Difference between revisions of "Archery"
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+ | {{TOCright}} | ||
== Overview == | == Overview == | ||
− | {{ | + | {{Power Set Icon|Freem}} |
− | + | '''Archery''' is a standard power set that is a primary set for [[Blaster]]s and [[Corruptor]]s, and a secondary set for [[Defender]]s. | |
− | + | "The ancient art of Archery allows you to use a bow and arrow to great effect. This power set has an inherent bonus to accuracy." | |
+ | {{clrl}} | ||
− | + | Possible [[Weapon Customization#Bows|Bows Weapon Customizations]]. | |
− | === Blaster | + | == Power Table == |
+ | The Archery power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available: | ||
− | + | {{Powers_SplitLevelHeader}} | |
− | + | {{Powers_SplitLevelRow|Icon=Archery_QuickArrow.png|Power=Snap Shot|PriLevel=1|SecLevel=1|Effect=Ranged, Minor DMG(Lethal)|Border=1}} | |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Archery_MediumArrow.png|Power=Aimed Shot|PriLevel=1|SecLevel=2|Effect=Ranged, Moderate DMG(Lethal)|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Archery_ConeArrow.png|Power=Fistful of Arrows|PriLevel=2|SecLevel=4|Effect=Ranged (Cone), Moderate DMG(Lethal)|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Archery_FlamingArrow.png|Power=Blazing Arrow|PriLevel=6|SecLevel=10|Effect=Ranged, High DMG(Lethal), Minor DoT(Fire)|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Archery_Aim.png|Power=Aim|PriLevel=8|SecLevel=16|Effect=Self +To-Hit, +DMG|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Archery_ExplodingArrow.png|Power=Explosive Arrow|PriLevel=12|SecLevel=20|Effect=Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Archery_SniperArrow.png|Power=Ranged Shot|PriLevel=18|SecLevel=28|Effect=Sniper, Extreme DMG(Lethal)|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Archery_StunArrow.png|Power=Stunning Shot|PriLevel=26|SecLevel=35|Effect=Ranged, Minor DMG(Smash), Foe Disorient|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=Archery_RainofArrows.png|Power=Rain of Arrows|PriLevel=32|SecLevel=38|Effect=Ranged (Location AoE), Extreme DoT(Lethal)|Border=0}} |
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{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
− | + | === [[File:Archery_Aim.png]] Aim === | |
− | + | Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage. | |
− | + | ||
− | === [[ | + | |
− | + | ||
− | Greatly increases the | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}} |
− | {{PowerBlock_Effects|Self + | + | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}} |
+ | {{PowerBlock_Effects|Self +To-Hit, +Damage}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | ||
− | {{PowerBlock Sets| | + | {{PowerBlock Sets|{{Set To Hit Buff}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:Archery_MediumArrow.png]] Aimed Shot === |
− | + | ||
Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot. | Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|High}} | + | {{PowerBlock_Damage|High(Lethal)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
{{PowerBlock Sets|{{Set Ranged Damage}}}} | {{PowerBlock Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:Archery_FlamingArrow.png]] Blazing Arrow === |
− | + | You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. | |
− | You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|High}} | + | {{PowerBlock_Damage|High(Lethal)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 6 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 6 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
− | |||
{{PowerBlock_Blank|Minor Damage over Time(Fire)}} | {{PowerBlock_Blank|Minor Damage over Time(Fire)}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
{{PowerBlock Sets|{{Set Ranged Damage}}}} | {{PowerBlock Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:Archery_ExplodingArrow.png]] Explosive Arrow === |
+ | You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back. | ||
+ | |||
+ | {{EdNote|note=Explosive Arrow's chance to Knockback is 50%.}} | ||
− | |||
− | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate}} | + | {{PowerBlock_Damage|Moderate(Lethal/Smashing)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 12 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}} | ||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
− | |||
{{PowerBlock_Blank|Foe Knockback}} | {{PowerBlock_Blank|Foe Knockback}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
+ | {{PowerBlock Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:Archery_ConeArrow.png]] Fistful of Arrows === |
− | + | You fire a Fistful of Arrows at foes in a cone in front of you. Good at close range. | |
− | You fire a Fistful of Arrows at foes in a cone in front of you. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate}} | + | {{PowerBlock_Damage|Moderate(Lethal)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:Archery_RainofArrows.png]] Rain of Arrows === |
− | + | ||
You unleash a Rain of Arrows on a targeted location, damaging foes within a large area. | You unleash a Rain of Arrows on a targeted location, damaging foes within a large area. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Extreme | + | {{PowerBlock_Damage|Extreme Damage over Time(Lethal)}} |
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 32 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 32 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}} | ||
{{PowerBlock_Effects|Ranged (Location Area of Effect)}} | {{PowerBlock_Effects|Ranged (Location Area of Effect)}} | ||
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:Archery_SniperArrow.png]] Ranged Shot === |
− | + | A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted. | |
− | A long range shot that blasts your foes. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Extreme}} | + | {{PowerBlock_Damage|Extreme(Lethal)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 18 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | ||
{{PowerBlock_Effects|Sniper}} | {{PowerBlock_Effects|Sniper}} | ||
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Reduce Interrupt Time}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set Ranged Damage}}}} | {{PowerBlock Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Sniper Attacks}}}} | {{PowerBlock_Blank|{{Set Sniper Attacks}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:Archery_QuickArrow.png]] Snap Shot === |
− | + | A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage. | |
− | A quick attack that fires an arrow at your foe after only minimal aiming. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor}} | + | {{PowerBlock_Damage|Minor(Lethal)}} |
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
{{PowerBlock Sets|{{Set Ranged Damage}}}} | {{PowerBlock Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:Archery_StunArrow.png]] Stunning Shot === |
+ | You fire a blunt, weighted arrow at your target's chest. The Stunning Shot has a good chance of stunning your foe. | ||
+ | |||
+ | {{EdNote|note=Despite what the in-game text says, Stunning Shot is a [[Magnitude|mag]] 3 Stun, not a chance to Stun. If it hits, it will stun up to [[Lieutenant]]-class enemies in [[PvE]].}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor}} | + | {{PowerBlock_Damage|Minor(Smashing)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
{{PowerBlock Sets|{{Set Ranged Damage}}}} | {{PowerBlock Sets|{{Set Ranged Damage}}}} | ||
− | |||
{{PowerBlock Blank|{{Set Stuns}}}} | {{PowerBlock Blank|{{Set Stuns}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
+ | |||
+ | == Historical == | ||
+ | {{Historical|type=section|reason=change}} | ||
+ | * This set was added to the game for [[Blaster]]s and [[Defender]]s in [[Issue 5]]. | ||
+ | * This set was [[Power Set Proliferation|proliferated]] to [[Corruptor]]s in [[Issue 16]]. | ||
== External Links == | == External Links == | ||
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Ranged}} | ||
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Corruptor|Type=Ranged}} | ||
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Defender|Type=Ranged}} | ||
− | + | [[Category:Power Sets]] | |
− | + | ||
− | + | ||
− | [[Category: | + | |
[[Category:Blaster Primary]] | [[Category:Blaster Primary]] | ||
+ | [[Category:Corruptor Primary]] | ||
[[Category:Defender Secondary]] | [[Category:Defender Secondary]] |
Latest revision as of 23:48, 29 August 2019
Overview
Archery is a standard power set that is a primary set for Blasters and Corruptors, and a secondary set for Defenders.
"The ancient art of Archery allows you to use a bow and arrow to great effect. This power set has an inherent bonus to accuracy."
Possible Bows Weapon Customizations.
Power Table
The Archery power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect | |
Snap Shot | 1 | 1 | Ranged, Minor DMG(Lethal) | |
Aimed Shot | 1 | 2 | Ranged, Moderate DMG(Lethal) | |
Fistful of Arrows | 2 | 4 | Ranged (Cone), Moderate DMG(Lethal) | |
Blazing Arrow | 6 | 10 | Ranged, High DMG(Lethal), Minor DoT(Fire) | |
Aim | 8 | 16 | Self +To-Hit, +DMG | |
Explosive Arrow | 12 | 20 | Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback | |
Ranged Shot | 18 | 28 | Sniper, Extreme DMG(Lethal) | |
Stunning Shot | 26 | 35 | Ranged, Minor DMG(Smash), Foe Disorient | |
Rain of Arrows | 32 | 38 | Ranged (Location AoE), Extreme DoT(Lethal) |
Powers
Aim
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.
Recharge | Long |
Minimum Level | 8 (Blaster) |
8 (Corruptor) | |
16 (Defender) | |
Effects | Self +To-Hit, +Damage |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Aimed Shot
Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.
Damage | High(Lethal) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
2 (Defender) | |
Effects | Ranged |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Blazing Arrow
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn.
Damage | High(Lethal) |
Recharge | Slow |
Minimum Level | 6 (Blaster) |
6 (Corruptor) | |
10 (Defender) | |
Effects | Ranged |
Minor Damage over Time(Fire) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Explosive Arrow
You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back.
Editor's Note: Explosive Arrow's chance to Knockback is 50%. |
Damage | Moderate(Lethal/Smashing) |
Recharge | Slow |
Minimum Level | 12 (Blaster) |
12 (Corruptor) | |
20 (Defender) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
Knockback |
Fistful of Arrows
You fire a Fistful of Arrows at foes in a cone in front of you. Good at close range.
Damage | Moderate(Lethal) |
Recharge | Moderate |
Minimum Level | 2 (Blaster) |
2 (Corruptor) | |
4 (Defender) | |
Effects | Ranged (Cone) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
Rain of Arrows
You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.
Damage | Extreme Damage over Time(Lethal) |
Recharge | Long |
Minimum Level | 32 (Blaster) |
32 (Corruptor) | |
38 (Defender) | |
Effects | Ranged (Location Area of Effect) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
Ranged Shot
A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted.
Damage | Extreme(Lethal) |
Recharge | Slow |
Minimum Level | 18 (Blaster) |
18 (Corruptor) | |
28 (Defender) | |
Effects | Sniper |
Enhancements | Enhance Accuracy |
Reduce Interrupt Time | |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Sniper Attacks |
Snap Shot
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.
Damage | Minor(Lethal) |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
Effects | Ranged |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Stunning Shot
You fire a blunt, weighted arrow at your target's chest. The Stunning Shot has a good chance of stunning your foe.
Editor's Note: Despite what the in-game text says, Stunning Shot is a mag 3 Stun, not a chance to Stun. If it hits, it will stun up to Lieutenant-class enemies in PvE. |
Damage | Minor(Smashing) |
Recharge | Slow |
Minimum Level | 26 (Blaster) |
26 (Corruptor) | |
35 (Defender) | |
Effects | Ranged |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Ranged Damage |
Stuns |
Historical
- This set was added to the game for Blasters and Defenders in Issue 5.
- This set was proliferated to Corruptors in Issue 16.