb, and Trip Mine)
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{{TOCright}}
 
== Overview ==
 
== Overview ==
{{TOCright}}
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{{Power Set Icon|Freem}}
 +
'''Devices''' is a standard power set that is a secondary set for [[Blaster]]s.
  
'''{{PAGENAME}}''' is one of the powersets. It is a [[Blaster]] secondary power set
+
"Devices are equipment you have constructed for use in combat. By using them strategically, you can gain a great tactical advantage. Traps, non-lethal munitions, and demolitions are available in this power set."
 +
{{clrl}}
  
Devices are equipment you have constructed for use in combat.  By using them strategically, you can gain a great tactical advantage.  Traps, non-lethal munitions, and demolitions are available in this power set.
+
== Power Table ==
 
+
The Devices power set is available as a secondary set for [[Blaster]]s. The following table shows the level at which each power is available:
== Power Tables ==
+
 
+
=== Blaster ===
+
 
+
The {{PAGENAME}} powerset is available as a secondary set for [[Blaster|Blasters]]. The following table shows which powers are available and at what level:
+
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Gadgets_WebGrenade.png|Power=Web Grenade|Level=1|Effect=Ranged, Foe: Immobilize -Recharge -Fly|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_WebGrenade.png|Power=Web Grenade|Level=1|Effect=Ranged, Foe Immobilize, -Recharge, -Fly|Border=1}}
{{Powers_LevelRow|Icon=Gadgets_Caltrops.png|Power=Caltrops|Level=2|Effect=Ranged (Location Area of Effect), Minor Damage over Time (Lethal), Foe: -Speed|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_Caltrops.png|Power=Caltrops|Level=2|Effect=Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD|Border=1}}
{{Powers_LevelRow|Icon=Gadgets_Taser.png|Power=Taser|Level=4|Effect=Melee, Foe: Disorient|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_Taser.png|Power=Taser|Level=4|Effect=Ranged, Minor DMG(Energy), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=Gadgets_TargetingDrone.png|Power=Targeting Drone|Level=10|Effect=Toggle: Self +Accuracy, +Perception, Resistance (DeBuff ToHit)|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_TargetingDrone.png|Power=Targeting Drone|Level=10|Effect=Toggle: Self +To-Hit, +Perception, +Res(DeBuff To-Hit)|Border=1}}
{{Powers_LevelRow|Icon=Gadgets_SmokeGrenade.png|Power=Smoke Grenade|Level=16|Effect=Ranged (Target Area of Effect), Foe: -Perception, -Accuracy|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_SmokeGrenade.png|Power=Smoke Grenade|Level=16|Effect=Ranged (Targeted AoE), Foe -Perception, -To-Hit|Border=1}}
{{Powers_LevelRow|Icon=Gadgets_Cloak.png|Power=Cloaking Device|Level=20|Effect=Toggle: Self Stealth, +Defence (All)|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_Cloak.png|Power=Cloaking Device|Level=20|Effect=Toggle: Self Stealth, +DEF(All), +Special|Border=1}}
{{Powers_LevelRow|Icon=Gadgets_Mine.png|Power=Trip Mine|Level=28|Effect=Place Mine: Player Based Area of Effect, Superior Damage (Lethal/Fire)|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_Mine.png|Power=Trip Mine|Level=28|Effect=Place Mine: PBAoE, Superior DMG(Lethal/Fire)|Border=1}}
{{Powers_LevelRow|Icon=Gadgets_Timebomb.png|Power=Time Bomb|Level=35|Effect=Place Bomb: Player Based Area of Effect, Extreme Damage (Lethal/Fire)|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_Timebomb.png|Power=Time Bomb|Level=35|Effect=Place Bomb: PBAoE, Extreme DMG(Lethal/Fire)|Border=1}}
{{Powers_LevelRow|Icon=Gadgets_Turret.png|Power=Auto Turret|Level=38|Effect=Build Turret: Ranged, Moderate Damage (Lethal)|Border=1}}
+
{{Powers_LevelRow|Icon=Gadgets_Turret.png|Power=Gun Drone|Level=38|Effect=Build Drone: Ranged, Moderate DMG(Lethal)|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
 
== Powers ==
 
== Powers ==
 
+
=== [[File:Gadgets_Caltrops.png]] Caltrops ===
The following are powers in the {{PAGENAME}} powerset.
+
You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.
 
+
=== [[Image:Gadgets_Turret.png]] Auto Turret ===
+
 
+
You can place a stationary Auto Turret on the ground.  The Auto Turret has an extremely fast fire rate and is equipped with a customized tracking system. Once locked on, the Turret will continue to unload a volley of lead into the target until it is destroyed or out of range. The Turret is armored, but can be destroyed.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate}}
+
{{PowerBlock_Damage|Minor Damage Over Time(Lethal)}}
{{PowerBlock_Recharge|Very Long}}
+
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 38 (Blaster)}}}
+
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 2 (Blaster)}}}
{{PowerBlock_Effects|-}}
+
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|-}}
+
{{PowerBlock_Blank|Foe -Speed}}
{{PowerBlock_Enhancements|-}}
+
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Blank|-}}
+
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Blank|{{Enhance Slow}}}}
 +
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
 +
{{PowerBlock_Blank|{{Set Slow Movement}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Gadgets_Caltrops.png]] Caltrops ===
+
=== [[File:Gadgets_Cloak.png]] Cloaking Device ===
 
+
The Cloaking Device allows you to use an LCD body coating to become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you are hard to see but will retain some of your defense bonus to all attacks. Unlike some stealth powers, the Cloaking Device has no movement penalty. The Cloaking device will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.
You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial lethal damage over time.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over time}}
 
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 2 (Blaster)}}}
+
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 20 (Blaster)}}}
{{PowerBlock_Effects|Ranged Location Area of Effect}}
+
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Blank|Foe: Minor Damage Over Time (Lethal), -Speed}}
+
{{PowerBlock_Blank|Self Stealth, +Defense(All), +Special}}
{{PowerBlock_Enhancements|{{Enhance Slow}}}}
+
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
 
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock Sets|{{Set Defense}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Gadgets_Cloak.png]] Cloaking Device ===
+
=== [[File:Gadgets_Turret.png]] Gun Drone ===
 
+
You can summon a Gun Drone. The Drone has an extremely fast firing rate and is equipped with a customized tracking system. Once locked on, the Drone will continue to unload a volley of lead into the target until it is destroyed. The Drone is armored, but can be destroyed.
The Cloaking Device allows you to use a LCD body coating become partially invisible. While Cloaked you can only be seen at very close range.  IF you attack while Cloaked, you will be discovered.  Even if discovered, you are hard to see but will retain some of your defense bonus to all attacks.  Unlike some stealth powers, the Cloaking Device has no movement penalty. The Cloaking device will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
+
{{PowerBlock_Damage|Moderate (Lethal)}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 20 (Blaster)}}}
+
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Effects|Toggle}}
+
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 38 (Blaster)}}}
{{PowerBlock_Blank|Self: Stealth, +Defense (All)}}
+
{{PowerBlock_Effects|Build Drone: Ranged}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Defense}}}}
+
{{PowerBlock Sets|{{Set Ranged Damage}}}}
 +
{{PowerBlock Blank|{{Set Recharge Intensive Pets}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Gadgets_SmokeGrenade.png]] Smoke Grenade ===
+
=== [[File:Gadgets_SmokeGrenade.png]] Smoke Grenade ===
 
+
The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.
The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to accuracy.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 16 (Blaster)}}}
+
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 16 (Blaster)}}}
 
{{PowerBlock_Effects|Ranged Target Area of Effect}}
 
{{PowerBlock_Effects|Ranged Target Area of Effect}}
{{PowerBlock_Blank|Foe-Perception, -Accuracy}}
+
{{PowerBlock_Blank|Foe -Perception, -To-Hit}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock Sets|{{Set ToHit Debuff}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Gadgets_TargetingDrone.png]] Targeting Drone ===
+
=== [[File:Gadgets_TargetingDrone.png]] Targeting Drone ===
 
+
When this small device is activated, the small Targeting Drone hovers around your head and emits targeting laser sights. The lasers can dramatically improve your chance to hit and increase your perception, allowing you to better see stealthy foes. Targeting Drone also grants you resistance to powers that debuff your chance to hit. While in use, any sniper rifle shots you make will do additional damage. This is a toggle power and must be activated and deactivated manually. Like all toggle powers, the Targeting Drone costs endurance while active.
When this small device is activated, the small Targeting Drone hovers around your head and emits targeting laser sights. The lasers can dramatically improve your accuracy and increase your perception, allowing you to better see stealthy foes. Targeting Drone also grants you resistance to powers that debuff your accuracy. This is a toggle power and must be activated and deactivated manually. Like all toggle powers, while active, the Targeting Drone drains endurance.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 10 (Blaster)}}}
+
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 10 (Blaster)}}}
{{PowerBlock_Effects|Self Toggle}}
+
{{PowerBlock_Effects|Toggle}}
{{PowerBlock_Blank|+Accuracy, +Perception, Resistance (Debuff ToHit)}}
+
{{PowerBlock_Blank|Self +To-Hit, +Perception, +Resistance(Debuff To-Hit)}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
 +
{{PowerBlock Sets|{{Set To Hit Buff}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Gadgets_Taser.png]] Taser ===
+
=== [[File:Gadgets_Taser.png]] Taser ===
 
+
The Taser is a basically a stun-gun. This small device releases a high-voltage, low-amperage electrical charge that can Disorient most opponents with minimal damage. The Taser has a very short range.  
The Taser is a basically a stun-gun. This small device releases a high-voltage, low-amperage electrical charge that can disorient most opponents with minimal damage. The Taser has no range, and only works in melee.  
+
 
   
 
   
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor}}
+
{{PowerBlock_Damage|Minor (Energy)}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 4 (Blaster)}}}
+
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 4 (Blaster)}}}
{{PowerBlock_Effects|-}}
+
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|-}}
+
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Enhancements|-}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|-}}
+
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Blank|{{Enhance Disorient}}}}
 +
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
 +
{{PowerBlock_Blank|{{Set Stuns}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Gadgets_Timebomb.png]] Time Bomb ===
+
=== [[File:Gadgets_Timebomb.png]] Time Bomb ===
 
+
You can place a Time Bomb on the ground. The Time Bomb will detonate 15 seconds after being placed, resulting in a massive explosion that can devastate all nearby foes and send them flying. The Time Bomb is small, and almost impossible to detect. However, it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Bomb will still detonate.
You can place a Time Bomb on the ground. The Time Bomb will detonate 15 seconds after being placed, resulting in a massive explosion that can devastate all nearby foes and send them flying. The Time Bomb is small, and almost impossible to detect. However, it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Bomb will still detonate.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme}}
+
{{PowerBlock_Damage|Extreme (Lethal/Fire)}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 35 (Blaster)}}}
+
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 35 (Blaster)}}}
{{PowerBlock_Effects|Place Bomb}}
+
{{PowerBlock_Effects|Place Bomb: Point Blank Area of Effect}}
{{PowerBlock_Blank|Point Blank Area of Effect, Extreme Damage (Lethal/Fire)}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Knockback}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
+
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Gadgets_Mine.png]] Trip Mine ===
+
=== [[File:Gadgets_Mine.png]] Trip Mine ===
 
+
You can place a Trip Mine on the ground. Any villains that pass near the Trip Mine will cause it to explode, severely damaging all nearby foes and sending them flying. The Trip Mine is almost impossible to detect, but it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Trip Mine will detonate.
You can place a Trip Mine on the ground. Any villains that pass near the Trip Mine will cause it to explode, severely damaging all nearby foes and sending them flying. The Trip Mine is almost impossible to detect, but it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Trip Mine will detonate.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Superior}}
+
{{PowerBlock_Damage|Superior (Lethal/Fire)}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 28 (Blaster)}}}
+
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 28 (Blaster)}}}
{{PowerBlock_Effects|Place Mine}}
+
{{PowerBlock_Effects|Place Mine: Point Blank Area of Effect}}
{{PowerBlock_Blank|Point Blank Area of Effect, Superior Damage (Lethal/Fire)}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
+
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
+
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Knockback}}
+
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|Enhance Damage}}
+
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|Enhance Accuracy}}
+
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
 +
{{PowerBlock_Blank|{{Set Knockback}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Gadgets_WebGrenade.png]] Web Grenade ===
+
=== [[File:Gadgets_WebGrenade.png]] Web Grenade ===
 
+
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is slowed. The web can bring down flying entities and halts jumping.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 1 (Blaster)}}}
+
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe: Immobilize, -Recharge, -Fly}}
+
{{PowerBlock_Blank|Foe Immobilize, -Recharge, -Fly}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
+
{{PowerBlock Sets|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
 +
 +
== Historical ==
 +
{{Historical|type=section|reason=change}}
 +
* This set has been in the game for [[Blaster]]s since [[Issue 0]].
  
 
== External Links ==
 
== External Links ==
* {{NoFuturePowerSet|Game=coh|Power=Gadgets|Archetype=Blaster|Type=Support}}
+
* {{RedTomaxPowerSet|Power=Gadgets|Archetype=Blaster|Type=Support}}
  
[[Category:Powersets]]
+
[[Category:Power Sets]]
 +
[[Category:Blaster Secondary]]

Latest revision as of 06:15, 25 July 2014

Overview

Devices is a standard power set that is a secondary set for Blasters.

"Devices are equipment you have constructed for use in combat. By using them strategically, you can gain a great tactical advantage. Traps, non-lethal munitions, and demolitions are available in this power set."

Power Table

The Devices power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Gadgets WebGrenade.png Web Grenade 1 Ranged, Foe Immobilize, -Recharge, -Fly
Gadgets Caltrops.png Caltrops 2 Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD
Gadgets Taser.png Taser 4 Ranged, Minor DMG(Energy), Foe Disorient
Gadgets TargetingDrone.png Targeting Drone 10 Toggle: Self +To-Hit, +Perception, +Res(DeBuff To-Hit)
Gadgets SmokeGrenade.png Smoke Grenade 16 Ranged (Targeted AoE), Foe -Perception, -To-Hit
Gadgets Cloak.png Cloaking Device 20 Toggle: Self Stealth, +DEF(All), +Special
Gadgets Mine.png Trip Mine 28 Place Mine: PBAoE, Superior DMG(Lethal/Fire)
Gadgets Timebomb.png Time Bomb 35 Place Bomb: PBAoE, Extreme DMG(Lethal/Fire)
Gadgets Turret.png Gun Drone 38 Build Drone: Ranged, Moderate DMG(Lethal)

Powers

Gadgets Caltrops.png Caltrops

You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.

Damage Minor Damage Over Time(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Effects Ranged (Location Area of Effect)
Foe -Speed
Enhancements TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Damage.png Targeted AoE Damage
IO Slow.png Slow Movement

Gadgets Cloak.png Cloaking Device

The Cloaking Device allows you to use an LCD body coating to become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you are hard to see but will retain some of your defense bonus to all attacks. Unlike some stealth powers, the Cloaking Device has no movement penalty. The Cloaking device will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.

Recharge Slow
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Toggle
Self Stealth, +Defense(All), +Special
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense

Gadgets Turret.png Gun Drone

You can summon a Gun Drone. The Drone has an extremely fast firing rate and is equipped with a customized tracking system. Once locked on, the Drone will continue to unload a volley of lead into the target until it is destroyed. The Drone is armored, but can be destroyed.

Damage Moderate (Lethal)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 38 (Blaster)
Effects Build Drone: Ranged
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Recharge Intensive Pets.png Recharge Intensive Pets

Gadgets SmokeGrenade.png Smoke Grenade

The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.

Recharge Slow
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Ranged Target Area of Effect
Foe -Perception, -To-Hit
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO To Hit DeBuff.png ToHit Debuff

Gadgets TargetingDrone.png Targeting Drone

When this small device is activated, the small Targeting Drone hovers around your head and emits targeting laser sights. The lasers can dramatically improve your chance to hit and increase your perception, allowing you to better see stealthy foes. Targeting Drone also grants you resistance to powers that debuff your chance to hit. While in use, any sniper rifle shots you make will do additional damage. This is a toggle power and must be activated and deactivated manually. Like all toggle powers, the Targeting Drone costs endurance while active.

Recharge Slow
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Toggle
Self +To-Hit, +Perception, +Resistance(Debuff To-Hit)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO To Hit Buff.png To Hit Buff

Gadgets Taser.png Taser

The Taser is a basically a stun-gun. This small device releases a high-voltage, low-amperage electrical charge that can Disorient most opponents with minimal damage. The Taser has a very short range.

Damage Minor (Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Ranged
Foe Disorient
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO Ranged Damage.png Ranged Damage
IO Disorient Duration.png Stuns

Gadgets Timebomb.png Time Bomb

You can place a Time Bomb on the ground. The Time Bomb will detonate 15 seconds after being placed, resulting in a massive explosion that can devastate all nearby foes and send them flying. The Time Bomb is small, and almost impossible to detect. However, it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Bomb will still detonate.

Damage Extreme (Lethal/Fire)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Place Bomb: Point Blank Area of Effect
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Knockback Distance.png Knockback

Gadgets Mine.png Trip Mine

You can place a Trip Mine on the ground. Any villains that pass near the Trip Mine will cause it to explode, severely damaging all nearby foes and sending them flying. The Trip Mine is almost impossible to detect, but it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Trip Mine will detonate.

Damage Superior (Lethal/Fire)
Recharge Slow
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Place Mine: Point Blank Area of Effect
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Knockback Distance.png Knockback

Gadgets WebGrenade.png Web Grenade

Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.

Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe Immobilize, -Recharge, -Fly
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Immobilization Duration.png Immobilize

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.

External Links