Difference between revisions of "St. Martial"
BattlerockX (Talk | contribs) m (→Enemy Groups) |
Blondeshell (Talk | contribs) m (→Notes: new section) |
||
(One intermediate revision by the same user not shown) | |||
Line 16: | Line 16: | ||
|Connecting Zones=[[Cap au Diable]], [[Sharkhead Isle]], [[Grandville]], [[Nerva Archipelago|Nerva Archipelago]], [[Pocket D|Pocket D]], [[Rikti War Zone|Rikti War Zone]], [[Warburg]] | |Connecting Zones=[[Cap au Diable]], [[Sharkhead Isle]], [[Grandville]], [[Nerva Archipelago|Nerva Archipelago]], [[Pocket D|Pocket D]], [[Rikti War Zone|Rikti War Zone]], [[Warburg]] | ||
|Lines=[[Ferry#Villain Ferry Locations|Rogue Isles Ferry]], [[Black Helicopter Line]] | |Lines=[[Ferry#Villain Ferry Locations|Rogue Isles Ferry]], [[Black Helicopter Line]] | ||
− | | | + | |VidiotMap=St. Martial |
}} | }} | ||
__toc__ | __toc__ | ||
Line 140: | Line 140: | ||
* {{Enemy Tsoo}} | * {{Enemy Tsoo}} | ||
* {{Enemy Wailers}} | * {{Enemy Wailers}} | ||
+ | |||
+ | == Notes == | ||
+ | * This zone has been in the game for [[Villain]]s since [[Issue 6]]. | ||
<!-- == External Links == --> | <!-- == External Links == --> |
Latest revision as of 02:34, 14 November 2019
Villain City Zone (29-40) | |
Trainers: | Arbiter Hayes |
---|---|
TF Contacts: | Ice Mistral |
Events: | Ballista |
Exploration Badges: | Deuces Wild, Crimelord, Stonekeeper, Camel Snot, Dead Man's Tree, Slumlord, Infamous Rubble, Showstopper, Thrill Seeker |
Plaques: | Arachnos Rising II |
Day Jobs: | Architect, Pain Specialist, Thief, Marketeer, Pilot, Fashion Designer, Monitor Duty, Smuggler |
Enemies: | Arachnos, Carnies, Circle of Thorns, Devouring Earth, Dockworkers, Family, Freakshow, Rogue Arachnos, Tsoo, Wailers |
Connecting Zones: | Cap au Diable, Sharkhead Isle, Grandville, Nerva Archipelago, Pocket D, Rikti War Zone, Warburg |
Transits: | Rogue Isles Ferry, Black Helicopter Line |
St. Martial VidiotMap |
Contents
Overview
St. Martial is one of the city zones in City of Villains.
Contacts
Trainers
- Arbiter Hayes (Babylon (-1896, 96, 1377))
Brokers
- Ian the Shark (Black Mariah (916, 68, 868)): Level 30-45
- Isabel the Knife (Black Mariah (91, 14, 674)): Level 30-45
Regular Contacts
- Basse Croupier (Babylon (-2065.5, -160, 2130.5)): Level 35-39
- Hard Luck (Babylon (-2133, -160, 2120)): Level 30-34
- Hardcase (Black Mariah (610, 64, 1049)): Level 30-34, 35-39
- Jezebel Jones (Babylon (-1861.5, -159, 1952)): Level 35-39
- Vivacious Verandi (The Flop (-2307, 16, -1583)): Level 30-34
Special Contacts
- Unlockable Contacts
- Johnny Sonata (Babylon (-1,699, -160, 2,114)): Level 35-39
- Unlocked by Obsessed Badge
- Slot Machine (Babylon (-1925, -159, 2348)): Level 30-34
- Unlocked by Gangbuster Badge
- Task Force Contacts
- Ice Mistral (Babylon (-1756.5, -160, 2210)): Level 35-40
- Tailor Contacts
- Lovely Linda (Jackpot (-4302, -38, 987)): Level 40-50
- Level 40 Costume Slot mission
Notable NPCs
Important Locations
Neighborhoods
- Babylon (Green - No Enemies) (Music)
- Black Mariah (Yellow - Level 29-35) (Music)
- Double Down (Green - Level 29-32) (Music)
- The Flop (Orange - Level 35-37) (Music)
- Fortune's Wheel (Yellow - Level 34-37) (No Music)
- The Hard Way (Red - Level 37-40) (Music)
- Jackpot (Orange - Level 35-37) (Music)
Exploration Badges
- Common
Deuces Wild Twos are wild, but not as wild as you! |
Stonekeeper What strange purpose do these glyphs serve? |
Camel Snot You've finally done it, you've mastered the art of mixing the elusive 'Camel Snot' |
Dead Man's Tree This dead tree within St. Martial is said to be haunted by the ghost of a man who tried to chop it down. People say that if you look closely, you can see glimpses of the man's skeleton, waiting to be released from his torture... |
Infamous Rubble This pile of rubble used to be one of the largest skyscrapers within St. Martial. When the Wailers appeared, a huge battle broke out among Wailers, Arachnos and the Family, which led to the utter destruction of this building and the spread of Wailers into St. Martial. |
Showstopper Hundreds of spectators have stood in this spot, transfixed by the eclectic performances of the Carnival of Shadows. Many of them are never seen again; some speculate that they've joined the troupe, while others fear they met more unpleasant fates. |
Thrill Seeker You're always looking for new forms of entertainment, and it's said that the Mission Architect technology is entertainment in its purest form. |
- Villain-Specific
Crimelord The weeds of crime bear bitter fruit. |
Slumlord These slums are known to house people who have lost everything at the Golden Giza. These wanderers have become large enough in numbers to form their own community. |
- Hero-Specific
Paroled Most of Paragon City agrees that you've paid your debt to society. Most, but not all. |
Social Worker These slums are known to house people who have lost everything at the Golden Giza. These wanderers have become large enough in numbers to form their own community. |
Plaques
Arachnos Rising Know your friend—but know your rivals even better. |
- Arachnos Rising II: On the southern wall of a road in the Black Mariah neighborhood. Coordinates (457, 34, 1233)
Day Jobs
- Common
Architect Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time. |
Fashion Designer You spend your free time perfecting your costume earning the Fashion Designer Day Job. Logging out at a Tailor will earn you a discount to Tailor fees, when you log back in, for a short time.
|
Monitor Duty Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you a Prestige bonus, when you log back in, each time you complete a mission for a short time. |
- Villain-Specific
Pain Specialist Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time. |
Thief Your time spent staging heists on the various financial institutions of the Rogue Isles has earned you the Thief Day Job. Logging out in a Vault will earn you an Infamy Bonus, when you log back in, each time you complete a mission for a short time.
|
Marketeer Your time spent supplying the Black Market has earned you the Marketeer Day Job. Logging out near a Black Market will grant you a power that will allow you to teleport to a Black Market of your choice, when you log back in.
|
Pilot You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time. |
Smuggler You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time. |
- Hero-Specific
Caregiver You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
|
Banker Your time spent working with the financial institutions of Paragon City during your free time has earned you the Banker Day Job. Logging out in a Vault will earn you an Influence Bonus, when you log back, in each time you complete a mission for a short time.
|
Day Trader Your time spent working at Wentworth's has earned you the Day Trader Day Job. Logging out in Wentworth's will grant you a power that will allow you to teleport to an Auction House of your choice, when you log in.
|
Grounded Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems. |
Gunrunner You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip. |
Stores
need data
Quartermasters
- Quartermaster (x 3) Level 25-30 TOs
- Magic Quartermaster Level 30-40 DOs, SOs
- Mutant Quartermaster Level 30-40 DOs, SOs
- Natural Quartermaster Level 30-40 DOs, SOs
- Science Quartermaster Level 30-40 DOs, SOs
- Tech Quartermaster Level 30-40 DOs, SOs
Other Stores
Most contacts in this zone sell enhancements and inspirations. Ones not listed here do not sell anything.
- contact
Transfer Points
- The Rogue Isles Ferry in Double Down will take you to Cap au Diable, Sharkhead Isle, Nerva Archipelago and Grandville.
- The Black Helicopter in Double Down will take a villain to Nerva Archipelago and Grandville
- Vanguard mantains a portal to the Rikti War Zone.
- A Helicopter in Double Down will take a villain to the Warburg PvP zone.
Enemy Groups
- Arachnos
- Carnival of Shadows
- Circle of Thorns
- Devouring Earth
- Dockworkers
- The Family
- Freakshow
- Rogue Arachnos
- Tsoo
- Wailers