Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Talk:Super Pack/Heroes and Villains"

From Paragon Wiki Archive
Jump to: navigation, search
(Cards by Number)
m (Cards by Number: getting rid of in-progress list which was completed and put into effect in the article so that people don't think it's still wip and continue adding to it)
 
(34 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 +
==Unnmmm....==
 +
o.o I was compiling the set info for sticking in the 'contents by rarity' section when I realized... all the recipes are duplicated.. for example "Blaster's Wrath Dam/Rech" is Card #57 and Card #134. At first I thought there might be 2 versions, one that's rare, and the other VR, with the VR having higher stats, but they're the same thing.. <.< and the really screwy bit is, your more likely to get the VR card of it instead of the R... --[[User:Sleepykitty|Sleepykitty]] 00:09, 2 February 2012 (UTC)
 +
 +
:I noticed that too, when I was compiling my list, I saw the same one at 60 and 137 and stopped, because I was sure there was an error... but if that's what you have too... than I guess it is right.  —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 04:30, 2 February 2012 (UTC)
 +
 +
::>< I'm wondering about it to.. but basically, each whole set is in the VR section, and about 2/3rds of said set are in the Rares.. which strikes me as a bit pointless, as while you can get to Rares, I've yet to ever get 2 enhancement rares out of the hundreds I've opened... and that also effectively means that with 3-4 of each set duplicated.. we only really have about 157-164 cards, not 205... --[[User:Sleepykitty|Sleepykitty]] 04:43, 2 February 2012 (UTC)
 +
 
== Numbers/Rarity ==
 
== Numbers/Rarity ==
 
Should all of that info be rolled into ONE sortable table?  I should think so... because having two mega-long tables is a bit ridiculous.  —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 14:10, 31 January 2012 (UTC)
 
Should all of that info be rolled into ONE sortable table?  I should think so... because having two mega-long tables is a bit ridiculous.  —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 14:10, 31 January 2012 (UTC)
Line 14: Line 21:
 
:I am always a fan of reducing the number of tables we have to maintain when possible. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 14:36, 31 January 2012 (UTC)
 
:I am always a fan of reducing the number of tables we have to maintain when possible. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 14:36, 31 January 2012 (UTC)
  
 +
::I have already begun the process of consolidation: [[User:Thirty7/Projects/H&V Table]], feel free to add in, alphabetize, whatever!  —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 15:30, 31 January 2012 (UTC)
  
==Cards by Number==
+
::Hmmm, ran into a slight snafu with my awesome idea, is there a way to force a sortable wikitable to NOT sort like an idiot (1, 10, 124, 2, 20, 205, etc.) without listing all the numbers as 002, 003, 025, etc?  —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 15:41, 31 January 2012 (UTC)
>_> starting to list the Packs cards here, [[User:Generilisk|Generilisk]] said he has about half on googledocs, but no link, so hopefully the overlap will cover a decent amount of them. --[[User:Sleepykitty|Sleepykitty]] 14:43, 31 January 2012 (UTC)
+
  
 +
::: Numbers will sort as numbers as long as the contents of all cells in that column are purely numerical. The "of 205" makes your numbers not numbers, which is what's breaking it. You'll either need to pad with invisible 0's or drop the extra text. Follows is an example of invisipadding (using some dummied data). Notice that in addition to using the span with display:none, I also had to use 1= to explicitly specify the parameter for {{tl|center}} due to the equal sign in the span tag. -- [[User:Sekoia|Sekoia]] 15:50, 31 January 2012 (UTC)
 +
::: Addendum: The reason your table at your project page is failing for sorting is because some cells contain "?" which is not numerical. Try maybe leaving those cells blank? -- [[User:Sekoia|Sekoia]] 15:53, 31 January 2012 (UTC)
  
001 Rejuvenate (Dual Insp, Med +HP/+End) <br>
+
{| class="wikitable sortable" width="75%"
002 Guarded (Dual insp, Med +Def/+Res)<br>
+
! width="15%"| Name !! width="5%"| Number !! width="10%"| Type !! width="5%"| Rarity
003 Tactical (Dual Insp, Med +Acc/+Dmg)<br>
+
|-
004 Luck Imbuement (Team Insp, Med +Def)<br>
+
| [[Blaster's Wrath: Accuracy/Damage/Endurance/Recharge]] || {{center|137 of 205}} || {{center|[[Archetype Enhancements]]}} || {{center|Very Rare}}
005 Sturdy Imbuement (Team Insp, Med +Resist)<br>
+
|-
006 Insight Imbuement (Team Insp, Med +Acc)<br>
+
| [[Enhancement Unslotter]] || {{center|1=<span style="display:none;">0</span>27 of 205}} || {{center|[[Special Salvage]]}} || {{center|Common}}
007 Endurance Imbuement (Team Insp, Med +End)<br>
+
|-
008 <br>
+
| [[Blaster's Wrath: Accuracy/Damage/Endurance/Recharge]] || {{center|138 of 205}} || {{center|[[Archetype Enhancements]]}} || {{center|Very Rare}}
009 Rage Imbuement (Team Insp, Med +dmg)<br>
+
|-
010 Protection Imbuement (Team Insp, Med +Res)<br>
+
| [[Enhancement Unslotter]] || {{center|1=<span style="display:none;">0</span>28 of 205}} || {{center|[[Special Salvage]]}} || {{center|Common}}
011 Rejuvenating Imbuement (Team Insp, Med +hp/+end)<br>
+
|}
012 <br>
+
013 Tactical Imbuement (Team Insp, Med +Acc/+Dmg)<br>
+
014 Protected (Dual Insp, Large +Def/+Res)<br>
+
015 Invigorate (Dual Insp, Large +HP/+End)<br>
+
016 <br>
+
017 Good Luck Imbuement (Team Insp, Large +Def)<br>
+
018 Rugged Imbuement (Team Insp, Large +Resist)<br>
+
019 Keen Insight Imbuement (Team Insp, Large +Acc) <br>
+
020 <br>
+
  
022 Focused Rage Imbuement (Team Insp, Large +Dmg)
+
::::Thanks, sir!  Yeah the ?? will be removed, eventually anyway, so that should fix it me thinks.  I also switched the {{tl|center}} out for alignment instead, so the actual cell contents should be pure numerical soon.  —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 16:01, 31 January 2012 (UTC)
023 Greater Protection Imbuement (Team Insp, Large +Resist) <br>
+
024 Invigorating Imbuement (Team Insp, Large +HP/+End)<br>
+
  
026 Precise Imbuement (Team Insp, LArge +Acc/+Dmg) <br>
 
027 Enhancement Unslotter (*1) <br>
 
028 Enhancement Booster (*2) <br>
 
029 Revival )*1) <br>
 
030 Restore (*1) <br>
 
031 Experienced (*1) <br>
 
  
032 Prestige Booster (*1) <br>
+
Not to be a jerk, but I don't think that table looks very nice. Why not just put the card number after the listing in the existing tables already created? ~ {{:User:Aggelakis/Sig1}} 20:53, 31 January 2012 (UTC)
033 Reward Merits (*25) <br>
+
  
036 Enhancement Unslotter (*2) <br>
+
:Mainly?  Because I don't like the look of the tables currently in use on that page.  The current table has no precedent in terms of organization... and, personally, I think making a table of a full "card set" listing sortable trumps whatever kind of aesthetic value folks feel the existing table has.  Also, there seems to be agreement that it needs a change. 
037 Enhancement Booster (*5) <br>
+
038 Revival (*2) <br>
+
  
038 Revival (*2) <br>
+
:Did you have anything specific that you didn't like about the above table so that it could be rectified?  A suggestion, mayhap? —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 10:39, 1 February 2012 (UTC)
039 Restore (*2) <br>
+
040 Experienced (*2) <br>
+
041 Windfall (*1) <br>
+
042 Reward Merits (*50) <br>
+
043 XP Booster (*1) <br>
+
  
047 Enhancement Unslotter (*3) <br>
+
:Another suggestion for the table:  Would it be worth it to use the card background colors to indicate the rarity?  For example:
048 Enhancement Booster (*8) <br>
+
:* [[File:SuperPackBG White.png|10px]] Common
049 Experienced (*3) <br>
+
:* [[File:SuperPackBG Yellow.png|10px]] Uncommon
050 Windfall (*2) <br>
+
:* [[File:SuperPackBG Orange.png|10px]] Rare
051 XP Booster (*2) <br>
+
:* [[File:SuperPackBG_Purple.png|10px]] Very Rare
052 Reward Merits (*75) <br>
+
:Alternately, if there's some concern that those icons would be too small, we could go this route:
 +
:* [[File:Color_8F8F8F.png|20x20px]] Common
 +
:* [[File:Color_FFFD00.png|20x20px]] Uncommon
 +
:* [[File:Color_FFA900.png|20x20px]] Rare
 +
:* [[File:Color_990097.png|20x20px]] Very Rare
 +
:(Colors taken from [[Costume Colors/Palette]], adjustments to the actual selected colors welcome.)  --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 04:31, 1 February 2012 (UTC)
  
082 Might of the Tanker (AT Enhance, Acc/Dmg/Rech) <br>
+
::o.o are we talking about doing the entire background of that table cell in those colors, or just sticking the image in? if its just sticking the image in, you might want it to be before the name, not at the very end. course.. are we using the above table or the one on the page? --[[User:Sleepykitty|Sleepykitty]] 07:29, 1 February 2012 (UTC)
  
124 Dominion of Arachnos (AT Enhance, Acc/Dmg/Rech) <br>
+
:::My suggestion was just to add a quick visual reference of some form.  I didn't really have changing the entire background of the table cell in mind.  For instance, using the table currently on the page:
 +
{| class="wikitable sortable" width=60%
 +
| align="center" style="background:#f0f0f0;"|'''Card #'''
 +
| align="center" style="background:#f0f0f0;"|'''Item'''
 +
| align="center" style="background:#f0f0f0;"|'''Type'''
 +
| align="center" style="background:#f0f0f0;"|'''Rarity'''
 +
|-
 +
| 1||[[Rejuvenate]]||Dual Inspiration||[[File:SuperPackBG White.png|10px]] Common
 +
|}
 +
:::OR
 +
{| class="wikitable sortable" width=60%
 +
| align="center" style="background:#f0f0f0;"|'''Card #'''
 +
| align="center" style="background:#f0f0f0;"|'''Item'''
 +
| align="center" style="background:#f0f0f0;"|'''Type'''
 +
| align="center" style="background:#f0f0f0;"|'''Rarity'''
 +
|-
 +
| 1||[[Rejuvenate]]||Dual Inspiration||[[File:Color_8F8F8F.png|20x20px]] Common
 +
|}
 +
:::Alternately, using the table above:
 +
{| class="wikitable sortable" width="75%"
 +
! width="15%"| Name !! width="5%"| Number !! width="10%"| Type !! width="5%"| Rarity
 +
|-
 +
| [[Blaster's Wrath: Accuracy/Damage/Endurance/Recharge]] || {{center|137 of 205}} || {{center|[[Archetype Enhancements]]}} || {{center|[[File:SuperPackBG_Purple.png|10px]] Very Rare}}
 +
|}
 +
:::OR
 +
{| class="wikitable sortable" width="75%"
 +
! width="15%"| Name !! width="5%"| Number !! width="10%"| Type !! width="5%"| Rarity
 +
|-
 +
| [[Blaster's Wrath: Accuracy/Damage/Endurance/Recharge]] || {{center|137 of 205}} || {{center|[[Archetype Enhancements]]}} || {{center|[[File:Color_990097.png|20x20px]] Very Rare}}
 +
|}
 +
:::--[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 07:40, 1 February 2012 (UTC)
  
128 Reward Merits (*100) <br>
+
::::I Like this one:
129 Enhancement Catalyst (*1) <br>
+
{| class="wikitable sortable" width="75%"
 +
! width="15%"| Name !! width="5%"| Number !! width="10%"| Type !! width="5%"| Rarity
 +
|-
 +
| [[Blaster's Wrath: Accuracy/Damage/Endurance/Recharge]] || {{center|137 of 205}} || {{center|[[Archetype Enhancements]]}} || {{center|[[File:SuperPackBG_Purple.png|12px]] Very Rare}}
 +
|}
 +
::::Though I did make the image just a touch wider (and taller), which I think helps its visibility a lot.  —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 10:39, 1 February 2012 (UTC)
  
134 Blaster's Wrath (AT Enhance, Dmg/Rech) <br>
+
:::::o.o need the text slight farther away from the circle, its cutting off a couple pixels when in the graph... either one would probably be okay, but visually its a bit... err.. odd? distracting? having the purple or yellow on the far right just draws the eye over to there first, I'd really recommend moving the rarity cell to the left if your using color coding.--[[User:Sleepykitty|Sleepykitty]] 18:11, 1 February 2012 (UTC)
135 Blaster's Wrath (AT Enhance, Acc/Dmg/Rech) <br>
+
  
138 Blaster's Wrath (AT Enhance, Rech/Chance for Fire Dmg) <br>
+
:::: If I'm interested in seeing what a card's rarity is, I can read it. If I'm interested in finding cards of a given rarity, I can sort them. So I don't think we ''need'' to make them more visually distinct, especially if it will make them unnecessarily eye-catching (as Sleepy points out). And I really don't think it's worth putting Rarity all the way to the left just so we can include the icons. If we do use it, I prefer seeing us use the icons based on the card images since they're actually what's seen in game. -- [[User:Sekoia|Sekoia]] 18:49, 1 February 2012 (UTC)
  
141 Will of the Controller (AT Enhance, End/Rech) <br>
+
:::: Also, looking at [[User:Thirty7/Projects/H&V Table]], I'm going to recommend you drop the centering on the columns. I think it makes the Rarity column look ''really'' bad with the icons included. Even without the icons, I think it'll be visually easier to follow and more consistent if all columns were left-aligned. -- [[User:Sekoia|Sekoia]] 18:53, 1 February 2012 (UTC)
  
145 Defender's Bastion (AT Enhance, Acc/Dmg) <br>
+
:::::The more I look at it, the more I agree... so no rarity image, and no centering... I can do that, afterall, the reason I am making it in user space is because of just how work in progress it is.  —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 21:50, 1 February 2012 (UTC)
  
152 Scrapper's Strike (AT Enhance, Dmg/Rech) <br>
+
==Cards by Number==
 
+
>_> starting to list the Packs cards here, [[User:Generilisk|Generilisk]] said he has about half on googledocs, but no link, so hopefully the overlap will cover a decent amount of them. --[[User:Sleepykitty|Sleepykitty]] 14:43, 31 January 2012 (UTC)
158 Might of the Tanker (AT Enhance, Dmg/Rech) <br>
+
159 Might of the Tanker (AT Enhance, Acc/Dmg/Rech) <br>
+
 
+
162 Might of the Tanker (AT Enhance, Rech/Chance for +Res(all)) <br>
+
 
+
165 Kheldian's Grace (AT Enhance, Acc/Dmg/Rech) <br>
+
  
174 Brute's Fury (AT Enhance, Rech/Fury Bonus) <br>
+
:Ooops...here: https://docs.google.com/spreadsheet/ccc?key=0AnEyKIImI1H6dHNRMEpDTmd2ZTFyTlV2RzVabVRFbFE [[User:Generilisk|Generilisk]] 23:37, 31 January 2012 (UTC)
175 Malice of the Corruptor (AT Enhance, Acc/Dmg) <br>
+
  
182 Ascendency of the Dominator (AT Enhance, Control Duration/Rech) <br>
+
== Complete List ==
 +
Based on combining the information on the various AT IOs from Rare and Very Rare, I have compiled a complete numbered list.  It appears as though the order (numerically) is maintained across both of the rarities, so it was just a matter of filling in the gaps in one section with the non-gaps in another.  Now, any suggestions on formatting and usage of the [[User:Thirty7/Projects/H&V Table|table]]?
  
188 Command of the Mastermind (AT Enhance, Dmg/End) <br>
+
—[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 08:37, 5 February 2012 (UTC)
189 Command of the Mastermind (AT Enhance, Acc/Dmg/Rech) <br>
+
  
197 Stalker's Guile (AT Enhance, Acc/Dmg/End/Rech) <br>
+
:Soooo, any issue with replacing the tables on the page with the full list in my user-space?  —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 11:51, 14 February 2012 (UTC)
198 Stalker's Guile (AT Enhance, Rech/chance to hide) <br>
+

Latest revision as of 20:55, 15 March 2012

Unnmmm....

o.o I was compiling the set info for sticking in the 'contents by rarity' section when I realized... all the recipes are duplicated.. for example "Blaster's Wrath Dam/Rech" is Card #57 and Card #134. At first I thought there might be 2 versions, one that's rare, and the other VR, with the VR having higher stats, but they're the same thing.. <.< and the really screwy bit is, your more likely to get the VR card of it instead of the R... --Sleepykitty 00:09, 2 February 2012 (UTC)

I noticed that too, when I was compiling my list, I saw the same one at 60 and 137 and stopped, because I was sure there was an error... but if that's what you have too... than I guess it is right. —Thirty7 Talk-Icon.jpg 04:30, 2 February 2012 (UTC)
>< I'm wondering about it to.. but basically, each whole set is in the VR section, and about 2/3rds of said set are in the Rares.. which strikes me as a bit pointless, as while you can get to Rares, I've yet to ever get 2 enhancement rares out of the hundreds I've opened... and that also effectively means that with 3-4 of each set duplicated.. we only really have about 157-164 cards, not 205... --Sleepykitty 04:43, 2 February 2012 (UTC)

Numbers/Rarity

Should all of that info be rolled into ONE sortable table? I should think so... because having two mega-long tables is a bit ridiculous. —Thirty7 Talk-Icon.jpg 14:10, 31 January 2012 (UTC)

As an example:

Name Number Type Rarity
Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
137 of 205
Very Rare
Enhancement Unslotter
27 of 205
Common

Then the title of the section can merely be labeled: == Contents ==. —Thirty7 Talk-Icon.jpg 14:29, 31 January 2012 (UTC)

I am always a fan of reducing the number of tables we have to maintain when possible. --Eabrace Healthbar notify phone.png 14:36, 31 January 2012 (UTC)
I have already begun the process of consolidation: User:Thirty7/Projects/H&V Table, feel free to add in, alphabetize, whatever! —Thirty7 Talk-Icon.jpg 15:30, 31 January 2012 (UTC)
Hmmm, ran into a slight snafu with my awesome idea, is there a way to force a sortable wikitable to NOT sort like an idiot (1, 10, 124, 2, 20, 205, etc.) without listing all the numbers as 002, 003, 025, etc? —Thirty7 Talk-Icon.jpg 15:41, 31 January 2012 (UTC)
Numbers will sort as numbers as long as the contents of all cells in that column are purely numerical. The "of 205" makes your numbers not numbers, which is what's breaking it. You'll either need to pad with invisible 0's or drop the extra text. Follows is an example of invisipadding (using some dummied data). Notice that in addition to using the span with display:none, I also had to use 1= to explicitly specify the parameter for {{center}} due to the equal sign in the span tag. -- Sekoia 15:50, 31 January 2012 (UTC)
Addendum: The reason your table at your project page is failing for sorting is because some cells contain "?" which is not numerical. Try maybe leaving those cells blank? -- Sekoia 15:53, 31 January 2012 (UTC)
Name Number Type Rarity
Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
137 of 205
Very Rare
Enhancement Unslotter
027 of 205
Common
Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
138 of 205
Very Rare
Enhancement Unslotter
028 of 205
Common
Thanks, sir! Yeah the ?? will be removed, eventually anyway, so that should fix it me thinks. I also switched the {{center}} out for alignment instead, so the actual cell contents should be pure numerical soon. —Thirty7 Talk-Icon.jpg 16:01, 31 January 2012 (UTC)


Not to be a jerk, but I don't think that table looks very nice. Why not just put the card number after the listing in the existing tables already created? ~ AGGE talk/cons 20:53, 31 January 2012 (UTC)

Mainly? Because I don't like the look of the tables currently in use on that page. The current table has no precedent in terms of organization... and, personally, I think making a table of a full "card set" listing sortable trumps whatever kind of aesthetic value folks feel the existing table has. Also, there seems to be agreement that it needs a change.
Did you have anything specific that you didn't like about the above table so that it could be rectified? A suggestion, mayhap? —Thirty7 Talk-Icon.jpg 10:39, 1 February 2012 (UTC)
Another suggestion for the table: Would it be worth it to use the card background colors to indicate the rarity? For example:
  • SuperPackBG White.png Common
  • SuperPackBG Yellow.png Uncommon
  • SuperPackBG Orange.png Rare
  • SuperPackBG Purple.png Very Rare
Alternately, if there's some concern that those icons would be too small, we could go this route:
  • Color 8F8F8F.png Common
  • Color FFFD00.png Uncommon
  • Color FFA900.png Rare
  • Color 990097.png Very Rare
(Colors taken from Costume Colors/Palette, adjustments to the actual selected colors welcome.) --Eabrace Healthbar notify phone.png 04:31, 1 February 2012 (UTC)
o.o are we talking about doing the entire background of that table cell in those colors, or just sticking the image in? if its just sticking the image in, you might want it to be before the name, not at the very end. course.. are we using the above table or the one on the page? --Sleepykitty 07:29, 1 February 2012 (UTC)
My suggestion was just to add a quick visual reference of some form. I didn't really have changing the entire background of the table cell in mind. For instance, using the table currently on the page:
Card # Item Type Rarity
1 Rejuvenate Dual Inspiration SuperPackBG White.png Common
OR
Card # Item Type Rarity
1 Rejuvenate Dual Inspiration Color 8F8F8F.png Common
Alternately, using the table above:
Name Number Type Rarity
Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
137 of 205
SuperPackBG Purple.png Very Rare
OR
Name Number Type Rarity
Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
137 of 205
Color 990097.png Very Rare
--Eabrace Healthbar notify phone.png 07:40, 1 February 2012 (UTC)
I Like this one:
Name Number Type Rarity
Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
137 of 205
SuperPackBG Purple.png Very Rare
Though I did make the image just a touch wider (and taller), which I think helps its visibility a lot. —Thirty7 Talk-Icon.jpg 10:39, 1 February 2012 (UTC)
o.o need the text slight farther away from the circle, its cutting off a couple pixels when in the graph... either one would probably be okay, but visually its a bit... err.. odd? distracting? having the purple or yellow on the far right just draws the eye over to there first, I'd really recommend moving the rarity cell to the left if your using color coding.--Sleepykitty 18:11, 1 February 2012 (UTC)
If I'm interested in seeing what a card's rarity is, I can read it. If I'm interested in finding cards of a given rarity, I can sort them. So I don't think we need to make them more visually distinct, especially if it will make them unnecessarily eye-catching (as Sleepy points out). And I really don't think it's worth putting Rarity all the way to the left just so we can include the icons. If we do use it, I prefer seeing us use the icons based on the card images since they're actually what's seen in game. -- Sekoia 18:49, 1 February 2012 (UTC)
Also, looking at User:Thirty7/Projects/H&V Table, I'm going to recommend you drop the centering on the columns. I think it makes the Rarity column look really bad with the icons included. Even without the icons, I think it'll be visually easier to follow and more consistent if all columns were left-aligned. -- Sekoia 18:53, 1 February 2012 (UTC)
The more I look at it, the more I agree... so no rarity image, and no centering... I can do that, afterall, the reason I am making it in user space is because of just how work in progress it is. —Thirty7 Talk-Icon.jpg 21:50, 1 February 2012 (UTC)

Cards by Number

>_> starting to list the Packs cards here, Generilisk said he has about half on googledocs, but no link, so hopefully the overlap will cover a decent amount of them. --Sleepykitty 14:43, 31 January 2012 (UTC)

Ooops...here: https://docs.google.com/spreadsheet/ccc?key=0AnEyKIImI1H6dHNRMEpDTmd2ZTFyTlV2RzVabVRFbFE Generilisk 23:37, 31 January 2012 (UTC)

Complete List

Based on combining the information on the various AT IOs from Rare and Very Rare, I have compiled a complete numbered list. It appears as though the order (numerically) is maintained across both of the rarities, so it was just a matter of filling in the gaps in one section with the non-gaps in another. Now, any suggestions on formatting and usage of the table?

Thirty7 Talk-Icon.jpg 08:37, 5 February 2012 (UTC)

Soooo, any issue with replacing the tables on the page with the full list in my user-space? —Thirty7 Talk-Icon.jpg 11:51, 14 February 2012 (UTC)