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Difference between revisions of "Elite Boss"

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== Overview ==
 
== Overview ==
 +
An '''Elite Boss''' is a tough opponent to face. Elite Bosses have several times as many [[Hit Points]] as a standard [[Boss]], and are more powerful in other ways as well. They can sometimes be soloed, but often require teammates to defeat.
  
An '''Elite Boss''' is a tough opponent to face. They can be soloed, although sometimes depending on various factors, it may require teammates to defeat them.
+
An equal level Elite Boss will [[con]] +2 to the player's level, the same as a Boss. Their name will appear in orange to players of an equal level. Defeating one earns [[Experience]] and [[Inf]] roughly the same as a Boss. Like a Boss, the Elite Boss will have higher levels of protection against [[Status effect|status effects]]. For example, it will normally take two applications of a [[hold]] power to hold an Elite Boss (disregarding [[Dominator]]s' [[Inherent Powers#Domination|Domination]] [[Inherent Powers|Inherent]] and [[Controller]]s' ''Overpower'' ability).
  
Elite Bosses will sometimes [[Con System|Con]] at the same level as a boss, but they are much tougher than bosses.
+
Depending on the player's [[Notoriety]] and the number of teammates they have, mission-specific [[Archvillain]]s or [[Hero]]es may spawn as Elite Bosses instead. These reduced foes will retain the [[Purple Triangles of Doom]], which other Elite Boss units do not.
  
Depending on your character's [[Notoriety]] and the number of teammates you have, some Elite Bosses are actually [[Archvillain|Archvillains]] or [[Hero|Heroes]] lowered in difficulty.
+
There are also Boss-type enemies such as [[Cimeroran_Traitors#Praefectus_Castrorum|Praefectus Castrorum]] from the [[Cimeroran Traitors]] which can spawn as named Elite Bosses.  They are generally no differences between the two types such as their power list other than the standard benefits such as increased damage and health applied from Elite Boss class.
 +
 
 +
In [[Mission Architect]], if set on the lowest Notoriety setting, a custom critter Elite Boss will spawn as a Boss.
 +
 
 +
== Custom Critter Description ==
 +
Elite Bosses are very powerful foes, much tougher than a regular boss. They can be more than a match for a single Hero or Villain.
 +
 
 +
== Examples ==
 +
* [[Frostfire]], of [[Outcasts]] faction.
 +
* [[Longbow Ballista]], of [[Longbow]] faction.
 +
* [[Emil Marcone]], of [[Family]] faction.
 +
 
 +
== Stats ==
 +
{|
 +
|-
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 1 || 180.00
 +
|-
 +
| 2 || 204.40
 +
|-
 +
| 3 || 231.40
 +
|-
 +
| 4 || 261.20
 +
|-
 +
| 5 || 293.80
 +
|-
 +
| 6 || 329.60
 +
|-
 +
| 7 || 368.60
 +
|-
 +
| 8 || 411.10
 +
|-
 +
| 9 || 457.10
 +
|-
 +
| 10 || 506.90
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 11 || 560.60
 +
|-
 +
| 12 || 618.40
 +
|-
 +
| 13 || 680.30
 +
|-
 +
| 14 || 746.40
 +
|-
 +
| 15 || 816.90
 +
|-
 +
| 16 || 874.30
 +
|-
 +
| 17 || 933.80
 +
|-
 +
| 18 || 995.20
 +
|-
 +
| 19 || 1,058.40
 +
|-
 +
| 20 || 1,123.40
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 21 || 1,249.30
 +
|-
 +
| 22 || 1,396.00
 +
|-
 +
| 23 || 1,618.50
 +
|-
 +
| 24 || 1,857.40
 +
|-
 +
| 25 || 2,112.80
 +
|-
 +
| 26 || 2,384.50
 +
|-
 +
| 27 || 2,672.30
 +
|-
 +
| 28 || 2,975.70
 +
|-
 +
| 29 || 3,294.20
 +
|-
 +
| 30 || 3,627.20
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 31 || 3,784.50
 +
|-
 +
| 32 || 3,921.30
 +
|-
 +
| 33 || 4,055.10
 +
|-
 +
| 34 || 4,185.30
 +
|-
 +
| 35 || 4,311.40
 +
|-
 +
| 36 || 4,432.60
 +
|-
 +
| 37 || 4,548.40
 +
|-
 +
| 38 || 4,658.30
 +
|-
 +
| 39 || 4,761.70
 +
|-
 +
| 40 || 4,858.00
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 41 || 4,946.80
 +
|-
 +
| 42 || 5,027.60
 +
|-
 +
| 43 || 5,100.00
 +
|-
 +
| 44 || 5,163.50
 +
|-
 +
| 45 || 5,218.00
 +
|-
 +
| 46 || 5,262.90
 +
|-
 +
| 47 || 5,298.20
 +
|-
 +
| 48 || 5,323.60
 +
|-
 +
| 49 || 5,339.10
 +
|-
 +
| 50 || 5,354.50
 +
|}
 +
| style="vertical-align: top;" |
 +
{| class="wikitable"
 +
! style="width: 5em;" | Level !! style="width: 5em;" | HP
 +
|-
 +
| 51 || 5,369.90
 +
|-
 +
| 52 || 5,385.30
 +
|-
 +
| 53 || 5,400.70
 +
|-
 +
| 54 || 5,416.20
 +
|-
 +
| 55 || 5,431.60
 +
|}
 +
|}
  
 
== Notes ==
 
== Notes ==
* The Elite Boss enemy class was first introduced in [[Issue 2]]. [[Frostfire]] is its well-known poster mutant.
+
* The Elite Boss [[:Category:Enemy Rank|Enemy Rank]] was first introduced in [[Issue 3]]. [[Frostfire]] is its well-known poster mutant.
* In City of Villains the most commonly encountered Elite Boss is the Longbow troops known as [[Ballista-1]]
+
* In City of Villains the most commonly encountered Elite Boss are the Longbow troops known as [[Longbow Ballista]].
 +
* The most common Elite Boss ally found is the [[Shivans#Shivan Decimator|Shivan Decimator]], who is obtained from [[Bloody Bay]].
 +
* Before [[Issue 10]], the [[Rikti Magus]] was a named Special [[Boss]] in certain [[City of Heroes]] missions. With Issue 10, the Rikti Magus is reintroduced as an Elite Boss in the [[Rikti Ship Raid#Battle Phase|Battle Phase]] during the [[Rikti Ship Raid]].
 +
 
 +
{{Navbox Ranks}}
  
[[Category:Gameplay]]
+
[[Category:Enemy Rank]]
[[Category:Elite Boss|*]]
+
[[Category:Definition]]
 +
[[Category:Elite Boss| ]]

Latest revision as of 04:11, 9 July 2012

Overview

An Elite Boss is a tough opponent to face. Elite Bosses have several times as many Hit Points as a standard Boss, and are more powerful in other ways as well. They can sometimes be soloed, but often require teammates to defeat.

An equal level Elite Boss will con +2 to the player's level, the same as a Boss. Their name will appear in orange to players of an equal level. Defeating one earns Experience and Inf roughly the same as a Boss. Like a Boss, the Elite Boss will have higher levels of protection against status effects. For example, it will normally take two applications of a hold power to hold an Elite Boss (disregarding Dominators' Domination Inherent and Controllers' Overpower ability).

Depending on the player's Notoriety and the number of teammates they have, mission-specific Archvillains or Heroes may spawn as Elite Bosses instead. These reduced foes will retain the Purple Triangles of Doom, which other Elite Boss units do not.

There are also Boss-type enemies such as Praefectus Castrorum from the Cimeroran Traitors which can spawn as named Elite Bosses. They are generally no differences between the two types such as their power list other than the standard benefits such as increased damage and health applied from Elite Boss class.

In Mission Architect, if set on the lowest Notoriety setting, a custom critter Elite Boss will spawn as a Boss.

Custom Critter Description

Elite Bosses are very powerful foes, much tougher than a regular boss. They can be more than a match for a single Hero or Villain.

Examples

Stats

Level HP
1 180.00
2 204.40
3 231.40
4 261.20
5 293.80
6 329.60
7 368.60
8 411.10
9 457.10
10 506.90
Level HP
11 560.60
12 618.40
13 680.30
14 746.40
15 816.90
16 874.30
17 933.80
18 995.20
19 1,058.40
20 1,123.40
Level HP
21 1,249.30
22 1,396.00
23 1,618.50
24 1,857.40
25 2,112.80
26 2,384.50
27 2,672.30
28 2,975.70
29 3,294.20
30 3,627.20
Level HP
31 3,784.50
32 3,921.30
33 4,055.10
34 4,185.30
35 4,311.40
36 4,432.60
37 4,548.40
38 4,658.30
39 4,761.70
40 4,858.00
Level HP
41 4,946.80
42 5,027.60
43 5,100.00
44 5,163.50
45 5,218.00
46 5,262.90
47 5,298.20
48 5,323.60
49 5,339.10
50 5,354.50
Level HP
51 5,369.90
52 5,385.30
53 5,400.70
54 5,416.20
55 5,431.60

Notes