Difference between revisions of "Simple Chemical Salvage"
Sleepykitty (Talk | contribs) |
m (Robot: Cosmetic changes) |
||
(16 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
__NOTOC__ | __NOTOC__ | ||
− | + | {{Image|Salvage PrototypeElement.png}} | |
− | ==Description== | + | == Description == |
A simple chemical, in a sealed container. | A simple chemical, in a sealed container. | ||
− | ==Recipes Used In== | + | == Recipes Used In == |
− | + | <!-- Errors in salvage requirements for recipes should be fixed by going to the | |
− | + | recipe's page and changing it there. This list will automatically pick up the change. --> | |
+ | {{SalvageList}} | ||
== Dropped By == | == Dropped By == | ||
− | {{ | + | {{InvSalvage Drop|Common}} |
+ | {{InvSalvage Level Low|Technological}} | ||
+ | |||
+ | {{InvSalvage Enemy Tech}} | ||
== See Also == | == See Also == | ||
− | |||
* [[Salvage]] | * [[Salvage]] | ||
* [[Invention Salvage]] | * [[Invention Salvage]] | ||
− | |||
− | |||
− |
Latest revision as of 03:18, 10 June 2009
Description
A simple chemical, in a sealed container.
Recipes Used In
Common Enhancements
- Invention: Endurance Modification for levels 10-25
- Invention: Hold Duration for levels 10-25 (2 needed)
- Invention: Jumping for levels 10-25
- Invention: Range Increase for levels 10-25
- Invention: Resist Damage for levels 10-25
- Invention: Taunt Duration for levels 10-25
Set Enhancements
- Achilles' Heel: Defense Debuff for levels 10-20
- Adjusted Targeting: Recharge for levels 20-25
- Adjusted Targeting: Recharge/Endurance for levels 20-25
- Air Burst: Damage/Recharge for levels 10-25
- Annoyance: Taunt/Recharge for levels 10-20
- Basilisk's Gaze: Recharge/Hold for level 25
- Blessing of the Zephyr: Knockback Protection (4 Points) for level 25
- Brilliant Leadership: Damage for levels 15-25
- Bruising Blow: Accuracy/Damage for levels 15-25
- Cacophony: Chance for Energy Damage for levels 10-25
- Calibrated Accuracy: Accuracy/Range for levels 20-25
- Call of the Sandman: Chance to Heal Self for levels 20-25
- Call of the Sandman: Sleep/Range for levels 20-25
- Call to Arms: Endurance/Damage/Recharge for level 25
- Celerity: Endurance for levels 15-25
- Cleaving Blow: Accuracy/Recharge for levels 10-25
- Cloud Senses: Accuracy/Endurance/Recharge for level 25
- Commanding Presence: Accuracy/Damage for levels 10-25
- Dark Watcher's Despair: Chance for Recharge Slow for levels 21-25
- Debilitative Action: Endurance/Immobilize for levels 10-25
- Deflated Ego: To Hit Debuff for levels 10-20
- Detonation: Damage/Endurance for levels 20-25
- Edict of the Master: Accuracy/Damage for levels 15-25
- Energy Manipulator: Chance to Stun for levels 10-20
- Energy Manipulator: Endurance Modification for levels 10-20
- Enfeebled Operation: Immobilize/Range for levels 20-25
- Entropic Chaos: Damage/Endurance for levels 20-25
- Eradication: Accuracy/Recharge for level 25
- Essence of Curare: Endurance/Hold for levels 20-25
- Executioner's Contract: Disorient Bonus for levels 20-25
- Exploit Weakness: Damage/Range for levels 10-25
- Far Strike: Damage/Recharge for levels 10-25
- Force Feedback: Knockback/Damage/Endurance for levels 21-25
- Force Feedback: Knockback/Recharge for levels 21-25
- Fury of the Gladiator: Chance for -Res for levels 10-25
- Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance for levels 21-25
- Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge for levels 21-25
- Ghost Widow's Embrace: Accuracy/Endurance for levels 20-25
- Gift of the Ancients: Defense/Endurance/Recharge for levels 15-25
- Gladiator's Armor: Resistance for levels 10-25
- Gladiator's Javelin: Damage/Recharge for levels 10-25
- Gladiator's Net: Chance for Lethal Damage for levels 10-25
- Gladiator's Strike: Accuracy/Endurance/Recharge for levels 10-25
- Glimpse of the Abyss: Chance for Psionic Damage for levels 20-25
- Harmonized Healing: Endurance/Recharge for levels 20-25
- Horror: Accuracy/Recharge for levels 10-25
- Impeded Swiftness: Chance for Smashing Damage for levels 10-25
- Impervium Armor: Resistance/Endurance/Recharge for levels 15-25
- Induced Coma: Endurance/Sleep for levels 10-25
- Jaunt: Endurance for levels 15-25
- Javelin Volley: Accuracy/Damage/Endurance/Recharge for levels 10-25
- Karma: Knockback Protection for levels 10-25
- Kinetic Combat: Damage/Endurance/Recharge for levels 20-25
- Kinetic Crash: Knockback/Accuracy for levels 21-25
- Kismet: Defense/Endurance for levels 10-25
- Lethargic Repose: Accuracy/Sleep for levels 20-25
- Maelstrom's Fury: Accuracy/Damage for levels 20-25
- Malaise's Illusions: Confuse/Range for levels 20-25
- Miracle: Healing/Endurance/Recharge for levels 20-25
- Multi-Strike: Accuracy/Damage/Endurance for levels 20-25
- Neuronic Shutdown: Accuracy/Endurance for levels 10-25
- Nightmare: Fear/Range for levels 20-25
- Pacing of the Turtle: Endurance/Recharge/Slow for levels 20-25
- Panacea: Healing for levels 10-25
- Paralytic: Endurance/Hold for levels 10-25
- Perfect Zinger: Taunt/Recharge for levels 21-25
- Performance Shifter: Chance for +Endurance for levels 21-25
- Performance Shifter: Recharge/Accuracy for levels 20-25
- Perplex: Accuracy/Confuse/Recharge for levels 20-25
- Positron's Blast: Damage/Endurance for levels 20-25
- Pulverizing Fisticuffs: Accuracy/Damage/Recharge for levels 10-25
- Razzle Dazzle: Accuracy/Stun/Recharge for levels 10-25
- Reactive Armor: Resistance/Endurance/Recharge for levels 15-25
- Regenerative Tissue: Healing/Endurance/Recharge for levels 10-25
- Rooting Grasp: Accuracy/Recharge for levels 10-25
- Rope A Dope: Stun/Range for levels 20-25
- Scirocco's Dervish: Accuracy/Damage/Endurance for levels 20-25
- Serendipity: Endurance for levels 15-25
- Shield Breaker: Defense Debuff/Endurance/Recharge for levels 10-25
- Shield Wall: Teleportation Protection, +Res(All) for levels 10-25
- Smashing Haymaker: Accuracy/Damage for levels 20-25
- Soaring: Endurance for levels 15-25
- Springfoot: Jump for levels 15-25
- Stagger: Accuracy/Recharge for levels 10-25
- Steadfast Protection: Resistance/Defense for levels 10-25
- Stupefy: Endurance/Stun for levels 20-25
- Tempered Readiness: Accuracy/Damage/Slow for levels 20-25
- Tempest: Damage/Recharge for levels 15-25
- Theft of Essence: Heal/Recharge for level 30
- Trap of the Hunter: Accuracy/Immobilize/Recharge for levels 20-25
- Undermined Defenses: Defense Debuff/Recharge for levels 21-25
- Unspeakable Terror: Accuracy/Fear/Recharge for levels 10-25
- Volley of Velocity: Knockback/Damage for levels 10-20
- Volley of Velocity: Knockback/Recharge for levels 10-20
Costume Recipes
- Costume Piece: Rocket Boots for level 1
Temporary Power Recipes
- Temporary Power: Defense Amplifier (1 Hour)
- Temporary Power: Jet Pack
- Temporary Power: Revolver for level 10
Empowerment Buffs
- Grant Invisibility (Empowerment)
- Increase Run Speed (Empowerment)
- Sleep Resistance (Empowerment)
- Smashing Resistance (Empowerment)
Base Items
- Advanced Corner Terminal
- Auto Repair
- Autonomous Expert System
- Basic Telepad
- Elite Chain Gun
- Igniter
- Improved Dampening Ray
- Improved Snow Crystal
- Ley Tap
- Magicked Telepad
- Relay
- Resurrector
- Slow Field
- Spirit Signal
- Viewing Portal
- Weakness Field
Dropped By
This salvage is Common. This is a low-level salvage item. It will drop from enemies between levels 4 and 25. You will have a higher chance of getting this item from Technological enemies between levels 4 and 19.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.